The Amazing Digital Circus Is All LIES!

GTLive
13 May 202454:31

Summary

TLDRThe video script presents a lively discussion and analysis of a digital circus-themed narrative, where the characters Pomy and her crew explore a constructed world with boundaries that can be transcended. The conversation dives into the nature of reality within a game, touching on topics like the simulation hypothesis and the Turing test. The characters' roles, such as Jax as the instigator and Ratha as the advisor, are explored, along with the existential questions they face. The episode also introduces Gummy Goo, a character who quickly becomes a fan favorite, leading to discussions about fan fiction and the impact of character design. The script is filled with humor, pop culture references, and a deep dive into the storytelling techniques used in the digital circus, providing a rich and engaging experience for viewers.

Takeaways

  • ๐Ÿคก The host expresses a strong attachment to the character Gummy Goo, indicating the character's impact despite its brief appearance in the narrative.
  • ๐ŸŽญ The discussion delves into the nature of reality and existence, questioning the line between NPCs (Non-Player Characters) and human consciousness within the game world.
  • ๐Ÿ•น๏ธ The script explores game design elements, such as the use of 'no clipping' and game mechanics, which are creatively woven into the story's progression.
  • ๐Ÿงต There's an emphasis on the storytelling technique of reinforcing rules within the game world to ensure audience comprehension and engagement.
  • ๐Ÿš€ The episode is noted for its ability to follow up on a highly successful predecessor while maintaining the essence of the series.
  • ๐Ÿค” The characters' roles are analyzed, with speculation on whether certain behaviors are part of their programming or a result of their personal growth.
  • ๐ŸŽฎ References to classic video games and tropes are used to enrich the narrative and provide Easter eggs for the audience to discover.
  • ๐Ÿ“‰ The script touches on the concept of a 'sophomore effort' and the pressure of following up a highly successful first installment.
  • ๐Ÿ“ˆ Despite not having a massive viewership compared to viral hits, the host appreciates the quality of the engagement from the audience.
  • ๐Ÿ“š The host highlights the challenge of writing fan fiction for a well-structured series like 'The Amazing Digital Circus', as it feels complete on its own.
  • ๐Ÿ” The episode concludes with a reflection on the characters' development, leaving the audience intrigued about their future arcs and the show's continuation.

Q & A

  • What is the main theme of the discussion in the provided script?

    -The main theme of the discussion is an analysis of the digital circus land from an episode of a show, where the characters explore the concept of a constructed world, the reality of their existence, and the implications of being NPCs in a video game.

  • What is the significance of the 'clipping out of bounds' concept mentioned in the script?

    -The 'clipping out of bounds' concept is significant as it represents the characters breaking out of the confined world of the game, allowing them to see the edges of their reality and question the nature of their existence.

  • Why does the speaker mention the 'Great Mighty Poo' and 'crocodiles and the dunde'?

    -The speaker mentions 'Great Mighty Poo' and 'crocodiles and the dunde' as examples of the diverse range of individual items and models of NPCs in the game, highlighting the creativity and detail that went into the game's development.

  • What is the 'fresh cut grass cardigan' mentioned in the script?

    -The 'fresh cut grass cardigan' is a piece of clothing from the Critical Role collection by Exandria, which one of the speakers is wearing and discussing as part of their fashion discussion.

  • What is the significance of the retirement party mentioned in the script?

    -The retirement party is significant as it represents a special event thrown by YouTube for one of the speakers, showcasing the platform's appreciation for the speaker's contributions and providing a networking opportunity for creators.

  • What is the 'TED Talk' reference about in the script?

    -The 'TED Talk' reference is a humorous self-reference made by one of the speakers, implying that their discussion about eating without leaving crumbs has become an in-depth, educational discussion similar to the format of TED Talks.

  • What is the discussion about 'food Theory' and its relevance to the script?

    -The discussion about 'food Theory' is a playful and hypothetical conversation about the nature of food and its properties in the context of the game world, such as the viscosity of a 'splorch' and the density of a semi-truck made out of graham crackers.

  • Why does the speaker mention the 'Resident Evil' game?

    -The speaker mentions 'Resident Evil' to highlight a deep cut reference related to the phrase 'master of unlocking,' which is a humorously poor translation from the game and has become a meme within the gaming community.

  • What is the significance of the character Gummy Goo in the script?

    -Gummy Goo is a character from the digital circus land that the speakers are analyzing. The character has resonated with the audience, leading to fan fictions and a desire for merchandise like plushies, indicating the character's impact and the show's success.

  • What does the speaker mean by 'breaking character' or 'breaking the fourth wall'?

    -The phrases 'breaking character' and 'breaking the fourth wall' refer to a character or performer stepping out of their role to address the audience directly, acknowledging the artificiality of the performance or narrative.

  • How does the speaker describe the pressure of following up a successful first episode?

    -The speaker describes the pressure of following up a successful first episode as challenging, comparing it to the difficulty of capturing lightning in a bottle a second time, and emphasizes the importance of setting a rhythm and maintaining quality over quantity.

Outlines

00:00

๐Ÿ˜€ Introduction to the Digital Circus Analysis

The host welcomes viewers back to GT not live, a show that analyzes the digital circus. They recap the last episode where they explored chapter 2, episode 2 of an unspecified game, comparing it to an old-school game. The host and Lee discuss their experience at a fashion show featuring Geek Chic clothing from Critical Roll, highlighting the diverse range of items and their comfort. They also joke about eating well and leaving no crumbs, referencing a cultural trend.

05:01

๐ŸŽ‰ YouTube Retirement Party and Gaming References

The host shares his experience of a retirement party thrown by YouTube, which was an honor and a chance to network with creators from various backgrounds. They discuss the change in YouTube's event strategy and the goal of creating positive experiences for creators. The host also touches on a Game Theory episode about Super Smash Brothers and the discovery of a secret restaurant, drawing parallels to the current discussion about game development and testing.

10:02

๐Ÿง Existential Questions and Memory Wipes

The conversation delves into existential questions raised by the characters in the game, who despite memory wipes, retain certain knowledge. This is likened to the concept of simulation hypothesis, where memories may be programmed. The characters discuss their roles as NPCs and the nature of their reality, including the limitations of their programming and the possibility of their backstory being non-existent.

15:03

๐Ÿซ The Viscosity of a Splorch and Food Theory

The host humorously discusses the concept of a 'splorch', a term used to describe a thick, oozy sound. They debate the essence of a splorch and its viscosity, humorously relating it to food theory. The discussion takes a turn towards the evolution of human taste, the prevalence of unhealthy food, and the characters' roles in the game world, including the idea of good and bad entities.

20:05

๐Ÿ” Master of Unlocking and Video Game References

The host references a meme from the game Resident Evil, discussing the phrase 'master of unlocking' and its impact on viewers. They explore the idea of video game Easter eggs and the intentionality behind them. The conversation also covers the concept of NPCs having a sense of self and the ethical considerations of their treatment in games.

25:05

๐Ÿค” The Nature of Existence and Humanity

The host ponders the nature of existence and humanity, questioning whether one must be human to possess humanity. They discuss the feelings of insignificance and the idea that everyone, regardless of their origin, can feel like an outsider. The characters in the game also explore the concept of belonging and the value of friendship, despite one's origins.

30:05

๐Ÿš€ Escaping Tron Land and Storytelling Techniques

The host analyzes the storytelling techniques used in the game, focusing on the logical flow and the reinforcement of game mechanics. They discuss the use of glitches and game physics to create dramatic moments and the importance of establishing rules within the game world. The conversation also touches on the emotional journey of the characters and the potential for future developments.

35:07

๐Ÿ˜” Concerns of an NPC and the Role of Ratha

The characters express concerns about the emotional state of another character and the potential consequences of their actions. The host speculates on the roles of the characters within the game, likening them to game design terminology such as the instigator or the mentor. They also discuss the possibility of one of the main crew being an NPC and the implications of this revelation.

40:09

๐Ÿงต The Glitching Hand and Unresolved Plot Points

The host notes the unresolved plot point of a character's glitching hand and the lack of resolution in the episode. They discuss the potential for the character to break free from the game's constraints and the various interpretations of the character's actions. The conversation also includes a humorous moment about funeral services for NPCs and the ethics of in-game actions.

45:12

๐Ÿ“‰ Disappointments and the Emotional Journey of Characters

The host expresses disappointment over the departure of a beloved character and the lack of certain plot developments. They discuss the emotional journey of the characters, the potential for rebellion, and the reuse of NPCs in the game. The conversation also touches on the pressure of following up a successful first episode and the expectations placed on the creators.

50:15

๐Ÿ“ˆ Views, Fanfictions, and the Impact of the Show

The host reflects on the show's success, the number of fanfictions written about the characters, and the views accumulated in a short period. They discuss the quality of the show, the attachment viewers have formed with the characters, and the anticipation for future episodes. The host also emphasizes the importance of taking time to create a good product rather than rushing it.

Mindmap

Keywords

๐Ÿ’กDigital Circus

A digital circus refers to a virtual or digital environment that mimics the chaotic and entertaining nature of a traditional circus. In the video, it is used to describe the setting of an adventure where characters navigate through a world with game-like mechanics and challenges, as seen in the script's references to 'the amazing digital circus land' and 'clipping out of bounds'.

๐Ÿ’กNPC (Non-Player Character)

An NPC is a character in a game that is controlled by the game's artificial intelligence and not by a player. In the context of the video, NPCs are central to the plot's exploration of what it means to be sentient and whether one's reality is authentic or programmed. The script discusses the possibility of main characters being NPCs and the philosophical implications of that scenario.

๐Ÿ’กGlitch

A glitch refers to an error or malfunction in a game's system that produces an outcome that was not intended by the programmers. In the video, glitches are not only technical anomalies but also serve as a narrative device to challenge the characters' perceptions of their reality, as seen when the script mentions 'glitches tracking' and 'breaking outside of that world'.

๐Ÿ’กTuring Test

The Turing Test is a measure of a machine's ability to exhibit intelligent behavior that is indistinguishable from that of a human. It is brought up in the video to ponder whether NPCs can be so well-programmed that they pass the Turing Test, thus questioning the nature of consciousness and reality within the game world. The script uses this concept to add depth to the characters' exploration of self-awareness.

๐Ÿ’กGame Dev

A Game Developer (Game Dev) is a person who designs and creates video games. The script speculates that one of the characters, Pomy, might be a Game Dev, which would give her an intimate knowledge of the game world they inhabit. This speculation adds a layer of mystery to her character and her role within the digital circus.

๐Ÿ’กClipping

Clipping in video game terminology refers to the visual glitch that occurs when a character or object passes through the boundaries of the game world, often resulting in an unintended and unrealistic interaction. The script uses the concept of clipping to highlight the characters' discovery of the game world's limitations and their ability to break through them.

๐Ÿ’กExistential Crisis

An existential crisis is a moment of questioning one's purpose, existence, or the nature of reality. The video explores this concept through characters grappling with the possibility that their lives and memories might be artificial constructs within a game. The script illustrates this with lines like 'I don't matter in the slightest' and 'my life my memories my friends it's so fake'.

๐Ÿ’กFan Fiction

Fan fiction is a type of fiction written by fans that takes characters or situations from an original work and uses them to create new stories. In the context of the video, fan fiction serves as a metric for the characters' popularity and the impact of the digital circus on its audience. The script mentions the rapid creation of fan fiction featuring the character Gummy Goo, indicating the strong engagement with the narrative.

๐Ÿ’กSophomore Effort

A sophomore effort refers to a second attempt or work, often used to describe a follow-up to a successful debut. The video discusses the challenges of creating a successful sequel to a popular first entry, as the characters and world need to evolve while still maintaining the elements that made the original appealing. The script reflects on the pressure and expectations of delivering a compelling second chapter in the digital circus narrative.

๐Ÿ’กBreaking the Fourth Wall

Breaking the fourth wall is a technique used in literature and theater where a character acknowledges the audience or speaks directly to them, effectively 'breaking' the invisible 'fourth wall' between the world of the performance and the audience. In the video, this concept is mentioned in the context of a character named Jax, who addresses the camera, adding a meta layer to the narrative and engaging the audience more directly.

Highlights

The Amazing Digital Circus is a digital series that explores the concept of a constructed world with characters breaking outside of its boundaries.

The series features a character named Pomy who, despite memory loss, seems to have an inherent understanding of the game space.

The developers' room is discovered, containing models of different NPCs, including the Crocod Dunde guys and the Great Mighty Poo.

Lee is wearing a cardigan from Critical Role's fashion show, which is praised for its Geek Chic style.

The concept of 'no crumbs left' is discussed as a current cultural phenomenon related to eating well and not wasting food.

A retirement party organized by YouTube for Matt and Steph is mentioned, highlighting the platform's support for creators.

The show's creators discuss the idea of whether NPCs can have human-like qualities and the philosophical implications of AI consciousness.

The character Gummy Goo is introduced, providing an emotional connection for the audience and sparking fan fiction within two days of release.

The episode includes a deep cut reference to the video game Resident Evil, indicating the creators' love for classic games.

The concept of 'breaking' is explored, with Pomy having an emotional breakdown that could signify a rebellion against her programming.

The episode ends with a funeral service for a minor character, abstracting the idea of honoring digital life.

The character Jax is set up as a potential antagonist, with his actions causing disruptions in the program.

The creators discuss the challenges of following up a viral video with a sophomore effort that lives up to expectations.

The episode's arrangement of a recurring theme is praised for its ability to remain fresh despite being a meme.

The discussion touches on the potential roles of characters within the game design, such as the instigator or the mentor.

The episode concludes with a message on the importance of taking time to create quality content rather than rushing for perfection.

Transcripts

00:00

welcome back my little hard shell

00:02

hamburgers new M so this is the circus

00:05

huh not going to get used to this looks

00:07

like one of these guys made it through

00:09

wait what no go

00:20

[Music]

00:31

hey guys and welcome to GT not live

00:34

where it's another day it's another part

00:36

of our amazing digital circus analysis

00:39

uh so last time Lee and I were sitting

00:40

on the couch together we were picking

00:42

Apart chapter 2 episode two of amazing

00:45

chapter two everything chapter part two

00:48

episode two 17 part 17 it's some old

00:53

school halflife book 13 2 episode one

00:57

right just part three the revian uh so

01:01

last time we joined the adventures of

01:03

pomy and the crew over in uh the amazing

01:05

digital circus land uh we discovered

01:08

that they're really leaning in hard into

01:11

kind of the the clipping out of bounds

01:13

idea and this this uh structure around

01:16

hey there there's definitely a

01:18

constructed world but now you're

01:19

breaking outside of that world and

01:21

seeing the edges of this reality we also

01:23

discovered the developers room that's

01:25

kind of where we end the room with the

01:27

the like models of the different NPCs

01:30

were in this had the the crocod dunde

01:34

guys which I just put together the

01:35

crocodiles and the dunde I you you

01:39

really just put that together yes I did

01:41

okay uh they had the Great Mighty Poo

01:42

new new film theor good job handing off

01:45

the rains getting warmed up it's fine

01:46

but before I kick things off Lee you

01:48

look great thank you this is the fresh

01:51

cut grass cardigan from critical rule

01:54

this is a true

01:55

story when it is a this is a true story

02:00

when we were uh at Tom and I though we

02:02

we didn't walk in the creators and

02:04

fashion fashion show it's awesome stuff

02:06

go see it on style Theory it was on St

02:08

uh during the critical roll section we

02:11

were very impressed by the uh kind of

02:13

Geek Chic clothing that they had yeah

02:17

and their stuff went hard I was really

02:19

impressed with their like I think they

02:23

had such a good diverse range of

02:25

individual items that were like I mean

02:28

that cardigan there was that amazing

02:29

Blazer they had that really cool kind of

02:31

like cloak that flowing cloak thing with

02:33

the holographic angel wings and stuff

02:34

very very cool stuff everyone at the

02:36

show had awesome stuff but I I do feel

02:39

like the critical roll clothing with

02:40

stuff that I would just actually wear

02:42

thus this is the fresh cut grass

02:44

cardigan from their collection their uh

02:46

exandria collection nice is very

02:49

comfortable true story during creators

02:52

and fashion as they were doing their

02:53

Runway I I was sitting next to Tom and I

02:55

saw Tom pull up his phone and open the

02:58

critical roll store yeah and like look

03:01

at items and I was like oh we're going

03:02

to get some stuff aren't we like oh yeah

03:04

we're going to get some stuff so I I

03:05

ordered this I ordered this uh during

03:08

the fashion nice well done yeah very

03:10

comfortable are you going to walk next

03:11

year I would love to that sounds awesome

03:13

would you absolutely awesome that's

03:15

great it didn't work out this year but

03:17

like no 100% yes awesome Ash are you

03:20

going to walk again next year can I yeah

03:22

of course yeah oh my gosh 100% dude oh

03:25

you crushed yeah thank you you ate and

03:27

in fact you left no crumbs

03:30

in fact I I looked cuz I'm kind of you

03:33

know I'm kind of anal about that sort of

03:35

stuff I was ready to sweep up I was

03:36

ready to like scoop up you know the

03:38

crumbs the plate was clean I didn't want

03:39

any ants I didn't want not on that run

03:42

it was a nice Runway it was a very nice

03:43

Runway I didn't want to gather any ants

03:45

so I wanted to make sure that there were

03:46

no crumbs left on that Runway and indeed

03:48

you did eat well thank you I I was I was

03:51

very

03:52

hungry well I hope you were satiated on

03:55

the other end of that runway walk okay

03:58

yeah and that and that's we end uh yeah

04:00

so thank you all for joining my TED Talk

04:04

this is weird is is the eating and no

04:07

crumbs thing uh just a current thing

04:09

right now I everyone's been using it a

04:12

lot and I'm just wondering like it's

04:14

just has this crossed into the cultural

04:15

Consciousness yeah I think there's a lot

04:18

of um current current talk about food

04:21

and consumption um whether it's eating

04:24

devouring ate that did not eat um did

04:29

not they're eating well a fandom is

04:31

eating well eating of eating well no

04:33

it's it's big right now we need we need

04:35

to we need to contact Santi about this

04:37

right like which fandom food Theory

04:39

which fandom is eating the most well

04:41

right what fandom is the most fed yeah

04:43

and who has left the most crumbs who has

04:45

left the most crumbs is incredible

04:49

so anyway I hope you're eating well yes

04:52

we way off top at this point but uh

04:54

welcome welcome to GT not live have you

04:56

talked about the incredible retirement

04:58

party that YouTube through for you I

05:01

that same so YouTube through Matt and

05:04

Steph this awesome retirement party like

05:06

the day after the fashion show it's true

05:08

it's true it was it was incredible it

05:10

was it was uh a huge honor so um it used

05:13

to be YouTube would throw really big

05:15

like once maybe twice a year events for

05:17

like big groups of creators and since

05:20

they've gone through their various

05:21

restructuring since they've reevaluated

05:23

budget things like that their budget for

05:25

that sort of stuff has kind of gone down

05:26

at least that's what people internally

05:27

have told me and so instead what they've

05:29

opted to do are more smaller kind of

05:32

like pocket events that happen in

05:33

different parts of the world for

05:34

different groups of creators different

05:36

genres different uh nationalities things

05:39

like that right and uh yeah in the wake

05:42

of the retirement uh they they had

05:45

actually offered me they're like hey we

05:47

would love to offer you a retirement

05:49

party as one of these kind of like

05:50

smaller little G togethers um we have a

05:53

budget you just Bas and I thought there

05:55

was a catch the entire time I'm like

05:58

what are you doing yeah but really what

06:00

do you want of me like there is no I get

06:03

something and there is no like give back

06:05

to you we hear you're looking for a job

06:07

now yeah right it's like H um and so the

06:11

entire time like well yeah but what's

06:12

the catch like what do you want back and

06:13

they're like no we just want to throw

06:14

you a party and you know basically our

06:16

goal is to throw events that are good

06:20

opport you know networking opportunities

06:21

for creators and and people to have like

06:23

a positive experience with the platform

06:24

and so if you make the party that you

06:27

want or kind of tell us what you want

06:29

out of a party party and and you know

06:31

we'll make sure that it fits in our

06:33

budget and it's one of those things that

06:35

as long as some creators are invited and

06:37

they're happy about it that's a win for

06:38

us and so yeah they they threw me this

06:41

incredible retirement party which was

06:43

fantastic um I got to see one of the

06:46

things I love is being this Nexus point

06:48

or a a a person who brings together

06:51

people from a diverse background and and

06:53

this was like the ideal of that right

06:55

where you had like super old school

06:57

YouTubers even people who predated YouTu

07:00

mixing with like some of the new hot

07:01

people on the platform right now uh and

07:03

and all the different vertical not okay

07:06

Ash calm down get your mind out of the

07:09

gutter that's not in the gutter hot

07:12

people like hot trending people yeah

07:14

like hot on performance right no I

07:17

understand I just think the other

07:18

interpretation is very funny Hot and Hot

07:22

in all different capacities as yeah had

07:24

the ugly old people had the people like

07:27

me retirees half past dirt Cosmo

07:31

personified and then you had the other

07:33

half who are like young and hip and cool

07:35

and hot and it's great awesome um so

07:38

without any further Ado uh last we left

07:40

it off uh everyone was kind of falling

07:42

into the gaps in the programming uh down

07:44

to this kind of neutral space with the

07:46

the blank no textured area so uh let's

07:48

rejoin pomy as she's about to fall into

07:51

the

07:52

[Music]

07:55

Gap and even before we begin sorry even

07:59

before we again uh you called out last

08:00

time the teapot textures yes or the

08:03

teapot shape the the model yeah the

08:05

model so that way they could test out

08:07

like uh how the shading Works same thing

08:09

with that uh the reflective the

08:11

reflective thing I remember there was an

08:13

episode of Game Theory a couple years in

08:15

it was a little bit like mid mid game

08:17

theory for me um which is a weird thing

08:19

to say it's all Peak Game Theory I mean

08:22

it's all Peak but there you know but

08:25

when you're at the top of when it's

08:26

literally a Mesa of greatness a plau of

08:30

awesome uh but it was I we did an

08:32

episode on Super Smash Brothers and

08:34

there was a mysterious uh image inside

08:37

of Super Smash Brothers I believe we we

08:39

titled it or branded it around like the

08:40

lost stage of Super Smash BRS where

08:43

hidden in the game files there is a a

08:46

cafe yes there's a restaurant and we we

08:50

had to search all over to find where the

08:53

secret restaurant was and apparently it

08:54

was a again it was one of those things

08:56

that they would wrap on reflective

08:58

surfaces to see the lighting and

09:01

reflective details of things so I see

09:03

this and I'm like oh it's just like that

09:04

episode that we did on on on a lot of

09:07

old school video games who kind of cheat

09:08

Reflections yes by like using an image

09:11

of like Princess Peach's castle like

09:14

because no one at the time they thought

09:17

no one's going to look at the like files

09:19

and stuff yeah and yet here we are yeah

09:21

they were absolutely wrong and we

09:23

discover this this uh file and ends up

09:25

being a a restaurant in I think like

09:28

Redmond California near like the

09:29

Nintendo uh of America headquarters or

09:32

something like that but it's a good

09:33

episode I'd have to go Revis that one

09:36

okay smack

09:39

splot

09:41

huh where are

09:44

we what's all

09:46

this give me a lot of good quotes to you

09:48

I don't know right good good under the

09:52

map I think so pomy even though she has

09:54

so this is what this is I think

09:56

interesting to call out even though she

09:58

is established to not have a memory of

09:59

who she is in episode one it's it it

10:01

feels like almost like a Jason Bourne

10:04

almost who who like has the like echo of

10:06

a memory like he knows how to tie all

10:08

the knots and stuff very timely

10:10

reference to Jason Bourne very relevant

10:12

Frise but yeah um the idea that like

10:14

when your memories wiped and stuff like

10:16

this you still remember stuff but you

10:19

don't know why or how you remember it

10:20

yep so that we speculated that she was a

10:24

Game Dev right yeah and her just having

10:25

the knowledge of oh we're under the map

10:27

yeah that totally tracks

10:29

westw world did the same thing where

10:31

they would wipe the robots memory every

10:32

like reset but they had they kept the

10:34

like little Whispers of the memory the

10:36

fact that this guy is like I'm confused

10:38

where we are but she's like Hey we're

10:40

under the map shows that she has at

10:42

least some awareness of this game Space

10:46

this world and it being a gaming space

10:47

of some context map see yeah oh there

10:51

you

10:52

go why aren't you or any of your crew up

10:55

here there you go and I'm not sure

10:59

because we're not U NPCs NPCs what are

11:04

you on

11:06

about really what are you

11:09

people yo what are you what am I oh wow

11:15

this is getting

11:17

existential where's

11:19

Mom you I have a mom shouldn't she be

11:22

here with everyone

11:24

else I can't even remember her face did

11:27

she ever have a face was anything ever

11:30

real okay wa wait don't wow this is dark

11:32

that I I think there must be a way to

11:36

launch ourselves back up huh okay yeah

11:40

so this is this is really telling so

11:43

what I'm assuming is happening here

11:45

right is his mom doesn't exist yeah it

11:47

is a thing like programmed into your uh

11:49

this this is um something actually

11:51

similar with a simulation hypothesis we

11:53

just talked about in the Deadpool yeah

11:55

deadpol episode of film Theory where

11:57

like how can you know you're not a

11:59

simulation oh well I have memories like

12:01

are you sure you have memories or do you

12:02

have things that you were programmed to

12:04

think that you remember it's very

12:06

similar to like What's Happening Here

12:07

with this guy it's like oh well I have

12:09

the we have to get the sear back to my

12:10

mom to help her oh I I can't even

12:13

remember her face she's not real yeah

12:16

and the and the fact that she's not

12:17

there means that she probably didn't

12:18

exist in the first place right and so

12:21

what we're hearing from these n so he's

12:23

an NPC right so what we're hearing from

12:25

these NPCs is that they're programmed to

12:27

do their mission and they have like Back

12:29

stories and all this stuff but it

12:31

actually hasn't been programmed into the

12:33

game like this this is the limitations

12:34

of what he can do that's fascinating

12:38

this is going in some interesting places

12:39

I'm very very intrigued by this

12:47

right I want you to tell me exactly what

12:51

I

12:54

am

12:56

huh so pomy

12:59

knows at least a decent amount yeah

13:02

right like again even though she has no

13:05

memory she she seems to be aware of a

13:08

decent amount and and is not shying away

13:10

from these questions or is not confused

13:12

in the same way that he as like a a

13:14

computer program is confused curious

13:16

they cut away there and I wonder when

13:17

they eventually go back right what like

13:20

how how much of the end of that

13:21

conversation are we going to hear right

13:22

I I love the fact I love it when shows

13:25

cut away from the important part of

13:26

conversations you're like oh okay and

13:28

and I guess all conversation stopped at

13:30

that point I love when fudge splorch

13:33

that's also a great sound effect to be

13:34

honest oh the splorching of fudge

13:37

nothing nothing makes me happier or

13:39

hungrier what what would you say is a a

13:42

splorch like like like a about to hear

13:45

it okay

13:49

okay okay that's pretty splorchy I'd say

13:53

that was more of like a like an ooze and

13:54

a pop to be honest what what is a

13:57

splurch but an ooze and a pop

14:00

that's deep what is a what is the

14:02

essence of a splorch ash can you make a

14:05

splorch uh I'd prefer not

14:08

to we

14:11

recording please can you make

14:14

oh that's a good splorch thanks it's I

14:18

practiced I I feel like I feel like a

14:20

splurch would might be a little bit

14:25

deeper yeah there's like there's an

14:27

implied thickness the liquid that spores

14:30

right the viscosity of aity of the

14:32

splorch the viscosity of a splorch is

14:34

much this is another great food Theory

14:36

episode to be honest what food splorch

14:39

is and what viscosity does it yeah what

14:41

is the the most viscous splorch no and

14:45

the thickest gargle yeah thickest garle

14:47

can you SPL yeah viscous can and should

14:50

you splorch make sure you splorch

14:53

responsibly guys o is everybody okay no

14:58

oh Man Poor pomy I hope she's all right

15:02

poor pomy what is the density of a semi-

15:06

TR made out of graham cracker in so far

15:08

as it's able to float on a fudge River

15:11

and isn't it full of syrup no I get the

15:14

other truck is unless this is the tanker

15:16

which I don't think it is I think it's

15:18

the other but that's that's a that's a

15:19

food Theory again Santi needs to be up

15:21

here easy we give him so many ideas so

15:23

many ideas and he rejects them all every

15:25

single one I I'm still waiting for

15:27

Health it can you gargle unacceptable

15:29

how about poor us we're one tanker away

15:31

from being Augustus Gloop so they have

15:34

Willy Wonka in this

15:36

universe oh hey what's that do my eyes

15:40

to see me it's the fudge guy a delicious

15:42

gift from within the kingdom Gates Don't

15:45

Mind F to wao whoo whoa wao buddy we're

15:49

not food we're not candy we're none of

15:51

that you don't want to eat us oh you not

15:54

candy how am I expected to eat something

15:57

that's not made of candy

15:59

real asking the hard-hitting