Minecraft Hermitcraft :: Bdubs Forest

BdoubleO100
20 Apr 202446:58

Summary

TLDRThe video script details an engaging and creative journey of building and designing a Minecraft landscape. The narrator enthusiastically describes constructing a grass and flower farm, experimenting with Redstone, and refining the efficiency of their designs. They express a strong desire for aesthetics, aiming to create a picturesque environment from multiple perspectives. The script also includes interactions with other characters like Etho, discussing statue designs and learning from each other's techniques. The project evolves into a larger-scale terrain transformation, with the creation of a dense forest, a bridge, and eventually, a waterfall. The narrator meticulously plans the terrain, tree shapes, and foliage, using different colored glass to simulate water and adds details like a river and animal life for a more natural feel. The passion for the project is evident as they discuss future plans to introduce more wildlife and further enhance the landscape, showcasing a deep appreciation for the beauty of nature within the game.

Takeaways

  • ๐ŸŽฎ The speaker is creating a grass and flower farm in a game, emphasizing the use of grass for its aesthetic appeal.
  • ๐Ÿšซ They express frustration with the noisy silo and the complexity of the redstone contraptions they are building.
  • ๐ŸŒฑ The farm includes an automated system for growing and harvesting grass and ferns, showcasing the speaker's ingenuity.
  • ๐Ÿค” There's a moment of introspection where the speaker questions their in-game actions and expresses a desire for a more immersive experience.
  • ๐ŸŽจ The speaker talks about their creative process, including้›•ๅƒ (statues) and landscaping, to enhance the environment and views from their in-game house.
  • ๐ŸŒณ They describe building a forest and the importance of varying tree sizes and types to create a realistic and visually appealing landscape.
  • ๐Ÿž๏ธ The construction of a waterfall using different shades of glass to simulate the appearance of water is a highlight of the project.
  • ๐Ÿฐ The introduction of animals, such as rabbits, into the forest is met with mixed results, adding a challenge to the creation process.
  • ๐Ÿ‘ The speaker receives positive feedback from a character named Pearl, which validates their design choices and landscape architecture.
  • ๐Ÿ”„ The use of a 'free cam' mod is mentioned as a helpful tool for getting a broader perspective on the landscape and for placing blocks more easily.
  • ๐ŸŽ‰ The speaker concludes with a sense of accomplishment and joy, expressing their love for the natural terrain and the life they've added to the in-game environment.

Q & A

  • What was the primary purpose of creating the grass farm in the script?

    -The primary purpose of creating the grass farm was to produce tons and tons of grass for various uses, although it was also used as a flower farm.

  • How did the speaker manage the noise from the silo?

    -The speaker expressed discomfort with the noise from the silo and requested to shut it off, indicating they could only handle it for a limited time.

  • What design was Etho taught to create?

    -Etho was taught to create an exact design of a grass and flower farm that the speaker had made previously.

  • How did the speaker feel about their Redstone contraption?

    -The speaker experienced frustration and satisfaction in waves while working on their Redstone contraption, noting that sometimes they just start placing blocks and 'magic happens.'

  • What was the speaker's strategy for using different types of leaves in the forest?

    -The speaker used a mix of spruce, birch, and acacia leaves, starting with spruce leaves close to the trunk for a shadow effect and transitioning to birch leaves for the majority, with acacia leaves at the top to simulate sunlight.

  • Why did the speaker decide to add a river to the forest?

    -The speaker decided to add a river to enhance the forest's ambiance and to create more visual and emotional contrast between the different areas of the landscape.

  • How did the speaker simulate the appearance of a waterfall using Minecraft blocks?

    -The speaker used a combination of dark blocks like mud and gray glass to create the illusion of white streaks, simulating the look of a waterfall.

  • What was the speaker's intention with the statue made by Etho?

    -The speaker appreciated the statue made by Etho and considered placing it in a prominent location, such as in front of the bridge, to showcase it.

  • Why did the speaker express disappointment in using a rocket to travel?

    -The speaker expressed disappointment in using a rocket because it did not allow for full immersion in the world, which they felt was important for their experience.

  • What was the speaker's method for creating the trees in the forest?

    -The speaker used a pre-made design for the trees, adjusting their height on varying levels and then scaling them up or down to create a natural and varied look.

  • How did the speaker plan to add life to the forest?

    -The speaker planned to add life to the forest by introducing animals such as rabbits, foxes, and possibly wild parrots to create a more dynamic and lively environment.

Outlines

00:00

๐ŸŒฑ Grass Farm Creation and Redstone Challenges

The speaker is building a grass farm, which is also a flower farm, but is being used for grass production. They express frustration with the noise from the silo and the complexity of the Redstone system involved. They mention teaching Etho how to create the design and discuss the importance of repeaters in the system. The process involves trial and error, with the speaker making adjustments to improve the speed and efficiency of the farm. They also mention creating a messy but functional system, referring to it as a 'beat-up' design.

05:02

๐ŸŽจ Crafting a Beautiful Forest View

The speaker discusses their desire to create a picturesque view from their house, focusing on the aesthetics of the surrounding landscape. They mention the creation of a grass farm and a statue made by Etho, which they appreciate despite some confusion about its origin. The speaker also talks about their practice with statues and their plan to create a forested area to enhance the view and provide a contrast to the open fields. They express disappointment in using a rocket to travel instead of immersing themselves in the world and discuss their meticulous approach to grass placement.

10:04

๐Ÿ›ค๏ธ Pathways and Forest Terrain Shaping

The speaker is excited about starting the construction phase of their project. They discuss the importance of shaping the terrain and creating a forest environment. The process involves creating a path, placing trees, and adding details like bushes and a bridge. They mention the use of different types of leaves and the creation of a messy forest floor. The speaker also talks about the need for a sense of scale in the forest and the inclusion of a tall tree for visual interest.

15:07

๐ŸŒฟ Enhancing the Forest with Trees and Details

The speaker continues to build upon the forest landscape, focusing on the placement of trees and the use of different types of leaves to create depth and contrast. They discuss the process of creating a tree using a combination of spruce, birch, and acacia leaves, and the strategic placement of ferns to break up the grass pattern. The speaker also mentions the addition of a bridge and the creation of a path that leads to their home, emphasizing the importance of the visual journey through the forest.

20:10

๐Ÿก Integrating Wildlife and Final Touches to the Forest

The speaker expresses their desire to add life to the forest by introducing animals such as wild parrots, rabbits, and potentially foxes. They discuss the behavior of rabbits in the game and their hope to create a lively and dynamic environment. The speaker also talks about their enjoyment of working on natural terrain and the satisfaction they get from creating a beautiful and immersive forest landscape.

25:12

๐ŸŽ‰ Completion and Appreciation of the Forest Project

The speaker reflects on the completion of the forest project, expressing their love for the final result and the joy they found in working on the natural terrain. They discuss the possibility of moving a statue to the front of the forest to enhance the view and mention the satisfaction of creating a beautiful front yard. The speaker thanks the viewers for watching and looks forward to the next episode.

Mindmap

Keywords

๐Ÿ’กGrass Farm

A 'Grass Farm' in the context of the video refers to a player-created structure in the game Minecraft designed to automatically generate grass. The purpose is to produce large quantities of grass for various building and crafting needs. In the script, the speaker mentions creating a grass farm and later adapting it for flowers, emphasizing the versatility and efficiency of such in-game mechanisms.

๐Ÿ’กRedstone

Redstone is a unique resource in Minecraft that allows players to create complex circuits and mechanisms, similar to an electrical wiring system. It's used for powering various contraptions and is a core element in building automated systems. The speaker discusses using Redstone to control the speed and functioning of their grass farm, showcasing its importance in advanced Minecraft gameplay.

๐Ÿ’กFlower Farm

A 'Flower Farm' is an in-game agricultural structure designed to grow and harvest flowers in Minecraft. It is often used for decorative purposes or to breed certain types of animals. In the script, the term is used interchangeably with 'Grass Farm', highlighting the speaker's intention to use the same infrastructure for growing flowers, thus maximizing the use of their in-game resources.

๐Ÿ’กRepeater

In Minecraft, a 'Repeater' is a type of Redstone device that can extend the power being sent through Redstone wires and can also divide it into different directions. The speaker mentions using a repeater to control the timing and flow of the Redstone circuitry in their farm, which is a common strategy to manage the efficiency and speed of automated processes within the game.

๐Ÿ’กEfficiency

Efficiency, in the context of this video, refers to the optimization of in-game processes to yield the best results with minimal resources and effort. The speaker is focused on creating an efficient system for farming grass and flowers, which is a common goal in Minecraft for resource management and gameplay advancement.

๐Ÿ’กTerraforming

Terraforming, in a gaming context, involves the manipulation and alteration of the game world's terrain to suit the player's needs or aesthetics. The speaker discusses terraforming as a part of their project, aiming to create a more natural and immersive environment within the game, which is a significant aspect of creative gameplay in Minecraft.

๐Ÿ’กForest Canopy

A 'Forest Canopy' refers to the upper layer of trees in a forest, creating a dense cover of foliage. The speaker aims to recreate the feeling of walking under a forest canopy in their Minecraft world to enhance the immersive experience. This is part of their larger goal to create a realistic and visually appealing environment.

๐Ÿ’กContrast

In the context of the video, 'contrast' is used to describe the visual differences between various areas of the game world. The speaker is focused on creating a contrast between open fields and dense forests, as well as between different tree sizes and types, to make the environment more visually interesting and dynamic.

๐Ÿ’กBirch Leaves

Birch leaves are a type of block in Minecraft that can be used for building and crafting. The speaker mentions having thousands of birch leaves, which they intend to use for creating trees in their forest. This detail underscores the scale of the project and the meticulous planning involved in gathering resources in Minecraft.

๐Ÿ’กPath System

A 'Path System' in the game refers to a network of paths that players create to navigate their in-game world. The speaker expresses their fondness for the path system and discusses its implementation as a way to control how players experience the environment. This is indicative of the strategic planning that goes into designing the layout and exploration of the game world.

๐Ÿ’กFern

Ferns are plants in Minecraft that can be harvested for various uses, including decoration and as a renewable resource. The speaker talks about creating a 'Fern machine' to produce a large quantity of ferns, which are then used to add variety and texture to the landscape. This highlights the attention to detail and the creative use of in-game plants to enhance the environment's aesthetics.

Highlights

Building a grass and flower farm for an abundant supply of grass

Teaching Etho how to create the same farm design

Struggling with the noisy silo but finding a morning motivation

Innovative use of Redstone to automate and speed up the farming system

Adapting Etho's design to create a more efficient fern farm

The creation of a unique moss farm with a water hydration system

Designing a path system through the forest for controlled viewing experiences

Constructing a visually appealing bridge with an arched stone design

Strategic use of different tree sizes to create a sense of scale and depth in the forest

Implementation of a glass river to simulate the look of flowing water

Adding details like a campfire and cobwebs to enhance the waterfall's visual effect

Experimenting with animal behavior in the game by trying to introduce rabbits into the forest

The desire to bring more life into the forest by considering the addition of wild parrots and foxes

The satisfaction of creating a serene and beautiful natural environment in the game

The joy of working on terrain and nature projects as opposed to building structures

The challenge of creating a realistic and immersive forest landscape in Minecraft

The importance of contrast and variation in creating a visually interesting and believable environment

The use of different colored glass to simulate the appearance of a waterfall

Transcripts

00:07

oh my goodness this is a nightmare I I'm

00:12

doing the grass Farm I'm doing a grass

00:15

Farm okay shut it off shut it off I can

00:17

only handle it for so long oh I'm so

00:20

sorry this is a noisy Silo The Silo is

00:24

very noisy nice hey if you weren't awake

00:28

uh good morning good morning everybody I

00:31

made this grass Farm oh I'm making tons

00:35

of grass and it's actually a flower farm

00:38

and uh but but I'm using it for grass

00:40

because I just want tons and tons and

00:42

tons of this grass and believe it or not

00:45

uh I was able to teach Etho how to make

00:49

this exact design when I made

00:52

this we're going to get dirt in here

00:56

dirt in here okay now I only have dirt

00:58

so we're going to have to wait for it to

01:00

grow I have a bunch of other stuff at

01:02

home I just emptied you know you know

01:04

well you wouldn't know about this but I

01:06

like to kind of clean NOP this is all

01:08

wrong I just gave you grass oh you just

01:11

gave me the gra why was I placing the

01:13

dirt okay s right all right ideally I

01:17

got a repeater going in here to

01:20

this um like maybe one right

01:23

there yep right there right there maybe

01:26

one going this way why not yep Maybe

01:29

maybe we Redstone over here too

01:32

yep I did

01:34

it nice how did I do that sometimes e

01:38

though sometimes I just start placing

01:40

blocks and Magic happens it it happens

01:42

you know yeah you know what

01:46

stop okay this is actually the hard part

01:49

that I always struggle with this is

01:50

where I this is where I thrive okay

01:52

let's just restart the system okay all

01:54

right this is simple repeater please

01:57

we're coming out of here and we're

01:58

putting a we're putting a little delay

02:00

on that three yep all right so that so

02:04

that didn't work

02:05

out all right let's put these

02:08

[Music]

02:09

on now this is starting to piss me

02:14

off so how can we make it faster I guess

02:17

is the next question the next yes these

02:19

rep all the the speed of the whole

02:22

system is connected to these repeaters

02:24

that's right right here so we could do

02:28

this ideally you don't do this while

02:30

it's running but there we go okay that's

02:32

a little quicker now we're cooking you

02:34

want to go full speed then you go

02:37

here that breaks it though okay okay

02:43

connected oh

02:46

no I have never seen anything like that

02:48

before it's

02:50

worse how is that

02:53

possible dude I think you need a

02:56

repeater in there

02:57

somewhere I think it's too long

03:00

it's like the wire is too long dude that

03:05

is trippy with the Redstone why are they

03:07

firing different like that the red

03:09

Stone's like

03:12

blinking okay and boom okay this is wild

03:16

why is this on

03:18

wait oh oh oh oh oh oh I got it I got it

03:21

I got it I got it I got it do you I

03:24

can't even follow this y I got it I got

03:26

it I got it okay okay here we go it's

03:29

going to work like a chunk

03:31

arm oh snap all oh snap we're working

03:36

okay that's clean that's

03:38

clean oh oh snap oh

03:44

man and it's a beat Up's original it's a

03:47

beat I invented

03:49

this oh my

03:51

goodness yeah I mean some of put my name

03:54

on that one

03:58

no you want nothing to do with it a beat

04:01

up you can have that yeah that's all you

04:04

beat ups all you no it's good it does

04:06

its job right that's all you want it

04:08

does the job

04:09

yeah I think he learned a lot I think he

04:12

learned a lot about working on the Fly

04:14

that's what I do throw me the Redstone

04:15

and I work on the Fly that's how it goes

04:18

did I just hear a voice I Heard a Voice

04:20

I feel like oh and also also down here I

04:24

made this is this is an Etho may you

04:28

know credit where credit is is do Etho

04:30

made this and I adapted it and it's a

04:34

simple easy is there shears in here no

04:37

ferns are hard to get you know so

04:39

there's my flower farm here's my Moss

04:41

Farm here my Fern Place okay it's all a

04:44

mess a disastrous mess but I'm working

04:46

just for efficiency sake okay check this

04:49

out all right the way I adapted this I

04:51

think is I put it on soil here so you

04:53

can put Hoppers underneath and there's a

04:55

little water keeping it hydrated okay

04:59

yep it's a little dance like you're

05:01

doing a Tango with the with the ferns

05:04

you just da da da da Pang da da da Pang

05:08

da da da Pang da da da da so that's my

05:12

Fern song and here are my ferns you get

05:15

them so easily so basically you're

05:17

placing four once you get the third one

05:19

there's a little bit of delay so you

05:20

have time to put a fourth and then boom

05:22

they grow and you break them and you

05:24

double what you get it feels like you're

05:26

tripling but now we got so many ferns

05:29

why why are we getting all this Greenery

05:30

why are we getting all these beautiful

05:32

greens I said before that I want each

05:36

perspective maybe I never said this each

05:39

perspective every view you're looking

05:41

out this way you're looking out this way

05:44

you're looking out this way I mean

05:45

especi mainly from the house I

05:49

want I have not seen this what is

05:54

this oh what are you do I've been over

05:58

here I've been over here so much and I

06:02

never noticed this dear BDubs I have

06:04

been practicing my statues so I made one

06:07

of you you can move it or delete it

06:10

whatever you want that's really sweet

06:12

it's yours now thanks Etho Etho made

06:15

this he was over here doing my lesson he

06:18

was learning my grass

06:20

lesson when did he do this I like this

06:23

special

06:24

guy we will he will be moved he will be

06:28

moved not to here cuz this is not a

06:31

proper showcase back here I hardly saw

06:33

it I bet you this has been who this

06:35

could have been here for

06:36

months uh I love the eyeballs and the

06:41

and the hair oh he's special that's a

06:45

very special boy

06:48

okay I'm thinking how I could get rips

06:50

on the pants and do a good job with the

06:53

Statue this is the spot this is the spot

06:56

with the views from up here from our

06:58

house I want a nice view looking this

07:00

way this way this way and this way so

07:03

we're going to treat each one of these

07:05

directions like a picture frame and this

07:08

way we've got kind of a nice thing with

07:10

the tree there but this is going to

07:13

serve two purposes we're going to work

07:15

on this area today and oh I think it's

07:17

going to be a special

07:19

day this is just this is so

07:22

disappointing to go from there to here I

07:24

I flew I used a rocket I didn't immerse

07:27

myself in the world I used a rocket I'm

07:29

so disappointed in me oh what are all

07:31

these materials over here what are all

07:33

these chests doing this is something

07:35

that I am familiar with un likee that

07:38

statue uh I am familiar with all these

07:41

leaves I am familiar with seven shulker

07:44

boxes full of birch leaves yes I am got

07:46

a SHP I'm familiar with 31 stacks of

07:49

grass I mean it's kind of insane it's

07:52

kind of insane but I like to be pretty

07:54

meticulous with my grass placement um

07:57

lot just so much stuff Birch or tons of

08:00

that tons of that tons of that tons of

08:01

that we're going to make a little Forest

08:05

out here this is something people have

08:07

been saying oh it's so hard to get out

08:08

to beat ups now everybody's flying now

08:11

but I'm going to stick to the path

08:14

system I love the path system and we're

08:17

going to do that we're going to do

08:18

pathing so here's the path into my place

08:21

just over this way we're going to fly

08:23

this is necessary cyberpunk City this is

08:26

so you can get a reference okay and I

08:28

carved a little path that goes through

08:31

this little forest and comes through

08:33

here we want to control everyone's eye

08:37

the way the way they see things so we

08:39

want all this force to be kind of grown

08:42

up blocking the view blocking the view

08:44

and then when you come to about here you

08:47

will be presented with a picture okay we

08:50

want to paint something very nice right

08:51

here uh definitely a bridge that's not

08:54

grass grow going over here and I'm

08:58

thinking like a Forest I've there's this

09:00

forest in a a trail near our house that

09:03

is really really nice it's got these

09:06

kind of trimmed up like white P maybe

09:09

they're white pines no they're not white

09:11

pines they're Pines but they're trimmed

09:13

up really

09:14

high and you just feel like you're

09:17

walking under this Forest canopy and I

09:20

love that feeling and I want to create

09:22

that feeling additionally I don't let

09:24

comments get to me of course not no no

09:27

comments never get to me but I do listen

09:29

into wisdom someone said oh I love I

09:33

love the terrain and everything that

09:35

you've done around here and they are

09:37

correct that to be right about that uh

09:40

but they said it's a shame oops sorry

09:42

for throwing you it's a shame that you

09:45

aren't at eye level with the house

09:47

anymore there used to be a little

09:49

mountain here little Hill and you could

09:52

see the house at about this angle and

09:54

they're right cuz now that I dug it all

09:58

down you see it from about here which is

10:01

a little you're kind of getting the view

10:04

blocked a little bit by the cliff Edge

10:06

and stuff so I want to build this up I

10:09

want to build this back up again but in

10:11

our way not in the natural Trin

10:13

generation way in our way and kind of uh

10:17

wind it down down and around I'm done

10:19

talking now I'm so excited to start

10:21

building I hope this was all clear o

10:25

didn't forget you I hope this is all

10:27

clear what we're going to do we're going

10:28

to paint the most beautiful beauti

10:29

Forest setting and we're going to be

10:31

able to walk in this painting that's the

10:33

goal all right I've got some some fun

10:35

ideas I think First Step before we go go

10:39

crazy on the trees and stuff maybe we'll

10:41

go crazy on the trees I don't know uh

10:43

we'll get the ground cover in we'll get

10:45

the ground not cover but just the

10:48

terrain shape worked out and then build

10:50

the trees up from there so time to kiss

10:53

this view goodbye

10:58

[Music]

11:19

oh my God what the heck is that jeez

11:22

kill

11:23

it you didn't do this Etho no you didn't

11:30

isn't he so good I love him that's

11:32

that's that's pretty funny dude read the

11:35

sign de bebs I have been practicing my

11:38

statue so I made one of you you can move

11:41

it or delete it whatever you want it's

11:43

yours now thanks Etho yeah a Etho that

11:48

was nice of you it's either SCAR or it's

11:50

Joel it's one of the two I haven't

11:52

figured it out yet

11:54

dude

11:57

scar is this you

11:59

uh no it isn't I believe you I believe

12:03

you yeah no it's definitely Joel it's

12:06

definitely you've seen the one I made of

12:07

you that time yes it was way more comp

12:10

complimentary yes this one's this one

12:13

make me look a

12:14

fool one thing is for sure and that one

12:18

thing that's for sure is I'm being lied

12:21

to I'm either being lied to by

12:26

Etho or by Scar I think Cub's totally

12:30

innocent or I'm being lied to by by the

12:34

real person that made this that said

12:36

it's Etho somebody's lying to me that

12:40

doesn't change the fact that I love the

12:43

statue I love the statue I think it's I

12:46

think it's very nice uh very cute and

12:50

nice hair nice eyes and stuff I like it

12:53

still going to use it even though the

12:56

person that made it is a liar

12:59

I'm riding climb I'm riding climb

13:01

because I love climb climb 10 you sweet

13:04

angel don't don't worry I won't I won't

13:06

ever forget about you the terrain

13:09

section of this project is kind of done

13:13

kind of done the ground okay we said we

13:16

were going to do a little bit of a path

13:19

going up higher and sure enough we've

13:20

got it and of course not just straight

13:23

you know we want a little bit of wind so

13:25

it's bending up and to the left and I

13:28

think that looks pretty cool and I think

13:30

it feels nice as well now what you're

13:33

about to see is a little messy okay but

13:36

it's a little messy on purpose because

13:39

guess what a forest climb you can't your

13:43

name is climb you can't clim okay now

13:46

he's doing perfect that he gets stuck on

13:48

this block okay never mind you're a

13:51

perfect horse uh it's messy because this

13:54

is a forest but right now it's a forest

13:56

without trees so lots of podzol and

14:00

random stuff all over the place but

14:02

guess what a forest looks like lots of

14:05

podzol and stuff all over the place

14:07

that's what it looks like messy so once

14:10

we get the trees in here I think we're

14:12

really going to be happy with what we're

14:14

dealing with but this is the view from

14:16

this side now I think we gave a little

14:18

peak of this earlier which was yesterday

14:21

for me uh but now here we are so we

14:24

basically just created a little bit of a

14:26

hill right here and then this p that

14:29

goes up like this and I put some bushes

14:31

in you know in the forest sometimes

14:34

bushes go crazy and they intertwine and

14:36

they wind together and stuff like that

14:38

and that's what we've got going on here

14:40

a couple of bushes up there and I feel

14:43

like Mangrove Mangrove leaves are very

14:45

nice leaves and I'm trying to use them

14:47

more more and more especially because I

14:50

have thousands of them um but and this

14:53

is where we're at we've also done the

14:55

bridge we've made this bridge here which

14:58

I think is good actually now that I see

15:01

this I want to do this Underside a

15:02

little dirtier that's too clean um but

15:07

it I just put it in to get the shape o

15:08

free black dye perfect don't wander off

15:11

now too far climb okay why are you

15:16

flying climb flying okay okay okay back

15:21

down and now he's embarrassed he doesn't

15:23

want to talk to me climb hey he hey that

15:26

was crazy that was awesome I got a

15:29

flying horse everybody he just does

15:32

doesn't do it on command he does it

15:33

whenever he wants but here's the bridge

15:36

okay and I think it looks nice primarily

15:38

we're just working on a shape and we've

15:40

got like a nice Arch underneath and a

15:42

nice Arch on top I just wanted to

15:45

simulate kind of a old rough arched

15:49

Stone Bridge shrip time overall I think

15:53

it looks cool definitely definitely

15:55

going to do darker under here and you

15:57

know what that's a good spot for maybe

15:59

rooted dirt or no roots you know the

16:01

roots that hang off of rooted dirt but

16:03

they're pretty bright I don't know we'll

16:04

see anyway this is what we've got going

16:07

on and I think it looks fantastic

16:09

something is happening though and this

16:10

is a feeling oh by the way we've got um

16:13

every every once in a while I did a

16:15

couple of little things like I did the

16:16

bushes I did like this is supposed to be

16:18

like a fallen log on an angle that's

16:20

covered covered covered in Moss uh so

16:23

you don't really notice it we mixed in a

16:26

lot of ferns that's why I got made my

16:27

Fern machine because if you put tons and

16:30

tons of grass down the pattern you start

16:33

to get like you start to feel a pattern

16:36

but you put a little bit of fern in

16:38

there little bit of tall Fern little bit

16:41

of short Fern and it helps break it up a

16:44

little bit which is really nice you

16:45

don't have to do a whole lot only seven

16:48

Stacks uh in this case but that's good I

16:52

think that looks really nice I'm very

16:54

happy about it and of course we got some

16:56

of the Warped nyum in here as well

16:59

but as I was saying this is starting to

17:01

feel pretty monotone the fact that we're

17:03

in a wide open field here and then we

17:06

come over the hill and we're once again

17:08

greeted with another wide open Hill or

17:10

field it's feeling kind of like bimp

17:13

bimp yep same story over and over and

17:15

over so that's why this Forest is going

17:17

to be so great for here because it's

17:18

going to help create a contrast it's

17:21

going to create a moment of feeling like

17:23

you're all covered and underneath

17:25

something and then when you come out

17:27

here it's going to feel just watch what

17:29

happens I'm sure you'll notice how wide

17:31

open this feels but I'm spoiling a

17:33

little bit the emotions you're going to

17:35

feel emotions uh but anyway okay I got

17:39

so many trees to build seven double

17:43

chests and who knows this might I don't

17:46

even think this is going to be enough

17:47

seven double chests of birch leaves the

17:50

trees are going to go like this it's

17:53

going to be a mix you know with the

17:54

trees we've been doing a mix of spruce

17:57

and tough but we're also going to

17:59

include some Acacia in here to kind of

18:03

uh bridge that Gap it's a nice gray

18:06

looking wood and then we're also going

18:08

to do this for the leaves close to the

18:11

trunk we're going to do this because it

18:14

simulate a shadow nicely like darker

18:17

leaves okay so when we're close to the