The Five Nights at Freddyโs Movie FAILS at Horror
Summary
TLDRThe video script offers a detailed critique of the 'Five Nights at Freddy's' movie, expressing mixed feelings about the film's approach to the horror genre. The reviewer appreciates the movie's aesthetic and the design of the animatronics but criticizes the film for not fully embracing the horror elements inherent in the game's concept. They argue that the movie leans more towards comedy and silliness, which detracts from the tension and scares expected from a horror film. The script also discusses the film's PG-13 rating, suggesting it limits the intensity of the horror and leads to an unsatisfying conclusion. The reviewer hopes that future installments will take the criticism into account and deliver a more serious and genuinely scary experience that stays true to the game's roots.
Takeaways
- ๐ The Five Nights at Freddy's (FNAF) movie has been out for half a year, which is surprising given the long development and anticipation.
- ๐ค Despite initial high expectations and record-breaking box office success, the movie has not sustained discussion, except for news of a sequel.
- ๐ The film received mixed reviews, with critics panning it but general audiences seemingly enjoying it, although many fans had negative opinions.
- ๐ญ The movie attempted to stay true to the source material, which pleased some fans, but was criticized for being surface level and not very scary.
- ๐ป The film's tone was inconsistent, oscillating between horror and dark comedy, which may have been an attempt to appeal to a broader audience.
- ๐ The animatronics were well-received, with high praise for their design, but their characterization and movement were divisive among fans.
- ๐ง The survival aspect of the game was largely missing from the movie, with the suspense and tension not fully translated to the screen.
- ๐ง The inclusion of a child character, Abby, added a layer of suspense but also contributed to a lighter tone, which some felt was inappropriate for the franchise.
- ๐จ The PG-13 rating was seen as a limitation, restricting the film's intensity and the portrayal of the darker themes inherent in the FNAF story.
- ๐ฌ The movie's ending felt rushed and left several plot points unresolved, possibly to set up future sequels without disrupting the tone.
- ๐ While the movie may have its flaws, it was a box office success and has generated interest in a sequel, which will hopefully address some of the criticisms.
Q & A
How long has it been since the release of the Five Nights at Freddy's movie?
-It has been almost half a year since the release of the Five Nights at Freddy's movie.
What were some of the challenges faced during the production of the FNAF movie?
-The production of the FNAF movie faced challenges such as kind delays, script changes, and directors continually dropping off the project.
How did the general audience and critics react to the FNAF movie?
-The FNAF movie received terrible reviews overall from critics, but general audiences seemed to love it.
What is the main criticism about the FNAF movie's animation?
-The main criticism about the FNAF movie's animation is that the animatronics were given too much facial movement, making them less scary and more understandable, which detracts from the horror element.
What was the general consensus about the FNAF movie's ending?
-The general consensus is that the FNAF movie's ending felt rushed and did not address the serious and scary aspects of the story, such as the presence of dead children's bodies inside the animatronics.
What is the role of Vanessa in the FNAF movie?
-In the FNAF movie, Vanessa is a local police officer who knows more about the animatronics and the history of Freddy's than she initially lets on. She is also the daughter of the man responsible for the child murders.
How does the FNAF movie handle the horror element compared to the video game?
-The FNAF movie handles the horror element differently from the video game by focusing more on action and comedy rather than suspense and fear. It also avoids showing explicit violence and scary imagery due to its PG-13 rating.
What is the significance of the 'Bite of '87' in the FNAF series?
-The 'Bite of '87' is a significant and monumental moment in the FNAF series, marking a tragic event where a child dies due to an animatronic's malfunction at the height of Freddy's popularity.
What was the main motivation behind Mike's character in the FNAF movie?
-Mike's main motivation in the FNAF movie is to keep his job in order to take care of his younger sister Abby, as their parents are no longer in the picture.
How does the FNAF movie address the concept of child murder, which is central to the game's lore?
-The FNAF movie addresses the concept of child murder by revealing that the animatronics are possessed by the spirits of five murdered children, but it does not delve deeply into the horror or emotional impact of this revelation.
What was the overall goal of the filmmakers in adapting the FNAF movie?
-The overall goal of the filmmakers in adapting the FNAF movie was to create a PG-13 horror film that could appeal to a broad audience, including younger fans of the game, while maintaining some of the original's horror elements.
Outlines
๐ฝ๏ธ FNAF Movie Release and Reception
The paragraph discusses the surprise release of the Five Nights at Freddy's (FNAF) movie, which was anticipated for a long time but faced numerous delays. Despite breaking box office records, the movie received mixed reviews, with critics disliking it but general audiences enjoying it. The author reflects on the general consensus and their own initial thoughts, noting that the movie was not terrible but lacked depth, and it tried to stay true to the source material.
๐ฅ Adaptation Choices and Fan Expectations
The author delves into the challenges of adapting the FNAF game into a movie, considering the different expectations from fans. Some wanted a direct adaptation of the first game, while others were open to incorporating elements from the sequels and books. The movie attempted to satisfy all these desires, but this led to a mixed reception. The author acknowledges the difficulty of adapting such a complex and beloved franchise and the near-impossibility of pleasing everyone.
๐ซ PG-13 Limitations and Impact on Horror
The paragraph focuses on the limitations imposed by the PG-13 rating, which restricted the level of violence and intensity that could be portrayed. This led to a less scary film, which is a significant drawback for a horror movie. The author discusses how the rating impacted the storytelling and the emotional responses that the movie could evoke, suggesting that the film missed opportunities to create a more impactful and tense experience.
๐ง Character Development and Abby's Role
The author critiques the introduction of Abby, Mike's sister, as a main character. While the concept of having a child in danger adds suspense, the execution is questioned. The performance of the child actor and the character's interactions with the animatronics are discussed, with the author feeling that Abby's portrayal often detracts from the film. The paragraph also touches on the challenges of directing child actors and the overall impact on the movie's tone.
๐น๏ธ Gameplay Elements and Survival Aspects
The paragraph discusses the lack of gameplay elements from the FNAF series in the movie. The author misses the survival aspect and the tension that comes from monitoring the security cameras to ensure the animatronics don't get in. The paragraph also touches on the gradual activation of the animatronics and the missed opportunity to show a more active role of the protagonist in his survival.
๐ Animatronic Characterization and Horror Elements
The author expresses concerns about the characterization of the animatronics, particularly their facial movements, which detract from their scariness. The paragraph also discusses the use of the animatronics in the movie, focusing on their portrayal and how it differs from the games. The author wishes for a more mysterious and less expressive depiction of the animatronics to maintain an eerie atmosphere.
๐ฎโโ๏ธ Vanessa's Role and Its Impact on Tension
The paragraph focuses on the character Vanessa and her role in the movie. The author feels that Vanessa's presence reduces the horror and tension, as she provides information in a cryptic manner and is present with Mike most of the time. The paragraph also discusses the reveal of Vanessa's father as the antagonist and the missed opportunities to explore the dark backstory of the animatronics.
๐จ Tone and Marketability of the FNAF Movie
The author discusses the movie's tone, which leans more towards comedy and silliness rather than horror or tension. The paragraph explores the decision to make the movie a PG-13 dark comedy and the implications this has for the franchise's fanbase. The author also touches on the marketability of the movie and the potential reasons behind the creative choices made.
๐ Missing Opportunities and Unresolved Plot Points
The paragraph highlights missed opportunities in the movie to delve deeper into the horror elements and unresolved plot points. The author criticizes the lack of exploration into the dark concept of child murder and the movie's failure to create a satisfying conclusion. The paragraph also discusses the potential for a sequel and the hope for a more serious and scary approach in future installments.
๐ Book Adaptations and Character Arcs
The author compares the movie's ending to the books and suggests that certain elements from the books could have improved the movie. The paragraph discusses the potential for a more emotional and dramatic storyline involving Mike's brother and the missed chance to make Mike a more engaging character. The author also criticizes the movie's PG-13 rating for limiting the intensity of the horror.
๐ค Final Thoughts and Hopes for the Sequel
The author summarizes their thoughts on the FNAF movie, acknowledging the positive aspects such as the animatronics' design and the movie's aesthetic. However, the main issue highlighted is the attempt to please everyone, which resulted in a movie that didn't fully capture the horror essence of the original game. The author expresses hope for the sequel to take the criticism into account and to treat the world and characters more seriously, focusing on real and scary elements.
Mindmap
Keywords
๐กFive Nights at Freddy's (FNAF) movie
๐กBox office records
๐กAnimatronics
๐กSurvival aspect
๐กPG-13 rating
๐กVanessa
๐กComedy and silliness
๐กChild murder
๐กMarketability
๐กSequel
๐กHorror elements
Highlights
The Five Nights at Freddy's movie has been out for half a year, yet it seems to have faded from general discussion despite its initial high anticipation.
The movie received mixed reviews, with critics panning it but general audiences appearing to enjoy it more.
The film tried to stay as close to the source material as possible, which was appreciated by many fans.
Criticism was often directed at the film's lack of scariness, which is a significant issue for a horror movie.
The decision to include the character Abby was questioned, as her role seemed to serve more as a plot device than a fully fleshed-out character.
The film's PG-13 rating was seen as a limitation, restricting the intensity and violence that could have been included.
The portrayal of the animatronics was criticized for being too expressive, detracting from their scariness.
The film was seen as taking a safer route in its approach, potentially at the cost of scaring the audience.
The inclusion of Vanessa, a character from the newer game 'Security Breach,' was controversial and felt forced.
The film's climax and resolution were considered rushed and too neatly wrapped up, leaving several plot points unexplored.
The potential for a darker, more serious tone was missed, with the film leaning more towards comedy.
The movie's success in theaters and its profitability have paved the way for a sequel.
The film's adaptation chose a more comedic direction, which, while marketable, disappointed fans of the original horror theme.
The reviewer suggests that the filmmakers should not be afraid to take the world and characters seriously in future installments.
Despite mixed feelings, the reviewer hopes that the sequel will take criticism into account and improve on the shortcomings of the first film.
The movie's aesthetic, particularly the design of the animatronics and the setting, was praised for its darker take on the original games.
Transcripts
it has now been almost half a year since
the release of the Five Nights at
Freddy's movie just let that sink in
half a year that's crazy to me and not
only because For the Longest Time most
assumed this thing was never coming out
and who could blame them from kindless
delays to script changes to directors
continually dropping off the project but
also crazy because nobody talks about it
okay well not nobody but considering
this was one of the most highly
anticipated video game movies of all
time along with the intense marting push
for it resulting in it breaking a bunch
of box office records it's strange to me
that it seems like the only time I hear
about it now in reference to its
upcoming sequel with news finally
beginning to trickle out about it meanly
that it is indeed happening glad to get
confirmation on that now of course lack
of continued discussion can't be used as
an indicator of a film's quality or
anything however when it comes to the
FNAF movie it seems that the general
consensus is all over the place it got
pretty terrible reviews overall but
General audiences seem to love it even a
lot of folks out there who haven't
experienced the greatness that is Freddy
Fazbear before over time though in the
odd case of it actually being brought up
it never tends to be in a positive way I
asked my followers on Twitter or ex what
they thought of it and I was genuinely
shocked to see their replies leaning
when more heavily on the negative side
you know if you did that when the movie
was first coming out you'd have to start
looking over your shoulder when walking
on the street out of fear of getting
jumped by a guy on a chica mask I know
back when it came out I had made a quick
little video going over it along with my
initial thoughts which was much more in
the middle of things not thinking it was
terrible or anything but very surface
level like it rode the line of being
just fine enough for most to gather and
rejoice at the fact that it wasn't the
TR and wreck it so easily could have
been if they went with some of their
previous ideas like having the Freddy
gang be plush toys who take over the
city or having a guy find an old
animatronic at a pawn shop I can only
imagine the reactions but instead they
reworked things tried to stay as closely
to the source material as possible and
because of that most fans really loved
it with the PRI is mostly going towards
the authenticity and highwell that
translated the look of the GM to real
life with most of the criticism then
highlighting its boring pieing Rush
standing and possibly worst of all that
it isn't scary which is kind of bad news
for a horror movie made by a company
that almost exclusively makes horror
movies damn so now that I've had some
time to think about it more as well as
getting the chance to watch the film a
couple more times to gather my thought
thoughts how did I come out of it now
did my perspective change did it only
serve to reaffirm my initial thoughts
well uh I guess that's kind of what
we're here for should probably just get
on with it uh But first you know what's
a whole lot scarier than Freddy
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video I guess to start it's probably
worth clearing up some stuff before
jumping right into it just so you can
anticipate how I'm going to be
approaching some of the criticism I make
because to get it out of the way I still
don't really hate the FNAF movie despite
having many many many talking points
when it comes to what I don't like is it
a good horror movie no is it a good
movie in general uh debatable but is it
a good FNAF movie that at the very least
left me
satisfied yeah kind of my main feeling
of grief mostly comes down to what I
wish it did differently rather than
what's actually in there even if there
are plenty of fundamental problems with
the movie itself we got this new flavor
rainbow explosion I bet she'll go crazy
for it I'm
hungry I can't wait for dinner and so I
want to make it clear where my mind set
lies in relation to giving critiques
against the movie on its own versus
giving feedback that's essentially just
fanfiction for an entirely different
film altogether because the Five Nights
at Freddy's movie was under that almost
decy long production cycle it
unfortunately had the consequence of
immensely raising expectations you know
I've waited 9 years for this it better
be good but also it gave folks ample
time to theorize and envision what their
own ideal FNAF movie would look like
where it would pull from the lower and
what to make up for itself and how far
it should lean into the atmosphere of
the original which contrasts against the
slightly more kid-friendly approach they
have now now obviously because the movie
is only able to take one shot at
adapting the first game it's something
they had to make sure they got right
especially when planning on keeping
folks invested enough for a potential
Trilogy you mess that first one up and
you're [ย __ย ] and so understandably
blumhart went with the safest route
imaginable that's not really a negative
but I do find it reasonable why some
folks were upset at this interpretation
there was no way they were going to
please everybody and so it appears they
tried their best to make everyone as
happy as possible without leaning too
far in any direction some people wanted
an adaptation of the silverized book
which fleshed out a story that took
place in the original FNAF 1 location
while still introducing us to a bunch of
new characters a whole world as well as
naturally weaving in elements from
future stuff like bringing in springtrap
at the end despite not initially
appearing until FNAF 3 in the Gams there
were some who wanted a more direct FNAF
1 adaptation with little to no focus on
what came after with the sequels and
books and whatever this is it had a
really unique atmosphere that we never
quite saw replic did the same way the
more the franchise started to expand so
of course when making a movie around it
it's only expected to have some people
who want them to focus on accurately
showcasing what theim was a bu with a
more quiet tone and avoiding certain
pitfalls that some believed marked the
decline of the series then there were
others who actively wanted to see it
start pulling in from the other media we
already know the actors have signed on
for a Trilogy so why not think through
how all these movies will connect to
each other and find ways to hint at that
in this first one so that when Five
Nights at Freddy's 3 comes out we have a
satisfying complete trilogy you know
it's an adaptation not everything needs
to be directly one to one and so which
of these did Blum House end up going for
um kind of all of them somehow it may
sound weird to say considering all these
wishes directly contradict each other
but the Five Nights at Freddy's movie
and its quest to satisfy everyone just
sort of combined every one of these
ideas to mixed results we have elements
from the first game like the simple
setup the security room with Mike having
to keep an eye on the animatronics yet
there's still of the later games in
there like security breach with the
character of Vanessa and other fun
Easter eggs like balloon boy or Ella
from the books there's also a guy with a
midnight motorist t-shirt or the Jimmy
Neutron rainbow making a quick Cameo as
well as even taking some inspiration
from the aforementioned book series
mainly the ending being an almost direct
copy I get the mindset here everyone in
theory should be happy right not the K
because of all this that only really
ended up satisfying the folks out there
who didn't care what path they decided
to go on and just wanted to see Freddy
Bonnie Chica and Clyde accurately
represented on screen and that's
perfectly reasonable if that's all you
wanted then I can't blame you I envy
your satisfaction if anything and there
is a part of me that feels the same way
it's no secret at this point that I'm a
huge fan of the FNAF series and so there
was a simple joy in just seeing these
characters in the pizzeria on the big
screen I laughed when Matthew Patrick
showed up to say the line it's just a
fury rest in peace M pit it's just
unfortunate that part of me is buried
beneath an assortment of thoughts that
can be boiled on to damn that could have
been cooler and that's what I kind of
want to clear up before truly delving
into the film itself because there are
going to be times here where I talk
about a certain aspect I didn't like and
wish was replaced with something else or
choices that made which I believe to
have hindered the overall experience and
I understand to some why that can seem
almost unfair in a way you know judge
and critique the movie on what it did do
not because you would have rather it
done something else personally I think
that someone's response to certain
decisions being I wish they did this
instead is completely valid on its own
even if it doesn't really work as a
point in and of itself Five Nights at
Freddy's means a whole lot to millions
of people around the world and so if you
P money to see a movie Beast off it and
weren't happy that's entirely fair in my
books but for me I'm going to try and
keep any criticism like that to a
minimum and specifically when I do make
a point like that I want to make sure
it's in a way where the movie would not
only still work with everything else
staying the see him but also why I think
it would end up making the movie work
better overall think of it as last I
wish they did this this instead and more
this works but maybe if they did it like
this it would work better emotionally or
create more tension got it great let's
get into it by the way I recently
launched a new Channel with mega
compilations of past videos revolving
around certain topics with L noises cut
out and spliced together in a natural
way so that it's unintrusive when
listening to it as background noise
while sleeping or drawing or working
your night shift I guess just don't
forget to check those
cameras see you're not going to find
that stuff over there I got a five FNAF
one up there right now where I talk
about all the games and books and other
fun stuff so be sure to check it out and
subscribe if you want to we're almost at
10,000 thanks I think the most perfect
example of this movie going in the
safest Direction possible would have to
be with the opening I speculated for
hours of what hard this first scene
could play on I mean this is a horror
movie your opener is basically what
you're selling the entire thing on
horror movie openings are in a pretty
lucky place where they can basically
just work as their own little short
films all you got to do is set up the
main threaten what they're capable of in
a quick creepy and most importantly
impactful way that's literally the bare
minimum not all do this of course it's
not a requirement or anything but it's
undoubtedly the best and most effective
way of hooking a viewer in if Done Right
scream takes a long and drawn AO
approach to raise the tension and
genuine fear of having a murderer break
into your house while you're alone
Nightmare on Elm Street has a quick but
effective Montage of Freddy Krueger
making his little Wolverine glove
putting a ton of focus on how sharp the
blades are and of course the most
horrifying movie opening out there look
who's talking I didn't need to see that
considering that I think the Five Nights
at Freddy's movie opens pretty decently
about as well as they could have yet
saying that they still avoid what in my
opinion we thought a d would have made
the most sense given the whole jumping
grind for the story it's just a night
guard getting spooked by the
animatronics and trying to make his
Escape before presumably being killed by
Clyde in the most PG13 way
ever it's all right sets the stage for a
new Night Guard big needed and lets you
know that these things are out for blood
little team and that's going to wind up
being a running theme with the film but
it works also I think if this were
indeed Markiplier playing the night
guard like initially planned it really
would have lessened its impact because
there is no way most people wouldn't be
immediately taken out of the movie to
giggle and the side of the man who said
was that the the film overall really
struggles when it comes to how it wants
to present itself and the Planned
Markiplier opening showcases that
perfectly at times it feels like they
couldn't tell whether or not they wanted
a serious atmospheric and scary tone
that takes itself relatively seriously
or a dark comedy filled with fan service
kering directly towards the fandom aware
of the fact that they don't need to
bother too much with the horror
considering most of the fans don't even
play the games not that I think Mark
couldn't have pulled it off in a serious
way but it's undeniable it would right
off the bat set a tone that this isn't
something to be taken with any real
modum of seriousness saying all that
though I can't lie and say that I didn't
wish they went for the much more fitting
and honestly cooler opening that was
sitting right there and of course I'm
referring to The Bite of 87 for those
Una W all two of you The Bite of 87 is
one of the most Monumental moments in
FNAF history the fourth entry in the
series building up to this moment over
the course of the entire game where we
see a lonely kid who's evidently
terrified of the FNAF animatronics get
picked up by his older brother and his
mean friends and brought closer and
closer to the MTH of an animatronic
fredbear Kicking and Screaming before
his tears trickle on the suit and caused
the Bear's mouth to clamp shut killing
him and shutting down the
restaurant doesn't that just sound like
the most perfect Five Nights at Freddy's
moment you'd want to see adapt in live
action also I do know this isn't
technically the B V7 more likely the B
vd3 Because Scott cofin is a little
jokester like that but it's what my and
most people's mind jumps to when they
hear The Bite of 87 thanks other Mark
what if we opened on a parent taking
their kid to Freddy's in its Heyday
packed and bustling we see the kid
trying his best to St clear a Freddy and
gang who are surrounded by kids dancing
to the band maybe after things cam on we
have him slowly start to approach Freddy
trying to conquer his fears before I
don't know a couple bullies come over to
[ย __ย ] with him by picking him up to get a
closer look we get a sweet POV shot
looking inside the Mya Freddy getting
the chance to see just how massive and
bulky is before Wham you don't even need
to show it cut to black as we hear a
bunch of Screams that would have been a
wet cooler opening not only do we get
actually see Freddy's up and running
which the actual movie never focuses on
aside from a quick little VHS employee
training video not only does it
establish the spring lock failure and
the fact that these animatronics are
more dangerous than the seem as well as
the inciting incident for why Freddy's
was closed in the first place but also
like it's a kid getting their head
chomped off dude how rad would that be
it would be so effectively setting the
stage for the fact that not only are
these guys a threat to the security
guards but also to kids I don't know
sorry if I'm immediately going into that
fanfiction territory where I just give
my version of a scene and call it better
I hope that's not what this comes off
like because what I mean is I genuinely
think setting the stage in a way where
we get to see the absolute worst of what
these animatronics are capable of would
have been way more impactful naturally
this would have never happened for
various reasons I think the mean one
being that killing kids is a bit of a
touchy subject in even the most gruesome
of horror films not even saw could do
that and so naturally Blum heist's PG-13
Silly Bear Movie wasn't even going to
attempt to touch that with a 50-ft pole
but alas I Can Dream or I could just
watch the hug this short film that hulie
released that's pretty much just exactly
that and I don't want to hear any of
that but none of the original
animatronics did the bite [ย __ย ] I don't
care it's an adaptation it's fine if not
everything is one to one we all know how
complex and messy the FNAF timeline is
if anything this is your chance to start
over clean it up a bit maybe cut on on
the characters either way though the
opening we got is ultimately unimportant
for the rest of the movie again it's
just to establish that the place needs a
new night guard as the others are
disappearing the film wants us to see
everything through the lenss of its main
character and why he's been put into the
situation s main character Being Mike
Smith played
by every time I try to say his name that
happens I don't know what to do
look he's been having extreme trouble
keeping a steady job consistently
getting fired for General incompetence
like beating up innocent men thinking
they're child
kidnappers just innocent keeping a job
is important for the guys he's got to
take care of his little sister Abby now
that their parents are no longer in the
picture especially with their evil ant
scurrying around wanting to take custody
of Abby for the child support money wait
what okay I narrowed D the FNAF movie to
hav taken place in Minnesota and by I I
of course mean I saw a Reddit post that
said that and I have no reason to not
believe them they seem to know their
stuff I then proceeded to get confused
on how to use this Minnesota child
support calculator and so just ended up
settling on the fact that the highest
number I saw in relation to child
support there was $600 a month what is
that like three grocery trips most of
that is going to end up going to field
trip payments and robot gift cards is it
really worth it that's rather nitpicky
I'll concede on that I just think that
this character feels completely out of
place because I genuinely don't know why
she wants Abby again the money isn't
that much point is I honestly don't get
why she's here I mean I know why she's
here to serve as extra motivation for
Mike to want to keep Abby she clearly
doesn't want to be with this lady but I
think the issue is they went too far
with her she's too mustache tly
literally having [ย __ย ] meetings over
coffee about potential killing Mike to
get custody this would be fine in a
comedy or a kids movie where a flat
character like this is okay as long as
they're funny but here where she's meant
to act as a focal point of motivation
for Mike she just feels unnecessarily
comedic like why couldn't she just
genuinely care about aby's wellbeing and
not trust Mike why don't we just kill
him tempting I assume it's so we
wouldn't mind when she eventually gets
killed by Golden Freddy leader you know
pretty much the only major characters to
die by the animatronics here are guys
that the movie grinds to a halt to
establish being bad but is it just me or
is it not more memorable and impactful
when a character you actually like dies
in a movie not even like necessarily a
character that you can believe as a real
person I'm going to talk about it way
later and I know this is a pretty
controversial topic surrounding
criticism towards the movie but when it
comes to stuff like this it's hard not
to see that PG-13 reading is anything
but a detriment to the film and not
because I didn't get to see Freddy Faz
be pain the walls of the pizzeria with
the blood of his victims but because an
age reading like that holds back much
more than just the violence it restricts
the intensity resulting in a film that's
only willing to be violent and edgy when
it's a character that they make sure you
know is a bad person whatever again I'll
get into that later for n though we have
Mike's sister Abby which I think is a
character that works well in theory
again these animatronics were designed
for kids entertainment so having our
main character be responsible for a kid
who's at Clear risk when put near these
guys is a cool idea and one that does
does a great job at building suspense
but on the other hand introducing a main
character like that results in the
problems that can arise with having a
kid
actor hey follow me again touchy subject
I know a lot of folks out there who like
Abby and at the end of the day she's
just a kid who is also clearly a fan of
FNAF and so getting to be the poster
child for the movie franchise must be
cool I'm envious but at the same time I
just don't think she helps the movie at
all with her performance only leaning
further into the idea that this is a
horror movie for
bbies I hate you I hate you Mike of
course this isn't just on her if
anything I don't really put any blame on
the kid's part more so that riding and
especially the poor Direction you know
it's their job to get a good performance
out of the actors that choose but at the
end of the day the performance of a
child actor is incredibly dicey more
often than not falling into the
completely unbearable category well
overall I think aby's actress did an all
right job here def could have been a
whole lot worse but I just don't buy it
meanly within her interactions with the
actual animatronics she's 10 years old
yet that rer like she's seven completely
doey and softspoken unaware of the clear
threat they pose acting like Mike is
being completely unreasonable for not
wanting her to get close to them again
though it a't like it ruins the movie I
feel like sometimes people interpret
criticizing actors especially kid actors
as some kind of personal attack you know
ain't that serious I just felt that
overall more often than not her
performance wind up taking me out of the
film but that isn't exclusive to her
these are things children learn to
communicate almost exclusively through
pictures I'm aware I'm already starting
off quite negatively but I want to get
it straight for the first half or so of
the FNAF movie I was on board I wasn't
loving it or anything but for the most
part I was thoroughly enjoying myself
despite feeling as if some crucial
aspect of the games were being ignored
aspects that I actively wanted to see
adapted I want to say for the first hour
or so that keep this incredibly slow
piece that makes you feel as if they're
building up to something big I
appreciate them taking the time to
naturally establish the animatronics
being alive and stuff all that was fun
the franchise is like 10 years old so of
course I know the animatronics come to
life you know the animatronics come to
life hell your grandmother probably
knows the animatronics come to life but
I'm glad that they don't immediately
start running around the pizzeria
flossing up mic on night one instead I
find it cool that they went with the
approach of things gradually getting
more and more spooky over time not only
does it work for like piecing and all
that jazz but also it feels like a nod
to the GM especially the later ones
where generally the first night will
remain relatively harmless the
animatronics not doing much other than
hinting at the fact that they're alive
with their advancements becoming more
frequent and more antagonistic as each
night progresses with the most common
source of scares in the franchise
infamously coming from the jump scare it
would have been easy for them to abuse
that relying on Mindless noises and
animatronics lunging in your face but
instead they take a slower approach that
I lik a lot seeing Mike get into the
security office and learning more about
this place by watching an old employee
training team was cool they even include
a couple fun nods to the game here too
like having it glitch out for a second
with Freddy briefly appearing on screen
it's not scary but I liked it saying all
that though the movie is missing one
crucial aspect that I feel is all but
ignored here and that's the survival
aspect specifically in relation to Mike
see while the opening security guard and
the guys that lader broke into the pizz
areia have to deal with hiding Andor
running from the robots Mike never
really gets that moment anytime he's at
threat of being harmed by the
animatronics the tone seems to be much
more focused on the action than the
suspension scares when the film came out
I remember IGN made an incredibly
negative review where they stated their
wish that the movie had Incorporated
more of the gameplay loop from FNAF 1
you know having to keep an eye on the
security cameras and making sure the
animatronics don't get in everybody tore
that review to shreds you just wanted it
to be one toone like the Gams you just
wanted two hours of someone looking at
cameras obviously not reading further
than the initial tweet's title but I
read the entire piece and I kind of
agreed with it the whole movie didn't
need to be like that but I think it was
just missing that one scene where Mike
is actually doing his job maybe after
that part where he's watching the TP
that starts glitching he glances back
over to the cameras only to see one of
the animatronics missing it would kind
of replicate that feeling most had
playing the original FNAF game for the
first time and that genuine fear that
would come with noticing one of them had
moved but they couldn't do that of
course because whereas in the first game
the robots were stated to be in a free
roaming mode and could walk around
wherever they wanted seeing he was
nothing more than an endoskeleton
without a suit here that took the
approach that leader took Cent stge
being that the animatronics aren't
mindless malfunctioning machines but
instead simply possessed by a group of
five kids who were killed on the
premises their corpses being stuffed
inside the suits which means then I have
thoughts and emotions and telepathy for
some reason not bad I liked this in the
book a lot but I do find it to be an odd
choice that in the FNAF movie there is
no qualms by Mike simply roaming the
pizzeria there's very rarely any real
threat because for the most part the
animatronics span a majority of the film
lifeless standing on the stage and it's
a little Liam I'll be real I think the
movie Peaks once a group of delinquents
break inside the pizzeria to tear the
place apart being all a part of Mike's
aunt's evil scheme to proove his
incompetence now of course because these
are indeed Bad characters who said bad
things they're open for killing and so
we see each one of them split up to
explore the pizzeria before being picked
off by Freddy Bonnie Chica and Clyde
it's not fantastic or anything again I'm
pretty disappointed that most of the
kills end up happening off screen
cutting away before anything too scary
happens but it's fine the best part is
without aot when ab's babysitter who was
also employed by their aunt because of
course walks into a room to see Freddy
standing there motionless she starts to
lean closer to him looking inside his
mouth for a kid she saw running around
and
then was that the bite of 32 I think the
reason why this moment works so well and
why it's by far the moment people talked
about most when referring to the film's
horror is because of how they presented
Freddy himself there's a ultimately
pretty minor criticism I have mainly
because it's clearly not the tone the
film was going for but I think if done
differently would have greatly enhanced
the atmosphere and that's in how they
use the animatronics I know folks are
mixed on the characterization of the
animatronics themselves at first people
were arguing about the red eyes then the
yellow eyes saying that should be white
but what concerned me most was how much
we see these guys move especially their
faces I think I can safely say what
greatly enhanced the creepiness of the
original FNAF robots were that they
looked emotionless fake smiles and
thousand yard stares but when you give
them so much facial movement to the
point where I can actually visibly tell
what they're thinking like when they're
looking angry or squinting at people it
just makes them less scary in my opinion
and they don't do it often but when they
do decide to cut to some shots of the
robots on the cameras I think they
really end up feeling to understand why
these shots were so cool and impactful
in the game like there's this shot of
Bonnie and Chica looking at the camera
and then slowly moving the cupcake D to
crawl through the vents which not only
looks Goofy and unrealistic for these
robots but I don't know it just looks so
FL not just with the camera but also the
lighting I feel like the easiest way to
showcase the lack of style here would be
by just showing you screenshots of the
original games cameras the Expressions
here especially on chica are fantastic
it's the perfect example of lass is more
it's scarier that we don't know what
chica is thinking all we know here is
that the animatronics can see you
painfully aware of your presence but you
don't know what they're thinking the
lighting and fuzzy camera quality
genuinely creating this unnerving
atmosphere again you don't know what
they're thinking but what you do know is
that they're getting
closer yeah no just give them Angry Eyes
I mean we just got her how are people
going to know that chica is angry when
we see the move it only serves to make
them infinitely less creepy because
they're either moving like guys in suits
which they are or otherwise they're
moving like zombies incredibly slow and
hulking which of course makes sense but
when you see it in motion it makes me
question how any of these guys are
effective at killing people and clearly
it wasn't for realism sake because Clyde
runs around like [ย __ย ] Sonic the
Hedgehog they're able to cheat realism
for him but no one else probably because
his design makes it impossible to be
worn by a guy in a suit or walk around
without toppling over yeah that's
probably it they're clearly so starved
for cool and practical ways for the
animatronics to kill people that they
end up just abusing the foxy run I mean
the Clyde run it's used three different
times with basically no variation in
Hearts handled but otherwise we don't
really know what they do Freddy Chomps
chica uses her cup kick which I guess is
also possessed by something we never
find out about Foxy whacks him with his
hook and Bonnie we never know I have to
assume he gives the ultimate [ย __ย ] slap
but again this is the best part of the
movie to me it's because we're actually
getting to see the animatronics in a
somewhat similar way to how they are in
the Gs because other than that we're
just focusing more on Mike and his quest
to remember who his brother's kidnapper
was by dreaming hard enough so usually
instead of monitoring the pizzeria Mike
is using sleeping pills to ensure
nothing distracts him as he tries to
access the Deep recesses of his mind for
closure I guess I mean I can't imagine
it's for any other reason officers
please I just remembered what the man
who kidnapped my brother 20 years ago
looked like 20 years ago uh grit can you
tell us what he looked like uh it's a sh
though that around the time I think the
movie Peaks is also the time that start
introducing elements that I think ruins
it and by elements I mean Vanessa Again
Vanessa is a character from the newer
game security breach but they have
retrofit her back into the original by
giving her the role of a local police
officer Freddy's means a lot to her and
so she returns to keep up with the night
guards to make sure everything's all
right although it appears that she knows
more than she lets
on H I dislike Vanessa so much because
her presence does nothing but actively
serve to make the movie less scary not
only because having Mike no longer be
alone for a majority of the time really
makes him feel a lot less isolated and
vulnerable here especially with a cop
Byer side if Freddy gets too close just
whip out the Gunner teaser but also
because Vanessa is someone who they make
a clear effort to point out knows what
Fred is all about she knows why it
closed she knows the animatronics are
alive she knows where the missing kids
are all information that she chooses to
just sporadically give Mike over the
course of the film whenever she feels
like it there are moments where she'll
say stuff like oh did you know about
those kids that went missing here oh I
mean want to see Freddy and gang Let's
Dance her willingness to let stuff slip
out makes no sense when considering what
her true role here was spoilers and [ย __ย ]
but we find out way later again because
Vanessa just tells Mike after a while
that the man who kidnapped and killed
those five kids back in the day was none
other than William Aton also known as
Vanessa's
father her father has ensured that his
crimes will never be discovered by
having her go to the Freddy's location
to check up in the security guards
making sure they don't learn the Dark
Truth behind the animatronics but she
makes no effort to do that Mike pretty
evidently doesn't give a [ย __ย ] about this
place he's just doing it for the job and
so all Vanessa does here is fite cryptic
[ย __ย ] that only serves to make Mike more
currious ious one job one keep him in
the dark and kill him if he got too
close you made no such effort you think
if you were trying to make sure he
didn't find out you would encourage him
not to sit and build forts with the
[ย __ย ] things I can see their response
to that being that Vanessa clearly likes
Mike and that's why she wants to help
him M but not only does that not work
for me because majority of the time she
still chooses to give him information in
the most nonchalant and cryptic ways as
well as not being very explicit to him
about why he needs to not let his sister
near the robots but also she starts to
feed him crucial information as early as
their first couple minutes together why
does she already like Mike enough to
risk exposing her lifelong Family secret
you're tell me she would have given this
guy the same benefit if he wasn't old
and bald maybe you wouldn't have died if
you were in Hunger Games boy this
opening really wouldn't have made sense
with markiplier more complicated than
possessed robots murdering innocent
people they weren't innocent you mean
this guy what the [ย __ย ] did he do where's
that movie again that's all pretty minor
nitpicks but I I stand by her being such
a major Focus here joining Mike on most
nights just making things feel less
scary playing FNAF has always made a
little less tense when you have a friend
by your side you know from here they
just go off the rails I was sitting
there in the theater thinking what the
[ย __ย ] is this not because I wasn't liking
it but because it is absolutely the last
thing I would have expected from the
five nightes at Freddy's movie but I can
see the good in it I do get what they
were going for I just think the movie
forgets that in order to make this
goofier stuff work they need this little
thing called contrast n with Abby evil
babysitter dad Mike needs to start
taking her to Freddy's with him Mike and
I having to deal with his little sister
befriending Freddy Fazbear again not a
bad idea kind of that whole false sense
of security thing which I think works
well I know possibly the biggest point
of controversy with this film came from
the dreaded Fort scene in which we see
Abby Mike and Vanessa having a fun
little Montage building and playing with
the Freddy gang and for some this is
where they checked out the last thing
they'd want out of the tone of the Five
Nights at Freddy's movie would be silly
and this is that pushed to the extreme
whereas others felt it to be a fun bit
of characterization further showcasing
that these robots are indeed just kids I
naturally land perfectly in the middle
of that where I completely understand
why it was put here and how it can work
well but it was just executed really
really poorly with this goofy tone not
being contrasted against anything and a
way that could actually make the fort
scene pretty sad and scary honestly I
wish the animatronics were treated more
like lost souls like that's clearly what
they're going for with us seeing the
ghost kids but because more often than
not they're just presented as normal
kids who you know aren't scary or creepy
in the slightest it ruins that whole
idea you know there's a way to make kids
in a horror movie scary and this is not
it I don't know how they would work
around this while still having the kids
here maybe they could have done some
effort in post to like blur their faces
or something anything to visually conve
why these are kids who don't know their
dead
but it would be creepier to me if they
were treated more like they were in some
kind of fry Fazbear Purgatory not being
aware that they were murdered in such a
gruesome way and just wanting to play
not even aware that they're in these
robot suits which could create some
suspenseful scenes with them in Abby
where they don't know their own strength
or whatever but no we see it many times
they're completely aware of their Freddy
Fazbear Powers what I think they really
needed after this fort scene was a
moment where the fun and Game Stops and
[ย __ย ] gets real where Mike lets his guard
D before realizing that these aren't
something he should have his sister on
this is what they do but it just comes
from her strumming Bonnie's guitar and
getting shocked wow oh scary something
that never span any time delving into is
the fact that these kids bodies were
shoved inside the animatronic suits this
is revealed to us by Vanessa just
telling us but I think this was a
serious missed opportunity to show us
how horrifying of a scenario this really
is like let's be real a bunch of little
kids who were taken away from their
families killed their bodies hidden
never to be find it's a really sad
concept but the movie never takes the
time to Showcase this is the sad
situation that it is I think I'm much
more creepy and somber way to reveal
this over just being told is by
following up the fort scene with them
all laying there after having a fun time
Mike thinks for a moment that maybe
everything is going to work out just
fine this way that they'll eventually
tell him who kidnapped his brother after
enough time until he starts to smell
something he's never been this close to
the suits before but this
stink maybe after this you can have
Vanessa decide to tell Mike the truth
that these things his sister is getting
so close to our dead kids literal
corpses then he can come back into the
room to get Abby to leave only to see
her going up and hugging Freddy we have
a close-up as we hear these Fain
crushing signs as Mike's eyes widen holy
[ย __ย ] there are dead kids in there and
then this can lead back into him
deciding that things aren't going to
work out this way and then he needs to
let the aunt take care of her maybe this
could be why the animatronics get mad at
Mike and seek out Abby for themselves
instead of them simply wanting to do a
trade yeah the kids like talk to Mike
I'm shaking in my boots I just wish that
took any obvious opportunity there to
present this as the horrifying
despicable situation it was who knows
maybe there was an alternate version of
the script where they did decide to
delve into this stuff more than got
rejected for being too frightening but
it's a horror movie this was definitely
a Blum Heist decision n let's be real
they've been focusing on primarily
making lowbudget marketable horror films
for over a decade now and the owner
Jason Blum clearly knows what does well
and right now it seems to be the PG-13
horror movie for kids I saw methan in
theaters and my initial reaction to that
was oh no this is going to be the tone
of the FNAF movie and I was completely
right Market your horror film or around
a merchandisable character that
audiences will be sure to love keep the
onscreen kills and horror to a minimum
because that might scare some people we
want it to be just creepy enough to
stick a scary tagline on the poster to
ensure folks that this is indeed a
horror film but we wouldn't want them
thinking this is too scary we got to
keep that age rating as low as possible
so kids can still see it it makes sense
FNAF is a franchise where a majority of
the fan Bas are most likely around that
13 age Mark and PG-13 isn't
automatically a death sentence for a
scary movie you can do more than just be
scary by having Blood and Guts
everywhere it's all by working within
your limitations but with the FF movie
it appears that going in from the GetGo
the writer and director had basically
already accepted that they were just
making a dark comedy with a scary
exterior like what is this the only
issue that I have here is this is Five
Nights at Freddy's a series which entire
starting point is child murder of course
they had to include it in there or else
folks would be furious but there was
clearly an effort here to distract you
from that as much as possible which is
definitely shown through the lack of
time and attention they put on this
serious scary topic because if they
delve into it too much then that can
risk upping the reading kidnapping and
killing the kids uh we can do it if it's
pixel art but there are kids in the
suits though yeah so focus more on the
silly aspects of that rather than the
somber and depressing side well what
about the killer can we show him yeah
but be sure to make him as unrealistic
as possible just exaggerated enough for
us to get away with it think of him more
as a villain than child murderer you
however are
finished fwell Michael there was no real
effort here for the movie to even try
take itself seriously now of course the
idea of for walking talking
anthromorphic robots is an inherently
unbelievable idea that some people were
going to find funny no matter the
context and I think the filmmakers were
aware of that too and so sometimes
instead of trying to show why this goofy
concept is to be taken seriously they
instead decide to lean into it with
jokes at its own expense like I was
laughing my ass off when golden Freddy
appeared in aby's Heist and killed her
aunt along with the rest of the theater
might I had because I just couldn't help
but imagine a scenario in which golden
Freddy had to actively walk undetected
from the pizzeria to their house and in
case anyone wanted to suggest maybe the
ghost kid used their powers to teleport
to the heist or something the film
instead chooses to say no no he indeed
Did Goofy make his way to the heist
where everyone could see him proceeding
to heal a taxi for a joke this is the
last thing I'd want to do if my goal was
trying to make the audience fear for
Abby being lured back to the pizzeria to
be killed but then that's where I
realized oh that's because that isn't
their goal this movie puts comedy and
silliness higher on the priority list
over horror or tension and that's a fine
direction if that's where you want to go
with it but it's not unreasonable for a
lot of fans to look at this and just
think why you couldn't have at least
tried to take yourself seriously because
otherwise the only time they even really
try to take this situation seriously is
in that brief moment where Vanessa tells
Mike the truth and another Showcase of
this film's serious problem of tell
don't show it's so bizarre the movie is
2 hours long and has a bunch of fluff in
there that felt unneeded it's not like
there was no time to explore this stuff
but the reality of the situation is the
movie didn't want to because it would
mean actually having to address this
terrifying concept maybe little Jimmy
wouldn't want to ask his mom for a
Freddy play it was explicitly shown that
there's a dead body inside I guess I
mostly hate the Vanessa stuff because it
leaves l no room for interpretation
there's no sense of Discovery for Mike
he's just told everything Point Blank
only when it's necessary this movie is
really missing that scene where Mike
goes out of his way to actually research
this stuff instead of Vanessa randomly
bringing up the missing kids incident
despite it actively going against what
she's there for what if we had Mike run
across a stacking newspapers in one of
the closets that topple over he sees one
that reports on the incident revealing
to him visually why this place closed
Dawn that's where he starts to get more
suspicious especially with them starting
to move and befriending Abby maybe he
looks up an article somewhere that
explains the B7 incident or how the
kid's bodies were never find and upon
reading everything starts to click for
him he remembers the strange smell he
remembers the cracking sign when Abby
touched them that's the moment where he
puts all the pieces together and decides
not to take her back doesn't that sign
like a movie with tension and suspense
he knew there's one place they never to
check
because why would they I mean sure it
works during this exchange Vanessa also
informs Mike that William Aton is going
to be here soon which is poor timing as
the animatronics are currently trying to
kill Abby oh no it sure is good that
Vanessa just gives Mike all the
equipment he could ever want to oneshot
all the
animatronics ah scary from here William
just unceremoniously appears from the
Shadows Dawning a familiar yellow rabbit
suit the one he used to kill the kids
all those years ago I mentioned it
earlier but William Aton is just a
goddamn super villain here he hits
everyone and everything even stabbing
his daughter it was pretty obvious he
was the villain from the start in the
way he acted with Matthew Lillard being
the one to give Mike the job at Freddy's
in the first place after recognizing
that he was the one to kidnap Mike's
brother all those years ago not in
Freddy fazbears just in the middle of
the woods we don't even know what he did
with his brother's body I guess he was
just on a weekend fishing trip saw an
unaccompanied minor and thought oh what
the hell it's the weekend other than
that he really has no motivation other
than protecting his secret I guess but
even then we don't even really know why
he did it in the first place other than
just being evil he's a very bad
man very cruel man this ending here
takes a lot of cues from the books his
Tak on is almost one to one with all the
animatronics even dragging away his body
which looks great I really think
springtrap has the opportunity to be
super scary in the sequel I love that
shot of him sitting in the room slowly
dying at the end but one thing I don't
understand why they didn't take from the
books that would have fit perfectly here
is having Mike's brother not get
kidnapped in the woods but instead at
Freddy Fazbear's back when it was up and
running the main character also having a
missing sibling which was revealed to
have been killed by springtrap which of
course was then later revealed to not be
their sibling but themselves us finding
out that the main character was nothing
but a robot duplicate the whole time
whatever just that nugget there is what
I want Mike's brother being kidnapped at
Freddy's Not only would that make more
sense considering William has never been
seen killing kids in any other place but
Freddy's but also it would give Mike
more of a reason to be anything other
than a plank of wood the whole movie he
doesn't give a [ย __ย ] about what's going
on he just wants the petcheck he's not
bad I didn't hate him or anything but I
also didn't like him at all he's kind of
emotionless no I imagine a situation in
which Mike's only option for keeping
custody of a sister was to work at the
same place where his brother died years
ago oh my God the drama the scene
between Mike and William would also work
way better too be way more emotional we
have that moment where Mike declines the
job but instead of it being because of
bad hours it's because he doesn't know
if he can handle the trauma of going
back to that place before basically
being forced to after realizing it's the
only way he can keep Abby you can keep
all the dream stuff too instead of him
trying to remember what the man looked
like in the brightly lit Forest it's him
trying to remember who he saw behind the
rabbit mask then the moment where
Vanessa hands him the photo later on it
could be like whoa that's what I saw
kidnap my brother wait that's your
father instead William just tells Mike
it was him for fun first I killed your
brother now I kill you you're pushing
your luck scoop movie's ending feels
incredibly rushed which is especially
troubling when you consider how slow the
rest of it has been Mike remembers aby's
teacher mentioning how kids respond to
pictures and so instructs Abby to make a
drawing reminding the kids that William
Aton was the one to kill them and they
see this because their souls I guess are
also tied to the restaurant maybe I also
really hate that the cupcake is the only
one to attack William from this point
the rest just standing there giving
their best angry faces it just feels so
not satisfying to see William die
because he just gets a single Trump from
the cup Kake before the spring locks
start to clamp shut piercing through his
body and his reaction is horrible like
he's trying to hold in his
[ย __ย ] apparently there was an alternate
take of this where William screams and
yells as he dies but they didn't end up
using it I wonder why I saw a lot of
negative responses to the PG-13
announcement be met with fans defending
it by saying the original FNAF game
wasn't that gory but I think that's
forgetting that a movie's raing
represents the limitations for a lot
more than just whether or not there'll
be an excess of blood of course that's a
factor but there's also the language
that can be used and not just [ย __ย ] or
[ย __ย ] again not putting too much on the
whole dead kids thing and when they do
it's nothing more than a throwaway line
not too much descriptive language can be
used like having William getting
violently killed by the spring locks is
somehow I seen is fine if he's reacting
to it like he just stubbed his toe over
a more realistic reaction I feel a more
real it gets the more they risk upping
the reading as well as the film's
overall intensity like it's entirely
possible for the FNAF movie to contain
no blood and still be scary but there is
the risk there of it turning out too
scary which would still bring the eating
up even if there was no blood in sight
or all the harm was implied it done off
screen it's why they could show the
aftermath of the guy getting his face
ripped off whereas while it was actually
happening this is all we get and
sometimes Blum High have re-released
versions of their films that have a
higher age rating like methan for
example but all it really does is at a
single [ย __ย ] word and a couple of the
deaths holding on for a second or two
longer so you actually get to see the
Damage Done That was the difference
between PG13 and unrated although I
think they used unrated in that movie's
kiss just for marketing but they made it
clear FNAF was not getting that same
treatment and un readed cut and it's
because that version of the movie
doesn't exist it's not like they had all
this cool stuff they had to cut and post
no instead they actively went into this
movie knowing exactly how far they could
ride the line and I think it's resulted
in it feeling so team compared to to
what could have been after this the
animatronics just walk away with
springtrap and the building collapses
and Freddy lets a dino yell for some
reason from here we see Mike visit
Vanessa in the hospital take Abby home
unrests knowing that this chapter of his
life is behind him wait really that's it
everything kind of wrapped up a little
too neatly here Vanessa has admitted to
not only being complicit in the murder
of at minimum five kids and being
involved in the further murders of
kindless security guards hm H I guess
you're just conventionally attractive
enough for me to know that Deep D you're
a good person but if you ever try to
kill me or my sister again why I ought
to also you're just not going to tell
the police about the missing kid bodies
being inside the suits we have buy all
you want but there are like corpses in
there possibly with still alive parents
who never knew what happened to their
beloved children it's very odd that this
is something that is never acknowledged
again because if they do then they
actually have to deal with the tonal
Whiplash whereas they'd much rather end
the movie on sweeter node can we visit
them
sometime um hey Mike isn't like your
aunt lying dead on the floor in the Next
Room she was kind of murdered um
literally last night and nobody has
addressed it the police never questioned
How She Died In Your Home wouldn't this
be the perfect time to tell them about
the kids' bodies in the suit how about
you tell the police that the Killer is
literally captured and immobilized in
the restaurant no all right the past is
in the past I guess of course this is so
they can leave things open for a sequel
in which I can only hope that bother to
give the film an ending that doesn't
just purely exist to setup the
next and that's my thoughts on the Five
Nights at Freddy's
movie okay well not really obviously I
focused a lot on the negative aspects
there again ultimately my thoughts in
the film lean more on the bad side but
that isn't to say there's nothing worth
praising such as the animatronics and
overall feel of Freddy's I appreciate
the Liberties they took not making it
one to one with the gam they went for a
much darker aesthetic avoiding the
whites and Grays of the the games
location I think that was to ensure that
in scenes where they're in the main area
things don't look too bright I think the
whites would have been distracting and
so I appreciate the more '90s Pizza Hut
feel instead of directly basing it off
real Chuck-E-Cheese locations and
despite me not loving how the
animatronics were used here I think they
all look fantastic it's not one to one
overall I think the originals look a lot
skinnier than the real life ones used
here but that was clearly necessary for
being able to have actors get inside the
suits but it works and they all do look
amazing Chica and Foxy especially I
think over overall though my biggest
issue with a FNAF movie is that they
tried to please everybody with the Sonic
movie ordeal from 2019 I think movie
studios a finally understood that when
making video game adaptations making it
actually look like the games you're
adapting is important who would have
guessed you know it's not as if that's
the whole reason people are going for a
while it appeared like Studios were
almost embarrassed to claim their films
was a video game adaptation trying hard
to strand a direction that think would
appeal to more people usually taking
nothing more from the game aside from
the character names and general light
line like C look at the video game
Rampage not look at the movie adaptation
but not with the success of Sonic and
especially Mario I think executives are
finally starting to realize that to make
a popular and profitable video game
movie you don't even need to make it
good you just need to show the audience
enough of the imagery they would want to
see translated on the big screen again
look at the Mario movie that could have
been nothing but Mario randers being
dragged across the screen for 90 minutes
and people still would have said let's a
kids movie what do you want from it or a
better example in Sonic the Hedgehog
again all they did was change Sonic
design the script said exactly the C and
it took what would have been a
guaranteed three out of 10 to more like
a six if there's one thing I can say
about Jason Blum it's that he's a smart
businessman he knew exactly how far to
go to make the most serviceable
palatable adaptation of Five Nights at
Freddy's possible and it worked and if
you lik the Five Nights at Freddy's
movie that's perfectly fine again there
is a part of me that kind of likes it
too the part of me who was satisfied
with just seeing these characters on the
big screen the franchises gradually
moved further and further away from the
horror more so focusing on the Sci-Fi
themes theyve been injecting quite
literally in some cases into the story
and while I'm not sure how the movie
universe is going to delve into Remnant
and all that jazz if they even do I do
think that some stuff reaches a point of
being too strange for General audiences
that I'm sure Jason would like to stay
clear from but all in all I do
ultimately understand why they went in
the more comedic Direction they did with
it obviously making the film a lot more
marketable I guess it just disappoints
me because the franchise is so far
removed from where it began with a good
chunk of fans out there falling out of
love with the franchise over this new
approach and so it felt as if this movie
was the series last chance to go back to
that first entry go back and give the
fans of it a genuinely good horror movie
that capitalized and expanded upon what
made that game so creepy the feeling of
isolation and vulnerability it evokes
and then glossing right past that feels
like Miss potential we can never return
to I think it was just missing that 5 to
10 minute scene that really honed in on
what me had the original FNAF so G
having Mike actually have to try and
survive his Five Nights at Freddy's but
as what do I know General audiences
loved it for what it was and it made a
[ย __ย ] ton of money while building
excitement for the eventual sequel which
were just beginning to get news trickle
duck to us a what at the time of writing
this Scott specifically mentioned
wanting to take in criticism from this
film and keep it in mind while working
on the second which leaves me hopeful
for the follow-up I guess the main piece
of feedback I can give though don't be
afraid to take this world in these
characters seriously you don't need to
wink and Nod at the audience that you're
aware of how atsh this is you don't need
to make every bad guy so overly evil so
the audience doesn't care when they die
you can focus on the more Real and Scary
elements that come with such a genuinely
terrifying concept instead of trying to
act like they're a mere footnote
something to brush under the rug to
ensure marketability I just want the
Five Nights at Freddy's movies to be
good but aside from a couple fun and
genuinely cool moments here and there
this one just isn't
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