DWPose for AnimateDiff - Tutorial - FREE Workflow Download

Olivio Sarikas
20 Jan 202417:15

TLDRIn this tutorial, the presenter introduces a groundbreaking AI video rendering technique using DV Pose input to create incredibly stable animations. Collaborating with Mato, an expert in AI video rendering, they demonstrate the impressive results achievable with this technology. The video showcases the stability in clothing, hair, face, and even background details with minimal flickering. The presenter guides viewers through the process, explaining the importance of settings like frame load cap and custom dimensions. They also highlight the use of models like Dream Shaper 8 and the V3 SD 1.5 adapter checkpoint for animation consistency. The workflow involves two rendering stages, with the second pass enhancing quality while maintaining the first video's consistency. The presenter encourages experimentation with prompts and settings to achieve the best results, and provides a link to download the workflow for further exploration. The tutorial concludes with a call to action, inviting viewers to share their thoughts on the video's quality and stability.

Takeaways

  • 🎬 **AI Video Quality**: AI video rendering with stable diffusion has significantly improved, offering high-quality animations with less flickering.
  • 🤖 **Collaboration with Mato**: The tutorial is a collaboration with Mato, an expert in AI video rendering, whose channel provides a wealth of learning material.
  • 👕 **Clothing Stability**: The AI handles clothing stability well, though there may be minor issues like hands melting into the body that can be improved with further testing and adjustments.
  • 💻 **Workflow Customization**: Users can customize video input settings, such as forcing the video size and frame load cap, to optimize the rendering process.
  • 📊 **Model Selection**: The choice of models, like DreamShaper 8 and V3 SD 1.5, is crucial for the rendering quality and time, with the 1.5 model being beneficial for video rendering.
  • 📈 **Batch Prompt Scheduling**: The use of batch prompts allows for the application of different prompts at specific frame numbers, enhancing the animation's consistency and detail.
  • 🔄 **Double Rendering**: Rendering the video twice can improve quality by fixing errors like hands moving through the body, although it doubles the rendering time.
  • 🔍 **Fine-Tuning Settings**: Experimentation with settings such as the K sampler, CFG scale, and step count is necessary to achieve the best results due to the complexity of the process.
  • 🔗 **Resources and Downloads**: The tutorial provides links to download models and a workflow from OpenArt, allowing users to replicate and experiment with the process.
  • 📹 **Video Input Source**: The video input used in the example is from Sweetie High, a popular dancer with over a million followers, demonstrating the workflow's application to real-world content.
  • ⚙️ **Technical Details**: The script goes into detail about the technical aspects of the process, including the use of control nets and the importance of model checkpoints for consistency and quality.

Q & A

  • What is the main topic of the video tutorial?

    -The main topic of the video tutorial is demonstrating and explaining a workflow for creating stable AI video animations using DV POS input and a collaboration with Mato, an expert in AI video rendering.

  • What is the significance of using a 1.5 model in the video rendering process?

    -The 1.5 model is significant because it helps to reduce the time taken for video rendering, which can be quite long due to the need to render many frames and often twice to achieve higher quality.

  • How does the frame load cap function in the workflow?

    -The frame load cap allows the user to specify the number of frames to be processed, skip the initial frames, and select every nth frame for rendering. This helps in managing the size of the video and the rendering process efficiency.

  • What is the role of the DV pose estimator in the workflow?

    -The DV pose estimator is used to analyze the video input and estimate the poses within the video frames. It is crucial for creating animations that have stability in clothing, smooth movement, and accurate representation of details like hair and faces.

  • Why is it recommended to keep the prompts short and clear in the workflow?

    -Keeping the prompts short and clear helps the AI to more accurately and efficiently process the instructions, leading to better and more precise results in the final video animation.

  • What is the purpose of the 'uniform context options' in the workflow?

    -The 'uniform context options' allow for the rendering of more than 16 frames at a time by setting up multiple batches with an overlap. This ensures consistency across the frames and is necessary for longer animations.

  • How does the 'apply control net' node contribute to the animation?

    -The 'apply control net' node is used to maintain the consistency of the first rendered video in the second rendering process. It helps to improve the quality of the final animation by addressing any errors or inconsistencies.

  • What is the importance of the 'K sampler' in the rendering process?

    -The 'K sampler' is important as it determines the number of steps and the CFG scale used in the rendering process, which directly impacts the quality and stability of the final video output.

  • Why is experimentation recommended when using the workflow?

    -Experimentation is recommended because achieving a consistent and high-quality result with the workflow requires fine-tuning various settings like the strength of the model, the frame rate, and the prompt details to suit the specific video input.

  • How can users access and use the provided workflow?

    -Users can access the workflow by downloading it from OpenArt, previewing it, and then using it in their own projects. They can also render it online if they have an account with OpenArt.

  • What is the final advice given to users who want to try out the workflow?

    -The final advice is to find a video with not too much motion at the beginning, adapt the prompt to what is in the video, and have fun experimenting with the workflow to achieve high-quality and stable video animations.

  • What is the recommended approach for managing the video path when loading it into the workflow?

    -When managing the video path, users should right-click on the path on their computer, copy it, and then paste it into the workflow. They should ensure to remove any quotation marks that may be added when copying the path to avoid errors.

Outlines

00:00

🎬 Introduction to AI Video Rendering with DV POS

The video begins with the host expressing excitement about the advancements in AI video rendering, particularly with the use of stable diffusion. They introduce a collaboration with Mato, an expert in AI video rendering, and encourage viewers to explore his channel for more learning opportunities. The host outlines the goal for the day, which is to demonstrate the stability and quality of AI-generated animations, highlighting the lack of flickering and the smooth transitions in clothing, hair, and facial movements. They also mention a slight imperfection in the design and hands, attributing it to rushing the process, and suggest that further testing and adjustments could improve the results. Two examples are presented, one with a dance video from Sweetie High, to illustrate the process and settings involved in rendering the video.

05:01

🔍 Deep Dive into the AI Video Rendering Workflow

The host provides a detailed explanation of the AI video rendering workflow. They discuss the importance of selecting the right model, such as Dream Shaper 8, and adjusting settings like frame load cap and custom frame dimensions. The video demonstrates how to use the DV pose estimator and introduces the concept of a batch prompt schedule for controlling the animation sequence. The host emphasizes the significance of the V3 SD1.5 adapter checkpoint for the animation's consistency and explains the use of the uniform context option for rendering more than 16 frames. They also discuss the role of the animated div loader and the necessity of using the correct model checkpoint for the best results. The host advises viewers to experiment with different settings to achieve a consistent and high-quality output.

10:02

🚀 Applying DV POS for Enhanced Video Quality

The host explains the application of DV POS in the video workflow, detailing the process of loading a video from a path and adjusting settings for size and frame load. They highlight the importance of using the correct control net model and adjusting the strength and percentage values for optimal results. The host also discusses the need for experimentation to find the best video settings and the process of installing missing custom nodes in the workflow. They present a second version of the video workflow, emphasizing the use of the Load Laura model and the importance of keeping prompts simple and clear. The host suggests bypassing certain notes for the DV post and directly connecting them to the positive and negative prompts for better control over the final output.

15:05

📚 Conclusion and Next Steps for Video Workflow Experimentation

The host concludes the video by encouraging viewers to experiment with the provided video template, suggesting they find a video with minimal motion at the beginning for easier manipulation. They guide viewers on how to download the workflow from Open Art, preview it, and render it online if they have an account. The host advises viewers to adapt the prompt to the content of their video for the best results and expresses their amazement at the stability and quality of the AI-generated videos. They invite viewers to share their thoughts in the comments and to like the video before ending with a farewell message.

Mindmap

Keywords

💡AI video rendering

AI video rendering refers to the process of creating video content using artificial intelligence. In the context of the video, it involves using AI to generate stable and high-quality animations from a video input, which is a significant advancement in the field of AI and animation.

💡DV POS input

DV POS input stands for 'DV Pose input,' which is a method of using pose estimation to guide the AI in generating animations. Pose estimation is a technique in computer vision that identifies the position of parts of a body in an image or video. In the video, it's used to create more realistic and stable animations.

💡AnimateDiff

AnimateDiff is a software tool or process that is used for rendering animations. It is mentioned in the video as a part of the workflow for creating animations using AI. The tool is crucial for generating high-quality animations from the AI's output.

💡Workflow

In the context of the video, a workflow refers to the series of steps or processes involved in creating an AI-generated animation. The workflow includes video input, pose estimation, rendering, and post-processing to achieve a stable and high-quality output.

💡Dream Shaper 8

Dream Shaper 8 is likely a reference to a specific model or version of an AI used in the rendering process. It is mentioned as a '1.5 model,' which suggests it is an improved or enhanced version of a previous model, used to create more detailed and higher quality animations.

💡Batch prompt

A batch prompt in the video script refers to a method of inputting multiple prompts or instructions into the AI system at once. This allows for the creation of more complex and varied animations by providing the AI with several different sets of instructions to follow.

💡Control net

The control net is a term used to describe a system or model within the AI that helps maintain consistency and quality in the generated animations. It is used to ensure that the animations produced by the AI adhere to certain standards or requirements.

💡CFG scale

CFG scale is a parameter or setting within the AI rendering process that affects the quality and detail of the generated animations. It is mentioned in the context of adjusting the settings to achieve the desired level of detail in the final animation.

💡Video combiner

A video combiner is a tool or function used to merge or combine multiple video frames or clips into a single, cohesive animation. In the video, it is used to compile the individual frames generated by the AI into a final animation.

💡Sharpening and interpolation

Sharpening and interpolation are post-processing techniques used to enhance the quality of the generated video. Sharpening improves the clarity and detail of the video, while interpolation adds additional frames to make the animation smoother and more fluid.

💡Experimentation

Experimentation is a key part of working with AI video rendering, as it involves trying different settings, prompts, and models to achieve the best results. The video emphasizes the need for experimentation to fine-tune the AI's output and create high-quality animations.

Highlights

AI video rendering with stable diffusion is becoming increasingly impressive.

The tutorial is a collaboration with Mato, a master of AI video rendering.

The animation showcases stability in clothing, smooth movement, and detailed background with no flickering.

Mato's example demonstrates consistent quality across clothing, hair, background, and facial morphing.

A video input is required, using a dance video from Sweetie High as an example.

Customization options include forcing video size and setting frame load cap for efficiency.

The DV pose estimator is used to create animations, with models automatically downloaded.

The video combiner allows for adjusting frame rates for the animation speed.

Mato's workflow is complex but effective, utilizing the Dream Shaper 8 model for video rendering.

Batch prompt scheduling is used for multi-prompt videos, with careful attention to frame numbers and prompts.

The V3 SD 1.5 adapter checkpoint is crucial for the animation's consistency.

Uniform context options are used for rendering more than 16 frames with an overlap for consistency.

The Anidi control net checkpoint is used to maintain consistency between the first and second renderings.

Experimentation with the K sampler and CFG scale is advised to achieve the best results.

The second rendering improves quality, though it requires double the rendering time.

Mato's workflow includes additional steps like sharpening and interpolation for smoother animations.

The Anidi control net checkpoint is used to apply DV poses for further enhancement.

The tutorial emphasizes the need for experimentation with prompts and settings to achieve desired video outcomes.

The workflow is available for download and experimentation, with suggestions to start with less motion for easier editing.