C0 Arlecchino is CRAZY! 3โ˜… Weapon Showcase! Genshin Impact

IWinToLose Gaming
23 Apr 202418:09

Summary

TLDRThe video script provides an in-depth analysis of the character Arlino, a Grim Reaper figure in a game, showcasing her unique abilities and playstyle. Arlino is described as a pyro DPS character with a distinctive playstyle that involves managing a 'Bond of Life' mechanic, which enhances her attacks and provides self-healing at the cost of vulnerability to damage. The script discusses her elemental skill, 'All is Ash,' which applies pyro damage over time and can be absorbed for a significant health boost. Her elemental burst, 'Bale Moon Rising,' heals her but also removes her Bond of Life. Arlino is portrayed as a high-risk, high-reward character with a flexible team composition. The video also compares her to other pyro DPS characters and explores different team strategies, including 'Frappachino,' 'VAP aino,' and 'Comfy Kino' teams, each offering different levels of damage output and survivability. The script concludes with the presenter's enthusiasm for Arlino's potential in the player base and her status as a powerful and enjoyable character to play.

Takeaways

  • ๐ŸŽฎ The character Aro is featured in a gaming video showcasing her abilities in a game.
  • ๐Ÿ—ก๏ธ Aro wields the 'White Tassel', a three-star weapon, and is at Constellation Zero throughout the video.
  • ๐Ÿ’ฅ Aro's basic attacks deal physical damage and are not very effective as a disciplinary tool but still deal a decent amount of damage.
  • ๐Ÿ”ฅ Her Elemental Skill, 'All is Ash', generates particles that apply 'Blood Debt' to enemies, dealing Pyro damage over time and providing Aro with a 'Bond of Life' upon absorption.
  • ๐Ÿ›ก๏ธ At 30% Bond of Life or higher, Aro gains 'Mask of Red Death', enhancing her basic attack multiplier significantly.
  • โš”๏ธ Aro's Elemental Burst, 'Bale Moon Rising', heals her by the amount of Bond of Life she has and deals damage, but also removes all Bond of Life.
  • ๐Ÿšซ Aro cannot be healed by allies in combat, making her a high-risk, high-reward character.
  • ๐Ÿ›ก๏ธ She has a defensive passive that provides up to 20% damage mitigation at 3,000 attack.
  • ๐Ÿค Aro is shown to be flexible in team building, working well with various team compositions like Overloaded, Vape, and comfy teams.
  • ๐Ÿ’ฃ Aro's damage output is impressive even with a low base attack weapon, and she can deal massive damage with a high Bond of Life.
  • ๐Ÿ˜„ The video concludes that Aro is a powerful and fun Pyro DPS character to play, with a unique playstyle and set of strengths and weaknesses.

Q & A

  • What is the name of the character featured in the video?

    -The character featured in the video is named 'AR Lino'.

  • What type of weapon does AR Lino use?

    -AR Lino uses the 'white tassel', a three-star weapon.

  • What is the term used to describe the pyro damage enhancement AR Lino receives when her Bond of Life reaches a certain threshold?

    -The term used is 'Mask of Red Death'.

  • How does AR Lino's Elemental Skill work?

    -AR Lino's Elemental Skill, 'All is Ash', generates five particles that apply the 'Blood Debt' debuff to nearby enemies, dealing pyro damage over time. After 5 seconds, the debuff turns into a 'Blood Debt Do', which can be absorbed by AR Lino to gain a Bond of Life.

  • What is the maximum Bond of Life AR Lino can achieve in a single use of her Elemental Skill?

    -AR Lino can achieve a maximum of 145% Bond of Life in a single use of her Elemental Skill.

  • How does killing an enemy marked by Blood Debt benefit AR Lino?

    -Killing an enemy marked by Blood Debt immediately provides AR Lino with 130% Bond of Life, which contributes to her maximum Bond of Life capacity.

  • What is the cooldown of AR Lino's Elemental Skill?

    -AR Lino's Elemental Skill has a 30-second cooldown.

  • How does AR Lino's Bond of Life affect her damage output?

    -AR Lino's damage output is significantly increased when she is in the 'Mask of Red Death' state, which is activated when her Bond of Life reaches 30% or higher. Each hit from her basic attack reduces the skill's cooldown and increases her basic attack multiplier.

  • What is the name of AR Lino's Elemental Burst?

    -AR Lino's Elemental Burst is called 'Bale Moon Rising'.

  • How does AR Lino's passive ability affect her combat?

    -AR Lino gains 40% pyro damage bonus upon entering combat and cannot be healed by her allies during combat. Her burst is her only means of healing, but it also removes all her Bond of Life.

  • What are some of the team compositions tested in the video?

    -The video tests AR Lino in various team compositions, including an 'overloaded Chev' team, a 'vapo' team relying on Vaporeano, and a 'comfy Kino' team with Bennett and Shang Lan for pure pyro damage.

  • What is the significance of AR Lino's flexibility in team building?

    -AR Lino's flexibility in team building allows her to fit well in different team compositions, such as overloaded, vape, and shield teams, making her a versatile character in various gameplay scenarios.

Outlines

00:00

๐ŸŽฎ Introduction to Arino's Gameplay and Abilities

The video begins with an introduction to the character Arino, a character with a Grim Reaper theme, who is showcased using a three-star weapon called the White Tassel. The character's background is humorously touched upon, with a mention of an animated short that reminds the viewer of an anime that hasn't been released yet. Arino's combat abilities are explored, including her basic attacks, charge attack, Elemental Skill (All is Ash), and how it interacts with her Bond of Life mechanic to enhance her power. The video also discusses her Elemental Burst (Bale Moon Rising) and its healing capabilities, along with her passive abilities that increase her damage and provide damage mitigation.

05:03

๐Ÿ”ฅ Arino's Combat Mechanics and Strategy

This paragraph delves deeper into Arino's combat mechanics, explaining the intricacies of her Bond of Life and how it affects her abilities. The cooldown of her skill is mentioned, along with how it can be reduced by her basic attacks. The narrative describes the effects of her 'Mask of Red Death' state, which enhances her pyro damage and attack multiplier. The limitations of her healing abilities are also discussed, highlighting her reliance on her burst for healing and the trade-offs involved. The paragraph concludes with a demonstration of Arino's raw pyro damage and a look at her performance with different team compositions in various combat scenarios.

10:13

๐Ÿคผ Team Synergy and Arino's Flexibility

The video script discusses Arino's performance in team settings, starting with a full party composition that includes characters like Chev and Bennett. It mentions the high damage output of Arino's team and the importance of Bennett's attack buff. The script also explores different team builds, such as the 'Frappachino' and 'Vapo' teams, and how they affect Arino's combat style. It touches upon the risks and rewards of using Arino in these teams, emphasizing her squishiness and the need for careful play. The paragraph ends with a comparison of Arino's flexibility in team building and how it compares to other characters.

15:13

๐ŸŒŸ Conclusion and Final Thoughts on Arino

The final paragraph wraps up the video with a summary of Arino's strengths and weaknesses. It addresses the question of whether Arino is superior to other pyro DPS characters, acknowledging that a definitive answer cannot be given but sharing the presenter's personal enjoyment of playing Arino. The video emphasizes Arino's flexibility with rotations, her unique gameplay mechanics, and the creative playstyles she enables. It concludes with an appreciation for the viewers and a sign-off from the presenter.

Mindmap

Keywords

๐Ÿ’กGaming

Gaming refers to the act of playing video games and is the central theme of the channel mentioned in the script. It is the primary content that the channel creator shares with their audience, showcasing their experiences and strategies in various games.

๐Ÿ’กConstellation Zero

Constellation Zero refers to a character level in the game where the character is not ascended or enhanced beyond their base form. It is significant in the video as the character Aro is used at this level to demonstrate her capabilities without additional power-ups or enhancements.

๐Ÿ’กWhite Tassel

The White Tassel is a three-star weapon in the game that Aro is shown to be using. It is highlighted as a 'free-to-play friendly weapon,' indicating its accessibility to players without the need for significant in-game purchases.

๐Ÿ’กGrim Reaper

The Grim Reaper is a personification of death, often depicted with a scythe. In the context of the video, it is used metaphorically to describe the character Aro's abilities and her role as a disciplinarian to her enemies within the game.

๐Ÿ’กElemental Skill

Elemental skills are special abilities in the game that characters can use, often tied to an element such as pyro (fire). Aro's elemental skill, 'All Is Ash,' is a key part of her combat strategy, applying the 'Blood Debt' status to enemies and dealing damage over time.

๐Ÿ’กBond of Life

Bond of Life is a mechanic in Aro's kit that represents a bond between her life force and her combat abilities. It is used to enhance her damage output and is a critical component of her gameplay, with thresholds that trigger additional effects like 'Mask of Red Death.'

๐Ÿ’กMask of Red Death

Mask of Red Death is a state that Aro enters when her Bond of Life reaches a certain threshold. It is a powerful mode that increases her damage significantly but also comes with the trade-off of reducing her Bond of Life with each attack.

๐Ÿ’กElemental Burst

Elemental Burst is a powerful ability that characters can use in the game, typically dealing substantial elemental damage. Aro's burst, 'Bale Moon Rising,' heals her and absorbs nearby blood debts, but it also removes all her Bond of Life.

๐Ÿ’กPyro Damage

Pyro Damage refers to fire-based damage that characters can deal in the game. Aro is highlighted as a strong pyro damage dealer, with her abilities and elemental burst contributing to her overall effectiveness in combat.

๐Ÿ’กRotations

Rotations in gaming terminology refer to the sequence of abilities and attacks that a player uses to maximize damage or utility in a game. The video discusses Aro's rotations, emphasizing the flexibility and creativity required to use her effectively.

๐Ÿ’กTeam Building

Team building is the process of selecting and combining characters in a game to create a balanced and effective team. The video explores different team compositions with Aro, discussing the strengths and weaknesses of each setup and how they affect gameplay.

Highlights

Arino, a character from the game, is showcased with her unique abilities and playstyle.

Arino is equipped with a three-star weapon, the White Tassel, demonstrating its effectiveness.

The Grim Reaper, also known as Arino, balances her roles as a disciplinarian and a caretaker.

Arino's basic attacks deal physical damage, showcasing her combat capabilities.

Her Elemental Skill, 'All Is Ash', generates particles that apply Pyro damage over time and can absorb for increased Bond of Life.

Arino's Bond of Life mechanic is explained, detailing how it enhances her abilities and damage output.

The 'Mask of Red Death' state is introduced, which significantly boosts Arino's basic attack multiplier.

Arino's Elemental Burst, 'Bale Moon Rising', is showcased for its healing and damage potential.

Arino's passive abilities are discussed, including her increased Pyro damage and the trade-off of not being healable.

The video demonstrates Arino's effectiveness against a challenging opponent, the Robot Chicken.

Different team compositions are tested with Arino, including 'Frappuccino', 'Vapo', and 'Comfy Kino' teams.

Arino's flexibility in team building is highlighted, showing her compatibility with various playstyles.

The video presents Arino's performance in the Abyss, a challenging in-game environment.

Arino's high-risk, high-reward playstyle is discussed, emphasizing the need for strategic gameplay.

The video concludes with the presenter's positive impression of Arino as a powerful and fun Pyro DPS character.

Arino's unique mechanics, such as her Bond of Life and healing limitations, lead to interesting gameplay dynamics.

The video provides a comprehensive overview of Arino's abilities and how they can be utilized effectively in combat.

Transcripts

00:00

hello and welcome to my channel I wi to

00:02

lose gaming arino is coming and so am I

00:07

to show you how a constellation zero

00:09

arlino disciplines her enemies with the

00:12

free-to-play friendly weapon the white

00:14

tassel we'll see just how incredible the

00:16

Nave can be with a three star weapon

00:23

[Music]

00:30

the Grim Reaper known as death itself

00:33

ready to reap the souls out of any

00:35

insolent mortal is also a father and

00:37

babysitter to a group of runcu kids now

00:40

don't worry no geriatric hamsters were

00:42

harmed in the making of this video just

00:46

pigeons and my wallet after realizing

00:49

she has a scythe and a demon Wing Hoover

00:52

took off the kid gloves for her we got

00:54

the usual promotional content and even

00:56

an animated short that was so well made

00:59

that it reminded me about that genjin

01:01

impact anime that still hasn't come out

01:04

yet anyway traum makino's traumatic

01:06

childhood aside we're here to see what

01:09

makes the Nave worthy of being the

01:11

fourth pouille Harbinger in actual

01:13

gameplay ARA daddy will be using the

01:16

four-piece Gladiators finale for the

01:17

Showcase know that the new fragment of

01:20

harmonic Whimsy artifact set can

01:22

increase her damage by about 4 to 8% but

01:25

rest assured the Gladiators is a great

01:27

alternative in the meantime she'll be

01:29

using the white tassel for most of this

01:31

video and of course she's at

01:32

constellation zero throughout and her

01:34

talents are fitting for our father Kino

01:36

at 109 and

01:42

N we'll start as we always do by

01:45

disciplining our runcu Regis fine with

01:48

aro's uninfused basic attacks invitation

01:51

to a

01:53

[Music]

01:58

beheading Dage

02:03

[Music]

02:05

right out of the box her basic attacks

02:07

just deal physical damage and are not

02:09

that effective as a disciplinary tool

02:11

although they surprisingly still chunk

02:13

the Regis find for a decent amount of

02:15

Health as for her charge attack you can

02:18

actually use it to zoom around and it's

02:20

surprisingly fast and long lasting as

02:22

well

02:30

[Music]

02:33

finish now it does come with the

02:35

unfortunate side effect of draining your

02:37

stamina which could earn the Grim Reaper

02:39

a sudden date with the actual Grim

02:43

Reaper next is aro's Elemental skill all

02:46

is

02:49

[Music]

02:55

Ash her skill generates five particles

02:58

and applies the blood dead directly Ive

03:00

onto nearby enemies which deals a bit of

03:02

pyro damage every 5 Seconds more

03:04

importantly after 5 Seconds the blood

03:06

debt directive turns into a blood debt

03:08

do which is indicated by this shinier

03:11

icon on the enemy if arino uses a

03:14

Charged attack she'll then absorb the

03:16

blood dead directives and blood dead

03:18

does near

03:23

her absorbing a blood debt directive

03:26

will give her 65% Bond of Life whereas

03:29

absorbing the enhanced blood debt do

03:31

provides arlino with 130% Bond of

03:35

[Music]

03:42

life so why does this Bond of life even

03:45

matter at 30% Bond of life or higher she

03:47

gains mask of red

03:49

[Music]

03:55

death yep we've just started showcasing

03:58

her kit and the reges find is already

04:01

properly disciplined AKA dead if there

04:04

are multiple enemies she can absorb up

04:06

to a maximum of 145% bond of life

04:09

through a single use of her skill okay

04:12

so this next part is a bit confusing but

04:14

try to bear with me the bond of life to

04:16

health bar ratio is 2:1 with 130% Bond

04:20

of life it takes up 65% of her health

04:23

bar visually speaking AR Lino can also

04:26

go up to a maximum of 200% Bond of life

04:29

to to fill up the bar but this requires

04:31

two Elemental skill uses to achieve

04:34

since each Elemental skill can only add

04:36

up to 145% bond of life let me know if

04:39

that made sense to you down in the

04:41

comments below and finally killing an

04:43

enemy marked by blood debt will

04:45

immediately provide arlino with 130%

04:48

Bond of life and that will of course

04:50

count towards the 145% maximum that each

04:53

skill can provide her this is so if you

04:55

accidentally kill the enemy with the

04:57

blood debt Mark AR Lino still gains Bond

04:59

of life and isn't dead weight for 30

05:02

seconds 30 seconds you say yeah her

05:05

skill has an outrageous 30second

05:07

cooldown fortunately every hit from her

05:10

basic attack while in the mask of the

05:12

Red Death state will reduce her skills

05:14

cool down by 0.8 seconds and her burst

05:17

also resets its cool down during the

05:20

mask of red death the screen gets dark

05:22

and she gains pyro infusion and her

05:23

basic attack multiplier increases

05:25

significantly for the math nerds like me

05:27

out there her current Bond of life is

05:29

multiplied with this mask of red death

05:32

multiplier listed in her basic attack

05:35

and then this is added to her normal

05:36

attack multiplier so in this example her

05:39

first N1 here has a very impressive

05:41

multiplier of

05:44

43.3% this is a normal attack multiplier

05:47

by the way every hit during mask of red

05:50

death causes her bond of life to go down

05:52

by 7.5% of her current Bond of life when

05:55

she hits an enemy so as she hits the

05:57

enemy with more attacks her multipliers

05:59

go down along with her bond of Life once

06:01

her bond of life goes under 30% of her

06:03

HP she loses her pyro infusion and

06:06

becomes much less of a terrifying

06:09

father as for her AOE while it's

06:12

certainly no power washer it's large for

06:15

a Melee character it is even able to

06:17

slightly pull in smaller enemies which

06:19

really makes it feel like you're using a

06:21

scythe up next we have our Elemental

06:24

burst Bale Moon Rising

06:27

[Music]

06:31

Lino shushes her children and then deals

06:34

a decent amount of damage but more

06:36

importantly it absorbs all nearby blood

06:38

debts and heals Lino by the amount of

06:42

bond of life that she has plus some of

06:44

her attack stat unfortunately it also

06:47

removes all the bond of life from arlino

06:49

herself basically it's mainly an

06:52

emergency healing button although it

06:54

also does a bit of damage and it can

06:55

also be used to reset her ease cool down

06:58

surely she can't be so good at

07:00

disciplining her enemies and have no

07:03

caveats right well with this passive she

07:06

also gains 40% pyro damage the moment

07:08

she enters combat all right and her

07:11

caveat she can't be

07:13

healed yep her allies can't heal her in

07:16

combat her burst is the only way for her

07:18

to heal in actual

07:23

combat fortunately to mitigate this a

07:26

little bit she decided to replace her

07:28

exploration passive with a defensive

07:30

passive which provides her up to 20%

07:32

damage mitigation at 3,000 attack her

07:35

not being able to be healed is crucial

07:37

for her kit since otherwise her bond of

07:39

life would be removed by fellow healers

07:42

but her not being able to be healed also

07:44

makes it much more punishing for when

07:47

she actually does take damage

07:49

fortunately though she can be healed

07:51

outside of combat in the Overworld

07:53

although it will remove her bond of life

07:54

as well anyway let's see how her full

07:58

kit does against a much stronger and

08:00

more runcu orphan the Robot

08:12

Chicken k

08:24

[Music]

08:30

now her kit might seem complicated but

08:33

in practice a wise philosopher once said

08:36

use skill waight for shiny X charge

08:39

attack to absorb shiny X swing big fire

08:42

stick ouchies if in pain use sh as we

08:46

can see aro's raw pyro damage even with

08:49

just the white tassel is already very

08:51

impressive and just for fun let's see

08:54

what she can do if she starts off with

08:56

200 Bond of life

09:02

[Music]

09:08

[Music]

09:14

[Music]

09:23

yep she's even more insane if she can

09:25

priesta some Bond of life which is

09:27

actually quite practical in the

09:29

Overworld her first N1 heres with 200%

09:32

Bond of life has a multiplier of

09:36

569 yeah this is a mindblowing number

09:39

for a normal attack multiplier although

09:42

getting 200 Bond of life without a

09:44

signature weapon is not very practical

09:46

in the

09:47

[Music]

09:51

abyss let's next see how father does in

09:54

a full party starting with an overloaded

09:57

Chev

09:58

team

10:13

for this unsurprisingly effortlessly

10:16

comfortably and oppressively single

10:18

cycled our Robot Chicken friend but full

10:20

disclosure my Chev and Bennett are both

10:23

at Consolation 6 which provides her with

10:25

a significant amount of bonus damage

10:27

however trust me bro this Frapp fucino

10:29

team is still amazing get it cuz her

10:32

team is overloaded like if you had too

10:35

much Frappuccino coffee for more amazing

10:38

jokes like that one subscribe and like

10:40

the video

10:41

Ha next we have a vape full party Keo

10:56

[Music]

11:02

whale alert my Kaza and yilan are both

11:05

at Consolation 6 so I did this rotation

11:08

so that way they're functionally at

11:10

constellation zero also my yilan is

11:12

built to do almost no damage this team

11:14

is entirely reliant on Vape Pino's

11:16

damage and she did an incredible job

11:19

here dealing over 100,000 damage Vapes

11:22

now while testing this the icds were

11:24

really wonky sometimes my first normal

11:27

attack wouldn't vape and other times

11:28

they would Vape

11:30

[Music]

11:34

prematurely but regardless VAP aino is

11:37

still a strong play style for her but

11:39

admittingly both frappucino and vapo

11:42

teams should also be called squishy Kino

11:45

because she is extremely Squishy in

11:47

these teams fortunately we can solve the

11:50

squishy Kino team with the comfy Kino

11:52

team

12:08

dealing Mega PP damage AKA pure pyro

12:11

damage this team combines comfort with

12:14

archaic J Lee while still outputting

12:16

great damage with Bennett and Shang Lan

12:18

granted this still suffers from Circle

12:20

impact because of Bennett but as we can

12:22

start to see arlino is actually

12:24

surprisingly flexible with her

12:26

teams and as per usual I wi to fashion

12:30

let's take arlino out for a n showcase

12:33

this time with sapwood Bennett

12:34

instructor diona thrilling tal sucros

12:37

and with an em build on

12:39

[Music]

12:48

[Music]

12:53

arlino

12:55

78,2 54 damage from just a single and

12:59

one this looks really comical to me

13:01

because it looks just like a tiny little

13:03

poke from arino looks like arino is

13:06

perfect for disciplining rebellious Edge

13:08

Lords like

13:11

[Music]

13:15

scaramucci but why stop here I took all

13:18

three of these teams into the bottom

13:20

half of abys 12 for literally a single

13:22

run of each and here are my results and

13:26

well they all crushed it now please do

13:28

not take this this as conclusive

13:30

evidence that any of these teams are

13:31

better than the others because massive

13:33

amounts of RNG went into these runs like

13:36

for example I had a great PMA cycle with

13:38

the frappucino team anyway all these

13:41

teams were able to comfortably NSTAR

13:43

Abyss 12 with plenty of time to spare

13:46

and all of these runs can be improved

13:48

drastically like for the VAP aino run I

13:51

learned a lot more about her Vape

13:52

rotations which I didn't Implement

13:54

properly throughout the entire run

13:57

anyway one thing's for certain both the

13:59

Frappachino and VAP Pino teams were a

14:02

very high octane teams where every time

14:05

I got hit it was one step closer to

14:08

losing a lot of DPS when arlino uses her

14:11

burst to heal herself she loses a

14:13

significant amount of damage for her

14:15

next rotation since she needs to spend a

14:18

lot more Field Time and she loses the

14:20

remaining 30-ish per of bond of life for

14:22

the next rotation in other words she's a

14:25

highrisk high reward character in The

14:27

Frappachino and vapo team regardless

14:29

comfy Kino still felt great to use and

14:32

was well very comfy with Jung Le being

14:35

so damn thick harino doesn't have to

14:38

worry about taking damage nearly as much

14:41

granted everyone knows that zong Lee is

14:43

usually a sheet DPS loss I still think

14:46

he is incredible with arlino because of

14:48

the comfort and lack of needing to dodge

14:50

aro's inability to be healed leads to

14:53

some really interesting Dynamics and a

14:55

unique set of strengths and weaknesses

14:57

against scripted boss fights it's it's

14:59

pretty reasonable to use her with

15:00

Squishy kinot teams however once you

15:03

start fighting aggressive dangerous and

15:05

multiple enemies where it's impossible

15:07

to practically Dodge everything while

15:09

still outputting near maximum damage

15:11

that's where squishy Kino teams start to

15:13

suffer fortunately arino is quite

15:15

flexible when it comes to team building

15:17

being great with overloaded vape and

15:20

with shields as well now you might be a

15:22

bit dismayed that I've been running her

15:23

with Bennett this entire time and

15:25

frankly with a white tassel Bennett is

15:27

highly recommended the flat attack buff

15:29

that benett provides is magnitudes

15:30

better with a low base attack three star

15:32

weapon like the white tassel another

15:34

great trait about arino is that she is

15:36

surprisingly flexible with her rotations

15:39

much like how flexible we'll need to be

15:41

when she's stepping on us her bond of

15:43

life isn't timed or anything unlike

15:46

pretty much every single other infusion

15:47

character she can swap on and off freely

15:50

and also find Opportunities to squeeze

15:52

out extra Bond of Life which can be

15:55

dispensed whenever she needs them this

15:57

will lead to some very unique creative

15:59

play from the player base and I

16:01

personally can't wait to see what people

16:02

come up with now I did want to address

16:04

the question is she better than hoow or

16:07

other pyro DPS characters frankly I

16:09

cannot provide a definitive answer in

16:11

this video to me though she feels better

16:13

to play not being Shackled to the water

16:16

boy or water girl and not needing to

16:19

frantically input charge attacks with

16:20

jump from Dash cancels arlino is able to

16:24

just mash the normal attack button and

16:26

then you can focus more on dodging stuff

16:28

than inputting perfectly timed charge

16:29

attacks also another neat detail about

16:32

her is her poor compatibility with

16:34

furina I've always been a fan of when

16:36

lore accuracy is implemented into a

16:39

character's gameplay not only does

16:41

furina make her even squishier since she

16:43

cannot be healed by her teammates this

16:45

is a major source of fanfare generation

16:48

that cannot be utilized without large

16:51

opportunity costs such as using aro's

16:53

burst to heal granted this might not be

16:56

ideal for players that wanted to use her

16:58

with furina speaking of aro's burst it's

17:01

also a really interesting design that

17:03

her burst is actually a net DPS loss

17:06

because of the fact that it removes

17:08

whatever Bond of life she has this means

17:10

that the next rotation won't actually

17:12

have the leftover Bond of life and thus

17:15

arino will do a lot less damage still

17:17

the burst is far from useless as it is

17:19

her only way of healing one thing's for

17:22

sure though after using her for a while

17:24

now I think she's an incredibly powerful

17:26

and most importantly incredibly fun pyro

17:29

DPS character as always I appreciate

17:32

every single one of you this is I went

17:33

to lose signing

17:41

[Music]

17:52

[Music]

17:57

out for

18:00

[Music]

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