AnimateDiff Legacy Animation v5.0 [ComfyUI]

Jerry Davos AI
15 May 202406:00

TLDRThis tutorial video guides viewers on creating a specific animation using Comfy UI and Anime. It begins with the setup of the first workflow, introducing inputs like animate, D, prps, and control. The video then explains the process of rendering frames, selecting a model, and adding effects. The workflow continues with the export settings and the use of a control net for open pose reference images. The tutorial also covers upscaling the video, adjusting the FPS for speed, and using the video2video face fixer workflow for improved facial details. The presenter emphasizes the importance of community support, particularly from patrons, in maintaining free access to these educational resources.

Takeaways

  • 🎨 Start by dragging and dropping the first workflow in Comfy UI to begin the animation process.
  • 📂 Use the 'inputs', 'animate', 'prps', and 'control' sections to set up the initial parameters for the animation.
  • 🔥 Choose a model like 'concept pyromancer, Laura' to add cool fire effects and adjust the weight to around 0.5 for visual balance.
  • 📝 Customize the 'anime diff' model with prompts to guide the animation style.
  • 📁 Unmute the 'Directory Group' to use a directory for open pose reference images, which can be extracted using a CN passes extractor.
  • 🎥 Adjust the FPS (frames per second) to 12 for a slower, more controlled animation.
  • 📊 Set the output folder path for rendering frames and choose the output dimension.
  • 🔍 Use the 'control net' for more detailed control over the animation, turning it on as needed.
  • 📹 Render the queue and wait for the animation to process before moving to the next step.
  • 🔧 Upscale the video using the 'video upscale' workflow with the appropriate model settings and target resolution.
  • 🌟 Apply the 'video2video face fixer' workflow to enhance facial details and improve the overall quality of the animation.
  • 💖 Show appreciation for Patreon supporters, as their contributions help keep tutorials free and accessible to everyone.

Q & A

  • What is the software used to create the animation in the video?

    -The software used is Comfy UI and Anime D.

  • How do you start the animation process using Comfy UI?

    -You start by dragging and dropping the first workflow.

  • What is the purpose of the 'inputs' section in the workflow?

    -The 'inputs' section is where you prepare the initial data or settings required for the animation process.

  • What are the different sections in the workflow mentioned in the transcript?

    -The sections mentioned are inputs, animate D, prps (properties), control, net, case sampler, settings, and video export.

  • How do you set the output folder path for rendering frames?

    -You copy and paste the output folder path where the frames will be rendered.

  • What is the batch size used in the tutorial?

    -The batch size used in the tutorial is 72.

  • Which anime model is used in the tutorial?

    -The anime model used is 'concept pyromancer, Laura'.

  • How can you add fire effects to the animation?

    -You can add fire effects by adjusting the weight of the chosen model to around 0.5.

  • What is the purpose of the 'control net' in the workflow?

    -The 'control net' is used to manage the open pose reference images and is turned off by default.

  • How can you extract open pose images from old renders?

    -You can extract them using the CN passes extractor workflow.

  • What is the frame rate (FPS) set for exporting the video in the tutorial?

    -The FPS for exporting the video is set to 12.

  • What is the final step in the animation process described in the transcript?

    -The final step is using the video2video face fixer workflow to enhance the faces in the animation.

Outlines

00:00

🎨 Creating Anime Animation with Comfy UI and Anime,D Workflows

This paragraph provides a step-by-step tutorial on creating an animation using Comfy UI and Anime,D. The process begins with setting up the workflow by dragging and dropping the first workflow and then adding inputs, animation, properties, and controls. The tutorial covers selecting a model, such as 'mune anime,' and customizing it with prompts and weights. It also explains how to use the control net for open pose reference images, which can be extracted using the CN passes extractor. The video export settings are discussed, including the output folder path, dimension, batch size, and frame per second (FPS). The paragraph ends with instructions on rendering the animation and moving on to the upscaling workflow.

05:02

🔍 Upscaling and Enhancing Anime Animation with Video Workflows

The second paragraph continues the animation tutorial by focusing on the upscaling workflow. It guides the user on how to input a video into the workflow, set the output path, and adjust various settings such as model, settings, animate, diff prompts, IP adapter, case sampler, upscale value, and video out. The user is instructed to copy the video path and paste it into the input video node, set the load cap, and target resolution. The paragraph also mentions the importance of adjusting the FPS according to the video's speed requirements. The tutorial concludes with the final step of rendering the video, which includes using the video2video face fixer workflow to enhance the details and faces in the animation. The author expresses gratitude to patrons for their support and mentions that more tutorials are available on Patreon for free.

Mindmap

Keywords

💡Comfy UI

Comfy UI refers to a user interface that is designed to be comfortable and easy to use. In the context of the video, it is a software or tool used for creating animations, suggesting that it has an intuitive and user-friendly design which aids in the animation creation process.

💡Anime

Anime is a term that describes a style of animation originating from Japan that is characterized by colorful artwork, fantastical themes, and vibrant characters. In the video, the term is used to denote the type of animation being created, which involves using specific models and effects to achieve a distinct visual style.

💡Workflow

A workflow in the context of the video refers to a sequence of steps or processes involved in creating an animation. It is a systematic approach to ensure that the animation is produced efficiently and effectively, from the initial setup to the final rendering and upscaling.

💡Batch or Single Op

Batch or Single Op likely refers to the operational mode of a software tool, where 'batch' would imply processing multiple files or tasks together, while 'single op' would mean handling one file or task at a time. In the video, this choice affects how the animation frames are processed.

💡Case Sampler

A case sampler in the video script might refer to a tool or feature within the animation software that allows for the selection or randomization of certain elements or 'cases' within the animation, possibly to add variety or to control specific aspects of the animation.

💡Dimension

In the context of video and animation, dimension typically refers to the resolution or aspect ratio of the video output. The script mentions choosing the dimension of the output, which means selecting the video's resolution, such as 1080p or 720p, to determine the clarity and shape of the final animation.

💡Model

In the video, a model likely refers to a 3D character or object used in the animation. The mention of 'mune anime model' and 'concept pyromancer, Laura' suggests that these are specific models with particular attributes, like fire effects, which are used to create the animation's visual content.

💡Control Net

Control Net seems to be a feature within the animation software that allows for the manipulation or control of certain aspects of the animation. The script indicates that it can be turned on or off, and it is used in conjunction with open pose reference images to refine the animation.

💡FPS (Frames Per Second)

FPS stands for Frames Per Second, which is a common term in video and animation that refers to the number of individual frames that pass through a camera or display per second. In the video, adjusting the FPS affects the speed of the animation, with higher FPS resulting in smoother motion.

💡Upscaling

Upscaling is the process of increasing the resolution of a video or image. In the video script, upscaling is used to enhance the quality of the animation by rendering it at a higher resolution, which can make the final output look more detailed and polished.

💡Face Fixer

A face fixer, as mentioned in the video, is likely a tool or feature designed to improve or correct the appearance of faces in the animation. This could involve adjusting facial features, expressions, or textures to make the characters' faces more realistic or aesthetically pleasing.

💡Frame Interpolation

Frame interpolation is a technique used to create smooth transitions between frames in a video or animation. The script mentions adding frame interpolation for smoothness, which implies that this technique is used to enhance the fluidity of the animation by generating intermediate frames that are not explicitly rendered.

Highlights

Learn to make an animation using Comfy UI and AnimeD.

Workflows are available in the description below the video.

Drag and drop the first workflow to begin the animation process.

The animation process includes inputs, animation, props, and control.

Choose between batch or single operation in the control net.

Use a case sampler for settings adjustments.

Copy and paste the output folder path for frame rendering.

Select the output dimension and batch size for the tutorial.

Use the 'Mune anime' model with a concept pyromancer for cool fire effects.

Adjust the weight of the effects to achieve the desired intensity.

Choose an Anime Diff model for prompts and control net settings.

Unmute the Directory Group for open pose reference images.

Enable the control net and open pose for more accurate animations.

Set the FPS for the exporting video to control the speed.

Render the queue and wait for the animation to finish.

Proceed to the upscaling workflow for higher quality output.

Input the video and select the upscale model and settings.

Choose the target resolution and adjust the FPS for the final video.

Use the video2video face fixer workflow for enhanced facial details.

Enter prompts to refine the details and add upscaling for better faces.

Render the final video with adjusted settings for a polished result.

The tutorial provides a comprehensive guide to creating AI artworks.

Support from Patreon helps keep the tutorials free and accessible.