Minecraft Hermitcraft :: Revolutionizing Building?
Summary
TLDRIn this engaging video, the creator shares his joy of fatherhood and the pride he feels when his daughters show interest in artistic endeavors. He takes viewers on a journey through his Minecraft world, showcasing his latest creation: a unique forest environment with artistic touches like flowing water and strategically placed rabbits. The creator also experiments with horse taming and discovers a horse with impressive jumping abilities. He addresses the community's suggestions, such as adding a mailbox system with a creative twistβa chimney that emits smoke to signal incoming mail. The video is a testament to the joy of creativity, community interaction, and the bond between a father and his children, all set within the immersive world of Minecraft.
Takeaways
- π¨ The creator expresses pride when his daughters show interest in artistic activities, signaling their growth.
- π² He built a forest in a game and added details like flowing water and rabbits, which were well-received by viewers.
- π The creator experimented with horse taming and speed in the game, expressing surprise at the results.
- π A mailbox was a highly anticipated feature; the creator designed a unique system with a shulker box and a special stamp for mailing items.
- π‘ He constructed a log cabin with a unique design inspired by an old historic log cabin near his house, using a specific technique to simulate grout between logs.
- π§ The cabin also featured a mail room with a bookshelf, anvil, crafting bench, and a redstone contraption to signal new mail with smoke.
- π³ The creator worked on enhancing the forest environment by adding leaves to trees and discussing different methods to produce terra cotta.
- π°οΈ A time-lapse comparison was conducted to determine the most efficient way to produce terra cotta, with the creator testing a new method against traditional mining.
- π The creator engaged with the audience by sharing his thought process and inviting suggestions, resulting in community-driven improvements.
- π There was a humorous and light-hearted tone throughout the script, with the creator sharing personal stories and reactions to in-game events.
- π₯ The episode concluded with a sense of accomplishment for the creator, having made progress on various projects and enjoyed the collaborative problem-solving process with his audience.
Q & A
What is the special feeling the speaker experiences as a father?
-The speaker feels a special sense of pride when his daughters show interest in artistic activities or learn new skills like drawing.
What did the speaker initially think about the viewers' reaction to 'the forest'?
-The speaker thought that only he might understand and enjoy 'the forest' due to its in-game feeling and was pleasantly surprised when the viewers also enjoyed it.
What was the one significant suggestion the speaker received and implemented?
-The speaker added flowing water to the forest to enhance the atmosphere when a viewer suggested it.
How does the speaker plan to improve the view in the episode?
-The speaker plans to improve the view by working on the landscape and eventually focusing on a horse, which he believes will add to the beauty of the scene.
What is the purpose of the horse in the game?
-The horse serves as a means of transportation, and the speaker is trying to find a fast and good jumper among the many horses available in the game.
How does the speaker plan to make the mailbox functional and aesthetically pleasing?
-The speaker plans to connect the mailbox to a chimney so that when mail arrives, smoke will billow out, serving as a visual signal. He also wants to build a cabin around the mailbox to integrate it into the area.
What is the technique the speaker plans to use for building the log cabin?
-The speaker wants to simulate a historic log cabin with a lighter, whiter substance between the logs, similar to grout, which he has seen near his house.
What is the speaker's plan for the interior of the cabin?
-The interior will be designed as a mail room with shulker boxes for mail storage, a bookshelf for messages, an anvil, a crafting bench, and item frames to make it functional and visually appealing.
How does the speaker intend to make the tree look more natural and integrated into the forest?
-The speaker adds leaves to the trees manually to create a more natural and whimsical look, using a mix of different leaves to achieve the desired effect.
What is the speaker's method for creating terracotta?
-The speaker uses a mud maker to create mud from dirt, which is then placed on top of ground with dripstone underneath to dry and turn into clay. The clay is then smelted to become terracotta.
What is the innovative idea the speaker and his friends come up with for a redstone challenge?
-The innovative idea is to find a way to keep the drip leaf in the down position permanently using various methods, which could have potential applications in redstone contraptions.
Outlines
π¨ Fatherly Pride and Creative Gaming
The speaker expresses his joy as a father when his young daughters show interest in artistic activities. He describes creating a virtual forest in a game and the satisfaction he felt when his viewers enjoyed it. He also talks about adding flowing water and rabbits into the game environment, and his plans to improve the view by working with horses.
π¬ Mailbox Innovation and Log Cabin Aesthetics
The speaker discusses the creation of a mailbox in the game, which involves a unique system where a shulker box with a special stamp can be sent to another player. He also talks about designing a log cabin with a specific technique inspired by an old historic log cabin near his house, and how he plans to make the mailbox visually appealing with a chimney that emits smoke when mail arrives.
π‘ Crafting a Cozy Mail Room Interior
The speaker details the process of designing the interior of a mail room in the game. He plans to use shulker boxes for mail storage and wants to create a space that is both functional and visually appealing. He discusses the use of different materials and the arrangement of various items like an anvil, crafting bench, and item frame to enhance the mail room's utility.
π³ Enhancing the Forest Cabin with Terracotta
The speaker talks about his efforts to make the cabin feel more integrated into the forest. He discusses the process of creating terracotta using mud, clay, and a smelting process. He also mentions setting up a timer to compare the time it takes to create terracotta through this method versus the traditional mining method.
πΏ Beautifying the Environment with Foliage
The speaker describes his process of enhancing the forest environment with different types of leaves and trees. He discusses the use of small drip leaves and berries to create a visually appealing landscape. He also talks about his satisfaction with the outcome and the challenges of getting the shapes of the leaves just right.
β±οΈ Terracotta Production Time Trial
The speaker conducts a time trial to determine the efficiency of producing terracotta using a mud maker and smelting process. He compares this method to the traditional mining approach and is surprised by the significantly faster results of the new method, which takes only 53 seconds per stack as opposed to the 31 minutes of the old method.
π οΈ Redstone Challenge and Decorative Innovations
The speaker engages in a redstone challenge to find a way to keep a drip leaf in a downward position for decorative purposes. After several failed attempts, they discover a solution involving an invisible armor stand that can be used to maintain the drip leaf in the desired position. This innovation is seen as a game-changer for builders in the game.
π« Operational Mailbox and Forest Ambiance
The speaker showcases a custom-designed mailbox cabin with a functional smoke stack that releases smoke when mail is received. He talks about the immersive experience of the forest ambiance and the sounds of parrots, and how they have tested the survivability of a parrot in the game. The speaker concludes by expressing gratitude for the viewers' engagement and looks forward to the next episode.
Mindmap
Keywords
π‘Fatherhood
π‘Minecraft
π‘Viewer Suggestions
π‘Horse Taming
π‘Mailbox Creation
π‘Log Cabin
π‘Terracotta
π‘Redstone
π‘Dripstone
π‘In-game Atmosphere
π‘Farming Mechanisms
Highlights
A father shares his pride in his daughters showing interest in artistic activities.
Creation of a virtual forest in a game, with added elements like flowing water and rabbits, enhancing the immersive experience.
In-game mailbox system developed, using shulker boxes and a unique stamp mechanism for sending items or messages.
Introduction of a novel chimney mechanism that signals the arrival of mail by releasing smoke.
Building a custom log cabin inspired by an old historic cabin, using a unique technique to simulate grout between logs.
Designing the interior of the cabin to function as a mail room, complete with shulker boxes, an anvil, and a crafting bench.
Experimenting with terra cotta production, comparing the efficiency of different methods including a mud maker and traditional mining.
Innovative use of dripstone to create a natural drying process for mud into clay, with a pleasing auditory effect.
Aesthetic enhancement of the forest environment with strategic tree placement and custom leaf arrangements for a more integrated feel.
Utilizing Redstone contraptions to automate the process of signaling new mail in the mailbox system.
Horse breeding and taming to find the best horse for speed and jumping, with a focus on in-game mechanics and player experience.
Creative problem-solving session where the group attempts to find a way to keep a drip leaf in a permanent down state for building applications.
Successful discovery of a method to manipulate the drip leaf using an invisible armor stand, sparking excitement in the community.
Incorporating player interaction and humor into the gameplay experience, such as a parrot scaring the player in a comedic moment.
Building a functional and visually appealing cabin around the mailbox, showcasing creativity and attention to detail.
The collaborative effort to invent new gameplay mechanics leads to a sense of community and accomplishment among players.
Finalizing the terra cotta production method, deciding on the most efficient approach after timing and testing various techniques.
Transcripts
[Music]
there's a very special feeling that I
feel sometimes as a father I've got two
daughters they're seven and nine and
sometimes I'll see them I'll show them
something that might not be interesting
to them they might be too young to find
it interesting or cool but I'm always so
proud when they're like when they take
interest in like something artistically
or I showed them like how to draw
something and they're interested in it
I'm like oh they're not babies anymore
now forget the babies thing forget
excuse me you're not babies but when I
made this Forest I thought this might
just be a me thing I might be the only
one that really understands this cuz
it's just ing game you know it's just
game and it's a lot of in-game feeling
and I thought maybe they the viewers
wouldn't get it or enjoy it and you guys
made me proud you guys you guys really
enjoyed the forest and I got some
suggestions and I only added one only
one suggestion was good just kidding all
great suggestions but if let's listen
close you hear that flowing water I
added flowing water like underneath
underneath so when you process you get a
little bit of that flowing water
atmosphere and another suggestion that
was great the I got the rabbits over
here and you can see you can see you can
see it lead just Blends right in with
him so he's got a there's a lead
attached to a fence right under here and
so I've got a few rabbits in strategic
places around here let's see if you can
spot another one let's play Spot the
rabbit I mean that one's obvious for a
reason I want people to be able to see
that when they're walking through there
the forest seemed to be something you
guys really enjoyed which I'm so happy
about cuz I I really enjoyed it no we've
played around with the Hermits a bunch
over here too I don't know if somebody
said this about a picnic table I think I
said that with my head so I added a
little picnic table in here instead I
used to have like a rock right here
might change the ground up a little bit
but this picnic table works really nice
for this view now we're going to improve
this View today by the end of this
episode we're going to have some true
beauty this horse we're working our way
over to that by the way this horse I
went through all this land this land is
covered in horse there's horses
everywhere and I thought you know what
in all of these Beauties there's got to
be a gold mine there's got to be a super
fast great Jumper in here somewhere
they're all trash let's just pick one at
random let's try this guy out all of
them are already tamed but uh just for
reference you can feel the speed of this
horse which isn't super fast but it's
it's okay all right now let's get on
this one all right let's see what you
got buddy I can't believe this I can't
believe that this slow horse is this is
this is they're all like this so this
one I found here probably the best one
and if I were to guess it's probably
like a
10speed um but you're going to hang out
with Klein for a little bit and you know
what else you're going to do you know
what
else yeah that's right that's right
let's see what we
get okay possibly climb 11 possibly
climb 11 we will
[Music]
see we've got multiple things to focus
on today but the first thing we're going
to focus on is the
mailbox last episode I was getting
pestered oh I've been being be pester
for many episodes to get this mailbox in
we're probably a week or two away from
me dialing in the exact numbers I mean a
week or two does that mean in about a
month no no no no no no the amount of
today that I got from you sir was like
yeah I'll get it to you today it's been
a month sir yeah yeah yeah so yeah don't
don't don't feel too rushed you know I
don't feel too oh no certainly you
wouldn't want to rush me would you
leave me
be
okay so now we have a mailbox here which
is amazing trust me I tested that horse
it's slow so if you didn't know you take
a shulker box you you put whatever you
want in here and then there's a special
stamp and you put it in here and that
goes to whoever the stamp is connected
to you know if I want to send something
to Cub I put a cub stamp in here and
then put the shulker Box in with the
message or items and send it off and
then I can receive mail here in this
spot so and it all goes like through the
Nether and does this really cool crazy
thing that Etho and Tango came up with
uh we want to now make this beautiful we
want to connect this into our area in
some hey I see you I see you okay oh
just stay there while I talk about
mailboxing where we're going to make
this beautiful we're going to cover this
kind of in a cabin so I want a cabin to
be here I want to be able to see it from
there and somebody had the beautiful
wonderful idea to instead of using this
light as a signifier that we have mail
if we have mail or something in here
this light turns on you got mail oh and
that song play that's cool U we're going
to instead connect it to a chimney so
the just chill
so we're going to have a chimney we're
going to make a little cab and it'll
probably be a little smaller than that
actually and it'll have a a little
chimney on the side and whenever we have
mail smoke will pillar up really high
and we'll be able that'll be our
signifier that hey we got to go check
the
mailbox yeah that's right you keep
walking that's right you get out of here
this is also a thing that we talked
about last episode that this tree now
looks a little bit funny so it's time
finally time to start getting leaves on
these trees I know that we can do this
one I don't know if we can do this one
quite yet this is this is pretty big
this is still a lot of leaves that we'll
have to put on here um but that'll help
really you know make this line of sight
this view really nice and I think it's
time for me to stop playing around right
after I tell you the technique we're
going to use for this building luck
happens we we build them all the same
for a long time and there's a certain
type of Log Cabin that I want to try
tackling I got to give a lot of credit
to the trail by my house because it's
inspiring a lot of things by my house
there is an old old historic log cabin
is one of the first uh in the area and
it has in between the logs so it's logs
like a log cabin but in between I don't
even know and maybe I should research
this it kind of looks like grout in
between the logs like it's like a
lighter whiter uh
stuff that they put in between the logs
so that's what I want to try to simulate
I want to try to make a log cabin that
looks kind of like that if you've never
seen anything like it it might look
strange but doing some techniques like
this will look really good now you signs
despawn from a distance but I think
we'll still be okay so that's going to
kind of be the technique we're going to
use okay now now now I do this now I
build it
[Music]
cozy cozy cabin with little poofs just a
little poof little poof of smoke every
once in a while which is great that
looks fantastic and then when we get
mail it's a real big plume it's a
plumer and while we were building our
our horse grw up I turned on a very
special thing horse speed so I can just
sit on this horse if it's tamed 11 so I
was close I said I said three or no I
said 10 o that's a good jump 47 that's
good okay 12 all right all right all
right give me the saddle have you ever
heard the phrase it's time to meet your
maker I made you and it's time to meet
me all right let's tame up be good about
it as well stop it stay stay be nice
okay I'm hearing some decent clumps and
we just got it we just got the we just
got the hearts and we got a 12 okay this
is good in between here's why we didn't
name
the other one because this horse is
better in every way and that's good
right
3025 for jump this is even a better
jumper you're just worse in general I'm
going to borrow this armor for no reason
okay so every once in a while we'll just
breed up you know we'll breed up climb
no matter if we get a better horse or
not climb is going to be our main stay
uh H even if you've never seen a log cab
like this I think this is a good look
like I I like this uh F log campin
they're difficult to get them looking
good and I think this looks really nice
it's very high contrast with the dark
oak sign uh the only thing like Spruce
sign was too
light uh to do in like a large amount
like this Mangrove wood was too red so
this really works out very nice I'm very
happy with it uh but now it's interior
time so this is what the inside looks
like
and I want to give this first of all I
want to get rid of these okay we're
going to store our that's that's for all
the uh we're going to get a bunch of
shulker boxes used only for male they're
only for male we're going to put them
over here and I've got a pretty cool
idea as far as uh how we're going to
display this so when I think of like a
mail room it's a little dark in here
hold on shine some light on the subject
would you when I think of like a mail
room I'm thinking like tons of you know
little Cubbies and places to put things
and letters and stuff and I think I'm
probably going to be sending a lot of
like books Maybe not maybe not but like
for messages and stuff so a mix of like
I was thinking man this bookshelf is
really you know never going to be used
again
but I think it works out really nice
it's a nice like visual difference thing
so let's walk in and let's look at it
yeah yeah yeah yeah that looks fantastic
it mixes up the you know big fat books
quite a bit which I think is great I am
going to have an anvil in here and we'll
treat that as like a vase we'll put like
a pot on it or something an anvil in
case we have to like rename an item or
something like that and let's also put
crafting bench item frame piece of paper
some stuff like that I think that's
going to be be really cool and of course
I want to mess up the floor and whatnot
want to get this I think we're going to
flood are we going to flood no we didn't
flood okay I think I want to put like
a stuff like that beehives looms and
stuff you know clean up the floor but I
think we can make this thing really look
like a cool mail room
[Music]
now before we go take a look at the
interior we just made let me remind you
of the things that we have and this we
might have to we might have to do
something later about this purple wool
terracotta potions I'm thinking about it
don't worry and pzle on my seeum I'm
thinking about it but terra cotta we're
working on right now and we're working
on a couple a couple of options okay
there's a couple ways to get terra cotta
and there's a lazy way and there's a
hardworking man's way and I might go the
Le lazy way now here I have a mud maker
set up this is the El mango patented mud
maker you grab one of these right and
then you put a little dirt in your off
hand right I believe yes like so and
then you crouch and then you make a path
block real quick and then and then break
that and then boom and then what yeah
here we go and now we're making mud and
I made it work okay so that just makes
mud like crazy and it's not bad we have
so much dirt we will be using materials
if we go this route but we do have uh a
lot of dirt that we could use for that
we then put that mud over here and we
put it on top of not just the ground but
it has to be on top
of ground with dripstone underneath it
with these dripstone underneath not only
do you get a really fun satisfying
sound but it also dries the mud out and
turns it into clay okay I have a timer
running right now we're at about 4
minutes a little over 4 minutes once
this all turns to Clay I'm going to take
it up and I'm going to smelt it and it's
going to become terracotta okay and I
just want to see overall how long does
that whole process wait because this
process includes some putting things
down and leaving it set it and forget it
uh which could be nicer than flying off
to the Mesa all the time and you know
get setting up a beacon and grinding out
of spot going to do a little comparison
but that test is running in the
background currently but inside the
interior of our cabin oh it's looking
good I'm happy with it I think it turned
out really cool okay
male DED the signs Brown using a lot of
these squares and stuff because
like I said I want to feel like there's
little like notches and Cubbies to go in
all over the place and design wise I
think that felt good and it also helps
it make feel make it feel a little
chaotic and crazy in here I set up some
furnaces and even a blast furnace to get
XP because the number of times I've said
Okay I want to I'm going to prank Scar
and I'm going to send him a slab named
Etho I should sent that to Etho that
would have been better but you know you
know something like that but then I
don't have a level well I'm just going
to be I'll just smelt up charcoal or
some random thing in here so there's
always a little XP I can drip out of
there which I think will be cool let's
now test the the fire so you see it's
just little poofs peeking through every
once in a while but I'll just put one
block in here to simulate You've Got
Mail we've got mail perfect and we'll go
away and we'll see now it really plumes
up it's really pluming we'll get it from
a distance so you can see what we'll
actually be seeing when we're over at
the base and stuff uh but I think that's
going to be great we've got all these
books we can use which is
fantastic this is just an example but
I'm going to I'm going to actually clear
this now but I want to put notches
notches on here for uh how much mail I
got it's a popularity contest for myself
but I'm just going to put little notches
and see oh how much mail have I gotten
all season you know like little notches
on this uh beam right here but I think
it looks really cool we' use some looms
which look cool I really went tried to
go hard on this interior design make it
very functional for everything all the
stuff we could use and make it look cool
and I think I think we nailed something
pretty cool here it's obviously a mess
but I think if any stranger walked in
here they'd get the point right I should
probably show you the Redstone that I
did for the chimney as well if we have
mail the maale comes up this water
stream and goes in there okay and goes
in the barrel and then this comparator
can see that there's something in the
barrel so that's the thing that I then
want to come off of so I just did the
there's that comparator again there's
Redstone here I just did a repeater and
then down and then a torch
pillar uh so yeah down torch pillar up
to a trapo right here and when there's
mail the trapo comes down so when we
pull this item out do you hear that
trapo that's that trap door going closed
again these troublemakers again perfect
perfect wonderful off you go get out get
out don't come this way no don't come
this way go that way but there's a smoke
plume in up so when we're over at our
base and we're doing our thing you know
we can just take a glance over there and