Look who comes to AI side - Daz Studio AI: Desperation or Realization?

Vladimir Chopine [GeekatPlay]
3 Apr 202412:44

TLDRThe video discusses 3D's decision to reintroduce AI-generated content despite initial resistance from artists. It explores the launch of Studio Do AI, a tool that allows users to create images using a limited number of free images or a subscription plan. The tool offers a range of models, environments, and lighting options, but lacks advanced controls and customization. While it's seen as a clever way to support 3D artists, concerns arise about its late entry into a competitive market with more sophisticated alternatives available.

Takeaways

  • 🚀 3D announced a year ago that they would not allow AI-generated content in their store, but have now introduced their own AI tool, Studio EII, entering the AI market.
  • 🎨 Studio EII allows users to create 3D models and scenes by selecting characters, environments, and lighting, but does not produce 3D content itself, relying on independent artists' creations.
  • 💰 The introduction of Studio EII has raised concerns among 3D artists about the impact of AI on their market, as people might opt for AI-generated images over purchasing 3D models.
  • 📉 Sales for some 3D artists have reportedly declined due to the rise of AI, which can generate images based on text inputs, questioning the need for buying 3D models.
  • 🧠 Studio EII's AI works by creating Luras, or AI models, based on specific products, allowing users to render these products in their scenes, a clever approach to integrating AI with 3D artistry.
  • 💡 The service offers a free version with limited image creation and a subscription model that is significantly cheaper than competitors like Mid Journey.
  • 🎭 Users can select characters, environments, and lighting from D Studio's own creations, and render them in their scenes, but the customization options are currently limited compared to other services.
  • 📉 The interface and capabilities of Studio EII are considered by some to be too basic and late to the market, with more sophisticated competitors already offering advanced features.
  • 🤔 There is skepticism about whether Studio EII will succeed, as it faces strong competition and may not offer enough innovation or quality to stand out.
  • 🌐 The success of Studio EII could potentially provide another revenue stream for artists and creators, but there are concerns it might not live up to expectations, similar to 3D's previous venture with NFTs.

Q & A

  • What was 3D's initial stance on AI-generated content?

    -3D initially announced that they would not allow AI-generated content in their store, responding strictly to the outcry of some 3D artists who believed AI was negatively impacting their work.

  • How did 3D artists express their concerns about AI?

    -3D artists were concerned that AI could potentially replace the need for purchasing 3D models, as AI could generate almost any image desired with just text input, leading to a decline in their sales and interest in their work.

  • What is the new tool introduced by 3D in response to the AI market?

    -3D introduced a tool called Studio EII, which allows users to create images using a selection of characters, environments, and other elements within their platform, competing with other AI-based services.

  • How does Studio EII differ from other AI image generation services?

    -Studio EII is integrated within the 3D platform and utilizes models and structures created by independent artists, making it unique in that it supports the 3D artist market and allows them to earn revenue from their models used in AI-generated images.

  • What are the limitations of Studio EII's free version?

    -The free version of Studio EII allows users to create a limited number of images, with low priority for rendering. It also lacks advanced features such as control nets for posing and does not offer the same level of customization and quality as some other AI services.

  • How does 3D plan to support 3D artists with Studio EII?

    -By allowing 3D artists to earn revenue from their models used in AI-generated images, 3D aims to preserve the 3D artist market. The exclusivity of using the models for EII renders within the platform provides a sense of security for the artists regarding the use of their work.

  • What are the potential downsides of Studio EII according to the script?

    -The interface and capabilities of Studio EII are considered limited compared to other, more sophisticated AI services on the market. The lack of advanced controls and the potential for the tool to be seen as 'over-sweetened' may lead to users preferring the hands-on experience of creating with traditional 3D tools.

  • How does the script describe the competition Studio EII faces?

    -The script mentions other AI services like NightCafe, which offer more credits and customization options, making them strong competitors for Studio EII. The competition is fierce, and Studio EII may struggle to stand out with its current limitations.

  • What is the speaker's overall opinion on Studio EII?

    -The speaker views Studio EII as a clever idea to support 3D artists but expresses concern that it may be too little, too late. They worry about the limited capabilities and the potential for the tool to not live up to the expectations set by competitors.

  • What does the speaker suggest about the future of AI in 3D art?

    -The speaker hopes that AI will continue to provide another revenue stream for artists and creators but is cautiously optimistic, noting that it could also be a flop, similar to 3D's previous venture with NFTs.

  • What advice does the speaker give to those interested in trying Studio EII?

    -The speaker encourages interested parties to try the free version of Studio EII to form their own opinions on the quality and functionality of the tool, acknowledging that they themselves are excited about the opportunities but also worried about its potential shortcomings.

Outlines

00:00

🚀 Introduction to 3D's AI-generated Content Decision and Market Response

This paragraph discusses 3D's initial decision to withdraw from the AI-generated content market due to artists' concerns about the negative impact on their work. It highlights the company's strict response to the outcry and the subsequent announcement of their own AI tool, Studio EII, which aims to compete in the market with a unique approach. The summary touches on the company's strategy of selling models that can be used in 3D applications, allowing for modifications and personalization. It also mentions the role of independent artists in producing content for the platform and the concerns about AI potentially replacing the need for purchasing 3D models.

05:02

🤔 Analyzing the Implications and Features of Studio EII

The second paragraph delves into the specifics of Studio EII, exploring its subscription model, licensing options, and the potential for using the models in various applications, including video games and 3D printing. It emphasizes the clever idea of preserving the 3D artist market by offering exclusivity for models used in EII renders. However, it also points out the limitations of the interface, the lack of advanced controls for posing and rendering, and the potential risk of the tool being overshadowed by more sophisticated competitors in the market.

10:02

🌟 Final Thoughts on the Market Entry and Future of Studio EII

The final paragraph provides a critical perspective on Studio EII's entry into the market, questioning whether it offers enough innovation and customization options compared to other services. It mentions the competition from platforms like NightCafe and the potential for Studio EII to become another unsuccessful venture like 3D's previous attempt with NFTs. The summary expresses hope for the success of EII as it could provide additional revenue for artists and creators, but also voices concern that the tool might be too limited and late to the market to make a significant impact.

Mindmap

Keywords

💡3D

3D refers to three-dimensional, which in the context of the video, pertains to the creation and manipulation of virtual objects in a three-dimensional space. The video discusses 3D models and applications, which are central to the narrative as they are the primary tools and products used by the artists and the subject of the AI-generated content debate.

💡AI-generated content

AI-generated content refers to material, such as images, text, or models, that are created or produced by artificial intelligence algorithms without human intervention. In the video, this concept is a point of contention, with concerns raised about the impact of AI on the job market for 3D artists and the quality of the content produced.

💡Market competition

Market competition refers to the rivalry between different companies or products in the marketplace. In the video, the introduction of AI into the 3D content creation space is seen as a new form of competition, challenging traditional 3D artists and businesses.

💡3D Hub

A 3D Hub is a platform or marketplace where 3D artists can sell their models and other digital creations. In the context of the video, 3D Hub is a significant source of income for many artists, and the changes in the market due to AI are of great concern to them.

💡Sales decline

Sales decline refers to a decrease in the number of products or services sold over a period of time. In the video, the concern is that the introduction of AI-generated content might lead to a drop in sales for 3D artists, as potential customers might opt for AI-generated models instead.

💡EI

EI, or artificial intelligence, is the intelligence exhibited by machines or software. In the video, the term is used to describe the AI tool introduced by the company, which allows users to create images and models online.

💡Rendering

Rendering in the context of 3D modeling refers to the process of generating a 2D image or animation from a 3D model by computer software. The quality of rendering is crucial in determining the realism and appeal of the final product. The video discusses the rendering capabilities of the AI tool and compares it to other services.

💡Subscriptions

Subscriptions in this context refer to the pricing model used by the AI tool, where users pay a regular fee to access the service. The video discusses the cost-effectiveness of the AI tool's subscription compared to other services.

💡Licensing

Licensing in this context pertains to the permissions granted by the creator or seller of a product, such as a 3D model or AI tool, to the end-user for specific uses. The video discusses the licensing options for the AI tool, which can vary based on the intended use of the product.

💡Customization

Customization refers to the ability of users to modify or personalize a product or service according to their preferences. In the video, the level of customization available in the AI tool is a point of critique, with the tool being seen as limited in this aspect.

💡Artistic control

Artistic control refers to the degree to which creators can exert their personal vision and skills in the creation process. The video discusses the shift in control from artists to AI tools, and the potential loss of the creative process's hands-on aspect.

Highlights

3D announced the withdrawal of AI-generated content from their store in response to artists' concerns about the impact on the industry.

Despite previous decisions, 3D has now entered the AI market with the introduction of their own tool, Studio EII.

Studio EII allows users to create 3D models and scenes, competing with other products in the market.

The platform sells specific 3D models that can be imported and modified in 3D applications.

Independent artists produce the majority of the content available on the platform, including structures, clothing, lighting, and props.

There are concerns about the impact of AI on the sales of 3D models, as users can generate images with text inputs.

3D artists have experienced a decline in sales due to the interest shifting towards AI-generated content.

3D has created its own EI engine, which allows the rendering of purchased models within the platform.

The platform offers a free version with limited image creation and a subscription model that is significantly cheaper than competitors.

Users can select characters, environments, and lighting to render scenes within the platform.

The platform's models are based on specific products and can be used exclusively for EI renders.

The platform's approach is seen as a clever way to preserve the 3D artist market by offering exclusivity for their creations.

The interface and capabilities of the platform are considered limited compared to competitors.

The platform lacks advanced features such as control nets and detailed posing options.

The quality of the renders is not yet on par with higher-end services like Mid Journey.

Some artists are returning to traditional 3D work due to a desire for more customization and hands-on creation.

The platform faces strong competition from other services that offer more freedom and options.

There is skepticism about whether the platform's late entry into the market and limited features will be successful.