Is this the "Perfect" Version of Generation 1 Pokemon?
Summary
TLDRIn this video, the host explores 'Pokémon Yellow Legacy,' a fan-made game that aims to refine the original Pokémon Yellow experience with quality of life improvements and visual enhancements. The game offers a challenge reminiscent of a Nuzlocke, with updated sprites, an expanded Pokédex, and modified trainer battles. The host discusses the game's features, such as the badge boost glitch and the ability to catch all 151 Pokémon, including Mew. The playthrough showcases strategic battles, the use of underleveled Pokémon, and the eventual mastery of the game mechanics, leading to a 100% completion of 'Pokémon Yellow Legacy.'
Takeaways
- 🌟 The video discusses 'Pokémon Crystal Legacy' and its sequel 'Pokémon Yellow Legacy', which are fan-made games offering an enhanced experience of the original Pokémon games.
- 🎮 'Pokémon Yellow Legacy' aims to improve upon the original 'Pokémon Yellow' by smoothing out its rough edges and adding quality of life features, without drastically changing the core mechanics.
- 🔍 The game introduces aesthetic changes such as updated sprites for Pokémon, unique menu sprites, and a more accurate color palette, enhancing the visual appeal for modern players.
- 👥 It allows players to choose between a male and female character, a feature not present in the original 'Pokémon Yellow', showcasing a new custom sprite for the female character.
- 🛠️ 'Yellow Legacy' includes gameplay improvements like updated Pokémon locations and movesets, rebalanced trainer teams, and an in-game Pokedex that provides detailed information, making the game more user-friendly.
- 💪 The game offers a 'Hard Mode' which levels cap the player's Pokémon at certain points to match the next gym leader's team level, increasing the challenge of the game.
- 🎵 Opera GX browser is highlighted as a sponsor of the video, featuring GX Control for lower CPU and RAM usage, and customizable mods that allow a Pokémon-themed browsing experience.
- 🎁 The video provides a link for viewers to download Opera GX and try its unique features, including GX Corner for gaming news and deals.
- 🐉 'Yellow Legacy' reintroduces the badge boost glitch from the original games, which can be exploited for an easier playthrough, but also offers a challenge for those seeking a more difficult experience.
- 🏆 The player's goal in the game is to complete the Pokedex, which includes all 151 Pokémon, and to defeat the Elite Four and other trainers, including a rematch with Professor Oak.
- 🎉 The video concludes with the player achieving a full completion of 'Pokémon Yellow Legacy', capturing Mewtwo and Mew, and providing a positive recommendation for others to try the game.
Q & A
What is Pokémon Yellow Legacy?
-Pokémon Yellow Legacy is a fan-made game that is a sequel or prequel to Pokémon Crystal Legacy, aiming to be the 'perfect version' of Pokémon Yellow, the first generation of Pokémon games. It maintains the charm of the original while smoothing out its rough edges and adding quality of life features.
What is the significance of the collaboration with Opa GX for the video?
-Opa GX sponsored the video, and the collaboration involves showcasing how Opera GX, a browser designed for gaming and streaming, can be modded to have a Pokémon style with various mods available from the GX store, enhancing the user experience for Pokémon fans.
What unique feature does Opera GX have for gamers?
-Opera GX has a feature called GX Control which limits the amount of RAM usage compared to typical browsers, making it suitable for gamers and streamers who need resources for gaming and other tasks simultaneously.
How does the badge boost glitch work in Pokémon Yellow Legacy?
-The badge boost glitch, an essential feature of Generation 1, is retained in Pokémon Yellow Legacy. It significantly boosts the stats of certain Pokémon, making them overpowered and easier to win battles.
What changes were made to the aesthetics of Pokémon in Pokémon Yellow Legacy?
-Pokémon Yellow Legacy updated the color palettes to match modern depictions, redid the back sprites for every Pokémon to match their front sprites, and introduced unique menu sprites for each Pokémon, which was not present in the original Generation 1 games.
How does the game balance the challenge for players?
-Pokémon Yellow Legacy offers a 'Hard Mode' that automatically levels cap Pokémon at certain points, making the game more challenging by preventing players from being overleveled and forcing them to strategize more effectively.
What is the role of the chat feature in Opera GX?
-The chat feature in Opera GX, called GX Corner, allows users to ask a variety of questions and interact with the browser, providing gaming news, deals, and a release calendar, enhancing the gaming experience.
How does the game handle the availability of all 151 Pokémon?
-In Pokémon Yellow Legacy, all 151 Pokémon, including Mew, are available to be caught. The game provides an in-depth Pokédex that tells players where each Pokémon is located and their level up move sets.
What are some of the quality of life features added to Pokémon Yellow Legacy?
-Pokémon Yellow Legacy includes several quality of life features such as an expanded bag with triple capacity, the ability to use HM moves like Cut and Surf outside of battle, and an improved Pokédex that provides detailed information about each Pokémon.
How does the game handle the evolution of Pokémon?
-Pokémon Yellow Legacy retains the traditional methods of evolution from the original games, with most Pokémon evolving either through leveling up or using specific items like stones. However, some Pokémon evolve via trading at a certain level, which is a mechanic introduced in later generations.
What is the final challenge in Pokémon Yellow Legacy?
-The final challenge in Pokémon Yellow Legacy is to defeat Professor Oak in a battle, who has a powerful team of Pokémon. After defeating Oak, players can encounter and catch Mew, the 151st Pokémon.
Outlines
🕹️ Pokémon Yellow Legacy Introduction and Sponsorship
The script begins with an introduction to the Pokémon Yellow Legacy, a modded version of the classic game, presented as a sequel to Pokémon Crystal Legacy. The narrator expresses excitement about exploring whether this new version lives up to its predecessor's reputation. The video is sponsored by Opera GX, a browser designed for gamers and streamers, which is highlighted for its GX Control feature that limits RAM usage and its customizable mods that allow users to create a Pokémon-themed browsing experience. The narrator also mentions the browser's chatbot, GX Corner for gaming news, and an easy import feature for switching browsers.
🎨 Aesthetic and Quality of Life Improvements in Yellow Legacy
The second paragraph delves into the aesthetic and quality of life improvements made in Pokémon Yellow Legacy. Changes include the introduction of a gender selection feature, updated color palettes for Pokémon to reflect their modern designs, and redesigned back sprites for every Pokémon. The script also mentions the addition of unique menu sprites for each Pokémon, enhancing the overall gameplay experience. The narrator discusses the challenge of balancing changes to maintain the original game's charm while introducing improvements.
🤺 Early Game Battles and Mechanics in Yellow Legacy
This paragraph focuses on the early gameplay experience in Yellow Legacy, highlighting changes in the first gym battle against Brock. The narrator notes the introduction of new Pokémon and moves not originally present in the game, such as Goldeen knowing the move Bubble. The script also discusses the updated AI behavior, the availability of all 151 Pokémon, and the in-game Pokédex that provides detailed information on each Pokémon's location and move set.
🔥 Gym Leader Battles and Difficulty Level Adjustments
The fourth paragraph discusses the challenges of facing gym leaders in Yellow Legacy, noting that the game has been made more difficult than the original. The narrator describes battles against gym leaders such as Misty and Lt. Surge, detailing the strategies used and the adjustments made to the AI and trainer teams. The paragraph also touches on the experience of using different Pokémon and the introduction of experience bars from Generation 2.
🌟 Gym Leader Strategies and the Impact of RNG
The script continues with the narrator's experiences battling gym leaders like Erika and Giovanni, highlighting the increased use of status moves that introduce an element of luck into battles. The narrator reflects on the difficulty of the AI's move choices and the impact of RNG (random number generation) on the outcomes of battles, drawing parallels to the original Pokémon Stadium game.
🐲 Building a Competitive Team and Facing Rival Trainers
In this paragraph, the narrator talks about the process of building a competitive team to face rival trainers. The focus is on evolving and leveling up Pokémon like Kabuto and Dragonair, as well as the challenges faced against trainers in Silph Co. and the rival trainer, Rival 5. The script details the strategic decisions made during battles and the importance of leveling up underappreciated Pokémon.
🔥 Confronting Powerful Foes with an Underleveled Team
The sixth paragraph describes the narrator's struggle to defeat powerful opponents like the Elite 4 member Lorelei and the rival trainer, Rival 6, with an underleveled team. The script highlights the use of Pokémon like Dragonair and Kabutops, and the challenges posed by high-level trainers and their powerful moves.
🏆 Victory Over the Elite 4 and the Pokémon Master
The script concludes with the narrator's victorious battle against the Elite 4 and the Pokémon Master. Each member of the Elite 4 is discussed, detailing the strategies used to defeat their teams. The final battle against the Master is described, highlighting the use of the badge boost glitch and the Pokémon that ultimately secured victory.
🎉 Completing the Pokédex and Encountering Mew
In the final paragraph, the narrator discusses the post-game content of Yellow Legacy, including the ability to rematch trainers, the encounter with Mewtwo in Cerulean Cave, and the ultimate battle against Professor Oak. The script details the strategies used in these battles and the satisfaction of completing the Pokédex and catching Mew.
Mindmap
Keywords
💡Pokémon Crystal Legacy
💡Generation 1 and Generation 2
💡ROM hack
💡Aesthetic changes
💡Quality of life features
💡GX Control feature
💡GX mods
💡Badge Boost Glitch
💡Pokedex
💡Sword Dance
💡Dragonite
Highlights
Introduction of Pokémon Yellow Legacy as a sequel to Pokémon Crystal Legacy, aiming to be the perfect version of Generation 1.
Sponsorship acknowledgment for Opera GX browser and its features beneficial for gamers and streamers.
Demonstration of customizing Opera GX with Pokémon-themed mods and GX control feature for efficient resource use.
Explanation of the concept behind the Legacy games focusing on enhancing old games with quality of life features.
Inclusion of a female character option and updated Pokémon sprites in Yellow Legacy.
Redesign of back sprites for all Pokémon and the addition of unique menu sprites.
Changes in gameplay mechanics, such as the availability of different Pokémon and their moves at the beginning of the game.
The introduction of experience bars and the option to play in hard mode with level caps.
Updated AI behavior in battles, making them more challenging by not always opting for super effective moves.
The ability to catch all 151 Pokémon, including Mew, with an in-game Pokedex providing locations and move sets.
Changes in trainer teams and levels, making the game more challenging than the original.
The use of the badge boost glitch as a strategy to overcome underleveled Pokémon challenges.
The importance of leveling up the right Pokémon and the revelation that most Pokémon can be evolved via stones.
The battle against team Rocket in Silph Co. and the strategy of leveling up underleveled Pokémon against trainers.
The customization of the player's team with underappreciated Pokémon and the strategy shift away from using an Alakazam.
The battle against the Elite 4 using a team of underleveled Pokémon and the victory achieved through strategy and persistence.
The final battle against Professor Oak and the use of the badge boost glitch to achieve victory.
Completion of the game with the capture of Mew and final thoughts on the Yellow Legacy experience.
Transcripts
hey everyone how's it going so back in
October the channel Smith plays Pokémon
in collaboration with many other
talented modders created Pokémon Crystal
Legacy the so-called perfect version of
generation 2 well today we have its
sequel or should I say its prequel the
so-called perfect version of Generation
1 Pokemon Yellow Legacy does it live up
to its predecessor and is it indeed the
perfect version of Pokémon Yellow only
one way to find out but first I want to
give a sincere thank you to Opa GX for
sponsoring this video If you think all
browsers are alike think again Opera GX
isn't your average browser as someone
who live streams plays games and does
like a billion things on my computer at
the same time many of which require the
internet I can't have my browser hogging
so much CPU and RAM thankfully Opera GX
has the GX control feature which
dramatically limits the amount of ram it
uses compared to typical other browsers
now you guys know how much I love
Pokemon Opera GX can be modded to
basically be a Pokemon style browser
which is cool as heck using GX mods many
of which are available for free from the
GX store you can get background music
keyboard sounds opening and closing
sounds all of which are straight from
Pokémon am Emerald one of my favorite
games you get a theme and color
wallpaper and don't worry if you just
want the wallpaper and browser sounds
but not the background music you can
enable and disable whatever you want in
the menu from the sidebar there are so
many different mods to choose from using
the GX store giving Opera GX infinite
customizability Opera GX also has chat
GPT built right into the sidebar this
means you can ask it all sorts of
interesting questions like what is the
badge boost glitch and oh well I didn't
know this guy beat the game of the
magicarp Kudos man what a gamer and
speaking of gamer if you're a gamer like
me GX corner is the place for you if you
like gaming deals want a release
calendar or gaming news you can use GX
corner for all of it it's like having an
old school magazine built straight into
your browser but way better and I know
many of you haven't been using Opera GX
but don't worry switching to Opera GX is
as easy as beating rival 4 all you have
to do is hit settings go down a bit to
synchronization input bookmarks and
settings import and it's done now if
this sounds like a browser you want to
start using all you have to do is click
my link either in the description or pin
comment and you can download Opera GX
today so before we begin I should
explain briefly the concept of these
Legacy games the idea is not to make
Pokémon Yellow a modern Pokémon game
change all the mechanics anything like
that is to try and smooth out the rough
edges of games that are decades old
maintaining what made them so amazing at
their time while also adding quality of
life features there's a balancing act
and there's always going to be that
careful line to walk between changing
too much and not changing enough as
someone who plays generation one
essentially as his job I definitely have
a lot of opinions on ways it can be
fixed so I'm curious to see what yellow
Legacy does one of the first changes
you'll notice throughout the run is that
in yellow Legacy just like in Crystal
you can pick between a male and female
character now there was never a girl
character planned for yellow so this is
a completely custom Sprite and it looks
pretty good another change you'll notice
throughout the run is that even though
Pokémon Yellow when played on a Game Boy
Color would display in color a lot of
the palletes didn't quite match what we
would think of the Pokémon today so
you'll notice with Rattata it looks its
more normal purple color as opposed to
well whatever color this is but wait
there's more in terms of another much
needed visual difference while the front
Sprites had been updated twice since the
original Japanese red and green released
the back Sprites remain the same which
is why they pretty much never matched in
the North American Games well in yellow
Legacy painstaking effort was made to
redo the back Sprites of every single
Pokémon I'm going to try to use as many
as possible throughout this video to
Showcase them but suffice to say they
all look good and even a couple front
Sprites were redone as well although for
the most part the front Sprites other
than their color palettes are exactly
the same from Pokémon Yellow so if
you're used to my red and blue videos
that's probably why the front spres look
different one last aesthetic change that
wouldn't be incorporated into vanilla
Pokémon games until Generation 3 is
unique menu Sprites for each Pokémon in
the original Generation 1 games even in
yellow there were only 10 well if you
count Pikachu 11 menu Sprites so for
each Pokémon to get their own custom one
is pretty cool and does make the game a
fair bit nicer to play in my opinion but
let's be real nobody is playing a game
from the late '90s for Aesthetics while
they're nice how is the game play has it
been improved in any way well the best
way to determine that is to get into a
battle and what better battle to use
than the first gym battle versus Brock
but before we do notice something
different about Brock normally in
generation one his Overworld Sprite
looks I don't know kind of generic not
really like Brock but this game uses
something closer to his generation 2
Sprite Which is a big Improvement but
okay okay enough about Aesthetics so
you'll notice I have a gold de here
against Brock what the heck is going on
how do I have a goldine and an Oddish
with tackle oh boy this is not our
standard Pokemon and then I send out a
Vulpix the Vulpix would have been able
to knock out the Geodude but I wanted my
Metapod to get a little bit more
experience so I use Metapod for a bit
before it faints sending out Vulpix to
go for Ember again where did that come
from and now Beedrill is using pin
missile all of this is to say a lot has
been changed since the red blue and
yellow we know a lot of Pokémon have
been moved around including the Old Rod
itself which now catches goldine which
now knows bubble which I used to help
defeat Brock as in the let's go games
Oddish is now available in vidiian
Forest although it doesn't know absorb
which is new and Vulpix I caught on
route two now funny enough even though
typically I'm known as the guy who does
solo runs however before that I had some
pretty successful videos about catching
Pokemon so I decided to go back to my
roots and try to catch every single
Pokémon and in yellow Legacy all
151 Pokémon yep even Mew are available
to be caught if you go to Smith play's
release video you can download a Google
doc that will tell you where every
Pokémon is but the in-game Pokedex does
a good enough job and not only does it
tell you where the Pokémon are it even
tells you their level up move set the
one irritating feature about this really
cool Edition is that you can't scroll
like you would in later Pokémon games
like with all Generation 1 Pokemon menus
you just press a to go to the next page
so if you miss something you just have
to go back through it which if you're me
and press a way too fast happened all
the time but it's really cool now you
know without having to look up on
Bulbapedia where every Pokémon is and
what their move sets are this is a super
nice quality of life feature which
frankly I'm shocked we have not seen in
an official Pokémon release now it's not
just move sets and where Pokémon are
that have been changed trainers have
been changed as well this first bug
catcher didn't have a Metapod Kakuna and
Butterfree and so trainers throughout
the game have had their teams updated
their levels updated and overall this
makes this game a lot more difficult
than you might remember this won't
impact me now but as I try to fill up my
Pokedex by leveling up random Pokémon it
will become embarrassingly apparent that
this game was not intended to be played
the way I think the original gen One
games were which is swapping out your
Pokemon constantly and thus not being
overleveled in this game when I did that
as you'll see I was underleveled but hey
it's still me it's still gen one I think
we'll be okay okay as per tradition we
should talk about the Rival 2 battle
there are some changes but be aware he
does always lead with a spearo you can
see Geodude has a much improved back
Sprite its back Sprite is simply
atrocious and geodo does a good job
getting through most of the team however
finally Eevee does knock it out which
allows me to show another one of my
Pokémon sandrew I mean it's just a
random sandrew no way this is going to
be an important Pokémon for later it
just faints I don't even know why I
brought it up anyway we do actually
knock out the Eevee with Bulbasaur which
you still get from that NPC in Cerulean
City the starter Pokémon are all
available where they are in the regular
game but they are actually also
catchable where Eevee is as you can see
where I pull up the Pokedex and thus you
can get all three Evolutions in this
game as well as most Pokémon in a living
decks if you wanted to not all of them
there's a couple you wouldn't be able to
get but still pretty cool all right fast
forwarding a little bit I caught a bunch
of new Pokémon 35 in total and we're
ready to battle misty misty leads with
Psyduck closer to what she has in the
anime and her psiduck with confusion
makes quick work of bells Sprout however
in this game you'll notice the AI is a
little different they don't always go
for moves classified as super effective
which does actually make them a little
better one other thing I didn't mention
which is really cool are the experience
bars reminiscent of generation 2 this
way you know how much experience points
you have to gain luckily for me because
star me didn't go for a water attack we
were able to burn it and then venonat
has leech life now leech life has been
buffed substantially from what we know
in gen one although it's not quite base
80 power pretty sure it's base 50 power
but thanks to Charmeleon thanks to all
my other Pokémon we were actually able
to defeat Misty with venonat and move on
by the time we Face rival 3 I've already
played for 10 hours of in-game time
don't forget I played four time speed
and I'm a third of the way done my
Pokedex which is really cool considering
I'm not all that far into the game we
lead with Geodude because it did such a
good job last time and there's something
you might notice after I knock out the
radicate my XP bar seems to be broken
but it isn't broken you see one thing I
didn't mention is when you start a game
of yellow Legacy you get the option
between normal and hard mode in hard
mode the game automatically level caps
you at certain points depending on the
next gym leader this means our Geodude
cannot get to level 25 and that means it
won't become a grer for lieutenant surge
which may prove to be a a little bit of
a problem unlike rival 3 who was pretty
easy now if you're one of those people
who feels bad that I insult Serge
constantly don't you worry Serge's
Revenge will be sweet so all he has is a
Raichu however even though I'm capped at
level 24 Raichu is level 29 and it makes
quick work of my first two Pokémon also
in generation one don't forget Critical
Hits are based on your base speed
and in case you thought well that
doesn't matter you a Geodude it has surf
so this Raichu one shots every single
member of my team and that taught me
that this rom hack was not messing
around I would go on to lose to Surge a
few more times with this team trying in
vain to beat this level 29 Raichu but
eventually I had to go into my PC and
bring out my secret weapon and
unfortunately for Serge it proved to be
a little too much for him you see you
can catch a Doug Trio and although it's
not as overleveled as before it nearly
onot Raichu now all we need is to
survive an attack which Ivysaur can and
we beat Lieutenant Serge on our first
try after losing like seven times with
the other team oh also I want to mention
another really cool quality of life
feature you don't have to go into the
menu to use cut surf like you do in gen
one you can just press a like in
generation 2 it's really nice but as I
was saying well that change is nice it
is a nasty change in a good way that
these gym leaders are not going to be
pushover Serge had a water move he was
ready for my Geodude and the level cap
ensured I couldn't even get close to its
level one Pokémon was able to sweep six
how are the rest of these gym Le is
going to do well I decide to battle the
next gym leader I would say right away
but you can see I spent significant time
catching Pokemon we're at 68 now as we
go to battle Erica now Erica leads with
tangala and we have venon at bind is
still generation one bind meaning as
it's used I can't attack and another
thing you should know is that the AI
makes its decisions after you've made
your decision so it knew I was going to
switch there and put Charmeleon to sleep
you'll notice Charmeleon now has fire
punch as a better fire move which is
great and thankfully was able to take
out tangala victory bill comes out next
and we do outspeed you'll see it has
headbutt but it's not enough to knock
out charmelia next comes out Ivysaur a
new addition and its new move acid
knocks me out but venonat I go for leech
life after it goes for leech seed and I
knock it out and then her vile plume
this is is not what she would have in
yellow she would have a gloom and you
can see vile plume looks closer to what
it looks like but it's giving me fits
paralyzing by Menat going for solar beam
I'm going to have to swap into do Duo
but it puts it to sleep right away and
knocks it out with a powerful acid
attack acid by the way has been buffed
to 60 base power now since this vop
plume uses solar beam and will go second
I decide to go for dig and try to time
everything unfortunately Erica predicts
it and uses stun Spore but I do get it
to half Health now War tle doesn't
really have much it can do I'm able to
get off a bite but solar beam knocks me
out and now all that I have left is
drowsy but drowsy is able to put V plume
to sleep and while it does wake up I'm
able to just just miss knocking it out
how frustrating but hey Erica beat me
that doesn't happen much after Erica
beat me one more time we do get a little
bit more luck this is something I want
to talk about with this game in general
which is that a lot more Pokemon have
moves that put you to sleep or confuse
you than in the base game and so luck
does become a little bit more of a
factor than you might be used to
especially in this battle if I don't get
put to sleep and I'm actually able to
attack I can do significant damage and
so by the time we get to vile plume I
have five Pokémon remaining and drowsy
is able to take it out on its own you'll
notice that burn deals 1/8 damage
similar to how it used to which is
enough to knock out the vile PLO but
going forward not necessarily in the gym
battles but especially in the Pokemon
Tower which we're going to get to there
are just a lot of Pokemon a lot of
hypnos haunters gastle that use moves
that are very RNG heavy hypnosis can hit
about 50/50 time confusion 50/50 that is
something I definitely started to notice
but again I probably wouldn't notice
this if I was using Pokemon at the right
level as opposed to whatever Pokemon I
just need to evolve to fill out my
pokeddex I guess the main takeaway here