Slowly but Surely | Midjourney Office Hours Recap May 15th 2024 | Midjourney News
TLDRThe Midjourney Office Hours recap for May 15th, 2024, highlights the team's progress on several fronts. They are preparing to launch private rooms on their website for collaborative content generation. Enhancements are also underway, including improved help and documentation access. The team is experimenting with alternative sign-up methods without the need for Discord. David, a team member, reveals that they are steadily approaching a 6.1 release, which he is enthusiastic about, promising significant improvements and the introduction of optional personalization features. This will allow users to adjust content generation to their preferences, particularly for shorter prompts. The diversity of images in the community is set to increase, potentially benefiting those with color blindness or culture-based preferences. While version 6.1 is the immediate focus, version 7 is also in development, with an emphasis on a more knowledgeable model capable of better prompting and generating multiple objects. However, there are ongoing debates regarding the model's aggressiveness, resolution, and speed. The team is also considering adding new features to the website, such as statistics and trend exploration, and is looking into ambitious projects involving 3D models and real-time interactions, which are currently outperforming video in terms of quality and cost-effectiveness. David emphasizes the lab's goal to innovate rather than imitate, aiming to set a clear direction for the team. He concludes with a thought-provoking comparison between video games and simulations, hinting at the potential for immersive, creator-player indistinguishable experiences in the future.
Takeaways
- π **Private Rooms Launch**: Midjourney is preparing to launch private rooms on their website for collaborative content generation.
- π **Website Polishing**: The team will enhance the website with improved help and documentation navigation.
- π **User Onboarding**: Experiments are being conducted to facilitate user sign-ups without the need for Discord.
- π **Upcoming Release 6.1**: David expresses excitement about the upcoming 6.1 release, hinting at significant improvements.
- π§ **Personalization Features**: A new personalization feature is in the works, allowing users to adjust generation to their bias, starting simply and expanding in the future.
- π **Image Diversity**: Efforts are being made to increase the diversity of images, considering color blindness and culture-based preferences.
- π **Version 7 Development**: There's an ongoing internal debate about the aggressiveness of the next model, which will be more knowledgeable and better at prompting and generating multiple objects.
- π― **Focus on Personalization**: The primary focus remains on perfecting personalization and the 6.1 release before fully committing to version 7.
- π **New Website Features**: Midjourney plans to add more engaging features like stats and trend exploration to the website.
- π **3D and Real-Time Projects**: 3D models and real-time projects are in development, with a current preference for 3D over video due to quality and cost considerations.
- π **Long-Term Vision**: David outlines a multi-year set of goals without specifics, emphasizing the importance of setting a clear direction for the lab and not merely copying other labs.
- π **Simulation vs. Video Games**: A philosophical distinction is made between simulations and video games, with simulations eliminating the distinction between creator and player.
Q & A
What is the main focus of the Midjourney team as of May 15th, 2024?
-The main focus of the Midjourney team is preparing to launch private rooms on their website, which will allow users to invite others to generate content with them.
What improvements are being made to the Midjourney website?
-The team is working on polishing the website, which includes better ways to get help, explore documentation, and experiment with signing up users without the use of Discord.
What is the significance of the upcoming 6.1 release?
-The 6.1 release is anticipated to be significantly better in many ways, with enhancements to personalization, which will be optional and adjustable based on shorter prompts.
How will the personalization feature in the 6.1 release work?
-The personalization feature will allow users to adjust the generation to their personal bias, affecting shorter prompts. It will start with a simple one-style option that can be shared with others.
What are the potential effects of increasing the diversity of images across the community?
-Increasing the diversity of images can positively impact those with color blindness and cater to culture-based preferences, making the platform more inclusive and accessible.
What is the current status of the version 7 development?
-Version 7 is in development with an internal debate on how aggressive the model should be. It will have more knowledge, better prompting, and improved generation of multiple objects, but concerns remain about its resolution, speed, and default aesthetic.
What is the primary focus for Midjourney before moving on to version 7?
-The primary focus is on personalization and the successful release of version 6.1, after which the team will concentrate on the development of version 7.
What new features does Midjourney plan to add to their website?
-Midjourney plans to add more cool features to their website, such as user statistics and exploring trends.
What are some of the long-term projects that David mentioned?
-David mentioned projects involving 3D models and real-time content, which are looking more promising than video at the moment. He also hinted at other projects that might take a few years to accomplish, although he did not specify details.
Why does David believe that being more public about their goals could be beneficial?
-David believes that being more public about their goals can help with the unification of progress and keep the team focused on a common 'North star,' ultimately working towards simulating worlds.
What is the difference David sees between a video game and a simulation?
-According to David, the difference lies in the lack of distinction between a creator and a player in a simulation, implying a more immersive and participatory experience.
How can one follow the creator of the video for more content?
-The creator can be followed on Instagram for more pictures, and on Twitter @futuretechpilot for additional prompts and updates.
Outlines
π Mid-Journey Office Hours Recap: May 15th Updates
The May 15th Mid-Journey office hours focused on several key updates. The primary focus is on the launch of private rooms on the website, allowing users to invite others for collaborative content generation. The team is also working on enhancing the website with improved help and documentation navigation. They are experimenting with new user sign-up methods without relying on Discord. David, a team member, expressed excitement about the upcoming 6.1 release, hinting at significant improvements and the introduction of optional personalization features. These features will allow users to adjust generation to their personal bias, particularly for shorter prompts. The team also aims to increase the diversity of images, considering color blindness and cultural preferences. While version 7 is in development, there's an ongoing debate about the model's aggressiveness. It's expected to have more knowledge and be better at prompting and generating multiple objects. However, concerns remain about resolution, speed, and the default aesthetic. David emphasized that their immediate focus is on personalization and the 6.1 release before fully committing to version 7. The team also plans to add more features to the website, such as stats and trend exploration, and is considering ambitious new projects involving 3D models and real-time interactions, which are currently seen as more viable than video. David shared his vision of not merely copying other labs but setting a unique direction for his lab, with a long-term goal of simulating worlds, where there's no distinction between a creator and a player.
Mindmap
Keywords
π‘Private Rooms
π‘Polishing the Website
π‘Personalization
π‘6.1 Release
π‘Diversity of Images
π‘Version 7
π‘Real-time
π‘3D Models
π‘Multi-year Goals
π‘Simulation
π‘Stylize
Highlights
Midjourney is preparing to launch private rooms on their website for collaborative content generation.
The team will be polishing the website with improved help and documentation navigation.
Experiments are being conducted to facilitate user sign-ups without the need for Discord.
A 6.1 release is on the horizon, with David expressing excitement about its improvements.
Personalization features are being developed, offering dramatic results that are optional and adjustable.
Version 7 is in development, with discussions about the model's aggressiveness and capabilities.
The new version will have more knowledge and be better at prompting and generating multiple objects.
There's uncertainty about the resolution or speed of the upcoming model.
David emphasized a focus on personalization and the 6.1 release before fully shifting to version 7.
Plans to add more features to the website, such as stats and trend exploration.
David mentioned considering big, new projects including 3D models and real-time applications.
3D and real-time technologies are currently outperforming video in terms of quality and cost-effectiveness.
Long-term goals, potentially taking years, are being set without copying features from other labs.
The ultimate aim is to simulate worlds, blurring the line between creators and players.
An interesting prompt for art creation was shared, involving a subject faction realigning global power structures.
The use of stylized and chaos settings in the art creation process was highlighted.
Special thanks were given to 'slippage' and the mid Journey website for the art prompt.
The presenter invites viewers to follow on Instagram and Twitter for more pictures and prompts.