Hera (2753) vs Nicov (2715) | Malians vs Armenians | Age of Empires II
TLDRIn an intense match of Age of Empires II, Hera and Nicov showcase strategic gameplay as the Malians and Armenians, respectively. The game unfolds with both players focusing on rapid advancement to the Feudal Age, utilizing their civilizations' unique strengths. Hera's Malians boast powerful infantry and cavalry, while Nicov's Armenians excel with enhanced archers and unique units. The battle is a seesaw of skillful trades, clever maneuvers, and economic management, with Hera eventually emerging victorious through attrition and superior resource management.
Takeaways
- 🎮 Hera (playing Malians) and Nicov (playing Armenians) are competing in a high-level game of Age of Empires II, showcasing strategic gameplay and unique civilization abilities.
- 🏰 Malians have strong infantry and cavalry units, with the unique ability to upgrade their cavalry for a significant attack boost, making them formidable opponents.
- 🏹 Armenians are also infantry-focused with unique units like the Warrior Priest, which can heal friendly units, and the Composite Bowman, whose attacks ignore enemy armor.
- 🛡 Both players start with 16 villagers and must manage resources strategically, with Malians having a slight advantage in wood cost for buildings and gold mining efficiency.
- 🏞 The map features different terrains and resource distributions, which influence the players' strategies for base placement, resource gathering, and potential for walled defenses.
- ⚔ Early game skirmishes set the tone for the match, with Nicov taking an aggressive approach and achieving several kills, highlighting the importance of unit composition and upgrades.
- 🏰 Castle Age brings new unit types and upgrades, with Hera and Nicov both advancing to this age, indicating a shift towards more complex military strategies and economic development.
- 🏺 Relics become a point of contention, with both players vying for control over these powerful map features, which can grant significant bonuses to the controlling civilization.
- 🛡️ Defenses and siege warfare play a critical role in the game, as both players construct castles and use siege units like trebuchets and bombard cannons to gain advantages.
- 🏗 As the game progresses, both players expand their military-industrial complex, with Nicov focusing on light cavalry and Hera on a mix of cavalry and siege units, reflecting their civilization's strengths.
- ⏳ The game concludes with a war of attrition, where resource management and the ability to adapt strategies to changing circumstances are key to victory, ultimately won by Hera.
Q & A
In the game of Age of Empires II, which civilizations are represented by Hera and Nikov?
-Hera is playing as the Malians in blue, and Nikov is playing as the Armenians in red.
What is unique about the Malians' cavalry in Age of Empires II?
-The Malians' cavalry can be upgraded to receive a massive plus five attack boost, which is higher than that of a Paladin, making their cavalry one of the strongest in the game.
What special ability does the Malians' unique unit, the Gabo, have?
-The Gabo is a quick infantry unit with a strong ranged melee attack, but it has terrible HP and zero base armor.
What advantage does the Armenian civilization have with their infantry units?
-All Armenian infantry units come with extra line of sight and are available an age earlier, meaning they have access to Spearman in the Dark Age, and Long Swordsman, Pikeman, Two-handed Swordsman, Champions, and Halberdiers in the Feudal Age and Castle Age, respectively.
What is the role of the Armenian unique unit, the Warrior Priest?
-The Warrior Priest is an infantry unit that can heal friendly units and also gather relics, blurring the line between a man of war and a man of the cloth.
How does the Malians' economy benefit from their buildings costing less wood?
-Since all Malians buildings except for Farms cost 15% less wood, they have plenty of wood to train their units, which can be advantageous for an archer-focused strategy.
What is the strategic advantage of Hera's base layout in terms of forest coverage?
-Hera's base has a triangle-shaped smallish forest cover, providing a decent opportunity to wall off his settlement, with a few extra forests to the south making it easy to defend.
What is the significance of the first fortified Church for the Armenians?
-The first fortified Church for the Armenians comes with a free Relic, which can significantly boost their military capabilities and economy.
How does Nikov's base resource location compare to Hera's?
-Nikov's primary gold and stone are more secure to the back, and he has a few more resource patches off to the front, whereas Hera's base has better forest coverage but his primary gold is more exposed.
What is the impact of the extra Pierce armor for the Malians during the Feudal Age?
-During the Feudal Age, all Malians units from the barracks come with extra Pierce armor, which provides a defensive advantage against ranged attacks but not as effective against melee units.
What strategic move does Nikov make that initially gives him an advantage?
-Nikov opts to wall off the easier part of his base first, which provides an early defensive advantage, while also managing to kill several of Hera's villagers, giving him an early lead in kills.
Outlines
😀 Introduction to the Match and Civilizations Overview
The video begins with a greeting and an introduction to a game of Age of Empires, focusing on a battle between the Malians and Armenians. The Malians are described as an infantry civilization with unique units and abilities, such as the Gabo and upgraded Cavalry. The Armenians are also an infantry-focused civilization with early access to certain units and the unique Warrior Priest and Composite Bowman. The players start by advancing to the Feudal Age, and the base layouts of both civilizations are discussed, highlighting their strategic advantages and disadvantages.
🏰 Early Game Strategies and First Blood
The players, Hera and Nikov, engage in early game strategies, with Hera opting for a more aggressive approach despite being in the Feudal Age with units benefiting from extra Pierce armor. Nikov defends and walls off parts of his base while Hera attempts to raid. The first kills go to Nikov, who capitalizes on exposed villagers and scouts. The summary also touches on the importance of the Feudal Age upgrades and the players' efforts to advance to the Castle Age.
🏺 Advancing to Castle Age and Resource Management
Both players advance to the Castle Age, with a focus on building essential structures and managing resources. The narrative describes Hera's and Nikov's builds, including a blacksmith and a stable, and their decision to disengage from minor skirmishes to accumulate resources. The importance of relic hunting and the first fortified church built by the Armenians are highlighted, along with the impact of having an additional relic on the game dynamics.
🛡️ Military Developments and Unit Engagements
The video details the military developments of both players, including the training of knights and the upgrading of units. It discusses the engagements between the Malians' and Armenians' forces, with a focus on the effectiveness of the Malians' bombard cannons and the Armenians' composite Bowman. The players' strategies involve building castles in strategic locations and the use of light cavalry and unique units to control the battlefield.
⚔️ Late Game Showdown and Resource Struggles
The summary of the late game includes a description of the players' struggle for resources and the impact on their military capabilities. It highlights the importance of the bombard cannons in the Malians' strategy and the Armenians' focus on light cavalry and composite Bowman. The narrative also covers the players' attempts to breach each other's defenses, the significance of high ground in battles, and the eventual shift in power as one player gains an economic advantage.
🏯 Siege Weapons and the Final Push
The final part of the game involves the use of siege weapons like trebuchets and bombard cannons in the players' efforts to destroy each other's castles and military infrastructure. It details the players' attempts to repair and maintain their defenses while dealing with a barrage of attacks. The summary also covers the players' final pushes, the breaching of bases, and the decisive factors that lead to the end of the game.
📊 Post-Game Analysis and Conclusion
The video concludes with a post-game analysis, looking at the players' stats, economy, and military production. It discusses the differences in the players' base layouts, the conversion rates, and the supply situation. The summary reflects on the game as a war of attrition, where one player ultimately wins due to superior resource management and military strategy. It also invites viewers to share their thoughts in the comments and to subscribe for more content.
Mindmap
Keywords
💡Age of Empires II
💡Infantry Civilization
💡Unique Unit
💡Feudal Age
💡Pierce Armor
💡Relics
💡Trebuchet
💡Composite Bowman
💡Economic Growth
💡Military Attrition
💡High Ground
Highlights
Hera and Nicov represent Malians and Armenians respectively in a high-stakes game of Age of Empires II.
Hera, playing as Malians, has access to unique units and abilities that boost their infantry and cavalry.
Nikov, as Armenians, benefits from early infantry availability and unique units like the Warrior Priest and Composite Bowman.
Both players start by exploring and quickly advancing to the Feudal Age, emphasizing economy and military development.
Malians have an advantage in training costs and gold mining, while Armenians have mule cart technology and faster university research.
Hera's initial aggressive playstyle with extra Pierce armor showcases the Malians' early game strength.
Nikov's defensive strategy and effective use of walls provide a strong foundation for the Armenian economy.
A pivotal moment occurs when Hera's forces face off against Nicov's unique Warrior Priest, highlighting the clash of unique units.
Nikov's discovery of Hera's primary gold source leads to a strategic decision to apply pressure and engage in early skirmishes.
Hera's decision to forgo early walls in favor of rapid military expansion becomes a key strategic choice.
Nikov's efficient use of resources and map control allows for a strong economic foundation despite early military setbacks.
Both players reach the Castle Age, with Hera doing so first, indicating a potential shift in the game's dynamics.
Nikov's strategic relocation of his Castle and Hera's decision to build a new one reflect their adaptability in response to the game state.
The game becomes a battle of attrition, with both players leveraging their unique units and strategies to gain an advantage.
Hera's advanced economy and military production capabilities become a deciding factor in the late game.
Nikov's resource management and strategic military engagements highlight the importance of adaptability in Age of Empires II.
The game concludes with Hera winning through a combination of superior economy, military strength, and strategic depth.