HW News - Intel Battlemage Appears, Open Source GPU, Xbox Handheld Rumors, $1400 Monitor
Summary
TLDRThis week's news covers the sentencing of Sam Bankman-Fried to 25 years in federal prison for his role in the FTX collapse, marking a significant development in white-collar crime punishment. Intel's upcoming Battle Mage GPUs are rumored to be in development, with potential benchmarks suggesting their capabilities. Microsoft's Phil Spencer expresses a desire for a unified gaming experience across devices, hinting at the possibility of an Xbox handheld. AMD announces new AM4 CPUs in the 5000 XT series, with details on the Ryzen 8000 processors emerging. The AI server market's reliance on Taiwan's semiconductor industry is highlighted, and a new monitor, the AOC Aegon Pro AG456UCZ-D, is launched with impressive specs but a high price tag. Additionally, Orange Pi Neo enters the handheld gaming market with a Linux-based device, and an individual developer unveils the Fury GPU, a unique FPGA-based graphics card project.
Takeaways
- 📉 Sam Bankman-Freed, former cryptocurrency billionaire, has been sentenced to 25 years in federal prison for his involvement in the FTX exchange collapse, after being convicted of stealing around $8 billion.
- 🎮 Microsoft Gaming and Xbox CEO Phil Spencer expresses desire for more seamless integration between PC gaming hardware and the Xbox experience, hinting at potential hardware innovations.
- 💻 Intel's upcoming Battle Mage GPUs spotted in the SI software standard database, suggesting significant advancements with 12 GB of VRAM, 1.8 GHz clocks, and varying compute units.
- 🔧 AMD announces the continuation of AM4 CPUs with the 5000 XT series, extending support well into 2025, alongside the spotting of new Ryzen 8000 processors.
- 🕹️ Discussion on the monopolistic concerns in the AI and server industry, with Nvidia and Taiwanese manufacturers dominating the market.
- 🖥️ AOC launches the Aegon Pro AG456UCZD monitor, featuring a 21:9 OLED screen, 240 Hz refresh rate, and priced at $1,400.
- 🎮 The Orange Pi Neo handheld gaming device is introduced, offering competitive specs and pricing, highlighting its potential as both a gaming device and a slim desktop PC.
- 🛠️ Software engineer Dylan Barry develops Fury GPU, a mid-90s era graphics card emulator, showcasing it running Quake at 60 FPS at 720p, with plans to open source the project.
- 👨💻 Phil Spencer's comments suggest Microsoft's consideration of different hardware form factors, potentially hinting at an Xbox handheld device in the works.
- 📈 Intel's PresentMon 2 closed beta reveals significant advancements in measuring simulation time errors, offering deeper insights into game performance beyond frame rates.
Q & A
What was the sentence received by Sam Bankman-Fried for his involvement in the FTX collapse?
-Sam Bankman-Fried was sentenced to 25 years in federal prison for his role in the FTX collapse, where he was convicted of stealing around $8 billion.
How does the judge describe the defense presented by Sam Bankman-Fried's lawyers?
-The judge described the defense presented by Sam Bankman-Fried's lawyers as 'misleading, logically flawed, and speculative'.
What is the potential impact of good behavior on Sam Bankman-Fried's sentence in federal prison?
-Federal prison allows for up to 54 days of credit per year served for good behavior. Assuming this applies to Bankman-Fried, he could potentially be released in 21 or 22 years, barring any successful appeals.
What is the significance of the two new Intel GPU SKUs spotted in the SI software standard database?
-The two new Intel GPU SKUs could signify Intel's expansion into new market segments or an upgrade to their existing lineup.
Outlines
📰 News Highlights: Sam Bankman-Fried Sentenced and Intel Arc Rumors
This paragraph covers significant news topics, including the sentencing of Sam Bankman-Fried, the former FTX executive, to 25 years in federal prison for his role in the $8 billion FTX collapse. Additionally, it discusses the rumors surrounding Intel's Arc battle mage GPUs, which have been spotted in the SI software standard database, potentially indicating upcoming releases. The paragraph also mentions new AM4 CPUs and the ongoing partnership with Squarespace for Gamers Nexus.
🚀 Intel's Battle Mage GPUs and Phil Spencer's Vision for PC Gaming
Mindmap
Keywords
💡Sam Bankman-Fried
💡Intel Arc
Highlights
Sam Bankman-Fried, the crypto billionaire, has been sentenced to 25 years in federal prison for his role in the FTX collapse.
Bankman-Fried was convicted of stealing around $8 billion during the FTX exchange collapse.
Prosecutors sought a 50-year sentence, while the defense sought a maximum of 6 years and 2 months for Bankman-Fried.
Bankman-Fried expressed remorse, stating he was selfish and threw it all away during his sentencing.
The judge criticized Bankman-Fried's defense as misleading, logically flawed, and speculative.
Transcripts
in the newss this week Intel Arc battle
mage rumors Sam bankman freed gets
sentenced to 25 years in federal prison
guess you could say he wasn't freed also
Microsoft gaming and Xbox CEO Phil
Spencer really wishes someone would do
something about that whole Xbox
experience thing and there's new am4
CPUs again this time we'll stop saying
it might be the last time they're making
am4 CPUs because
it's three times now so we'll just just
assume they're going to go forever
before that this video is brought to you
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Squarespace using its built-in
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Gamers Nexus or click the link below up
first Sam bankman freed the Crypt
billionaire who definitely hasn't hidden
a seed phrase and a hardware wallet
somewhere has been sentenced to 25 years
in federal prison for his time running
FTX previously bankman freed was
convicted of stealing around $8 billion
this was during the whole FTX exchange
collapse and received a maximum uh
sentence ing guideline of 110 years
prosecutors ended up seeking 50 years
and SP spf's defense sought a maximum of
6 and2 years that'd be less than one
year per count of criminal convictions
of which he had seven Sam bankman freed
appeared for sentencing this week in
federal court in Manhattan stating that
he was quote selfish and quote threw it
all away which is probably one of the
most selfish ways to look at his
fraudulent past uh the judge stated that
defense was quote misleading logically
flawed and
speculative is he talking about was he
talking about like crypto or
just no he was talking about the defense
uh before handing down the 25 years
sentence now in the US there's always
cynicism about white collar crime
getting let off easy or out early and uh
our understanding is that federal prison
gives up to 54 days per year of credit
time served for good behavior I know I
like this is a Wikipedia one paragraph
thing so we're not experts in that
assuming that's how it works then he'd
be able to get out maybe in 21 or 22
years or something uh assuming that
there's not an appeal that gets him out
sooner which has happened in the past so
bankman freed here caused many lifetimes
worth of financial harm and considering
that this sentence might be light
consider that Bernie maid off who
famously ran a Ponzi scheme stole
anywhere from 20 to 6 5 billion
depending on how you count it he
received a 150e sentence and died in
prison enron's Jeff Skilling received a
24-year sentence for his golden
parachute in the early 2000s but was
released after 12 years from a
successful appeal he had been indicted
on 35 counts of conspiracy insider
trading and securities fraud more
recently Elizabeth Holmes of Theos
received a weak 11-year sentence after
working her way up to a $4.5 billion
doar net worth depending on who you
trust for that evaluation after
deceiving people of an advanced new
medical technology that would have
revolutionized treatment us attorney
general Merck Garland said that there
are quote serious consequences for
defrauding customers and investors
anyone who believes they can hide their
financial crimes behind wealth and power
or behind a shiny new thing they claim
no one else is smart enough to
understand should think twice he then
said but if you're bank it's fine before
asking Wells Fargo JP Morgan and Bank of
America if they'd like a side of money
with their money so maybe that's the end
of the FTX Saga for now other than the
wake of financial destruction and ruin
that they sort of left but SF will be
out of the news for a little while it
looks like Intel hasn't said much about
its upcoming battle mage gpus recently
but a Twitter user by the name of at mik
tdt uh saw a two new Intel GPU SK used
within the SI software standard database
and this potentially could be battl Mage
gpus looking into the benchmarking
database both SKS are currently equipped
with about 12 GB of vram they have 8
megabytes of L2 cache and they have
clocks listed at 1.8 GHz one skew
however has 192 cus listed according to
S software and posted a
72312 megapixel per second score the
other skew meanwhile is 60 cus and posts
a lower 6,030 megapixel per second score
Now intel doesn't use the terminology CU
or compute unit that's an AMD
terminology Intel instead might use euus
or execution units in this capacity it
also uses things like XC cores render
slices Vector engines they all have
their own names for this stuff the CU
equivalent is likely meant to be e so
for reference the a770 has 512 eus and
a750 has 44
so if these are indeed battle mage gpus
there's no telling how far in
development these graphics cards were at
the time the tests were conducted and
Driver optimization or lack thereof is
another aspect to take into account
which can have a big impact on
performance previously in an interview
with PC World published on January 10th
Intel engineer Tom Peterson set a battle
mage quote it's coming I'm excited about
it I'd say about 30% of our Engineers
are working on battle mage mostly on the
software side because our Hardware group
is on the next thing so think of it as a
battle mage has already had its first
silicon in the labs which is very
exciting and there's more good news
coming but I can't talk about it right
now more recently when Tom Peterson
visited we asked him if if there's
literally anything he can share about
battle mage and he said quote battle
mage is coming so uh the the statement's
the same since January but at least
they're consistent up next Phil Spencer
has used many PC gaming handheld and in
an interview with polygon at GDC the
Microsoft gaming CEO said quote I want
my Lenovo Legion go to feel like an Xbox
I brought the legion go with me to GDC
I'm on the airplane and I have this list
of everything that makes it not feel
like an Xbox what hopefully that list
starts with the fact that it can turn on
on an airplane that's probably number
one doesn't feel like an XBox doesn't
require a TV or external screen might be
another one
doesn't require more power than the
inseat power socket can provide there's
a maybe another on the list small
doesn't require a full carryon bag to
bring I it's just it's a small list of
things uh we wonder where else in life
though he applies this logic like when
he's
eating when he's eating chicken nuggets
that he say I just I want my chicken
nuggets to feel like an Xbox and there's
just this list of things that make them
not feel like an Xbox Spencer continued
quote forget about the brand more like
are all of my games there do all my
games show up with the save files that I
want I'll tell you one game that doesn't
right now it's driving me crazy is
Fallout 76 it doesn't have cross save if
uh if only there were a person in a
position to try and do something about
that someone in a position where they
could unify these experiences someone
with a title like microsof soft gaming
CEO which also owns
Bethesda which made Fallout 76
just we just need that person to try and
unify the
experience but they don't exist he added
quote I want to be able to boot into the
Xbox app in a full screen but compact
mode and all of my social experience is
there like I want it to feel like the
dash of my Xbox when I turn on the
television except I want it on those
devices referring to the go fortunately
what Phil Spencer described exists it's
called Steam Big Picture Mode uh and he
just wanted to have a big green X
instead of the Steam logo so none of
this would be revolutionary the
conversation could basically be boiled
down into I want an Xbox steam deck
which is bolstered by these additional
comments maybe pointing towards a
Microsoft actual gaming handheld whether
or not it qualifies as Xbox a different
conversation quote the Xbox box Hardware
team is considering different Hardware
form factors and things that they could
go do that will allow people to play at
times when they couldn't go play before
I like the fact that valve Lenovo and
Asus went out and innovated on a new
form factor and I will say that when I'm
playing on those devices it almost feels
more like a console than a PC nine times
out of 10 the things that usually
frustrate me are more windows-based than
device based which is an area I feel
some ownership of like I want to be able
to log in with a controller got a list
of things we should go do he's right the
windows issues are definitely a
Microsoft problem the steam deck doesn't
have Windows though uh according to
publication Xbox era the next Xbox is
not being developed by the same exact
team including Jason Ronald who led the
development behind the Xbox series X
ands Hardware but instead it might be
led by the Microsoft Surface team
fueling rumors of an impending Xbox
handheld device now while Spencer
stopped short of actually announcing a
handheld he did tell polygon that quote
look at the real in ction points in our
industry like the Wii it was a hardware
Innovation that was linked with great
software Innovation handouts have been
around a long time of course the Game
Boy was probably the first famous
example of it in recent times anyway and
the switch in actually recent times kind
of defining this current generation of
handhelds uh Playstation has also been
involved Sony with the PSP the PS Vita
more recently the PlayStation portal to
the extent you can count it Microsoft
has not waited into those Waters yet
though now the
Xbox moniker might be the reason they
have haven't waited into those Waters
because it wouldn't make sense in this
form factor it's not really a box nor is
it an X so we would propose something
different like
the X rectangular
controller with a screen
attached name needs some work but moving
on at an AI PC Summit in China AMD
revealed that it'll be releasing new am4
CPUs with its 5000 XT series vide
cards.com reports that the zen3 CPUs
based on the vermier silicon and that
AMD has extended am4 support well into
2025 unfortunately details on the 5,000
XT are slim with no specific Skuse
announced the last time we saw the XT
naming in AMD CPU lineup was with the
company's 3000 XTS which came out in
2020 and offered like a 100 MHz boost
over the non-xt counterparts fun fact
that was also to my memory the first
time we debuted and coined the phrase
waste of sand it was with the 3000 XT
series CPUs I specifically remember
feeling like I had wasted massive
amounts of time uh working on those when
the review basically could have been
it's the
same uh 5000 XT hopefully will be a
little different from that but we'll see
new ryzen 8000 processors were also
spotted at this event that's maybe the
more interesting news here the board
vendors are prepping for it that means
it's imminent at this point we wouldn't
be surprised if this is something like
maybe a computex launch that would be
June this year
and we'll be at that event namely the R7
8700 F and R5 8400f were the ones shown
at the recent AI Summit in China and uh
and so it's getting near at this point I
next some AI market share stuff so
recently when we covered the Nvidia
keynote from the last couple weeks we
talked about how companies like Amazon
Google and anyone else relying on
nvidia's GPS for their AI Ventures
whether you know they're actually
Innovative or they're just kind of
chasing the Tulips
uh the the one concern we brought up was
for these Mega corporations was that
Nvidia is sort of at the end of the road
no matter which one you take and as
Jimmy who who has been writing some of
these news episodes recently said it's
like no matter which path you take all
roads lead to Nvidia for AI right now so
that has been a sort of concern in this
virgin in Market another concern though
is that all of the AI server Solutions
basically point to one place as well
which is Taiwan and then of course
Taiwan semiconductor at sort of the
heart of everything that hasn't really
changed other than uh now it's got AI
attached to it so a recent briefing the
Taiwanese government informed leaders
from the ICT that It produced the vast
majority of AI servers across the globe
Digi times reported on the event and
Digi times wrote this quote Taiwanese
manufacturers dominate over 90% of the
global AI server shipments and All
American brand vendors are expected to
Source their AI servers from Taiwanese
partners and quote similar to how the AI
World relies again on Nvidia if AI is
the future then nearly all roads also
lead to Taiwan semiconductor and it
looks like a lot of the server
manufacturers there the interesting part
of this is that in that Digi Times
report they talk about cost a little bit
so Digi times indicated that uh AI chip
substrates are selling for apparently 10
times their General server
counterparts which maybe gives us some
perspective on how crazed the world is
over two letters right now
uh because that's crazy but it's also
kind of what we knew with the h100 from
Nvidia and the many tens of thousands of
dollars it cost to get one and the years
of wait time up next AOC has launched a
new monitor and this one is called the
aegon pro
ag4 56
ucz
D
there another letter on pap the uh AOC
Aon Pro AG 456 U czd has a 21 by9 aspect
ratio with generally impressive specs
it's 442 in 3440 X 1440 coupled with an
OLED screen and 240 HZ refresh it's also
supports free sync and AOC boast a 0.03
millisecond grade to grade response to
compensate for the large screen it also
features a relatively tight 800 radius
curve the monitor also has USBC
connectivity and uh none of this comes
cheap because the aegon pro AG g456 ucz
D will set you back $1,400 you're
wondering about the price it's because
the amount of letters and numbers they
have in the product name drives the ink
price up a lot for the cardboard box
they printed on up next orange pie Neo
is potentially a new competitor in the
handheld gaming space and it's launched
in China the orange Pine Neo is
interesting because like the steam deck
before it it'll use Linux but it'll run
on mangar's gaming Edition OS I look
forward to you telling me how I
mispronounced that in the comments the
orange P Neo launched with two processor
options the base unit is equipped with
amds 7840 U processor and the higher-end
one is equipped with the 8840 U which is
basically the same except for uh the AI
marketing attached to it the main hook
that they have for this is that it
starts at $500 so it's competitively
priced comes with 16 GB of RAM along
with 512 GB of storage there are options
to scale RAM and storage up to 32 GB and
2 terab respectively in terms of display
the orange Pine Neo comes with a 7in
1920x 1200 resolution 120 HZ screen for
battery it employs a 50w hour solution
the company's advertising device as more
than just a portable gaming device
saying quote it's also a slim desktop
personal computer in terms of design you
can get it either in black or white it
comes equipped with RGB light lighting
also the company also pushes the fact
that there are no exposed screws on the
body they say now to us that is a
massive downside if it affects the
repairability and the ease with which
the device can be opened and almost
certainly it does because not many other
Solutions you can use like a press fit
kind of like the what's it
the the stadia controller I'd forgotten
the name or the other solution would be
the plastic snaps you find on laptop so
hopefully they haven't built it in a way
where it just falls apart if you open it
uh more concerning is that we see no
orange pies here so the entire company's
name is a lie after four years of
part-time stealth development software
engineer Dylan Barry has launched his
Fury GPU graphics card not to be
confused with the AMD Fury and the card
is based on a zyink fpga Design This is
actually super cool so the Card's
website reads Fury GPU is a real
Hardware GPU implemented on a zyink zinc
Ultra scale Plus fpg a built on a custom
PCB and connected to the host computer
using pcie supporting Hardware featur is
equivalent to a high-end graphics card
of the mid 90s and a full modern Windows
software driver stack it can render real
games of that era end quote visually the
card looks like it's from that era as
well in a complimentary way has an
exposed green PCB definitely reminiscent
of that time and it does however come
with one big change which is modern
amenities like display port and HDMI
terms of real world performance Barry
asserts that the fury GPU is able to run
Quake at 60 FPS at 720p which is
actually incredibly impressive coming
from a basically as we understand it
single person team with open source
plans as well according to Tom's
Hardware Barry was inspired to bring
Fury GPU to fruition when he saw Ben eer
build his own programmable 8bit computer
also according to Toms Barry got a start
by obtaining and playing around with an
fbga Packaging rdd development board the
publication elaborated quote Barry
taught himself the system verog Hardware
description and Hardware verification
language and the Kad Eda Electronics CAD
software suite Thomas quoted him as
saying that a Herculean effort was
needed to design the schematic for the
fury GPU with four lane pcie that it has
today even with fpga circuitry built
into the S so and quote Barry described
the most painful aspect unsurprisingly
maybe as building up Windows drivers for
this though he does have the advantage
of working on the softer side of
Graphics uh and Graphics rendering
within the gaming industry to make it
hopefully a little bit easier he
initially set out to Leverage The Fury
GPU to render quote a simple spinning
Cube demo but cranked up the Ambitions
and eventually moved the target to run
Quake on the cart after working on the
Windows drivers and writing a custom
graphics API along with uh writing
Windows kernel drivers for audio and
video he claims to have gotten the
graphics card again to run Quake at
60fps very plans on open sourcing the
GPU saying quote I'm intending on open
sourcing the entire stack PCB schematic
layout all the HDL Windows wddm drivers
API runtime drivers and Quake afforded
to use the API at some point but there a
number of legal issues he wrote on a
Hacker News Post elaborating on the
positioning though he also wrote this
quote let's be clear this is a toy this
is not going to change the GPU landscape
or compete with any of the commercial
players it is however super cool and I
would like to buy one just to mess
around with uh if they go up for sale
and probably a lot of people feel the
same way just cuz it's it's neat to see
uh gpus are not easy to make obviously
uh so as we've talked about in the past
making one that's capable of even
decades old
processing uh or performance
expectations is impressive especially in
this capacity so great work on the fury
GPU here and hopefully we can do
something with it in the future but it
looks like the RTX 590 is safe for now
until the fury GPU 2 and of last a quick
update on Intel's present Monon 2 closed
beta that we've been testing out because
there's some cool stuff to share on it
and actually some good progress and Bug
fixes too we've kind of discovered or
integrated at least with Dragon's Dogma
2 not not dragas do and that name has
stuck after I misspoke it in the video
that one time and we left it in but uh
present mon 2 is the utility we used for
that and the cool thing that we've been
working on is simulation time error is
now functioning and there's a row a
column for it in the spreadsheet so I'll
talk about that for a second here where
basically this is the key element that
when Tom Peterson engineer uh at Intel
joined he talked about how there's us
frame times which everyone has kind of
accepted now uh and then there's one
more Step Beyond that that's been
missing which is simulation time errors
and simulation time error is really the
key difference in terms of what just
feels bad when you're playing a game but
the frame times look otherwise
acceptable and it's that difference that
your brain perceives in when the
animation is happening uh versus the
actual present time of the frame and so
we kind of talked about that in an
interview and Engineering discussion
with Tom previously present mon two is
an updated version of present of course
the the latter having been around for
many years now but the second iteration
is currently in a I think closed beta
which we have I think it's going to open
Beta soon has got an interface and
anyway part of what we've been working
on the past week sort of silently behind
the scenes is trying to get the
simulation time error stuff to present
an actual chart of some kind that we can
put on the screen in the videos and talk
about okay we feel this animation error
there's a disconnect between what's
being drawn and when uh and what you
think should be happening based on the
trajectory of the object your your brain
is tracking and we can see it we can
perceive it what we wanted was a chart
and so anyway I used Dragon's Dogma 2 to
generate some csvs and captures sent it
to Tom Peterson and said this game feels
terrible to play under these conditions
uh but the frame times look okay I think
it's simulation time error can you take
a look so he looked through it and he
found a couple of areas where it is
actually just really off for the
simulation time versus the frame time
and uh to the extent that for example
one of the frame times was something
like 48 milliseconds and the simulation
time error was 42 another one it was an
8 millisecond frame time simulation time
error was far in Access of that the
frame Drew too fast whereas if it had
been held a little longer the game
actually might have looked better
despite having a technically lower FPS
for that instant in time so that's the
really cool stuff we've been working on
uh we're probably going to do a full
video on it not sure if it'll focus just
on Dragon's Dogma that is the right name
or if we'll add other games to it but I
wanted to update you on all that uh so
uh other things from that video so the
present mon 2 Clos beta uh we've got the
simulation Time eror stuff we're working
on we are also working on some latency
testing for Dragon's Dogma 2o because
there was a bug in the uh present Monon
2 interface where they have this click
to Photon metric that they've introduced
and Tom talked about it in the
interviews this is the the part that
Intel's been working on building in and
that click to Photon takes
I think an etw event or something like a
Windows USB event trigger uh and tracks
until some point in time that is
relatively close to Photon but in
reality you can never truly be clicked
to Photon without a physical Hardware
capture so they're trying to get as
close as they can to it similar to what
Nvidia has been doing with frame view
where they insert these markers uh to
track latency so closed beta present mon
2 and this is why it's in a beta right
now uh had an error where for the click
to Photon binning if you were doing a
histogram it was also averaging the
zeros and zeros happen in Click to
Photon latency uh if you are not
providing input so they fixed that as
well it's cool it's cool to see like the
rapid development of this utility and so
what our next steps are as basically
beta testers for this thing that we
think uh everybody should be using
because it's open source and it does a
lot of really Advanced tracking of the
performance in game
uh what we're going to do for our next
beta testing is some lat or Nvidia lat
latency testing probably using Dragon's
Dogma because it's such a good test case
right now because it is so absolutely
atrociously optimized and built uh and
we're also hopefully going to use
Intel's LMT which is their future Tob
open sourced latency tracking and then
finally we're going to do some softare
measurements probably with frame View
and with present mon 2 and then we'll
have a whole bunch of cool latency
numbers where we can start to try and
identify the uh usefulness of software
for you all and what you might expect as
a reasonable offset if you wanted to
test latency of performance in a game
without needing to Source a physical
Hardware tool or a high-speed camera or
something to do it so it's going to be
really fun that's what we're working on
we have one more massive project we're
clearing right now which is an Intel Fab
tour actually um once that's cleared
we'll be publishing all this cool
latency and simulation time like new or
in the case latency not new but just
newly excited about metrix in the next
week okay that's it for this one thanks
for watching as always subscribe for
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access.net to grab something and help us
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Hardware reporting thanks for watching
we'll see you all next time
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