How To Make Dark 90s Boom Bap Beats Like Mobb Deep

Jay Cactus TV
8 Jun 202312:46

Summary

TLDR在这段视频中,制作者受到了一位观众的评论启发,决定制作一个类似90年代地下嘻哈风格的黑暗风节奏,特别是受到著名嘻哈组合Mob Deep和他们的经典曲目《Shook Ones Part 2》的启发。制作者选择了一个爵士乐样本,并计划通过时间拉伸和其他技术手段,将其转换为一个黑暗、粗糙的嘻哈节奏。视频中详细展示了如何使用时间拉伸来降低音高,创建出更加深沉的音色,并通过微切(micro chops)技术在鼓垫上进行节奏编辑。此外,还介绍了如何通过添加乙烯基效果、调整鼓点和使用滤波器来增强节奏的质感。最后,制作者通过简单的编排和混音技巧,完成了一个具有90年代特色的嘻哈节奏,强调了简单性在捕捉那个时代音乐风格中的重要性。

Takeaways

  • 🎵 选择90年代地下嘻哈风格作为制作目标,特别是参考Havoc制作的经典曲目如'Shook Ones Part 2'和'Survival of the Fittest'。
  • 🥁 利用Havoc的采样技巧,从爵士样本中选取合适的片段,通过时间拉伸来改变音调,创造出深沉、黑暗的感觉。
  • 🔪 使用FPC进行微切分,并将它们分配到鼓垫上,通过鼓垫进行切割,避免音符重叠。
  • 🧩 对切割的音符进行量化和音量平衡,以创造更加规律的节奏和清晰的音乐片段。
  • 🎷 通过调整音符的包络来消除点击声,使音乐听起来更加自然。
  • 🎹 添加鼓点,选择90年代典型的鼓声,并对其进行微调以创造出不完美的真实感。
  • 💿 添加黑胶效果和尘埃效果,模拟老式唱片的音质,增加音乐的复古感。
  • 🎶 保持鼓点简单,以维持90年代嘻哈音乐的本质,不需要过多的复杂鼓点。
  • 🎼 添加贝斯线,使用Sakura和Deep House的音色,通过参数均衡器调整频率以匹配根音,增强音乐的和谐感。
  • 🚨 通过添加特效和打击乐填充,丰富音乐的层次感,并在关键时刻增加吸引力。
  • 🎚 在混音的最后阶段,对各个音轨进行微调,确保整体音乐的协调性和动态平衡。

Q & A

  • 视频中提到的'Havoc'是谁?

    -Havoc是美国嘻哈组合Mobb Deep的成员之一,以其制作技巧和采样能力而著名。

  • 视频中提到的'深邃黑暗风格'是指什么?

    -深邃黑暗风格通常指的是一种音乐风格,特别是在嘻哈音乐中,以沉重、阴暗的节奏和氛围为特征。

  • 视频中如何使用Jazz样本制作Mobb Deep风格的音乐?

    -视频中通过将Jazz音乐样本进行时间拉伸和调整音调,创造出更低沉、更黑暗的声音,然后通过微切分(chopping)和编排这些样本,制作出具有Mobb Deep风格的音轨。

  • 视频中提到的'Shook Ones Part II'为什么重要?

    -《Shook Ones Part II》是Mobb Deep的代表作之一,以其深刻的歌词和独特的制作风格在嘻哈音乐中具有标志性地位。

  • 视频中的时间拉伸技术是如何应用的?

    -在视频中,时间拉伸技术用于改变音乐样本的长度和音调,制作出更符合Mobb Deep风格的音轨。

  • 为什么视频中会选择使用FPC而不是FL Slicer?

    -视频中使用FPC是为了能够将音乐样本切割并分配到不同的击打垫上,以便通过鼓垫进行更精细的音乐制作,这与FL Slicer的切割方式略有不同。

  • 如何在视频中处理采样的微噪音和点击声?

    -视频中通过设置样本的包络,调整攻击时间来减少噪音和点击声,使样本播放更加平滑。

  • 视频中的简化鼓点和基线是如何配合创造节奏感的?

    -视频中通过简化的鼓点和重复的基线模式,创造出强烈的节奏感和沉重的氛围,这是90年代Mobb Deep风格的特征。

  • 视频中提到的量化和调整力度是如何影响音乐的?

    -量化用于对齐音乐中的节拍和音符,使其更加整齐,而调整力度可以改变音符的强度和表现,从而提升整体的音乐表达。

  • 为什么视频中要在最终混音时增加噪音和复古效果?

    -增加噪音和复古效果可以模拟老式录音设备的音质,从而赋予音乐一种更加原始和经典的氛围,这符合Mobb Deep那个时代的音乐风格。

Outlines

00:00

🎵 制作90年代地下嘻哈风格的节拍

本段视频脚本介绍了如何制作90年代地下嘻哈风格的节拍,特别是模仿Havoc的制作技巧。视频作者选择了一种爵士样本,并计划通过时间拉伸等技术来制作出具有Havoc特色的黑暗、粗糙的嘻哈节拍。作者详细解释了如何使用FPC进行微切,并在鼓垫上进行剪辑,以及如何通过调整音符的力度和音高来优化节拍。此外,还探讨了如何添加和调整鼓点、贝斯和其他音效,以及如何通过添加效果来增强整体作品的感觉。

05:01

🥁 调整鼓点和音效以增强节拍质感

在这一段中,视频作者继续探讨如何通过调整鼓点和音效来增强节拍的质感。作者讨论了如何将鼓点从样本中提取出来,并对其进行音高调整和剪辑,以达到90年代典型的粗糙嘻哈风格。同时,作者还介绍了如何使用不同的鼓点样本和音效来丰富节拍,并详细说明了如何通过调整鼓点的力度和时间来使其听起来更自然。此外,作者还分享了如何通过添加贝斯和其他元素来完善节拍,并讨论了如何通过调整频率和使用效果来增强节拍的整体感。

10:02

🎶 完成节拍并进行混音

视频的最后部分,作者对节拍进行了最后的调整和混音。作者首先对鼓点进行了分组,并通过添加磁带机效果来增加更多的质感。接着,作者讨论了如何通过添加旋律或效果来区分节拍的不同部分,并详细说明了如何通过添加简短的鼓点填充来增强节拍。此外,作者还分享了如何进行节拍的简单排列,并讨论了如何通过添加噪音和其他最后的细节来完善整个作品。最后,作者播放了完成的节拍,展示了其简单但充满90年代嘻哈风格的特色。

Mindmap

Keywords

💡Havoc

Havoc是视频中提到的一位音乐制作人,以其在采样方面的天才而闻名。他擅长于发现样本中微小的部分,并将它们转化为令人惊叹的音乐作品。在视频中,制作者希望通过模仿Havoc的技巧来制作一首具有90年代地下嘻哈风格的音乐。

💡Shook Ones Part Two

Shook Ones Part Two是一首具有传奇色彩的嘻哈音乐作品,其节奏被视频中的制作者用来作为参考,以制作出具有类似风格的新音乐。

💡grungy underground hip-hop sound

grungy underground hip-hop sound指的是90年代地下嘻哈音乐的一种风格,通常具有粗糙、原始的声音质感。视频中的制作者希望复刻这种风格,通过使用特定的音乐制作技巧和样本处理方法。

💡sampling

sampling是音乐制作中的一个技术,指的是从现有的音频记录中选取片段,然后将其重新组合或修改以创造新的音乐。视频中的制作者通过采样技术,尝试捕捉并重现Havoc的音乐风格。

💡micro chops

micro chops是一种音乐制作技巧,涉及将音频样本切成小块,并在音乐中重新排列和播放,以创造出新的节奏和旋律。在视频中,制作者使用micro chops技术来处理样本,并在鼓垫上进行编辑。

💡time stretching

time stretching是一种音频处理技术,允许改变音频片段的长度而不改变其音高,或者改变音高而不改变长度。视频中的制作者使用这项技术来改变样本的音调,使其听起来更加低沉和黑暗。

💡vinyl

vinyl指的是黑胶唱片,它是一种传统的音乐播放媒介。在音乐制作中,模拟vinyl的效果可以给音乐增添一种复古和温暖的质感。视频中的制作者通过添加vinyl效果,使他们的音乐听起来更加逼真和具有复古感。

💡boom bap

boom bap是90年代嘻哈音乐的一个标志性风格,以其重低音和节奏感强烈的鼓点为特点。视频中的制作者在寻找和添加鼓声时,特别提到了想要制作具有boom bap特色的音乐。

💡tambourine

tambourine是一种打击乐器,通常用来在音乐中增加节奏感和丰富性。在视频中,制作者提到想要在一些鼓点上添加tambourine,以增加音乐的层次感和动态效果。

💡bass

bass在音乐中指的是低频部分,通常由贝斯手演奏或通过电子音乐设备产生。视频中的制作者在寻找和添加bass声音时,提到了想要使用Sakura和deep house风格的bass,以增强音乐的深度和力量。

💡siren

siren在音乐制作中通常指的是一种具有警报器声音特征的音效,可以用来创造紧张感或作为音乐中的一个突出元素。视频中的制作者提到想要添加siren效果来分隔音乐的hook部分,以增加音乐的表现力和吸引力。

Highlights

使用Havoc的采样技巧尝试制作出具有真实感的粗糙声音

选择90年代地下嘻哈音乐风格作为创作目标

找到适合的爵士样本并构思如何处理

通过时间拉伸技术改变样本的音调和节奏

使用FPC进行微切和鼓垫编排

设置每个鼓垫的切割和触发方式以避免音符重叠

使用Snap to Zero Crossing确保采样的清晰度

通过量化和调整音高来优化鼓垫的排列

添加黑胶效果和尘埃效果以增加复古感

选择简单的鼓点和节奏以保持90年代嘻哈音乐的原始风格

通过调整鼓点的力度和时间来创造自然感

选择合适的踢鼓声音以增加现实感

使用低音和滤波器增强音乐的节奏感

添加铃鼓和其他打击乐器以增加层次感

通过调整和声和效果来创造引人入胜的旋律

精心安排曲目结构,确保过渡自然流畅

最后通过压缩和均衡器进行混音处理,完成作品

Transcripts

00:00

alright so after my last boom Back

00:01

tutorial the last comment was someone

00:03

asking me for a dark mob deep Style

00:05

video and since the one of my all-time

00:07

favorite hip-hop groups I had to do it

00:09

havoc's a genius when it comes to

00:10

sampling and we all know how legendary

00:12

the beat for Shook Ones Part Two is so

00:14

this might be tough but I'm gonna be

00:15

using some of his techniques to try and

00:17

get that authentic gritty sound so let's

00:19

get straight into it

00:21

alright so there's a few different

00:22

styles of mob deep beats we could make

00:24

we could go with some early 2000s out of

00:27

control type beat or we could take it a

00:28

bit further back and go for that 90s

00:30

grungy underground hip-hop sound and

00:32

that's the style I want to make today

00:33

because I feel like that's what he's

00:35

known best for especially with tracks

00:37

like Shook Ones Part 2 or survival of

00:39

the fittest and I found this Jazz sample

00:41

which might work

00:46

and I've already got an idea of how I

00:48

want to flip it really when you listen

00:49

to that you wouldn't imagine a dark

00:51

grungy hip-hop beat but that's why Havoc

00:53

was so sick he'd find tiny pieces in

00:55

samples and flip them into something

00:56

crazy so there's really an art to

00:58

sampling and one technique that it used

01:00

a lot is just time stretching so let me

01:01

show you what I mean so I'm going to

01:03

start by just cutting that beginning

01:04

part off I've got the BPM set to 90.

01:07

and I think I just want to take this

01:10

beginning part so it's a stretch just

01:11

make sure this stretch buttons on now I

01:13

can hold alt click and drag I want to

01:15

stretch it it's going to change the

01:16

pitch because I'm making it longer the

01:18

pitch is going to go down so it's gonna

01:20

sound darker

01:22

foreign

01:25

I start to stretch it almost sounds like

01:27

some Shook Ones Vibes just a tiny bit

01:30

further back

01:31

I just wanted to get the right tone

01:32

first so from here I'm going to

01:34

consolidate that track because now when

01:36

I bring this into something like FL

01:37

slicer it's going to be the slow down

01:39

version all right so I've just double

01:40

clicked there and I'm actually going to

01:41

open this in Edison and instead of the

01:43

slicer I've opened FPC because what I

01:46

want to do is take micro chops kind of

01:48

like cover could do and then drag them

01:49

into each pad and then I can chop using

01:51

my drum pad so I'll show you what I mean

01:53

so I think each of these notes I can

01:55

take so we'll grab this first one then

01:57

I'm going to drag it onto this pad and

01:58

then whenever I'm working in FPC I

02:00

always go to each pad and set the cut to

02:02

one and the cut by to one that just

02:04

means the notes aren't going to overlap

02:05

so as soon as I press one then press

02:07

another it's going to cut the first one

02:08

off so let's carry on we'll take this

02:11

grab that one this one too and then

02:15

we'll just keep going

02:16

I don't think I want that one definitely

02:19

want this oh when I'm chopping I just

02:21

leave this on Snap to zero Crossing just

02:22

means you're gonna get a cleaner chart

02:24

and you can find parts that don't have a

02:25

click at the beginning already and if

02:27

you've got a drum pad or a keyboard with

02:28

some drum pads on it if you're

02:29

struggling to map them I usually just

02:31

click this arrow and then select map

02:33

notes for entire bank and then I'll go

02:34

from the bottom left to the top right

02:36

like this

02:38

foreign

02:40

with the chops

02:44

all right so I'm thinking something like

02:46

this

02:50

[Music]

02:59

all right so kind of a sick chart but I

03:01

still want to take it further so first

03:02

of all I'm going to quantize the notes

03:04

control and Q we'll level out the

03:06

velocity just holding shift clicking and

03:08

dragging

03:10

you don't need to do this but if you

03:11

press Ctrl and L it will link the notes

03:13

up

03:13

[Music]

03:15

so with some of them I'm just hearing a

03:17

bit of a click so I'm going to turn on

03:18

the envelope and just bring that attack

03:20

back and also drag this up sustain can

03:22

go all the way up so we move to K really

03:24

or you can do it manually like this

03:26

so yeah bring everything up and then

03:28

just do the same with others

03:33

so yeah any with a click just do that

03:35

same process I'm just going to change

03:37

that pattern a little bit I just want to

03:38

switch up something here yeah so maybe

03:40

like this

03:41

[Music]

03:45

okay so next I've just sent this to an

03:47

empty insert I'm going to click down

03:48

here and then alt and R just to render

03:50

it and I want to try and time stretch it

03:52

again just to see what kind of vibe we

03:53

get so let's just make it eight bars

03:55

this time

03:58

foreign

04:03

[Music]

04:09

vibe from it okay next I'm gonna add

04:12

vinyl we'll turn the dust all the way

04:13

down and then let's try 1930.

04:16

1950.

04:18

I think all the way

04:21

we'll turn the dust down too

04:24

yeah it sounds kind of hard sounds more

04:26

like he's taken from an actual vinyl

04:27

bring the BPM up a little bit and a lot

04:29

of these beats were simple it would be

04:31

something like this and maybe a couple

04:32

other layers taken from different

04:34

samples before I think about adding

04:35

anything else melodic in there I want to

04:37

get some drums in and for the drums I

04:39

want some gritty boom bap stuff so let's

04:41

see what we've got and for the drums a

04:43

lot of times producers in the 90s will

04:45

just take a drum break from another

04:46

sample and then pitch it up or chop out

04:48

the drums from it but for this one I've

04:50

got so many drums in my library already

04:51

so I'm gonna see what I can find

04:53

[Music]

05:01

I'm for boom bat beats you don't want

05:03

everything perfectly on the grid so even

05:05

with the snares I might just move some

05:07

just holding alt clicking and dragging

05:09

[Music]

05:12

okay let's layer that

05:14

I'm going to add some Reverb to those

05:17

[Music]

05:21

you're about there okay we're grabbing a

05:23

hat as well like this and for the hats I

05:24

want them to be real natural so I'm just

05:26

going to record them in

05:29

[Music]

05:38

okay from here I'm just gonna go in and

05:40

fine tune it a bit because I want them

05:42

to be off but some of them are a bit too

05:43

off so I'm just going to bring those

05:44

back

05:45

[Music]

05:50

so it sounds natural but not too well

05:52

let's just try some others

05:56

you might even have a better one in my

05:58

sauce boom bap kit

06:00

the Styles one or this West Coast one

06:03

I think this one right for the kick I

06:05

want a realistic one so let's start with

06:07

something like this boost it a bit and

06:10

then same with this I'm just going to

06:11

record something

06:14

[Music]

06:23

I might actually bring the kicks to the

06:25

same velocity and then just bring some

06:27

of them down like these ones

06:31

I'm gonna find a better kick though

06:33

maybe this we could pitch it down

06:36

just want to bring down some of the high

06:37

end of that kick

06:40

and maybe boost some punch

06:43

I'm just gonna bring that boost down I

06:45

don't need to clip it so much for these

06:46

type of Beats I might even move some of

06:48

these kicks as well

06:49

[Music]

06:53

let's add a basin as well and for the

06:55

base I think we could go to Sakura and

06:57

then if we go to base and then the one

06:59

is deep house

07:00

[Music]

07:06

I think something like this

07:08

or we pitch these up

07:13

[Music]

07:15

switch up the end here

07:19

movie this one down

07:24

yeah I'm feeling that and I want to

07:25

enhance this piece a bit so I'm going to

07:27

use our base and just so you're not

07:28

randomly setting the frequency what I

07:30

like to do is set it to the root note so

07:31

let me show you what I mean if you pull

07:33

up the parametric EQ if I right click on

07:35

one of these and go to key I know that

07:36

my root note is D sharp and it's going

07:38

to tell me the frequency here this one

07:39

might be too low but if we set it to

07:41

this so 77.8 we could just do 78 it's

07:43

going to be more accurate

07:46

foreign so this is before and then after

07:51

this makes you a bit fire okay I'm also

07:53

just gonna add this tambourine on some

07:54

of the snares or I can just layer it

07:56

well I won't have this all the way

07:57

through

08:00

let's add some nice layer and honestly

08:02

for a lot of the old school mob deep

08:03

beats you wouldn't find much more drums

08:05

than that sometimes you might have an

08:06

open heart or some percussion but most

08:08

of the time it's just a simple beat to

08:09

keep your head knotted you might add one

08:11

or two more things but for now I

08:12

actually want to group these drums and

08:14

we'll just create a drum bus so I'm just

08:15

holding Ctrl clicking and dragging and

08:17

then I'll right click on an empty insert

08:19

route to this track only and this is

08:20

going to send all the drums there and

08:22

from here I want a bit more grit so I

08:24

want to run it through a tape machine

08:25

like I see 20. I'm just going to choose

08:27

the vinyl one preset I'll bring the

08:28

noise down I'm gonna bring that low back

08:30

in let's change the Distortion as well

08:31

try the crunch one

08:35

was hard

08:42

and after

08:44

it's osmo grip all right and I

08:46

definitely want something that can

08:47

separate the hook so I'm thinking it's

08:49

either something more melodic or some

08:50

kind of effect okay just found this

08:52

siren

08:55

Perfect all right one last thing I want

08:57

to add is some kind of drum fill but

08:59

just a short one so I'll see what I've

09:01

got

09:02

something like this let's just bring

09:04

that back

09:05

and we'll send that to the Drone boss

09:07

too and just normalize it and I only

09:08

want to take one part of that I think

09:09

just this section

09:14

yeah hi and then I can cut the drums

09:16

when that comes in I could keep adding

09:18

to it but I just wouldn't have that

09:19

authentic feeling so let's copy it out a

09:21

few times and the arrangement is going

09:22

to be really simple I'm just gonna have

09:23

a plane like this

09:27

so yeah just a 8-bat intro we'll bring

09:29

the bass in but I'll cut these middle

09:30

parts out

09:35

and then we'll bring something else in

09:36

maybe we could bring the hats into and

09:38

then the kick in just before the drop

09:40

and then one snare

09:44

this will be the hook and then when it

09:45

comes to this section we'll bring this

09:47

out and the siren and let's see how it

09:49

transitions

09:52

yeah maybe something like this

09:53

[Music]

10:01

and then in this section we'll just take

10:03

the siren out and the base

10:06

maybe we take the snare out here

10:09

and then we could just trim the hats

10:11

like this

10:14

and then yeah let's just take that and

10:17

copy it over okay one thing I'm going to

10:18

do is add a ride

10:19

[Music]

10:23

okay last thing I'm gonna add is just a

10:25

crash down

10:27

okay and last minute touches to the mix

10:29

I'm just boosting the piano a bit with a

10:31

compressor I just wanted to capture some

10:32

of the Peaks and then bring everything

10:34

up together

10:37

and yeah let's have a listen from the

10:39

beginning and I know this beats really

10:40

simple but that's what the authentic

10:42

sound is if you don't believe me check

10:43

out Shook Ones Part 2 check out survival

10:45

of the fittest pretty much any 90s mob

10:48

deep beat things started getting a

10:49

little bit more advanced in the early

10:50

2000s but this one's for the 90s so

10:52

let's have a listen from the beginning

10:53

and before we do that let's just add

10:55

that noise in

10:56

[Music]

10:58

all right so here's what we've got

11:01

[Music]

11:08

yeah to make sure it works

11:11

simple intro too just the hots in the

11:14

face

11:19

[Music]

11:36

[Music]

11:50

[Music]

12:04

[Music]

12:09

I touch

12:11

go home with my skin is thick yeah if

12:14

you're feeling this one you want more

12:15

Boombox tutorials

12:18

[Music]

12:43

I'm trapped

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