Apple Is Going To Make Nintendo Very Angry...
Summary
TLDRThe video script discusses the recent availability of emulators on the iPhone, a development the speaker finds significant. The speaker, an enthusiast for retro gaming and emulation, believes that preserving games is essential and mentions their preference for playing both old and new games. They compare the gaming capabilities of iPhones and Android devices, noting that while Android has had emulators for a decade, iPhones have just caught up. The script also touches on the limitations of Apple's ecosystem, such as the need for a paid subscription to install third-party app stores and the restrictions imposed by the Harden runtime that could affect more complex emulators. The speaker is excited about the potential for more emulators to become available on the App Store and concludes by comparing the current state of mobile emulation to the impressive feat of running PC games like Grand Theft Auto 5 on Android devices, highlighting the gap between Apple and Android in terms of freedom and capabilities.
Takeaways
- ð® The speaker is passionate about emulators and believes in their importance for preserving games and allowing access to older games.
- ð± Emulation on mobile devices, specifically mentioning the iPhone and Android, has evolved to the point where even PlayStation 2 games can be played on Android devices.
- ð Apple has recently allowed an actual game emulator on the App Store for iPhone, which is a significant change from their previous stance on such applications.
- ðŸ The speaker mentions the existence of an unofficial store called the alt store, which is now allowed in the European Union due to regional laws.
- ð° There is a cost associated with using the alt store, which the speaker finds unnecessary and a downside to Apple's ecosystem.
- ð¹ïž The emulator available on the App Store supports multiplayer and a range of classic consoles from NES to Game Boy Color.
- ð² The speaker is surprised by Apple's openness to emulators but points out that this has been common on Android for over a decade.
- ð¥ïž The speaker has shifted their mobile gaming to the Steam Deck, which offers a more robust gaming experience with tactile controls and better visuals.
- ð The speaker discusses the limitations of Apple's iOS due to the Harden runtime, which restricts capabilities like just-in-time compilation necessary for more complex emulators.
- ð The Android platform is more open, allowing for greater freedom in installing APKs and running more demanding emulators.
- ð The speaker highlights the potential for more emulators to become available on Apple's platform, which could close the gap between iOS and Android in terms of emulation capabilities.
Q & A
What is the speaker's opinion on the importance of emulating games?
-The speaker believes that emulating games is important for preserving games and allowing people to play older games even if they are no longer commercially available.
What does the speaker think about the debate between iPhone and Android for gaming?
-The speaker finds the debate between iPhone and Android to be lame, as they believe it doesn't matter which device you use since they are primarily for communication and internet use, and gaming is just one of many functions.
What is the speaker's view on the recent availability of an emulator on the iPhone App Store?
-The speaker is surprised and finds it mind-boggling that Apple has allowed an emulator on the App Store, as it was previously something that required jailbreaking or using unofficial stores.
How does the speaker describe the process of installing third-party app stores on Apple devices?
-The speaker describes it as restrictive and costly, requiring users to pay a fee to install third-party stores like the alt store, which they find to be an unnecessary hurdle.
What is the speaker's stance on the freedom to install third-party applications on Apple devices?
-The speaker is critical of Apple's restrictions, comparing Apple devices to Fisher Price toys in terms of their locked-down nature, and prefers the freedom offered by Android devices to install APKs for free.
What is the speaker's perspective on the performance of mobile gaming compared to other platforms?
-The speaker feels that mobile gaming has limitations and since acquiring a Steam Deck, they prefer playing games with tactile controls and better visual fidelity than what mobile devices can provide.
What is the significance of JIT (Just-In-Time) compilation in the context of emulators?
-JIT compilation is important for complex emulators as it involves compiling code during execution, which can optimize performance, especially for more recent or demanding games.
How does the speaker view the current state of emulation on Android devices?
-The speaker is impressed with the advancements, noting that Android users can now play PC games like Grand Theft Auto 5 on their mobile devices through emulation.
What is the speaker's opinion on the potential backlash Apple might face for allowing emulators on the App Store?
-The speaker believes that Apple is likely anticipating some backlash but also suggests that Apple, being a larger company, might not be overly concerned about potential issues with Nintendo or other game companies.
What is the speaker's view on the future of emulation on Apple devices?
-The speaker is curious and hopeful that more popular emulators might become available on Apple devices, but also acknowledges the potential limitations due to Apple's restrictions on certain capabilities like JIT compilation.
Why does the speaker mention the 'Harden runtime' and its impact on apps?
-The 'Harden runtime' is mentioned as a limitation for Apple's iOS system, which restricts certain capabilities like JIT compilation. This can affect the performance and functionality of emulators on Apple devices.
Outlines
ð® Emulation on iPhone and the Future of Mobile Gaming
The speaker expresses excitement about the availability of an emulator on the iPhone, reflecting on the importance of preserving games and the evolution of mobile gaming. They discuss the differences between iPhone and Android for gaming, emphasizing that both are capable devices beyond just making calls and sending texts. The speaker reminisces about the limited gaming options on early smartphones and marvels at the current state where high-end games like Call of Duty: Warzone and Resident Evil 4 remake are playable on mobile devices. They also highlight the recent development where Apple has allowed an emulator on the App Store, enabling users to play a variety of classic games without jailbreaking their iPhones. The paragraph concludes with speculation about the potential for more advanced emulators to become available on the platform in the future.
ð± The Impact of Emulators on iPhone and Apple's Ecosystem
The speaker delves into the implications of having an emulator on the iPhone, comparing it to the long-standing availability of such technology on Android devices. They discuss the potential backlash from companies like Nintendo and the limitations imposed by Apple's operating system, particularly the restrictions on just-in-time (JIT) compilation which is crucial for more complex emulators. The speaker also touches upon the freedom offered by Android in installing APKs directly, contrasting it with the locked-down nature of Apple devices. They mention the use of third-party tools like the altStore on iPhones and the costs associated with it. The paragraph ends with a discussion on the technical limitations of Apple's ecosystem for emulators and the potential user experience issues that could arise.
ð The State of Mobile Emulation and the Gap Between Platforms
The speaker provides an overview of the current state of mobile emulation, highlighting the capabilities of Android devices to run Windows applications through tools like Wine and Box86. They mention the significant progress in emulation technology, exemplified by the ability to play PC games like Grand Theft Auto 5 on Android devices. The speaker emphasizes the gap between Apple's recent allowance of emulators and the more advanced emulation capabilities already present on Android. They conclude with optimism about the potential for even more sophisticated emulators to become available on Apple's platform, and express hope that this new direction from Apple will provide additional reasons to consider their products.
Mindmap
Keywords
ð¡Emulator
ð¡ROM
ð¡Android
ð¡iPhone
ð¡Jailbreaking
ð¡App Store
ð¡Just-In-Time (JIT) Compilation
ð¡Multiplayer Support
ð¡Retro Gaming
ð¡Steam Deck
ð¡Wine and Box86
Highlights
The speaker expresses passion for emulators and the importance of preserving games.
Emulation is considered a human right by the speaker for the sake of game preservation.
The preference for Android over iPhone for emulation purposes due to more options and less restrictions.
The speaker's personal preference for older devices like the Nokia for gaming, as a third 'hidden path'.
The belief that the primary functions of mobile devices are calls, texts, internet browsing, and social media, with gaming being significant for some.
The advancement in mobile gaming, with new iPhones capable of running high-end games like Resident Evil 4 remake.
The mention of Aether sx2, an emulator that can run PlayStation 2 games at full speed on Android devices.
The surprise and excitement over an actual game emulator being available on the iPhone App Store without the need for jailbreaking.
The discussion about the altStore, a third-party app store for iOS, and its legality in the European Union.
The criticism of Apple'så°é (closed) ecosystem and the need to pay for third-party app stores, comparing Apple devices to Fisher Price toys.
The emulator on the iPhone supports multiplayer gaming, offering a wide range of classic consoles from NES to Game Boy Color.
Apple's recent update allowing the installation of retro game app emulators, suggesting a shift in policy towards emulation.
The speculation on the possibility of more advanced emulators, like those for PS2, GameCube, and Xbox, appearing on Apple devices in the future.
The comparison of the mobile gaming experience on Android and Apple, highlighting the gap and the freedom offered by the Android OS.
The mention of Winlater, a tool that allows running Windows applications on Android, demonstrating the capabilities of emulation on mobile devices.
The speaker's shift in preference towards mobile gaming with the purchase of a Steam Deck, offering a more tactile and visually superior experience.
The discussion on JIT (Just-In-Time) compilation and its importance for complex emulators, and the limitations imposed by Apple's software environment.
The contrast between the openness of Android to third-party applications and the restrictions on iOS, affecting the emulator experience.
The anticipation of other popular emulators like RetroArch or DuckStation becoming available on the Apple App Store.
The cautionary note that Apple's new openness could be revoked, reflecting the unpredictable nature of the company's policies.
Transcripts
do my eyes deceive me friends is that an
emulator on the
iPhone you know I was going to talk
about it emulators are something that
I'm passionate about on this channel
because I believe preserving games is
important okay I play a lot of old stuff
I play a lot of new stuff and something
I agree with is 20 years down the road
if I want to play some Earthbound and
Nintendo isn't selling me a copy then
I'm a I'm I'mma play the ROM that I have
legally backed up onto my system ladies
and gentlemen I believe it's a human
right to emulate okay but that said I
ain't going to get into it that hard now
for those of you who are on the mobile
front you have two paths to go down okay
you've got the iPhone and you've got the
Android now I personally prefer the
third hidden path which is still bring
out the old Nokia with the snake game
but most people don't take that path
anymore now personally I think the whole
argument about Android versus iPhone is
lame as [Â __Â ] okay personally because I
really don't think it matters what
device you kind of use you know at the
end of the day these devices are made to
make calls send text messages browse the
internet use social media and for some
people gaming is a pretty important
thing when I was younger try to game on
the iPod Touch or my first Android phone
which well that wasn't too long ago I
want to say my first smartphone was like
what a decade ago trying to play games
on those devices you really didn't have
a whole lot of options most of the games
kids these days can play are games that
you would find on consoles back in the
day full Call of Duty releases war zone
exists in its entirety and to be honest
if you had the newest iPhones you can
play games like Resident Evil 4 remake
it's mind-boggling to think that there
are PS5 level Games available right now
on mobile devices now back when I was
younger trying to emulate games wasn't a
matter of if the product allowed it it
was literally up to did my did my actual
device have the strength to emulate
certain things so you know emulators
like PS2 you couldn't even dream of but
nowadays if you have an Android device
you can download Aether sx2 and play
actual PlayStation 2 games at full speed
on an Android device it's insane now of
course when it comes to Apple ladies and
gentlemen they just have an actual game
emulator on the App Store now this is
mindboggling because ladies and
gentlemen I am not joking with you there
is an actual emulator available for
iPhone on the App Store no hacking no
side loing no jailbreaking Apple has
finally allowed emulators now I thought
when I read about this [Â __Â ] a week ago I
thought it's probably some technicality
to allow Nintendo to sell some games but
now you can play Pokemon Emerald on your
iPhone without actually jailbreaking it
pretty massive thing to see so again I
actually downloaded the emulator and
surprise surprise it is something that I
was using on the iPhone for years at
this point except it was through a
pretty unofficial store called the alt
store which if you live in the European
Union because of the laws over there
they actually have to allow you to
install this as a third-party store now
it's not perfect for instance you
actually have to go to their Store and
download it and basically pay a150 or a
Euro 150 EUR a year uh 1.5
and you can install this now that's not
a terribly expensive price tag to get
access to another store but I also think
it's really stupid that you can buy a
piece of hardware and you have to pay to
install the store then you like that
doesn't make any sense this is why Apple
devices are literally the Fisher Price
of of smartphones the fact that y'all
got to [Â __Â ] pay to install third
party app stores when Android you be you
be installing apks for free because it's
your device it's your product is
mindboggling okay Freedom over being
locked down like this like a dog but
again ladies and gentlemen this is an
actual emulator you can install right
now and play games and it plays all the
way from Old School NES stuff SNES N64
Nintendo DS Game Boy Advance and Game
Boy Color now to understand it's even
got multiplayer support So if you're
into that [Â __Â ] you can play some
multiplayer and this is just the
beginning okay to give you an idea Apple
had a recent update where you could
literally like install retro game app
emulators so again the definition of
retro I don't know what it means
necessarily for Apple retro could be all
the way up to PlayStation 3 but I doubt
we're going to get rpcs3 on the iPhone
anytime soon okay the day I can play
Metal Gear Solid 4 on an iPhone is going
to be a wild day but I don't think we're
close to that yet but PS2 GameCube the
original Xbox can technically be retro
so I'm wondering if at some point down
the road maybe that might show up
obviously emulators like the Nintendo
switch emulator probably won't show up
because I doubt Nintendo is even excited
about looking at this stuff but I also
doubt Nintendo can do much to stop Apple
from letting this occur and I don't
think that Apple would have let this
brazenly like upload onto the App Store
if they didn't expect that there would
be some backlash some problem with
Nintendo but of course apple is far
larger and I doubt they care at all if
anything
ultimately it is interesting to see this
finally happen and to me this isn't that
big of a deal like the only people that
are making this a big deal are like
iPhone users when this kind of stuff has
been on Android for like 10 years [Â __Â ]
this has been on every other mobile
operating system for a decade plus this
is just new to iPhone because of like
rule changes and ultimately it's great
to see that Apple finally open up but
it's nothing mindboggling to me okay to
be honest with you a lot of mobile
gaming for me has died ever since I
bought the steam deck because honestly
why would I even bother playing a video
game on my mobile device when I can just
pick up my steam deck and play something
like Fallout New Vegas or you know
Skyrim or Grand Theft Auto 5 or death
stranding or anything with actual
tactile controls and far better visual
Fidelity than what my phone could ever
provide but I think for somebody that
wants to play like a round of Pokemon or
something or just an entire game or or
Chrono Trigger or anything on their
device on their iPhone it's good to see
them finally be able to [Â __Â ] around
without actually jailbreaking their
device okay now again something like
this used to occur you know even before
all of this through [Â __Â ] like the s
store for instance where again this was
the only way to install third-party
applications on your iPhone device so if
you wanted to install IPA files which is
the APK equivalent for iOS you would
have to go through a hurdle developer
accounts side loading just to get access
to any of that nonsense which again if
you were a power user you wanted more
freedom on your device it's kind of
insane how you have to go through all of
these hoops just to install a third
party tool on your device especially
when under the same umbrella if you have
a Mac you can install third-party
programs from the internet if Apple ever
changed that I personally believe that
would be the death of Mac OS right there
and then and I hope to God Apple doesn't
decide to go down that route but if they
do funny video right there now again one
of the problems with something like this
while it is interesting to see is Apple
hasn't completely allowed every single
aspect of what an emulator would want
for instance something known as jit
which if you really need that in certain
applications that is just in time
compilation which if you don't know what
that necessarily is a quick explanation
is uh it's compilation during execution
of a program rather than before
execution this may consist of source
code translation but is more commonly
bite code to machine code which is then
executed directly a system implementing
a jit compiler typically continuously
analyzes the code being executed and
identifies parts of the code where the
speed up gain from compilation or
recompilation would outweigh the
overhead of compiling that code in
simple terms the idea is the more
complex your emulators become so when
you start dealing with you know up there
emulators you know things like zmu the
PlayStation 2 stuff maybe Nintendo
switch rpcs3
uh I think Wii GameCube stuff is also in
that similar vein you want to have as
many optimizations as you can the
problem with Apple software is Apple
runs on something known as the Harden
runtime and this is just for the Mac OS
system but I believe it also exists for
iPhone please correct me if I'm wrong
any developer out there and the general
idea is the Harden runtime doesn't
affect the operation of most apps but it
does disallow certain less common
capabilities like just in time
compilation if your app relies on a
capability that the Harden runtime
restricts add an entitlement to disable
an individual protection now for my
understanding you can kind of remove
this under Mac OS but when it comes to
Apple's IOS things are a lot different
and apple doesn't really want people
[Â __Â ] around and causing things like
battery drain or severe performance
issues that make the device potentially
look bad or unoptimized right they're
they'd rather throw app developers under
the bus to make again the general system
run more efficiently overall which again
depending on how you perceive this it's
people have a split feeling about this
and of course for emulators that is
something you absolutely need and one of
the things that I've seen and read about
this is with all these third party tools
and App Store releases that jit
necessarily isn't available so again
it's fine if you're playing games that
are Game Boy advanced titles or Super
Nintendo titles or play or even
Playstation One stuff it's when you
start getting into more recent you know
emulators where it becomes a serious
issue now that being said apple is just
doing Apple things and I'm glad to see
them open up but to give you an idea of
where we're at with mobile gaming and
emulation ladies and gentlemen this is
Win later okay this is allowing you to
run Windows applications on Android via
wine and box86 so to give you an idea
Android for the most part is ultimately
a Linux device and while while Android
devices run on Arm based systems
arm-based processors the tool wine is
something that you've probably heard of
if you're a Linux gamer hell if you have
the steam deck you use wine to play
Windows games underneath a Linux system
so to give you an idea of where win
later is right now there are actually
people playing Grand Theft Auto 5 the PC
version underneath an Android device
right now now the performance here isn't
crazy massive it's not like you're
getting 120 frames on maximum settings
this is a 10-year-old game running at
around 30 frames per second although on
a mobile device now that should blow you
away this is again an emulation of a PC
game underneath an Android platform you
could only imagine how good this would
run had it officially been ported by
Rockstar to the Android or iOS platforms
but we're getting to a point where PC
gaming is started to become a thing on
actual Android devices so that's the
that's that's the level of I guess you
could say Gap that exists
in emulation Apple users finally got
Game Boy Advance running Android people
are are getting GTA 5 running on their
system so there is a big gap and a lot
of that has to do with again operating
systems and the fundamental freedoms
that they provide but yeah apple decided
to do the impossible which is open up
their store and actually get Retro
Gaming emulators underneath them and
ultimately it's a net Boon right like
when it comes to Mobile gaming I don't
think you're ever going to find anything
better than playing playing some Classic
Game Boy advanced Super Nintendo titles
on your actual device and I think
ultimately at the end of the day for
most people right like that's about
enough that's about the most that they
can expect play some ocarine of time you
know play some N64 slop do whatever they
needed to and because this is allowed
I'm actually wondering if retroarc or
duck station or a lot of these other big
popular emulators are going to start
showing up over the course of this
weekend or maybe next week who knows
this is actually unch territory and it's
interesting to see that for the first
time Apple has decided to take the stick
out of their [Â __Â ] and actually
provide another you know reason to at
least buy an Apple product so cool stuff
interesting to see and uh personally I
wanted to wait a few days before I made
a video because in my mind I still think
this could be revoked okay Apple's weird
like that all right but ladies and
gentlemen wild [Â __Â ] if you like what you
saw please like comment and subscribe
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