We Played Hide And Seek Across Switzerland - Ep 4
Summary
TLDRIn the thrilling fourth episode of hide-and-seek across Switzerland, the game reaches its climax with two days left. The hider, Sam, aims to outlast the day to win, while seekers Ben and Adam plan aggressive tactics to catch him. Amidst the suspenseful game play, the trio navigates through Swiss towns, leveraging strategies, train schedules, and clues to outwit each other. As the game unfolds, the participants face unexpected challenges and obstacles, leading to an intense and riveting adventure that tests their wit, endurance, and camaraderie.
Takeaways
- ๐ฎ The episode is part of a hide-and-seek game across Switzerland with two days remaining.
- ๐ต๏ธโโ๏ธ The hider's goal is to remain hidden until the end of the day to win the game, while seekers plan to be aggressive in their search.
- ๐ The seekers begin at a playground and discuss their strategy to catch the hider by taking a train to Lucerne.
- ๐ค The hider has chosen a hiding spot in a densely populated area with many train lines, making it difficult for seekers to pinpoint their location.
- ๐ค๏ธ The game involves asking strategic questions to narrow down the hider's location, with the hider potentially using curses to hinder the seekers' progress.
- ๐ฅณ The hider successfully uses a curse on the seekers, requiring them to fill Swiss cheese holes with other cheeses before they can continue.
- ๐ The seekers use photos of a McDonald's and a train station to deduce the hider's location, eventually realizing he is in Winterthur.
- ๐ฒ The hider hides deep in the woods, making it challenging for the seekers to find him despite being in close proximity.
- ๐ The hider manages to hold out until the specified time to secure second place, with the seekers still searching for him.
- ๐โโ๏ธ In the end, the seekers finally locate the hider in the woods after a long and arduous search, and the game continues with a new set of challenges.
- ๐บ The transcript ends with a promotional message about the game's finale being available on Nebula for viewers to watch during a long flight.
Q & A
What is the game being played in the episode?
-The game being played is a hide-and-seek game across Switzerland, where one person is the 'Hider' and the others are the 'Seekers'. The Hider aims to avoid being found until the end of the game, while the Seekers try to locate the Hider.
How many days does the game last?
-The game lasts for four days.
What is the significance of the first run as Hider for the narrator?
-The first run as Hider is significant for the narrator because if they can last until the end of the day, they will win the game immediately as there won't be enough time left for either Ben or Adam to get back into the first place.
What strategy do Ben and Adam plan to use in the game?
-Ben and Adam plan to play aggressively, aiming to keep the Hider under 250 total coins to reduce the likelihood of rolling top-tier curses and asking questions to narrow down the Hider's location.
What is the importance of the train system in the game?
-The train system is crucial in the game as it allows the players to travel to different locations quickly. Knowing the train schedules and using the train lines strategically can greatly impact the game's outcome.
What is the role of the 'coin' in the game?
-Coins are used to buy information about the Hider's location. The number of coins a player has can influence their strategy and the types of questions they can ask.
What is the 'curse' mentioned in the game?
-A curse is a penalty given to the Seekers by the Hider. It requires the Seekers to perform a specific, often time-consuming or inconvenient task, such as filling Swiss cheese holes with other types of cheese, before they can continue seeking the Hider.
Why is the Hider considering hiding in the forest?
-The Hider is considering hiding in the forest because it is a dense area with many options for hiding spots, making it difficult for the Seekers to find them.
What does the Hider hope to achieve by sending a photo of the train station interior?
-The Hider hopes to make the location less indicative and delay the Seekers by sending an interior photo of the train station, which has no visible features that could easily identify the specific location.
What is the significance of the McDonald's photo in the game?
-The McDonald's photo confirms to the Seekers that the Hider is in Winterthur, as it matches the specific McDonald's location within the 5-mile radius they had previously identified.
How does the Hider manage to stay in second place?
-The Hider stays in second place by successfully hiding in the woods and making it difficult for the Seekers to locate them within the given time. The Seekers' inability to find the Hider in time ensures that the Hider maintains at least second place.
Outlines
๐ต๏ธโโ๏ธ The Hider's Strategy and Evasion
The hider, midway through the game, is preparing for their first run. They understand the high stakes and are hoping their chosen hiding spot will keep them hidden. Meanwhile, the seekers, Ben and Adam, are strategizing aggressively, planning to keep the hider under 250 coins to limit the chances of top-tier curses. The hider reflects on their position, realizing they could have gone further, and now must rely on their knowledge from previous rounds to stay hidden in the dense, rail-connected area they've chosen.
๐ The Seekers' Pursuit and Decision-Making
The seekers, Ben and Adam, are on a tight schedule, rushing to catch a train to Lucerne. They discuss their strategy, which involves asking questions to narrow down the hider's location. The hider, in the meantime, is considering the seekers' likely moves and preparing for various scenarios. Both sides are playing a mental game, trying to outsmart each other, with the hider focusing on finding the best hiding spots and the seekers trying to eliminate possibilities.
๐ฒ Hider's Exploration of Hiding Spots
The hider is exploring potential hiding spots in a wooded area, considering the effectiveness of each location. The seekers, now in Zรผrich, are trying to further narrow down the hider's location by asking questions about the geographic region and using a 25-mile radar. The hider is aware of the seekers' tactics and is trying to stay one step ahead, using their knowledge of the area to their advantage.
๐ค Intensifying Search and Theoretical Advantages
The seekers are in Winterthur, having narrowed down the hider's location to the same canton. They are strategizing their next moves, considering various options like asking for a photo of the train station or using a radar. The hider, realizing the seekers are closing in, is trying to make their location less indicative by taking an interior shot of the station. Both sides are acutely aware of the game's dynamics and are trying to maximize their advantages.
๐ฅด The Hider's Dilemma and Curse
The hider has rolled a curse, the 'Swiss cheese curse,' requiring them to fill in all holes of a block of Swiss cheese with other types of cheese before they can advance in the game. The seekers, delighted by this development, quickly complete the curse task at a local cheese shop. The hider is now under pressure, knowing that the seekers are within five miles and are closing in.
๐โโ๏ธ The Frantic Race to the Finish
The seekers are in a race against time, trying to locate the hider before their time runs out. They are considering various strategies, such as asking for a photo of a McDonald's to pinpoint the hider's location within Winterthur. The hider, aware of the seekers' proximity, is moving to a more concealed spot in the woods, hoping to evade capture. The seekers are optimistic about their chances, but the hider is doing everything they can to stay hidden.
๐ฒ The Final Search in the Woods
The seekers are in the woods, searching for the hider who has hidden deep within. They are asking precision questions to narrow down the location, while the hider is trying to remain undetected. The hider has a two-dice roll curse that they are contemplating using, which could potentially slow down the seekers. The seekers are getting desperate, realizing they might not find the hider in time.
๐ The Hider's Victory and The Seekers' Regret
The hider has successfully evaded the seekers, securing second place and leaving the seekers to reflect on their strategies and the hider's cunning. The seekers are still searching, but the hider has managed to stay hidden, demonstrating their skill and the effectiveness of their chosen hiding spot. The game has reached its climax, with the hider celebrating their victory and the seekers left to consider what could have been done differently.
๐ซ The Finale's Unexpected Twist
In a surprising twist, the hider reveals that the finale of the game is available on Nebula for the seekers to watch during their flight. Despite their exhaustion and the intense game, the seekers are excited about the opportunity to watch the finale offline during their long flight. This unexpected development provides a satisfying conclusion to their experience, allowing them to enjoy the fruits of their labor in a unique way.
Mindmap
Keywords
๐กHide-and-Seek
๐กStakes
๐กAggressively
๐กHiding Spot
๐กLongitude
๐กGeographic Region
๐กCurse
๐กMcDonald's
๐กEndgame
๐กWood Zone
Highlights
The game is halfway through with two days remaining and the stakes are higher than ever.
The hider's strategy involves careful selection of hiding spots to maximize difficulty for the seekers.
The seekers plan to play aggressively to increase their chances of finding the hider.
The hider has learned from previous rounds and feels more prepared to evade the seekers.
The seekers use a combination of train travel and strategic questioning to narrow down the hider's location.
The hider's choice of location has a high density of options, making it difficult for the seekers to pinpoint their target.
The seekers employ a 'Guess Who' strategy, aiming to eliminate half of the possibilities with each question.
The hider uses a two-dice roll curse to slow down the seekers' progress and add an element of unpredictability.
The seekers face a major setback when they guess the wrong McDonald's location, wasting valuable time.
The hider's clever use of a forest hiding spot and misdirection keeps the seekers searching in the wrong areas.
The seekers' persistence and adaptability are showcased as they continually reassess their strategy and location.
The hider's decision to roll the dice results in a Swiss cheese curse, adding a humorous twist to the game.
The finale of the game is revealed to be available on Nebula, providing a surprising twist and potential resolution.
The seekers' long and arduous search through the woods ultimately leads them to the hider, despite the challenges.
The game ends with a cliffhanger, as the seekers must catch another player early the next day to secure their positions.
The hider's successful strategy and the seekers' relentless pursuit make for an engaging and suspenseful episode.
Transcripts
Hello, and welcome to episode four
of hide-and-seek across Switzerland.
Right now, we're exactly halfway through the game
with two days remaining.
I'm about to start my first run as Hider,
and the stakes couldn't be higher.
If I can last until the end of the day,
I'll win the game right then and there.
There wouldn't be enough time left in our four days
for either Ben or Adam to get back into first place.
But that's not gonna be easy.
Ben and Adam are planning on playing aggressively this round,
so I've gotta hope that I've picked the right hiding spot.
And we are...
so back!
So I think it's worth narrating
what Ben and Adam are doing right now.
At least, I think, so, you know.
They're starting at the playground. We know that.
(softly) Hello, good morning.
We're talking quietly because
we're in an extremely residential area.
And we're just on a playground,
which feels creepy anyway. Yeah.
And Adam is probably starting by saying something like,
"Ben, the first train out of here is in five minutes,
and we're an eight-minute walk away,
so we gotta run."
And as soon as the clock strikes 7:30,
we gotta run to the train station
because there is a train in five minutes to Lucerne.
That's true. We know that from yesterday.
So they can make it,
but it's going to be tight and stressful.
(quietly) Alright, go, go, go!
Okay.
And...
I think there's maybe a 50-50 shot
Ben is clutching his hat like this.
Who knows?
(metal crashing)
(laughs) No!
Yeah.
(metal clattering) Oh dear.
I didn't even see that.
Okay, that's fine.
(wheezes)
Keep going, keep going.
I think they're gonna make it?
I think they're gonna make it.
But, you know, we'll see.
What?
Where our turn is, do you remember?
No, I think it's up here.
(breathes exhaustedly)
I totally got the wind knocked out of me.
And I ran into that sign.
It's okay.
Oh, it's so dark.
Alright, Ben, let's ask the rhyme question.
I still think that asking that first
is the best strat.
Okay, we're buying the rhymes.
Alright, they've asked for rhymes.
Which is not a surprising start,
'cause I think we agree that that's a very good start.
However, because of that,
I prepared for these yesterday on my way here,
and I already have the words.
One of the reasons I liked it here
was because it had a very common ending to its name.
That applies to a lot of other places too.
Anyway, we'll send it over shortly.
Luxembourg, Endomorph, Hawk,
Pen, Monsieur.
Doesn't rhyme with Basel.
Et cetera, et cetera.
Let's hit him with longitude.
Yeah, I mean, this is still going to determine
what direction we go next.
Right now, Ben and Adam have determined
that they just need to keep me under 250 total coins,
because that's when the likelihood
of rolling top-tier curses becomes too high.
But until then, they've decided to ask
whatever questions they want.
Let's hit him with longitude.
Alright, question number two: longitude.
Another thing that I thought about,
I've gone to an area that has...
quite a lot of train lines.
There are quite a lot of options around here.
So longitude, it'll narrow it down a bit,
but not massively.
Alright Ben, Sam is east of us.
Okay, well then we should probably head towards Zรผrich.
We should probably head towards the general Zรผrich area.
But unfortunately, east is
a little more complicated than if he had been west of us.
I was really hoping he was going to be west.
I had more of a plan for west.
I mean, one thing we could do, Ben...
We could do geographic region.
Find out if he's up here or down here.
Because I think we agree it's more likely he's north.
Well...
I think in that case,
what might be more useful is to do...
canton region.
No, because we're in this region,
and I don't think he's here.
And I'm saying if we just go up into the Zรผrich area.
But then we have to go to Zรผrich.
I know, but...
I think that there's a very, very, very good chance
that he's in there. And if he's not, that tells us
a lot of information.
Okay. We're in Lucerne.
Let's get off, figure out our next move.
Okay, welcome back to Lucerne.
I think the next thing that we really want to know
is just basically, is he north of us or south of us?
Is he in the sort of dense Zรผrich-y area?
Or is he way down in the far reaches of whatever?
I think he's in the dense Zรผrich-y area.
I think he's almost definitely around there.
But even then, it's a matter of figuring out...
Yeah. Is he near Winterthur,
or is he in one of the suburbs?
Yeah. Alright.
I actually really need to go to the bathroom.
Okay, you do that.
Alright, well, it seems like
they're holding off on additional questions for now.
So, let's talk strategy.
So, I have one very major disadvantage in this game,
which is that, at this point,
it seems almost impossible that I'll get a second run.
The one advantage that I have, though,
is I have two rounds that I have learned from.
And I feel like I've learned a lot
about how to position myself in the right place
to make it as difficult as possible for them.
One thing that I noticed is both of them,
they went basically to the maximum theoretical distance
that they could go, based on their transition time.
I didn't. I could've gone further than this.
Not by too much, but I'm not at the theoretical limit
of how far I could go.
The long game, I don't think is going to be too difficult for them.
The medium game, though...
That's going to be tricky.
'Cause there's just so many rail lines
around this area of the country.
So many places.
It's one of the densest areas.
Even once they narrow it down to here,
I've come to a city.
I saw how difficult it was to narrow down
in just that small place with only so many streets
yesterday with Ben.
I've come to a place that has way more streets, way more density,
way more options for where I can be.
So, it's gonna be tricky. We'll see.
Adam, welcome back from the bathroom.
How was it?
You know, a life hack.
Always go to the bathroom on a train
because they made me pay.
Okay Ben, what do we want to do?
I mean, maybe we should just ask a question
to confirm that he's not south.
I think we definitely need to confirm he's not south.
Okay, in that case,
if we really want to confirm that he's not south,
then I do think that the...
geographic region question
will cleanly eliminate basically all of that.
Yeah, but we have to wait another nine minutes
before we can ask that question.
Well, they've made it to Lucerne.
So it'll be interesting to see where they go next.
I mean, the correct place
for them to go next would be Zรผrich.
And that would be fairly intuitive.
And I wouldn't be too concerned
because there are just so many options out of Zรผrich.
I'd only get concerned, kind of,
if they get on the right line out of Zรผrich.
Do you want to...
hop on a train toward Zรผrich?
(huffs) I mean, it's a little risky.
But I think that the chance
that he is that direction is very high.
Okay, when's the next train to Zรผrich?
It's in three minutes.
Oh goodness, okay.
So, why don't we go for it?
Okay, right here, right here.
Okay, so...
Our train to Zรผrich is leaving.
But we need to ask a question now
to confirm whether or not he's north of us.
So, we're buying the information
of whether or not he's in the same geographic region as us.
So, like, if he says he's in the Alps,
that does mean that he's south of us, but...
If he's in the Plateau,
then it does mean that we're going the right way.
Alright, new question.
No, it went away. But they asked
whether we're in the same geographic region.
I'm not actually sure. Let's check.
Alright.
He should be answering us any second.
Yes, he's in the Plateau.
Okay, that's good to know. Okay.
And that significantly limits his region.
(marker scribbling)
Yeah.
Yeah, I mean...
We've given him, you know,
a decent number of coins, but not too many.
Look, he might even be celebrating right now.
He might be like, "Great, I have all these coins."
But we're coming for your ass, Sam.
I'm already at 90 coins,
'cause that's two comparative questions
plus an oddball. That's 90 coins.
I'm almost to a two-dice roll curse.
I'm guessing, based on yesterday,
they're gonna take an approach
of asking a ton of questions to try to narrow me down,
which means that I can just pepper them with curses,
and potentially roll a pretty devastating one.
We'll see.
Alright, well, it seems like they're on a train out of Lucerne,
I think to Zรผrich based on the timing.
Not 100% sure.
But, I'm gonna use this opportunity
to start surveying my zone.
You know, looking for hiding spots.
What do I get here?
You know, all that.
And, my first destination,
which I think might be a great hiding spot,
is right in front of me.
The forest.
So again, we're sort of playing Guess Who here.
You ever play Guess Who?
Where you're trying to be like, "Are you bald?"
It's that game. Yeah.
Mark Rober made a great video about Guess Who.
And what he said is, the best way to play Guess Who
is with each question, try to eliminate
50% of all possibilities.
Yeah, and so, with every question,
we're just trying to cut off half the map, and...
I do think that the best way
of cutting off the next half of the map
is to ask a 25-mile radius right about now.
I think that that is right.
Because that would basically tell us,
are you here, or are you out here?
Right.
Either way, I would quite like to know the answer.
It cuts about halfway through the northern Zรผrich suburbs.
Right, but again, I think we're being right to just...
don't fear buying information.
No.
Buy the information immediately.
We will worry about curses later.
As long as we keep it under 300 coins,
I think we are not really in danger.
Yep.
Ooh, they've asked for a radar.
And they've asked for a 25-mile radar.
I think I'm outside of that. Let me check.
Ooh, okay, it's gonna be a miss, but just barely.
Oh, that's gonna be really misleading.
Because it's like, they clearly thought
maybe I was in the greater Zรผrich area,
and I kind of am.
Anyway, I think this is gonna trip them up.
That's lucky.
Okay, so...
This is interesting. The radius was a miss.
I actually think that's really good news.
I think that is really helpful information.
That means he is not...
in Zรผrich.
And he's not in sort of the northern Zรผrich suburbs.
Okay, I need to try...
I think I think that means we want to go to Winterthur.
Probably.
Yeah, this is looking promising.
So, from here you can see
the other key advantage of my zone.
Not only are there woods here, but over there too.
So there are two zones of woods
that they're gonna have to search.
Okay, I'm gonna poke into these woods a bit
to see... what it would look like
to hide in them.
I kinda like this spot.
I'm gonna take a mental note of it, but...
Let's go poke around our zone some more.
Okay, welcome to Zรผrich.
For the first time in the game.
Well, maybe. Sam might've been here.
That's true.
Was he here?
Let us know.
He almost certainly went through Zรผrich,
wherever he went.
Yeah. He's up here.
We've boxed him in pretty good,
but now there's...
dozens and dozens and dozens of towns.
Lots of places he could be.
I mean, I really hope he's not here.
Probably not. Probably not.
That would be annoying.
There are a few options.
We could ask the canton question
and eliminate all of this.
Yep. Or confirm it.
I think that would not be a bad idea.
No, I mean that gets us pretty close to half theโ
Or we could go to Winterthur
and do a 10-mile radar.
Yeah. Which is slightly cheaper.
There's a good chance, I mean,
I feel like one of our top theories at this point
is that he's in one of the weird towns
outside of Winterthur.
One other thing we could do is
we could split the remaining territory down the middle
by asking if he's near the same
International airport. 'Cause there's one in Zรผrich,
and there's one in St. Gallen, here.
And we could find out if he's here or here, but...
(squacks)
I don't know! I mean...
Maybe we just need to stick to our guns
of eliminating 50%.
I agree.
And eliminating 50% would mean
the airport question would eliminate closest to 50%.
But the thing is, it's 50% of the area.
I don't know that it's 50% of the options.
Ugh, let's look at the maps again.
Look, we're at the point where
we have to be very careful about the questions that we ask.
Well, looks like they made it to Zรผrich.
Which is...
I don't think I should be too concerned about that,
'cause it was kind of the most obvious train
to the east from Lucerne.
So it'll be interesting to see which train out of there they take.
I don't think they have nearly enough info
to figure out where I am yet,
unless they had a really good guess.
I feel pretty good about asking the canton.
But, I don't know, it's like, there's all this (bleep)
But I guess he couldn't be in any of this.
I don't think he could quite be in any of this.
Butโ I think he could be here.
Yeah, I like canton.
That's expensive, but I think it's the most useful question.
I think that that's probably the closest
to eliminating 50% of possibilities.
(sighs) Okay, let's do it.
Alright, new question.
Same canton?
I'm not sure, let's check.
We should be prepared to go to Winterthur.
Yeah, I honestly think we should go to Winterthur,
kind of, no matter what. Okay.
Sam? Ugh.
Are you in the same canton as us?
Sam? What do you hope he says?
I hope he says yes, probably.
Okay, well that's unfortunate.
They got me.
It's a big canton though, with a lot of stuff, so...
That still could take 'em a bit,
but that really narrows it down for them.
Anyway.
That's how the jets lag.
You wanna go?
Yeah, yeah. Alright, let's go.
Let's do it.
Alright, off to Winterthur.
Alright.
Okay.
Ben, he is in the same canton as us
which continues to be useful information.
I mean, that cuts off a big old chunk.
Well, you're probably seeing a motion graphic version of this,
but he's somewhere in here.
I think that is quite useful information.
We're zeroing in on him.
I think once we get to Winterthur,