Fallout 4 is great and I'm tired of pretending it's not

Big Beak Entertainment
12 May 202433:20

Summary

TLDRThe video script is a satirical and humorous review of the game 'Fallout 4', developed by Bethesda Game Studios. The reviewer, while identifying as a fan of the game, doesn't shy away from pointing out its flaws, such as weak villains, a lack of a cohesive narrative, and the disjointed nature of the game's quest lines. Despite these criticisms, the reviewer expresses a deep affection for the game, attributing it to an 'ineffable' quality that makes it their favorite in the Fallout series. The script also touches upon the game's DLCs, with mixed feelings, appreciating 'Far Harbor' for its depth but criticizing 'Nuka-World' for its lack of substance. The reviewer acknowledges the role of mods in enhancing the game experience and concludes by teasing upcoming reviews on other games, including 'The Outer Worlds'.

Takeaways

  • 🎮 Fallout 4 is a game developed by Bethesda Game Studios, set in a post-apocalyptic Boston, where players experience daily struggles such as housing shortages and inclement weather.
  • 🚀 The game follows the success of Fallout 3 and introduces many gameplay innovations, including a larger map, improved graphics, and a dedicated sarcasm button.
  • 🔍 Players embark on a rescue mission/quest for vengeance, reenacting plots of popular movies while interacting with various factions that offer different quests.
  • 🛠️ A key feature of Fallout 4 is the ability to build and design settlements in the Wasteland, although the narrator found them functionally useless.
  • 🏙️ The game pushes the limits of Bethesda's creation engine by introducing new mechanics like the reverse shot and running the game without the need for multiple stability mods.
  • 🏃 Despite improvements, the game still has issues like character models moving faster than voice lines, causing the last syllable of each line to be cut off.
  • 🐶 The narrator self-identifies as a Fallout 4 apologist, expressing a deep love for the game despite its flaws, and considers it their favorite game in the series.
  • 🤖 The story involves meeting a synthetic child and dealing with the consequences of consumer capitalism, with a humorous take on the game's characters and scenarios.
  • 🚧 The game's factions, such as the Brotherhood of Steel and the Railroad, offer different perspectives and quests, but the narrator criticizes some for their simplistic or derivative nature.
  • 💣 Fallout 4 has several DLCs, with mixed reviews; some, like Far Harbor, are praised for their depth, while others, like Nuka-World, are criticized for being tedious and lacking substance.
  • 🧩 The game is described as a collection of great ideas that don't interact in a meaningful way, resulting in a disjointed experience that is less than the sum of its parts.

Q & A

  • What is the setting of the game Fallout 4?

    -Fallout 4 is set in a post-apocalyptic version of Boston, Massachusetts, where the player experiences daily struggles such as housing shortage and inclement weather.

  • Which game studio developed Fallout 4?

    -Fallout 4 was developed by Bethesda Game Studios.

  • What are some gameplay innovations introduced in Fallout 4?

    -Fallout 4 introduces innovations such as improved graphics, a larger game world, bigger guns and hats, and the ability to build and manage settlements.

  • How does the player's character in Fallout 4 end up in the future?

    -The player's character is cryogenically frozen in Vault 111, and later wakes up in a post-apocalyptic world, effectively being sent to the future.

  • What is the significance of the Institute in Fallout 4?

    -The Institute is a shadowy organization that plays a significant role in the game's plot, with connections to advanced technology and synthetic beings known as synths.

  • Which faction does the player character eventually lead in Fallout 4?

    -The player character eventually leads the Minutemen, a faction that aims to help and protect the people of the Commonwealth.

  • What is the main conflict in the Far Harbor DLC for Fallout 4?

    -The main conflict in Far Harbor revolves around the search for a missing person, which leads to tensions between the town's inhabitants and a synth commune called Acadia.

  • What is the central theme of the Nuka-World DLC?

    -The central theme of Nuka-World is taking control of a post-apocalyptic amusement park and dealing with the various raider gangs that inhabit it.

  • How does the player character become the overboss in Nuka-World?

    -The player character becomes the overboss in Nuka-World by defeating the previous overboss in a bumper car arena.

  • What is the player's role in the Automatron DLC?

    -In the Automatron DLC, the player joins forces with a killer robot to combat a robot army while also having the ability to create their own robot army.

  • What is the player's goal in the Vault-Tec Workshop DLC?

    -In the Vault-Tec Workshop DLC, the player's goal is to build and manage their own vault, conducting experiments on the dwellers within.

Outlines

00:00

🎮 Fallout 4 Game Introduction

The video script begins with an introduction to Fallout 4, a post-apocalyptic game developed by Bethesda Game Studios. It humorously touches on the game's setting in Boston, the various challenges faced by the player, and the gameplay innovations. The narrator expresses their love for the game, despite its flaws, and sets the tone for a detailed walkthrough of the game's features, including the construction of settlements and the interactions with different factions.

05:00

🏭 The Institute and Diamond City

This paragraph delves into the player's encounter with The Institute, a secretive organization with advanced technology, and Diamond City, the largest city in the Commonwealth. The player's character is tasked with detective work and uncovers a conspiracy involving the Institute, synths, and the disappearance of a child. The summary highlights the complex narrative and the moral dilemmas faced by the player.

10:01

🧠 Memory Den and the Glowing Sea

The player's journey leads to the Memory Den, where people relive their memories, and the Glowing Sea, a highly irradiated area. The narrative explores the character's search for a person named Virgil, who has been transformed into a Super Mutant. This section of the script discusses the player's efforts to infiltrate the Institute and the ethical considerations surrounding the creation and treatment of synths.

15:01

🛠️ Factions and Questlines

The script outlines the various factions the player can join or fight against, including the Minutemen, the Brotherhood of Steel, and the Railroad. It discusses the player's role in shaping the outcome of the game's world through their interactions with these factions. The summary emphasizes the branching narratives and the impact of the player's decisions on the game's factions and their questlines.

20:01

🚀 The Institute's Agenda and Family Reunion

This paragraph describes the player's confrontation with The Institute and the discovery of their agenda to create human-like robots. The player character, who is revealed to be the father of a synth child, is forced to make difficult choices regarding family and the fate of The Institute. The summary captures the emotional weight of these decisions and their implications for the game's story.

25:02

🤖 Automatron and Far Harbor DLCs

The script introduces the Automatron and Far Harbor DLCs, which expand the game's universe with new storylines, characters, and challenges. The Automatron DLC focuses on a robot army, while Far Harbor explores a remote island with its own set of mysteries. The summary discusses the DLCs' contributions to the game's depth and the player's experience.

30:03

🎢 Nuka-World and Game Critique

The final paragraph addresses the Nuka-World DLC, which allows the player to become the overboss of an amusement park overrun by raiders. The script offers a critique of the game's design and narrative, highlighting missed opportunities and the game's disjointed nature. The summary reflects on the game's flaws and the potential for a more cohesive and impactful story.

📺 Conclusion and Future Plans

The video script concludes with the narrator's personal thoughts on Fallout 4, acknowledging its flaws while expressing a deep appreciation for the game. The narrator also discusses their plans for future video projects, including a review of every Disney Channel original movie and a video on The Outer Worlds. The summary provides a wrap-up of the narrator's overall experience with the Fallout series and their anticipation for upcoming content.

Mindmap

Keywords

💡Fallout 4

Fallout 4 is a popular open-world role-playing video game developed by Bethesda Game Studios. It is set in a post-apocalyptic version of Boston and the surrounding area known as the Commonwealth. The game is known for its detailed world-building, character development, and freedom of choice, which are central to the video's discussion about the game's narrative and gameplay mechanics.

💡Bethesda Game Studios

Bethesda Game Studios is the developer of Fallout 4 and is renowned for creating expansive open-world games with high levels of detail and player freedom. The studio's approach to game design and their reputation for releasing games with bugs and needing community mods for improvement are recurring topics in the video.

💡Post-apocalyptic

Post-apocalyptic refers to scenarios or settings taking place after a catastrophic event that has caused the near or complete destruction of civilization as we know it. This concept is fundamental to Fallout 4's setting, where players explore a world devastated by nuclear war.

💡Faction Quests

In Fallout 4, faction quests are storylines associated with different groups or factions within the game world. Players can align with these factions, and their choices affect the game's outcome. The video discusses the player's experience with these quests and how they contribute to the game's narrative.

💡Synth

Synths in Fallout 4 are synthetic humans, nearly indistinguishable from real people, created by the Institute. They are a central plot element, as they raise questions about identity, humanity, and the ethics of technology, which are touched upon in the video's narrative.

💡Settlement Building

Settlement building is a gameplay feature in Fallout 4 that allows players to construct and manage their own settlements within the game world. It represents a significant aspect of the game's sandbox nature and is a topic of discussion in the video regarding player engagement and game mechanics.

💡DLC (Downloadable Content)

DLC refers to additional content that can be downloaded to expand and enhance the base game. Fallout 4 has several DLCs, each offering new stories, areas, and gameplay features. The video provides commentary on the quality and impact of the DLCs on the overall game experience.

💡Mods (Modifications)

Mods are fan-made changes or additions to a game that can alter gameplay, fix issues, or add new content. The video discusses the reliance on mods to improve the Fallout 4 experience, highlighting the community's role in game enhancement and the developer's support for modding.

💡Minutemen

The Minutemen are a faction in Fallout 4 that aims to help settlements in the Commonwealth. They represent a key part of the game's story and the player's journey. The video discusses the player's role in rebuilding the Minutemen and the associated questlines.

💡Main Theme

The main theme of a game refers to its central narrative or the primary focus of its storytelling. The video explores how Fallout 4's main theme is not as cohesive as in previous games of the series, leading to a sense of disjointedness in the overall narrative.

💡Nuka-World

Nuka-World is a DLC for Fallout 4 that allows players to enter and take control of a post-apocalyptic amusement park. The video criticizes this DLC for its lack of narrative depth and character development, contrasting it with other, more positively received DLCs.

Highlights

Fallout 4 is a post-apocalyptic game developed by Bethesda Game Studios, set in Boston, featuring daily struggles such as housing shortage and inclement weather.

The game boasts of many gameplay innovations including tolerable graphics, a sarcastic tone, and a larger map with bigger guns and hats.

Players can rehash the plots of both Fallout 3 and New Vegas simultaneously, meeting several factions that employ them as a hitman or exterminator.

The physical task of rebuilding settlements after the apocalypse falls to the player, who must operate a full-service design and construction company.

Fallout 4 pushes the creation engine to its limit by introducing a reverse shot in conversations and running the game without needing multiple stability mods.

Despite some criticisms, the speaker is a Fallout 4 apologist and considers it their favorite game in the series, even possibly of all time.

The game features a rescue mission/quest for vengeance, reenacting plots of Taken and John Wick, and includes the New England Patriots as an in-game element.

The player character, Johnny Fallout, is a war criminal and international bad boy, facing the consequences of runaway consumer capitalism.

Vault 111 is introduced as a place offering protection from the consequences of consumerism, with a dramatic elevator sequence.

The player is tasked with gathering supplies and hoping that 200-year-old guns still work after being thawed and released into the Commonwealth.

Sanctuary Hills is the player's pre-fabricated house that has survived 200 years of acid rain, maintained by the robot servant, Cogsworth.

The player meets a purebred German Shepherd and is asked to help with a situation involving 'little Timmy' and an island, introducing the character Preston Garvey.

Diamond City is the largest city in the Commonwealth with a theme of baseball, despite the lack of rights to the Red Sox likeness.

The quest to find the player's son involves detective work with Nick Valentine, a prototype synth with the memories of a pre-war detective.

The Institute is a shadowy organization that the player must confront and is later revealed to have a teleporter technology.

The game includes a faction system where the player's choices affect who will rebuild and claim the settlements, including Dunkin' Donuts.

The player can become the overboss of Nuka-World, an amusement park run by three different Raider gangs, each with unique characteristics.

The game's DLCs, such as Automatron, Far Harbor, and Nuka-World, offer additional content and missions, but vary greatly in quality and integration with the main game.

Transcripts

00:00

Fallout 4 is a game in which you must

00:01

experience the daily struggles of living

00:03

in Boston such as an acute housing

00:04

shortage inclement weather and the New

00:06

England Patriots developed by Bethesda

00:08

game studios hot off the heels of the

00:09

success of Fallout 3 7 years earlier boy

00:12

I sure hope we don't have to wait 7

00:13

years for Fallout 5 Fallout 4 boasts

00:15

many gameplay Innovations such as

00:17

tolerable Graphics post-apocalyptic

00:19

Minecraft and a dedicated sarcasm button

00:21

but wait there's more the map is bigger

00:23

the guns are bigger the hats are bigger

00:25

even the plot is bigger because Bethesda

00:27

couldn't choose between rehashing the

00:28

plot of Fallout 3 or rehashing the plot

00:30

of New Vegas you'll rehash both at once

00:32

as you Brave the harsh wastling of

00:33

taxachusetts on a rescue mission /qu for

00:36

vengeance while you're reenacting the

00:37

plots of Taken and John Wick

00:38

simultaneously you'll meet several

00:40

factions Each of which will employ you

00:42

as a Hitman and/or exterminator and it's

00:44

up to you to decide who will reclaim and

00:45

rebuild all these Dunkin Donuts for

00:47

themselves but no matter who you choose

00:49

the physical task of rebuilding will

00:50

fall exclusively to you and you alone by

00:52

yourself because radiation has melted

00:54

everyone's brains to the point they've

00:55

forgotten how to Plum a wall mix cement

00:57

or hammer a nail you must operate a full

00:59

service design building Construction

01:00

Company meaning you can design and build

01:01

your own Wasteland settlements Until you

01:03

realize that they're functionally

01:04

useless and store all of your unused

01:06

companions at your gas station bachelor

01:08

pad speaking of ancient decrepit

01:09

infrastructure Fallout 4 pushes

01:11

bethesda's creation engine to its limit

01:12

by finally inventing the reverse shot

01:14

that's right no longer are all

01:16

conversations conducted while NPCs wait

01:17

for you to take their mug shot but

01:19

that's not the only Improvement because

01:20

now you can actually run the game

01:22

without having to install 14 stability

01:24

mods of course the game speed is still

01:25

tied to the frame rate which was fine

01:26

when I was running this on my old crap

01:28

boox 1000 but when I upgraded my PC

01:30

because Todd told me I had to the

01:31

character models move faster than the

01:33

voice lines they're delivering meaning

01:34

the last syllable of each line gets cut

01:35

off like the final episode of The

01:37

Sopranos but despite all that before we

01:38

go any further I want to clarify one

01:40

point I am a Fallout 4 apologist and I

01:42

will not apologize this is my favorite

01:44

Fallout game maybe even my favorite game

01:46

of all time it's definitely better than

01:48

those first two games and before any of

01:49

you so-called Fallout fans start

01:51

composing death threats in the comments

01:52

because you don't understand the concept

01:53

of irony all I can say is you're just

01:55

not as much of a fan as I am and I can

01:56

prove it mathematically besides you're

01:58

not here for my smooth brain t you're

02:00

here for the Taco Bell sound effect but

02:01

if you think I'm going to take this game

02:03

to task with my usual low brow comedy

02:05

and ripped green screen edits you're

02:06

[ __ ] right however just know that any

02:09

criticism I make any nitpicks I take any

02:11

fists I shake all come from a place of

02:13

genuine love and affection the kind of

02:14

love and affection you have for like a

02:16

15-year-old incontinent dog so strap on

02:18

those Pit Boys scrap those pipe pistols

02:20

and rev up those friers as we park the

02:22

car at Harvard Yard in Fallout

02:27

4 welcome to Boston where every day God

02:30

flips a coin to decide what season it's

02:32

going to be heads for summer tales for

02:33

winter and on its side for nuclear

02:35

winter we play as Johnny Fallout war

02:37

criminal and international bad boy or

02:38

his wife a lawyer who I can only assume

02:40

he met at his trial together we have an

02:42

animatronic doll we're pretending is a

02:43

human child for tax purposes but now we

02:45

must face the ultimate consequences of

02:47

runaway consumer capitalism good morning

02:49

vault tech calling I don't care who the

02:51

IRS sends I am not paying taxes no sir

02:54

I'm here to tell you that the dildo of

02:56

consequence rarely comes lop and I'm

02:57

here to sell you protection if you're

02:58

the condom salesman you're 9 months too

03:00

late ha no sir I'm here to sell you and

03:02

your family protection from the

03:03

consequences of runaway consumer

03:05

capitalism sounds ironic no sir you and

03:08

your family will have a spot in Vault

03:09

111 speaking of which you should

03:11

probably head over we're expecting a

03:12

second sunrise in a few minutes huh

03:14

that's strange it's awfully orange out

03:16

today we make our way to Vault 111 where

03:18

the elevators are designed to maximize

03:19

drama at the expense of my

03:21

retin don't worry about a thing we're

03:24

really chill here you're in for a cool

03:25

experience hopefully you don't feel like

03:27

we're giving you the cold shoulder heat

03:29

your junk up Samurai [ __ ] balls it's

03:31

cold H you're still flying just let her

03:32

hold the kid okay I'm not victim blaming

03:35

but what did you think was going to

03:36

happen go the [ __ ] back to sleep Samurai

03:38

okay now wake the [ __ ] up Samurai after

03:40

getting Frozen and sent to the Future

03:42

like Squidward testicles we make our way

03:43

out of the tutorial hole as the Soul

03:45

Survivor not just of the freezer aisle

03:47

but of the entire United States but if

03:49

we're accepting the 44 caliber Call to

03:51

Adventure we'll need to gather supplies

03:52

and hope some of these 200-year-old guns

03:54

still work now that we've been turned

03:55

loose on the Commonwealth we get to

03:57

discover and explore many interesting

03:59

and unique places starting with our own

04:01

house welcome to Sanctuary Hills where

04:03

our pre-fabricated house with no Vapor

04:05

Barrier has managed to survive a nuclear

04:07

shock wave in 200 years of acid rain

04:09

possibly because it's still being taken

04:10

care of by your indentured robot servant

04:12

cogsworth who isn't a slave because I

04:14

used a different word cogsworth have you

04:16

been cleaning this town for 200 years

04:18

yes sir I have well then why does it

04:19

still look like [ __ ] get back to work if

04:22

I'm to clean house I'll need you to pick

04:23

up some bleach from the hardware store

04:25

in Concord try not to drink it on the

04:26

way back on our way to find some bleach

04:28

to drink we meet a pure bread German

04:30

Shepherd for some reason what's the

04:31

matter boy you say little Timmy's in

04:33

trouble what's this about an island

04:34

welcome to Concord the birthplace of the

04:36

American Revolution and also grape jelly

04:38

and in that same revolutionary Spirit

04:40

the Museum of freedom is under siege

04:41

from some patriots exercising their

04:43

second amendment rights by attempting to

04:44

shoot up the building but this guy's

04:45

dressed like a [ __ ] dork so he must

04:47

be an important character hey you grab

04:49

that laser musket and come help me this

04:50

looks worse than the [ __ ] that got

04:51

Shinzo a using a Futurama joke we crank

04:54

our way through the Raiders just call me

04:56

Christmas with the cranks I don't know

04:57

who you are but your timing is

04:58

impeccable why are you guys hiding in

05:00

the Attic of a museum on the American

05:01

Revolution is this supposed to be a

05:03

metaphor my name is Preston Garvey I'm

05:04

here to bring back those good

05:05

oldfashioned values on which we used to

05:07

rely you see I'm a minute man guy he

05:09

can't bring back the past tip [ __ ] of

05:10

course you can history is cyclical don't

05:12

you remember that war never changes bit

05:13

from the intro that's not meant to be a

05:15

good thing aren't you a war criminal no

05:17

I'm just a man who enjoys a good

05:18

execution a week ago there were 20 of us

05:20

yesterday there were 10 now there's only

05:22

five of us left hm sounds like a skill

05:24

issue after facilitating the second

05:25

Boston Massac Preston makes us an offer

05:27

who sure could use someone like you

05:28

doing all our Renovations for for us

05:30

I'll mark it on your map nah kid [ __ ]

05:31

settlement building it [ __ ] sucks

05:33

dick get your ass to Diamond City why

05:35

should I do that I'm going to be real

05:36

with you for a sec kid I'm high as [ __ ]

05:38

right now now you must single-handedly

05:40

rebuild your old subdivision if you want

05:41

to move the minen quest line forward

05:43

that means you must act as a carpenter

05:44

electrician and defense contractor

05:46

however due to strict HOA guidelines any

05:48

and all new construction must match the

05:50

existing neighborhood character which in

05:51

this case happens to be a radiated

05:53

Rubble hey guys big beak the Builder

05:54

here and on today's episode of this old

05:56

shack we'll be hanging some lights a

05:57

door and myself normally I like

05:59

settlement building but it's frustrating

06:01

when I'm trying to keep my upload

06:02

schedule to a tight 3 months and have to

06:03

spend several dozen hours playing Bob

06:05

the Builder in the corner of the map and

06:06

we don't exactly have time to horse

06:08

around so let's make like George Bush

06:10

and put nation building aside in favor

06:12

of some more Mindless Imperial violence

06:14

and if there's one group that can help

06:15

me with that it's the Brotherhood of

06:16

Steel welcome to the town of Cambridge

06:18

instead of being populated by nepo

06:20

babies trying to trick Taurus into

06:21

rubbing the piss statue we find a

06:23

military Patrol from the Brotherhood of

06:24

Steel about to be overrun by a vicious

06:26

pack of 12 radiation victims thanks for

06:28

helping us out that was a real close

06:29

call oh yeah man that was a real close

06:31

call not like you're in a giant steel

06:32

exoskeleton or something oh my God just

06:35

take the damn compliment here we meet

06:36

Brotherhood palet and dance the power

06:38

armor stays on during sex we help him

06:40

raate a lab so he can phone home

06:41

hopefully nothing consequential will

06:43

happen because of this during this

06:44

Mission we're forced to confront sense

06:46

from a shadowy organization called The

06:47

Institute and by confront I mean [ __ ]

06:49

incinerate you showed Real Steel balls

06:51

today especially how you were willing to

06:53

sacrifice me to kill your enemies so I'd

06:54

like to invite you to join the

06:56

Brotherhood of Steel what's the

06:57

Brotherhood of Steel three [ __ ] guys

06:58

who can't hold one building [ __ ] off I

07:00

wouldn't join you if you rode into town

07:02

on a giant blimp I'll put you down as a

07:03

maybe speaking of political dissidence

07:05

as we approach Diamond City we find a

07:06

woman demanding to speak with McDonald's

07:08

manager mayor MC chees what kind of

07:10

[ __ ] McDonald's has a message Piper

07:13

I've headed up to here with your tabloid

07:14

gossip how dare you publish that I'm

07:16

secretly a synth infiltrator because

07:17

you're a synth fat that's a nice

07:18

argument Piper why don't you back it up

07:20

with a source my source is that I made

07:22

it the [ __ ] up Piper for the last time

07:24

there's no such thing as The Institute

07:25

and there's no such thing as since I'm

07:27

trying to find my son oh well then you

07:28

want the Sy detective that lives just

07:30

off Main Street I'm going to become the

07:32

jonker welcome to Diamond City the

07:34

largest city in the Commonwealth somehow

07:36

because every Bethesda city has to have

07:37

a theme the theme of this town is

07:39

Bethesda couldn't get the rights to the

07:40

Red Sox likeness consequently any

07:42

mention of them has been sand blasted

07:43

and Fenway has been transformed into a

07:45

generic ballpark despite half the town

07:46

dressing as umpires nobody even knows

07:48

what baseball is except for Mo Cronin

07:50

who thinks it was some kind of blood

07:51

sport that would have actually been fun

07:53

to watch diamond City plays host to

07:54

several important public services such

07:56

as the radio station the robot bar the

07:58

waspy bar the meat bar and the Russian

08:01

bar the Russian bar what is this still

08:03

the [ __ ] land of opportunity what

08:04

does the rest of the world look like

08:05

that people are still immigrating here

08:07

there's also a security department

08:08

trained extensively in deescalation

08:10

they're also not allowed to help with

08:12

missing persons cases by order of the

08:13

mayor because there's been no political

08:15

blowback from this if we want to find

08:17

our son there's only one man we can turn

08:18

to detective Nick Valentine but first we

08:21

need to find him detective Valentine has

08:23

gone missing investigating skinny

08:24

balon's Hideout for a kidnapped girl and

08:26

by investigating I mean just walking

08:27

into a mob bar and asking what crime

08:29

they've committed to free Nick we must

08:31

enter the practical joke that is the

08:32

Boston Metro Transit System we

08:34

infiltrate the crime Vault and by

08:35

infiltrate I mean raid the place like

08:37

Judge Dread thank God these people

08:38

self-identify as Mobsters or else these

08:40

kind of turn off the body cameras shoot

08:42

first ask questions and never use of

08:43

force might be considered excessive we

08:44

didn't even know for sure if Nick is

08:46

here let alone that he's in trouble for

08:47

all we know his secretary was just

08:48

trying to get rid of us because he was

08:49

hung over in the back luckily for us and

08:51

our criminal liability Nick is not only

08:53

here not only falsely imprisoned but

08:55

also ready to unleash some righteous

08:56

Justice on these Sinners except of

08:58

course for the one person actually

08:59

responsible skinny Malone damn it Nikki

09:01

you come into my house you kill all my

09:02

guys and cost me my girl yeah but I was

09:05

stuck in your basement so that's all

09:06

justifiable homicide oh well that's all

09:08

right then back at Nick's office in

09:09

Diamond City we're immediately hired as

09:11

a detective due to our excessive use of

09:13

force as well as run through our case

09:14

with Nick he's a prototype synth with

09:16

the memories of a pre-war detective so

09:17

what did this guy look like and what

09:18

racial minority was he a part of uh he

09:20

was white actually white like Hispanic

09:22

what kind of cop did you say you were

09:23

again just answer the question he was

09:25

Caucasian and bald while there's only

09:26

one bald man in the entire game let's go

09:28

rob his house turns out John Harvey

09:30

Kellogg was living in Diamond city with

09:32

a young boy and no one had any questions

09:33

about it after some light breaking and

09:35

entering we find Kellogg's yogurt enema

09:36

chamber what was the chair for did you

09:38

just sit there and stare at the wall hey

09:39

boy can you use the scent to find

09:41

Kellogg no Kellogg not flight log dog

09:43

meet leads us to Battle Creek sanitarium

09:45

where Kellogg leads us through a series

09:47

of audio lectures on Eugenics well if it

09:49

isn't the most resilient man in

09:53

the people of taxachusetts do not be

09:56

alarmed we were the protagonists of the

09:58

previous game where really cool we swear

10:00

suddenly I'm regretting not taking dance

10:01

up on his offer back in Diamond City we

10:03

returned to Nick's office to discuss

10:05

what to do now that we've killed our

10:06

most promising lead you didn't happen to

10:08

grab any part of his brain while you

10:09

were there did you uh well luckily for

10:11

you I know someone who can help us

10:12

welcome to Good Neighbor the theme of

10:14

this town is [ __ ] crime it's just

10:16

crime but just like The Vibes besides

10:19

the mayor stabbing a guy in broad

10:20

daylight this neighborhood is more polic

10:22

than the whitest gated community in

10:23

South Africa within this crime slum

10:25

exists the memory Den a high-tech

10:26

laboratory where people can relive their

10:28

cherished memories of picking through

10:29

the rubble of the Commonwealth that I

10:31

guess their back hurts less or something

10:33

using the suicide pods from Fallout 3

10:34

we're able to Flatline ourselves so we

10:36

can communicate with Kellog in the

10:37

afterlife you're about to take a trip

10:39

through the human brain welcome to

10:41

Kellogg's frosted brain flakes using

10:43

Nick as a host we journey through

10:44

whatever was left of Kellogg's cherished

10:46

childhood memories after we sent a nuke

10:47

on an Express trip through his skull

10:49

that's when we learned that Kellogg had

10:50

a rough childhood yeah no [ __ ] I didn't

10:53

think anyone who kidnapped babies for a

10:54

living would be well adjusted we learned

10:57

that between murders Kell was living in

10:58

Diamond City with young Sheldon at the

11:00

institute's request to bait us into

11:01

killing him we also learned that the

11:03

Institute has a [ __ ] teleporter well

11:05

now that you've seen Cal had kind of a

11:06

rough childhood don't you feel bad about

11:08

killing him not even slightly but he was

11:09

a person if anything I feel a little

11:11

better actually what I kind of want to

11:12

kill someone else now uh you should get

11:13

out of here head south you might just

11:15

find what you're looking for there

11:17

welcome to the glowing sea during the

11:18

Great War Massachusetts became so

11:20

radiated that the map itself developed a