The Biggest Myth in Speedrunning History
Summary
TLDRThis script delves into the widely circulated myth surrounding a mysterious upwarp glitch in a 2013 Super Mario 64 speedrun, which was initially theorized to be caused by a cosmic ray flipping a bit in the game's memory. It examines the origins of this cosmic ray theory, the subsequent $1,000 bounty offered for replicating the glitch, and the skepticism from experts who provided more plausible explanations, such as hardware malfunctions or memory errors. The script ultimately exposes how poor gaming journalism and the spread of misinformation propelled this unsubstantiated cosmic ray theory into a viral phenomenon, frustrating the speedrunning community who recognized it as an unfounded myth.
Takeaways
- 😬 Misinformation about a cosmic ray causing an upwarp glitch in a Super Mario 64 speedrun has spread widely online, despite lack of evidence.
- 🤔 The upwarp glitch in question occurred during a 2013 speedrun race and involved Mario warping straight up through a ceiling unexpectedly.
- 🕵️ Investigations by speedrunners and experts could not replicate the exact upwarp glitch or definitively confirm the cause.
- ⚡ The leading hypothesis was a bit flip in memory, possibly due to hardware issues like a faulty cartridge or console, rather than a cosmic ray.
- 📰 A 2020 article from The Gamer claimed the upwarp was confirmed to be caused by a cosmic ray, sparking widespread misinformation.
- 🌐 The cosmic ray myth spread rapidly across the internet, social media, and pop culture outlets, fueled by inaccurate reporting.
- 😠 The speedrunning community has been frustrated by the persistence of this myth and the spread of misinformation surrounding the unsolved glitch.
- 🔍 Similar unexplained glitches and bit flips have occurred, likely due to hardware issues, further debunking the cosmic ray theory.
- 📚 Extensive research and documentation by the speedrunning community has failed to find evidence supporting the cosmic ray claim.
- ❓ The true cause of the upwarp glitch remains a mystery, but cosmic rays are considered an unlikely explanation by experts.
Q & A
What is the 'Cosmic Ray Theory' in the context of speedrunning?
-The 'Cosmic Ray Theory' refers to the idea that a cosmic ray from outer space caused a spontaneous upward warp ('upwarp') that saved time in a Super Mario 64 speedrun. This theory emerged as an explanation for an anomalous upwarp that occurred during a speedrun race between DOTA teabag and midboss in 2013.
Why is the Cosmic Ray Theory considered a myth among the speedrunning community?
-The speedrunning community, particularly the Super Mario 64 experts, consider the Cosmic Ray Theory to be a myth because there is no concrete evidence to support it. Several more plausible explanations, such as hardware malfunctions or memory errors, have been proposed and investigated, making the cosmic ray explanation highly unlikely.
How did the Cosmic Ray Theory gain widespread attention and acceptance?
-The Cosmic Ray Theory gained widespread attention and acceptance due to a combination of factors, including an article published on The Gamer website that confidently claimed the upwarp was caused by a cosmic ray, a viral tweet spreading the article's claim, and coverage from popular media outlets and YouTubers like Veritasium, who cited the same flawed sources.
What alternative explanations have been proposed for the anomalous upwarp?
-Some alternative explanations proposed by the speedrunning community include faulty cartridge connections, hardware malfunctions, memory errors, or other hardware-related issues. Specific examples like cartridge tilts, cart slaps, and bit flips caused by electromagnetic interference have been investigated and found to be more plausible causes.
Why is the Cosmic Ray Theory considered a myth that continues to annoy speedrunners?
-The Cosmic Ray Theory is considered a myth that continues to annoy speedrunners because it has been widely spread and accepted as fact, despite the lack of evidence and the availability of more plausible explanations. Memes and misinformation about the theory keep resurfacing, perpetuating the myth and frustrating the speedrunning community.
What role did the gamer article play in the spread of the Cosmic Ray Theory?
-The article published on The Gamer website titled "How an ionizing particle from outer space helped a Mario speedrunner save time" played a significant role in the spread of the Cosmic Ray Theory. The article confidently claimed that the upwarp was caused by a cosmic ray, despite the theory being considered unlikely by the speedrunning community.
How did the speedrunning community attempt to investigate and replicate the anomalous upwarp?
-The speedrunning community, particularly experts like pannenkoek2012 and the Mario 64 tasking community, attempted to investigate and replicate the upwarp by analyzing DOTA teabag's hardware, testing bit flips, and offering a bounty for anyone who could recreate the upwarp in an emulator. However, their efforts were unable to definitively solve the mystery.
What is the significance of the dup doome incident in relation to the Cosmic Ray Theory?
-The dup doome incident, where he experienced graphical glitches and a moving bar warp in Tick Tock Clock, provided evidence that bit flips and hardware errors were more likely causes of such anomalies than cosmic rays. The community was able to recreate some of dup doome's glitches by flipping specific bits, further discrediting the cosmic ray explanation.
How did the Veritasium video contribute to the spread of the Cosmic Ray Theory?
-The Veritasium video titled "The Universe is Hostile to Computers" briefly covered the Tick Tock Clock upwarp and cited the flawed gamer article and pannenkoek2012's proof of concept video as evidence that the upwarp was caused by a cosmic ray. Given Veritasium's popularity and credibility as an educational channel, this segment helped further spread the myth.
Why is the ian1 1243 down warp incident considered evidence against the Cosmic Ray Theory?
-The down warp experienced by speedrunner ian1 1243 in Bowser in the Fire Sea is considered evidence against the Cosmic Ray Theory because the displacement of Mario was estimated to be around 900 units, which does not align with the expected behavior of a bit flip caused by a cosmic ray. Bit flips typically result in displacements that are clean powers of two, making a bit flip an unlikely cause for ian1 1243's down warp.
Outlines
📽️ The Mysterious TTC Upwarp in Super Mario 64 Speedrunning
This paragraph introduces the topic of a mysterious upwarp (an unexpected vertical teleportation) that occurred during a Super Mario 64 speedrun race in the Tick Tock Clock level on September 21, 2013. It describes how the runner, DotaTeabag, experienced Mario warping straight up through the ceiling unexpectedly, an anomaly that was saved as a highlight but did not gain much attention at first. Nearly two years later, in 2015, veteran speedrunner Puncayshun noticed the clip and was intrigued by the unusual upwarp, as it did not seem to match any previously known upwarp glitches. Seeking answers, he sent the clip to pannenkoek2012, who is known for the A Button Challenge project, with the hope that if the upwarp could be replicated and understood, it could potentially be used as a new trick to save A presses.
🔍 Investigating the TTC Upwarp and the Cosmic Ray Theory
This paragraph discusses the initial theories and investigations into the cause of the TTC upwarp. After pannenkoek2012 offered a $1,000 bounty for anyone who could recreate the upwarp, YouTube commenters theorized that a bit flip (a single bit changing state in the game's memory) may have caused the upwarp, possibly due to a cosmic ray. Pannenkoek2012 tested the bit flip hypothesis by modifying Mario's height value, which resulted in a visually similar but not identical upwarp. While the bit flip theory became the leading hypothesis at the time, it was acknowledged that assuming a cosmic ray as the cause was a bit of a leap in logic. The paragraph also mentions DotaTeabag's comment suggesting that his faulty cartridge and console may have been a factor, hinting at potential hardware issues.
💻 Hardware Issues and Alternate Explanations
This paragraph explores alternative explanations for the TTC upwarp beyond the cosmic ray theory. It discusses how hardware issues, such as faulty cartridge connections or console malfunctions, could lead to anomalies and glitches in Super Mario 64. Examples are provided, including a Japanese speedrunner experiencing a level warp due to hitting their console, and another speedrunner encountering a glitchy sky effect likely caused by loose cartridge connections. The paragraph also mentions that while cart tilts and slaps themselves do not typically cause upwarps or bit flips, they could potentially contribute to memory errors or other hardware-related issues. The possibility that the TTC upwarp may not have involved a bit flip at all is raised, considering the condition of DotaTeabag's cartridge and console, as well as the opinions of experts who found the cosmic ray theory unlikely.
🌐 The Spread of Misinformation and the Cosmic Ray Myth
This paragraph delves into how the cosmic ray theory for the TTC upwarp gained widespread attention and became a persistent myth, despite being considered unlikely by experts. It traces the origin of the misinformation to a 2020 article on The Gamer website that confidently claimed, without evidence, that the upwarp was "100% confirmed" to be caused by a cosmic ray. This claim then spread across social media, news articles, and even a popular educational YouTube channel, perpetuating the myth as if it were a proven fact. The paragraph highlights the frustration felt by members of the speedrunning community as they watched the misinformation spread, with memes and articles continuing to propagate the cosmic ray theory as the accepted explanation for the TTC upwarp, despite the actual cause remaining unsolved.
Mindmap
Keywords
💡Speedrunning
💡Glitch
💡Tool-Assisted Speedrun (TAS)
💡Bit Flip
💡Cosmic Rays
💡Bounty
💡Cartridge
💡Single Event Upset (SEU)
💡Electromagnetic Interference (EMI)
💡Misinformation
Highlights
Misinformation and myths are common in the speedrunning community, such as the belief that glitches are cheating, that 'speedrun' is two words, and a particularly widespread myth about a cosmic ray causing an upwarp in a Super Mario 64 speedrun.
In September 2013, during a 70-star speedrun race between DOTA teabag and midboss, a strange upwarp occurred where Mario warped straight up past the ceiling in the Tick Tock Clock level, skipping a section.
In 2015, veteran speedrunner Kimanwas intrigued by the upwarp clip and sought explanations, leading to a $1,000 bounty from pannenkoek2012 for anyone who could recreate the upwarp.
One theory proposed that a bit flip in the game's memory caused the upwarp, which pannenkoek2012 tested by modifying Mario's height value, resulting in a visually similar but not exact upwarp.
YouTube commenters hypothesized that a cosmic ray could have caused a bit flip, leading to the upwarp, but this theory was considered outlandish and unlikely by experts.
In 2018, DOTA teabag commented that his cartridge and console were faulty, suggesting hardware issues as a more plausible cause for the upwarp.
Cartridge tilts, slaps, and loose connections have been known to cause glitches and warps in other instances, providing evidence for hardware-related issues being the likely cause.
In 2020, an article from The Gamer falsely claimed the cosmic ray theory as a confirmed fact, leading to the spread of misinformation across the internet and news articles.
The cosmic ray theory gained further traction after being featured in a popular Veritasium video, despite experts refuting the theory and lacking definitive evidence.
Members of the Mario 64 speedrunning community are annoyed by the persistent spread of the cosmic ray myth, as the true cause behind the upwarp remains unsolved.
Bit flips and hardware errors have been documented as more plausible causes for similar glitches and warps, including a moving bar warp experienced by speedrunner dup_doome.
A recent unexplained downwarp experienced by speedrunner ian11243 is unlikely to have been caused by a bit flip due to the displacement distance not aligning with powers of two.
Electromagnetic interference or power surges are suggested as potential alternative causes for bit flips, but attempts to recreate the upwarp through interference were unsuccessful.
The video highlights the importance of accurate reporting and fact-checking in gaming journalism to prevent the spread of misinformation and myths.
The Super Mario 64 speedrunning community's extensive documentation and research efforts are commended for their work in investigating and understanding the unsolved upwarp glitch.
Transcripts
misinformation is unfortunately common
whenever people talk about speedrunning
myths such as glitches are cheating task
spot is a machine learning Ai and
speedrun being two words instead of one
however one particular speedr running
myth stands Above the Rest in terms of
how widespread it is how widely accepted
it is among the Casual audience and how
much it continues to annoy speedrunners
and tasers alike because it probably
didn't even happen the myth that a
cosmic ray from outer space caused a
spontaneous upw warp that saved time in
a Super Mario 64 speedrun now you've
probably heard about this incident
either from a YouTube video or even a
meme posted on social media but in case
you have no idea what I'm talking about
boy do I have the story for you and if
you end up enjoying this video don't
forget to subscribe if you like
speedrunning content thank you 10 years
ago on September 21st 2013 a 70 star
speedrun race between two Runners DOTA
teabag and midboss took place the race
itself wasn't particularly high-profile
or notable but 54 minutes into the race
something very strange happened DOTA
teabag was in the middle of collecting
red coins and ticktock clock when
suddenly what the what the invisible
wall what Mario warped straight up past
the graded ceiling above him before
falling on top skipping to climb up the
platforms this anomaly was saved as a
highlight on Tag's twitch Channel but
wouldn't Garner much attention quite yet
nearly 2 years later in 2015 veteran
Mario 64 speedrunner kiman would stumble
upon the DOTA teabag upwarp clip and was
intrigued upw warps under different
circumstances es had already been a well
documented glitch where if Mario jumps
into the very edge of a ceiling while
also underneath a higher adjacent
hangable ceiling Mario will snap to the
higher hangable ceiling as long as a is
still being held you can even see speed
Runners performed this type of upw warp
in Bowser and the fire sea to save time
but this upw warp was different there
were no hangable ceilings in tick tock
clock and Mario didn't jump into the
edge of a ceiling in fact he wasn't
initiating a jump at all he was Landing
from a previous one clearly this was not
like any previously known upw warp
curious for answers behind the anomaly
he sent the clip to pan and coic 2012 a
Tasser most well known for the a button
challenge a massive tool assisted
project which aims to collect all 120
stars in Mario 64 with as few a presses
as possible naturally this caught Pano
attention as again teabag ascended as he
was Landing from a jump rather than
initiating one this meant that if this
new type of upw warp could be replicated
and properly understood it could
potentially be a new trick used to save
more a presses however neither pan and
coak or anyone else had any luck
replicating it still seeking answers on
August 4th 2015 pan and coak made a
YouTube video about the mysterious TTC
upwarp off offering a
$11,000 bounty to anyone who was able to
recreate it in the mopin 64 emulator and
send Pan and coic the m64 file which
contains the controller input data that
could be played back in mopin not long
after pan and coak published The Bounty
announcement people in the YouTube
comment section would begin to theorize
what may have caused the sudden upwarp
one theory that stood out was that a bit
flip occurred in the game's memory that
affected Mario's height which might
explain such a drastic warp pan and coak
would then test this hypothesis in a
video uploaded to his secondary channel
on August 6 in this video he tasked
Tag's movement up until the upw warp
where he then tested two different
scenarios the first was warping Mario
straight to the ceiling which didn't
seem to quite match the original clip
the second scenario instead modified the
first bite representing Mario's height
from C5 to C4 these are are hexadecimal
bytes for 197 and 196 respectively and
when this bite is written in binary you
can flip the first bit to change it from
197 to
196 when pan and coak flipped this bit
from 1 to zero it resulted in an upw
warp that was visually similar to the
DOTA teag clip although the comparison
between the bit flip and the original
clip was not a one toone match visually
this would become the leading hypothesis
for the TTC upw warp for the time being
the question was if there was a bit flit
what caused it and could it be
replicated the mysterious circumstances
surrounding the upwarp LED YouTube
commenters to hypothesize some
interesting theories like I don't know
cosmic rays yeah this is where it all
came from the theory goes that when
cosmic rays reaches the Earth's
atmosphere spere and they break apart
into smaller ionized particles the
radiation of the particle has the
capability to flip a bit in a computer's
memory which may result in a glitch
known as a single event upset this
theory is out there to say the least
it's very rare that a bit flip from an
ionized particle would affect something
like a computer or a Nintendo 64 in a
visually observable manner especially
with something like a sudden upw warp
that sticks out like a sore thumb there
have been single event upsets in history
where the cosmic ray theory is plausible
given the
circumstances but in the case of the TTC
upw warp it's a bit of a leap in logic
to assume that over a potential answer
found in game or even a hardware
malfunction pan and coak himself noted
how outlandish he found the theory
regardless no one was able to recreate
the exact upw warp even as the 1000
Bounty garnered more outside attention
the cause behind it remained a mystery
years passed with no leads on the TTC
upwarp solving this mystery was put on
the back burner as tassor and the ABC
crew focused on other projects cosmic
rays remained a mere hypothesis and an
unlikely one at that no sm64 expert 100%
bought into that theory and on February
21st 2018 DotA bag left a comment on
panin's bit flip comparison video that
made cosmic rays seem all the more
doubtful for what it's worth I often had
to tilt my cartridge weird ways in order
to get the game to start it seemed that
I had it all the way pressed down
sometimes it wouldn't start but if I
pulled up on one side ever so slightly
it would start just fine so if you think
that's a possible factor it's worth
considering that
fact yeah I believe it is is worth
strongly considering a faulty cartridge
and console as a potential cause and
that's what sm64 Tasser danebo did soon
after danne bought DOTA teags Nintendo
64 and Mario 64 cartridge the next month
he' performed some Hardware tests and
messed around with it it was in a
somewhat faulty condition but after
running a few tests on the N64 nothing
notable popped up and he was unable to
recreate the upw warp a cartridge tilt
would often lead to messed up animations
audio and game crashes here I use a
setup
where what dirty or loose pin
connections between the cartridge and
the console are a more likely culprit
though as somewhat recent anomalies were
likely caused by such a faulty
connection or cart slap which may lead
to some sudden shifts in code here's
some examples on August 1st 2018 a video
from a Japanese Runner a Ami was posted
on YouTube by another Japanese Runner
Aki we can see that 17 minutes deep into
a 70 star Speed Run Aogami falls off the
cool cool Mountain slide during the
penguin race upset he hits his console
in
frustration upon regaining his composure
he jumps back into the painting except
it didn't take him back to cool cool
Mountain but
instead Big Boo's haunt
I bet you've never seen that happen
before I'd say this is a very strong
example of a cart slap another anomaly
happened much more recently on January
21st
20124 at the start of a 16st star
attempt speedrunner xandre experienced a
very glitchy Sky effect out of the blue
like literally where's the blue sky this
persisted until he entered the castle
the character animations in audio were
fine and the Glitchy Sky effect did not
happen in the other levels when xandre
lost the Run he went back outside the
castle to see if the sky was still
messed up it was back to normal how
strange xandre would also go on record
to say that his N64 was particularly
sensitive and susceptible to loose cart
connections and even cart tilts it's
worth noting that cartridge tilts
themselves are not known to replicate up
warps or flip bits but it's more
plausible that a cart slap bad pin
connections or even some other memory
error was responsible for the Tik Tock
Clock upw warp more likely than cosmic
rays it's entirely possible that no bits
were flipped at all because neither cart
tilts nor slaps flip bits again without
knowing the exact as placement of
Mario's height in the DOTA teabag clip
we have no confirmation that a bit flip
even happened at all
especially when you consider the
condition of tags carton N64 the proof
of concept video not matching exactly
and the opinion of Experts of Mario 64
and the N64 Hardware but let's humor
that possibility for a second what if a
bit actually did flip in memory to cause
the upw warp surely then it has to be a
cosmic ray right well not really in fact
another phenomenon occurred in tick tock
clock again in May 2020 speedrunner dup
doome was practicing Tik Tock Clock
specifically the 100 Coin Star when
suddenly one of the moving bars from
above teleported downwards from where
it's supposed to be not only that but
throughout the VOD even during an actual
speedrun attempt there would be some
reoccurring graphical glitches with
Mario's Shadow and Tik Tock Clock after
dup doome uploaded the clip and stream
VOD to YouTube sm64 expert quate began
to investigate and wrote up a Google doc
trying to make sense of everything the
sm64 tassin community investigated dup
Do's footage and managed to recreate the
moving bar warp by flipping one specific
bit they even did the same for one of
the weird onef frame extended Shadow
glitches showing that bit flips were a
likely cause for some of the weird
glitches on dup's
N64 but don't get it twisted this does
not mean that it was was a single event
upset caused by cosmic rays especially
if multiple bits may have been flipping
in fact this was not the only recorded
time dup doome saw that same moving bar
down warp for no apparent reason it
happened again clearly this had to be a
deeper hardware error of some kind
causing these reoccurring glitches
taking into account that dum dones N64
appeared to have frequent bit flip
errors including two separate instances
of the moving bar down warping there is
significantly more evidence pointing
towards a malfunctioning memory cache to
have caused all those glitches that or
some other Hardware related error is far
more likely of a theory than cosmic rays
hi there the editor here if we were to
still humor the bit flip Theory there is
a possibility that it could be some
other type of interference for instance
electromagnetic interference something
as common as a power surge May
potentially be to blame for the causes
of bit flips and if you listen to teabag
surroundings during the race there is a
lot of construction going
[Music]
on what the if it was that perhaps
someone could do something to recreate
it though I will admit even when trying
to use a high-powered food processor
next to the N64 to get something to
happen nothing did there have even been
recent mysterious down warps that were
probably not caused by a bit flip on
December 8th 2022 Peruvian speedrunner
ian1 1243 experienced a strange down
warp in Bowser in the fire sea during a
run this down warp was not caused by any
currently documented methods and is
still considered an unsolved mystery but
we know for a fact that it wasn't a bit
flip because the vertical displacement
is estimated to have been around 900
units bits in memory represent
exponential powers of two when a bit is
flipped it adds or subtracts a value
representing a clean power of two to a
bite in memory the closest power of 2 to
900 is
1,24 but according to the experts Mario
doesn't seem to be displaced by that
much from the sudden down warp making a
bit flip highly
unlikely so if sm64 experts were able to
come up with more realistic theories for
the TTC upwarp based on DOTA teabags
faulty Hardware other similar anomalies
and their own understanding of the game
and the N64 architecture why did the
cosmic ray Theory suddenly spread across
the internet as if it actually happened
the answer is bad gaming journalism on
September 16th 2020 an article covering
DOTA teabags Tik Tock Clock upw warp
titled how an ionizing particle from
outer space helped a Mario speedrunner
save time was published on the gamer
based on the gamer's previous video
coverage of speedruns you know you're in
for a real treat a gamer with a tag of
funilla sm64 Dives jumps and bursts
through multiple levels as he makes
seemingly impossible jumps
objection that's why we've compiled a
list of 10 video game speedruns that
will never be
beaten anyways the article gives a recap
of the upw warp what makes it different
from a normal upwarp and the $1,000
Bounty from pan and coic 12 and then
makes the Bold claim that the upw warp
was certainly caused by an ionizing
particle citing pan and coic 12 and his
comparison video claiming it was 100%
confirmed that it was a bit flip the
author States it with so much confidence
that it is 100% confirmed that they
ignored the part in the video
description where it states that the
glitch is not solved and the idea of a
cosmic ray is a bit far-fetched and thus
began a classic game of telephone on
February 7th 2021 a tweet containing an
excerpt from the gamer article went
viral getting 32,000 likes and over
5,000 retweets bringing a lot of
attention to not only the TTC upw warp
once again but now the cosmic ray Theory
as well this unlik likely Theory began
to spread across the internet as if it
was a proven fact much to the Chagrin of
many members of the speedrun community
who had more context than the general
public did later that week news articles
from various gaming and pop culture
Publications began to post articles
about the TTC upw warp caused by cosmic
rays Theory many of them regurgitating
info from the gamer article typos
included this topic became even more
widespread on August 31st 2021 when the
popular educational YouTube channel
veritasium published the universe is
hostile to computers a video that
discusses cosmic rays and how ionized
particles from said cosmic rays can
affect computers by flipping bits it has
20 million views for the most part it is
a very well-made and well researched
video citing various academic journals
anecdotes of real world events and the
gamer uh-oh
yeah there's a short minute and a half
segment about the Tik Tock Clock upw
warp using the gamer article and panic
cook 12's proof of concept video as an
example of a bit flip definitely
happening thanks to a cosmic ray as you
could imagine with it being featured in
such a popular video it spread around
the internet like a wildfire again more
news articles covering the TTC upwarp
were then published including one from
PC gamer that erroneously claims that
pan andoa came out with proof 6 years
after he put out the Bounty that it was
caused by cosmic
ray every so often you'll see the
occasional cosmic rays affecting my
Mario 64 speedrun meme either on Twitter
Reddit I funny you name it people see
these memes and then find out about the
Tik Tok clock upw warp and assume that
it was just caused by a random cosmic
ray unaware that it just isn't true
the mystery was never solved yet it is
being touted as such to this day members
of the Mario 64 Community are annoyed by
the memes and misinformation whenever
the topic goes viral yet again all the
while oblivious internet users keep
unknowingly spreading around the biggest
myth in speedrunning
history shout outs to the Super Mario 64
tasting Community for their incredible
documentation over the years as well as
ukip pedia for being such an incredible
Wiki for Mario 64 speedrunning mechanics
glitches Etc thanks to the pages related
to the history of the TTC upw warp and
unsolved glitches I was able to
hopefully create a comprehensive video
about this Hot Topic shout outs to stick
for info on aami's cart slap and cart
slaps in general special shout outs to
the glitch doctor for assisting with
research and editing this video thank
you so much for watch watching and
remember to shoot for the
Moon
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