Guilty Gear -Strive- Starter Guide - A.B.A
Summary
TLDRThe script discusses the powerful 'Jealous Rage' mode of the character Abba from a fighting game. It explains how to enter this mode by fulfilling specific conditions and using moves like 'Changing and Swaying' and 'Bonding and Dissolving'. Once in 'Jealous Rage', Abba gains enhanced movement and her attacks have different properties. The script emphasizes the importance of managing the jealousy gauge, which depletes over time, and suggests strategies for offense and defense, including using moves like 'Hall and Heed' and 'Intertwine and Tilt'. It also highlights the risk of leaving Abba vulnerable when 'Jealous Rage' ends and advises players on how to maintain pressure and make strategic decisions.
Takeaways
- ð Abba enters a powerful 'jealous rage' mode by fulfilling specific conditions, significantly enhancing her combat capabilities.
- ð To switch modes, Abba uses 'changing and swaying' and 'bonding and dissolving' moves, which also serve to build up her 'jealousy gauge'.
- ð While in 'jealous rage', Abba's movement is greatly improved, and most of her moves and overdrives take on different properties.
- â³ The 'jealousy gauge' depletes over time, and can be replenished by enduring attacks with 'frenzy and astonishment' or when certain moves are blocked or hit.
- ð¥ 'Bonding and dissolving' greatly increases the 'jealousy gauge' on hit and is crucial for entering 'jealous rage'.
- ð¡ïž In 'jealous rage', Abba can use 'hall and heed' for fast forward movement to evade high attacks and approach mid-range opponents.
- ð 'Intertwine and tilt' becomes an overhead attack during 'jealous rage', useful for mix-ups and combos.
- ð¯ 'Menace and groan' covers more distance in 'jealous rage', making it effective for mid-range engagement.
- ð« 'Restriction and constraint' can follow up 'Menace and groan', and its damage increases during 'jealous rage', but leaves Abba vulnerable when blocked.
- ðª 'Frenzy and astonishment' not only increases the 'jealousy gauge' but also grants Abba invincibility after enduring an attack.
- ð 'Judgment and sentiment' is a powerful attack in 'jealous rage' that can launch the opponent high for follow-up attacks, but care must be taken as it ends the 'jealous rage' mode.
Q & A
How does Abba enter a powerful mode?
-Abba enters a powerful mode by fulfilling certain conditions that allow her to gain jealousy gauge, which is used to enter jealous rage and lock down the opponent with overwhelming offense.
What actions does Abba use to switch modes?
-Abba switches modes via actions such as changing and swaying, hitting the opponent with bonding and dissolving, and using the law is key move while in jealous rage.
What are the benefits of Abba's jealous rage mode?
-In jealous rage mode, Abba gains greatly improved movement and most of her normals, special moves, and overdrives have different properties.
How does the jealousy gauge deplete and can it be regained?
-The jealousy gauge depletes over time while in jealous rage. It can be regained by enduring the opponent's attacks with frenzy and astonishment, or when certain moves are blocked or hit.
What is the significance of the 'law is key' move?
-The 'law is key' move is crucial as it is King while in jealous rage. It greatly increases the jealousy gauge on hit and enters jealous rage, making it a key tool for Abba's offensive strategy.
How can Abba maintain pressure in jealous rage mode?
-Abba can maintain pressure by making good use of her movement in jealous rage to keep up her offense. The grounded version of certain moves leaves her at an advantage even when blocked.
What is the purpose of the 'hall and heed' movement technique?
-The 'hall and heed' movement technique is used to evade attacks that hit high. It can be used to approach from mid-range while avoiding the opponent's pokes.
How does the 'intertwine and tilt' attack function differently in jealous rage mode?
-During jealous rage, the 'intertwine and tilt' attack travels less distance and instead becomes an overhead, launching the opponent high on hit.
What are the advantages of using 'Menace and groan' in jealous rage mode?
-In jealous rage mode, 'Menace and groan' covers more distance, making it effective for hitting from mid-range and working well in strings.
What is the strategic use of 'frenzy and astonishment'?
-The 'frenzy and astonishment' move allows Abba to withstand attacks from the opponent and greatly increases the jealousy gauge. Abba takes no chip damage when enduring an attack with this move and becomes invincible afterwards until the end of the motion.
How does the 'judgment and sentiment' move benefit Abba in jealous rage mode?
-In jealous rage mode, 'judgment and sentiment' is a powerful strike attack that can endure attacks from the opponent while attacking. On an aerial hit, it launches the opponent high enough for Abba to land additional attacks.
What should be considered when using 'the law is key' in combos?
-The 'law is key' move, when used in combos, greatly increases jealousy gauge on hit and enters jealous rage. However, it should be used carefully as it ends jealous rage mode.
Outlines
ð¥ Abba's Jealous Rage Mode and Combos
This paragraph discusses Abba's powerful Jealous Rage mode, which is activated by fulfilling specific conditions to increase the jealousy gauge. It details how Abba can switch modes, emphasizing the importance of the jealousy gauge in maintaining this state. The paragraph explains that while in Jealous Rage, Abba's movement is greatly improved, and many of her moves and overdrives have altered properties. It also covers how to gain and deplete the jealousy gauge, and provides strategies for using Abba's various attacks, such as changing and swaying, bonding and dissolving, and how to effectively use her movement and combos to keep up the offensive pressure. The paragraph concludes with a warning about the vulnerability after using certain moves and the importance of timing to endure attacks without taking damage.
ð¯ Abba's Special Attacks and Strategies in Jealous Rage
The second paragraph focuses on specific attacks and strategies that Abba can employ while in Jealous Rage. It highlights the use of moves like judgment and sentiment, paracelsus, Keeper of the key, and others, which can be used to endure attacks, launch counterattacks, and increase the jealousy gauge. The paragraph also discusses the advantages of using these moves in different scenarios, such as aerial hits, blocking strings, and long-range pressure. It advises on the careful use of these powerful attacks, as some end the Jealous Rage mode, and emphasizes the importance of decision-making based on the remaining jealousy gauge. The summary concludes by reiterating Abba's struggle in standard mode and suggests focusing on accumulating jealousy gauge through long-range pokes and mix-ups.
Mindmap
Keywords
ð¡Jealous Rage
ð¡Jealousy Gauge
ð¡Changing and Swaying
ð¡Bonding and Dissolving
ð¡Hall and Heed
ð¡Intertwine and Tilt
ð¡Menace and Groan
ð¡Restriction and Constraint
ð¡Frenzy and Astonishment
ð¡Judgment and Sentiment
ð¡The Law is Key
ð¡Keeper of the Key
Highlights
Abba can enter a powerful mode called 'jealous rage' by fulfilling certain conditions.
Jealous rage is activated by gaining a 'jealousy gauge' through various actions.
In jealous rage, Abba's movement is greatly improved, and most of her moves and overdrives have different properties.
The jealousy gauge depletes over time, and Abba can gain more by enduring attacks with 'frenzy' and 'astonishment'.
Key move 'changing and swaying' allows Abba to switch modes and enter jealous rage.
While in jealous rage, 'bonding and dissolving' greatly increases the jealousy gauge and enters the mode.
Abba's movement technique 'Hall and heed' is effective for evading high attacks and approaching from mid-range.
In jealous rage, 'Hall and heed' extends Abba's movement distance, making it a surprise attack tool.
The 'intertwine and tilt' attack can be used to mix up a blocking opponent or as part of combos.
During jealous rage, 'Menace and groan' covers more distance, making it effective for mid-range hits.
The 'restriction and constraint' move is a powerful follow-up that increases damage and launches the opponent high.
In jealous rage, 'Menace and groan' becomes even more potent with increased range.
The 'frenzy and astonishment' move allows Abba to withstand attacks and increase jealousy gauge without taking chip damage.
Abba becomes invincible after enduring an attack with 'frenzy and astonishment' until the end of the motion.
The 'judgment and sentiment' attack is a powerful strike that can endure opponent's attacks while attacking.
In jealous rage, 'judgment and sentiment' launches the opponent high, allowing for additional attacks.
The 'law is key' move greatly increases jealousy gauge and enters jealous rage due to its fast startup and invincibility.
In jealous rage, 'law is key' performs a vicious attack at full strength, exhausting all remaining jealousy gauge.
The 'Keeper of the key' projectile can be summoned from the ground, offering a surprise attack from long range.
In jealous rage, 'Keeper of the key' summons additional projectiles, maintaining Abba's advantage even when blocked.
Abba's standard mode struggles with limited movement, so focus on accumulating jealousy gauge for an offensive advantage.
Use 'standing heavy slash' or 'frenzy and astonishment' as long-range pokes to increase jealousy gauge.
Employ 'all and heed' to avoid high-hitting moves and 'intertwine in tilt' to avoid low-hitting ones.
Once in jealous rage, use a high-low mixup strategy with 'crouching heavy slash' and 'intertwine and tilt'.
Jealous rage ends when the jealousy gauge runs out, which can put Abba in a tough situation.
Switch between modes as needed, depending on the current jealousy gauge, requiring careful decision-making.
Transcripts
[Music]
Abba can enter an incredibly powerful
mode by fulfilling certain conditions
gain jealousy gauge to enter jealous
rage and lock the opponent down with her
overwhelming
offense jealous rage Abba can switch
mode
via the following actions using changing
and swaying hitting the opponent with
bonding and
dissolving hitting the opponent with the
law is key key is King while in jealous
rage Abba gains greatly improved
movement and most of her normals special
moves and overdrives have different
properties the jealousy gauge depletes
over time while in jealous rage
you can gain jealousy Gauge by enduring
opponent's attacks with frenzy and
astonishment or when certain moves are
blocked or hit the
opponent bonding and
dissolving a strike attack hitting to
the
front greatly increases jealousy gauge
on hit and enters jealous
rage after landing this move make good
use of her movement in jealous rage to
keep up your offense
the grounded version leaves Abba at an
advantage even when blocked allowing you
to extend your pressure be careful
though as it leaves you wide open on
withd the mode ends after landing this
move while in jealous
rage changing and swaying this move can
be used while the jealousy gauge is
above a set value using it enters
jealous rage
after increasing the gauge with various
attacks such as frenzy and astonishment
enter jealous rage to go on the
offensive while in jealous rage this
move can be used regardless of the gauge
remaining it can restore some of the
depleted jealousy gauge while ending the
mode Hall and heed a movement technique
with fast forward movement it can be
used to evade attacks that hit High use
this move to approach from mid-range
while avoiding the opponent's
pokes you can cancel into it from a
normal move to surprise the opponent and
get
in while in jealous rage the movement
distance extends greatly making it even
more effective as a surprise
attack intertwine and tilt a lunging
strike attack with a Leap Forward it can
be used to evade attacks that hit low
while
attacking during jealous rage it travels
less distance instead becoming an
overhead it launches the opponent high
on hit meaning you can combo into
standing kick or close standing
Slash use this to mix up a blocking
opponent or as part of your
combos Menace and groan a strike attack
with four W Ward movement this move has
minimal recovery when blocked making it
work well in
strings in jealous rage it works even
better in strings as it covers more
distance meaning it can hit from
mid-range restriction and constraint can
be used as a followup from Midway
through the move try using them
together restriction and
constraint a follow-up move from Menace
and groan a powerful low strike attack
with forward movement on hit it leaves
the opponent knocked down for a long
time allowing you to continue your
offense during jealous rage the damage
increases and it launches the opponent
high on hit allowing for an even more
extended
offense be careful as it leaves you
vulnerable when
blocked frenzy and astonishment
a move that can withstand attacks from
the
opponent enduring an attack with this
move greatly increases the jealousy
gauge Abba takes no chip damage when
enduring an attack and becomes
Invincible afterwards until the end of
the
motion find the right timing to endure
an attack and take your turn cannot be
used while in jealous
rage be careful as throw a attacks
cannot be endured and damage will be
taken as
normal judgment and
sentiment a powerful strike attack
hitting twice in an area to the front
only available in jealous
rage this move can endure attacks from
the opponent while
attacking on aerial hit it launches the
opponent high enough to land additional
attacks you can go for big damage by
working it into to your
combos this move is especially useful as
it leaves Abba at an advantage even when
block meaning you can extend your
pressure the law is key key is King a
powerful strike attack swinging down
with
paracelsus greatly increases jealousy
gauge on hit entering jealous rage as it
has fast startup and is invincible as
the attack comes out it can be used both
in combos or to interrupt your
opponent's block
strings on hit while in jealous rage
paracelsus performs a vicious attack at
his full strength exhausting all
remaining jealousy
gauge consider when to use this move
carefully as it ends jealous rage
mode Keeper of the key summons a
projectile from the ground at the
opponent's current
position use this as a surprise attack
from long
range it summons additional projectiles
while in jealous
rage Abba remains at a significant
Advantage even when this move is blocked
making it a great tool for extending
pressure as
well Abba struggles to approach and
launch her offense in her standard mode
due to her limited movement
Focus your neutral game on accumulating
jealousy
gauge increase the jealousy gauge with
longrange pokes such as standing heavy
slash or frenzy and astonishment which
can withstand an attack from the
opponent use all and heed to avoid High
hitting moves or intertwine in tilt to
avoid loow hitting ones if you try to
approach once you have have enough
jealousy gauge enter jealous Rage with
changing and swaying or bonding and
dissolving to go on the
offensive Abba gains improved movement
and extended range for her jumping
attacks in jealous rage making aerial
approaches especially
potent once you're in you can make them
guess with a high low mixup between
crouching heavy slash and intertwine and
tilt jealous rage ends when you run out
of jealousy gauge putting you in an
incredibly tough
situation switching between modes as
needed depending on the current jealousy
gauge remaining requires careful
decision making thank you for
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