This Arcade Game is a SCAM (I have proof)
TLDRThe video script narrates the creator's journey in designing a machine to win jackpots at arcade games, aiming to expose the illusion of skill in these games. The machine, using a photo resistor and a solenoid plunger, was meticulously tested and found to be extremely precise, yet inconsistent jackpot wins suggested the games might be rigged. Further investigation revealed that arcade game owners can manipulate the frequency of jackpots, revealing the games as a gamble rather than a test of skill, exploiting the 'near miss effect' to encourage more spending.
Takeaways
- ๐ฎ The speaker designed a machine to win jackpots in arcade games that require pressing a button at the right moment.
- ๐ค The machine uses a photo resistor to sense the light and a pre-programmed delay before the plunger hits the button.
- ๐ ๏ธ The machine was built using CAD for design, 3D printing for the base, and a combination of a photo resistor, solenoid, and Arduino board.
- ๐ It is powered by 20 volts worth of AA batteries, the same power pack used to trigger a Super Soaker.
- ๐ฑ A custom app allows for adjusting the delay between light sensing and plunger action, which is critical for the machine's operation.
- ๐ The machine is disguised as a backpack to avoid suspicion, with a hole for the plunger to press the button on the arcade game.
- ๐ Initial testing showed inconsistent results, winning jackpots only about every 30 tries, which led to further investigation.
- ๐ค The speaker suspected that either the machine had errors or the game itself was rigged, leading to a systematic troubleshooting process.
- ๐ Tests showed that the machine's components were precise, with results accurate to within one millisecond.
- ๐ฐ Further investigation revealed that arcade game owners can set the frequency of jackpots, indicating that the games are not purely skill-based but also rely on chance.
- ๐ซ The speaker concludes that the arcade game is misleading as it presents itself as a game of skill but is essentially a rigged game that exploits the 'near miss effect' in gambling psychology.
Q & A
What was the initial intention behind designing the machine?
-The initial intention behind designing the machine was to win the jackpot every time on arcade games and become a hero among friends, giving out free tickets to kids.
How does the machine determine the right moment to hit the button?
-The machine uses a photo resistor that senses the light five or six lights upstream of where the button needs to be hit to win a jackpot. After a pre-programmed delay, the plunger comes down and hits the button.
What components were used to build the machine?
-The machine was built using a main base designed in CAD and 3D printed, a photo resistor, an articulating arm, a solenoid with a plunger, 20 volts worth of AA batteries, and a wireless Arduino board that connects to a custom app.
How was the machine disguised during testing?
-The machine was disguised as a backpack with a hole cut in the bottom to allow the plunger to access the button on the arcade game.
What was the result of the first real-world test of the machine?
-The first real-world test resulted in winning jackpots but only about every 30 tries, which was disappointing considering the machine's precision.
What were the potential sources of variability error in the machine?
-The potential sources of variability error in the machine were the photo resistor, the solenoid, the Arduino, and external light pollution from the arcade's flashing lights.
How did the creator test the precision of the machine's components?
-The precision of the machine's components was tested using an app that flashed a white screen and started a stopwatch at the exact same time, with the trigger set for exactly one second later, achieving results with one millisecond precision.
What discovery did the creator make about the arcade game after reviewing a 25-year-old manual?
-The creator discovered that the machine owner could specify how often a jackpot should be won, indicating that the game's outcome could be manipulated and was not solely based on skill.
What is the 'near miss effect' in gambling psychology mentioned in the script?
-The 'near miss effect' in gambling psychology refers to the tendency of people to spend more money trying to win after they almost succeed, believing their chances of winning are higher on the next attempt.
What advice does the creator give to those playing arcade games?
-The creator advises saving tokens for skee ball, implying that games like the one tested are not genuinely based on skill but rather on chance and are designed to make the arcade owner more money.
How does the creator respond to the accusation of cheating?
-The creator argues that it's not cheating but rather using an advantage created by himself, as the machine's design and functionality were developed by him.
Outlines
๐ฎ Arcade Game Jackpot Scam Exposure
The paragraph discusses the creator's journey in designing a machine to win jackpots in arcade games. Initially, the intention was to become a hero by giving out free tickets to kids, but the experiment led to the discovery that arcade games are rigged. The creator explains how the machine, built with a photo resistor and a solenoid, works by detecting light and pressing a button at the right moment. Despite the machine's precision, the results were inconsistent, leading to the conclusion that the games randomly distribute jackpots. The creator's systematic troubleshooting process, inspired by Carl Sagan's view on science, confirms the suspicion that the games are scams, presenting themselves as winnable when they are actually heavily stacked against the player.
๐ต๏ธโโ๏ธ Uncovering the Truth Behind Arcade Games
This paragraph delves deeper into the creator's investigation of the arcade game's mechanics, revealing that the games are programmed to randomly award jackpots. The creator finds a 25-year-old manual that confirms the machine owner can set the frequency of jackpots, which aligns with their testing experience of winning immediately and then experiencing a dry spell. The creator argues that the game falsely presents itself as a game of skill, exploiting the gambling psychology of 'near miss effect' to encourage players to keep trying. The video ends with a warning to viewers to save their tokens for games like skee ball, as the tested arcade game is revealed to be the highest earning redemption game, preying on players' overestimation of their chances of winning.
Mindmap
Keywords
๐กArcade Games
๐กJackpot
๐กPhoto Resistor
๐กSolenoid
๐กArduino
๐กRigged
๐กCarnival Games
๐กGambling Psychology
๐กRedemption Arcade Game
๐กLight Pollution
๐กSkee Ball
Highlights
The machine was designed to win the jackpot every time on arcade games.
The initial plan was to become a hero by giving out free tickets to kids, like a modern Robin Hood.
The testing process revealed that arcade games might not be as skill-based as they seem.
The machine uses a photo resistor to sense the light and a pre-programmed delay to hit the button.
The main base of the machine was designed in CAD and 3D printed for precision.
The machine is powered by a 20-volt battery pack, similar to one used for a Super Soaker.
A wireless Arduino board serves as the brain of the operation, connected via Wi-Fi to a custom app.
The app allows for fine-tuning the delay between light sensing and plunger action.
Disguising the machine in a backpack with a hole for the plunger to access the button was an effective strategy.
Initial tests were disappointing, with jackpots occurring only every 30 attempts despite precise timing.
The machine's hardware components were tested for variability and found to be precise to the millisecond.
Light pollution from arcade lights was ruled out as a source of error.
A 25-year-old manual for the cyclone arcade game revealed that the owner can set the jackpot frequency.
The game is designed to give the illusion of skill, but it's essentially a rigged random event.
The near miss effect in gambling psychology is exploited by these games to encourage more spending.
The machine's success rate is far superior to human reaction times, even with the aid of timer apps.
Skee ball is recommended as a more legitimate game of skill compared to the tested arcade game.