I turned Mario Wonder into a Nuzlocke

Alpharad
13 May 202430:54

Summary

TLDRThe video script details a thrilling playthrough of a game that appears to be a psychedelic twist on the classic Super Mario series, named 'Super Mario Wonder.' The player embarks on a unique challenge, aiming to complete the game with only 12 lives, in a blind playthrough that adds an extra layer of difficulty. The game features a Nuzlocke-style mechanic, where the player must contend with a limited roster of characters, each with their own abilities. The narrative is interspersed with humorous commentary on the game's bizarre and challenging levels, including encounters with various power-ups and enemies. The player also experiences a gacha mechanic involving purple coins to unlock new characters. Throughout the intense gameplay, the player expresses a mix of fear, excitement, and strategic thinking, culminating in a high-stakes final level. Despite the player's best efforts, the run ends in tragedy, with a poignant reminder that not all gaming stories have happy endings.

Takeaways

  • 🎮 The player is attempting a challenging run of 'Super Mario Wonder' with a self-imposed Nuzlocke-style rule set, using only 12 lives.
  • 🐸 The game features a unique mechanic involving purple coins and a gacha system for obtaining various power-ups.
  • 🕹️ The player expresses a strong desire to avoid killing any characters, preferring they live 'a very happy, fruitful, and fulfilling life'.
  • 🧛‍♂️ 'Elephant Mario' is a powerful character with unique abilities, such as crouch jumping and holding a shell.
  • 🌱 The script mentions various 'drug'-themed elements, likely referencing the game's psychedelic and challenging levels.
  • 🎲 The player uses a 'Wonder nut' to gain a power-up, becoming 'Toad', indicating a transformation or ability boost.
  • 🤔 The player experiences a mix of fear, stress, and excitement, reflecting the game's intended emotional rollercoaster.
  • 👾 Encounters with 'Bowser Jr.' and other enemies are described as intense and challenging, contributing to the game's difficulty.
  • 🌈 The game world is vivid and imaginative, with levels that change and evolve, keeping the player on their toes.
  • 🚀 The player utilizes different strategies and characters to overcome obstacles, highlighting the game's variety and depth.
  • 🎬 The script ends on a cliffhanger, suggesting a continuation or sequel to the gameplay narrative.

Q & A

  • What is the challenge the player sets for themselves in the beginning of the script?

    -The player challenges themselves to beat the entire game on a blind playthrough with only 12 lives, starting with the character Mario.

  • What does the player express concern about regarding the game's mechanics?

    -The player expresses concern about the game's gacha mechanic with purple coins, which introduces different rarity levels of standby characters.

  • What is the player's reaction to the 'Wonder nut' power-up?

    -The player seems intrigued and curious about the power-up, specifically what abilities it might grant, such as turning into Toad.

  • How does the player feel about the game's difficulty when using the Nuzlocke challenge?

    -The player feels that the stakes are much higher and it makes them play worse, as the arbitrary rules of the Nuzlocke challenge make the game significantly harder.

  • What does the player find amusing about the game?

    -The player finds the game's various power-ups and transformations, such as 'Elephant Mario,' amusing and entertaining.

  • What is the player's strategy when facing the boss without a backup item?

    -The player expresses a sense of apprehension and decides to rely on their skills and the game mechanics to navigate the boss fight without a backup item.

  • How does the player feel about the game's portrayal of drugs?

    -The player feels uncomfortable and stressed by the game's portrayal of drugs, noting that it can be scary and lead to bad trips.

  • What game is mentioned as a potential comparison to the current game's level design?

    -The player mentions 'Super Mario Maker' when discussing the level design, suggesting a similarity in creativity and challenge.

  • What is the player's strategy for handling the game's trials with limited lives?

    -The player decides to use characters that are essentially invincible, such as Red Yoshi, to minimize the risk of losing lives.

  • How does the player react to the game's advertisement for 'AFK Journey'?

    -The player engages with the advertisement, discussing the new season and features of 'AFK Journey,' but remains focused on their current game challenge.

  • What is the player's final outcome in the game?

    -The player ultimately fails to complete the game with the limited lives, resulting in a non-happy ending, which they acknowledge with a hint of irony.

Outlines

00:00

🕹️ Super Mario Nuzlocke Challenge

The narrator begins by discussing their attempt to increase the difficulty of Super Mario Wonder by playing it as a Nuzlocke challenge, with only 12 lives. The summary includes details about the unique aspects of the game, such as the limited roster and the player's goal to complete it on a blind playthrough. The paragraph also touches on the game's surreal elements, which the player humorously compares to a '2006 video of what if Mario was on drugs.'

05:04

🎮 Introducing Gacha and Power-ups

The second paragraph delves into the game's mechanics, including a gacha system with purple coins to acquire various power-ups. The player expresses surprise at the introduction of these elements and humorously comments on their effects. The summary explains the impact of these power-ups on gameplay and the player's strategy, as well as their emotional reactions to the game's challenges.

10:06

🧘‍♂️ The Highs and Lows of Gameplay

In this paragraph, the player reflects on the emotional rollercoaster of playing Super Mario Wonder, likening certain intense moments to a 'bad trip.' The summary highlights the player's experiences with various game levels, the use of different characters, and the high stakes associated with the Nuzlocke challenge. It also mentions the player's decision-making process regarding which characters to use and the consequences of their actions.

15:06

🌟 The Stressful World of Wonder

The fourth paragraph focuses on the stress and anxiety induced by the game's challenging levels, particularly the castles. The summary describes the player's tactics, such as using invincible characters like Red Yoshi, and the emotional impact of losing characters despite their supposed invincibility. It also touches on the player's realization of the game's difficulty and their approach to overcoming it.

20:08

🚀 Yoshi's Trials and Triumphs

This paragraph details the player's use of Yoshi as a character and the trials they face. The summary outlines the player's strategy of benching Yoshi when he fails to perform well and the emotional investment in the character's survival. It also discusses the player's reaction to Yoshi's death and the decision to use other characters to continue the game.

25:10

🌈 The Final Showdown with Bowser

The sixth paragraph leads up to the final confrontation with Bowser, with the player expressing their apprehension and strategy. The summary describes the player's cautious approach to the last levels, the use of different power-ups, and the high-stress moments leading up to the final boss. It also captures the player's emotional state and their determination to succeed with limited lives remaining.

30:10

🏁 The Bittersweet Ending

The final paragraph concludes the player's journey with a twist, revealing that not all stories have happy endings. The summary encapsulates the player's final attempt with Nabi, the challenges faced, and the ultimate outcome. It reflects on the player's overall experience, the highs and lows, and the emotional journey of playing Super Mario Wonder with a Nuzlocke challenge.

Mindmap

Keywords

💡Nuzlocke Challenge

A Nuzlocke Challenge is a set of self-imposed rules to make playing a Pokémon game more difficult. In the context of this video, the challenge is adapted to a Super Mario game, with the player having only 12 lives to beat the entire game, adding a high-stakes element to the gameplay.

💡Blind Playthrough

A blind playthrough refers to playing a video game without any prior knowledge or experience of the game. This often involves not looking at guides or walkthroughs and discovering the game's mechanics and secrets as they are encountered. In the video, the player attempts a blind playthrough, which adds an element of surprise and unpredictability.

💡Wonder Nut

In the context of the video, a Wonder Nut seems to be a power-up or item that grants the player a special ability or transformation in the game. It is mentioned in various contexts, suggesting it plays a significant role in the gameplay and strategy.

💡Gacha Mechanic

A gacha mechanic is a game design that involves receiving a random virtual item from a pool of items. It is often used in video games to encourage players to spend money or time to obtain rare items or characters. In the video, purple coins are used to demonstrate this mechanic, showing off different rarity levels of 'standies'.

💡Invincible Characters

The term 'invincible characters' refers to game characters that cannot be defeated or harmed under normal gameplay conditions. In the video, certain characters like Red Yoshi are mentioned as being essentially invincible, which suggests they have unique abilities or resistances that make them highly valuable in the Nuzlocke Challenge.

💡Drugs and Hallucinations

The video script contains numerous references to drugs and hallucinations, likely as a part of the game's theme or as a humorous device. These references are used to describe the surreal and unpredictable nature of the game's levels and challenges, creating a heightened sense of difficulty and confusion for the player.

💡Spike Balls

Spike Balls are a type of obstacle commonly found in platform games like Super Mario. They are dangerous because contact with them usually results in damage or death for the player's character. In the video, the player expresses fear and caution when encountering these obstacles, highlighting the challenge they present.

💡Deathless Run

A deathless run in gaming refers to completing a game or a level without losing any lives. It is a significant achievement, especially in a game with a Nuzlocke Challenge, as it requires a high level of skill and strategy. The player expresses satisfaction when managing to complete a level without losing a life.

💡AFK Journey

AFK Journey appears to be a sponsored game or app mentioned in the video. The player discusses a new season called 'song of strife' and the ability to travel to new lands and obtain new characters. It seems to be an idle game where players can set the game to auto battle while they are away.

💡Mario Maker

Mario Maker refers to a style of game that allows players to create and share their own custom levels within the Super Mario game universe. The mention of 'Mario Maker level' in the video suggests that the level design or gameplay mechanics are reminiscent of those found in the Mario Maker games, known for their creativity and variety.

💡Rhythm Game

A rhythm game is a genre of video game that requires players to press buttons in time with music or rhythmic prompts. In the video, the player describes a section of the game where timing is crucial, likening it to a rhythm game, which adds an additional layer of challenge to the gameplay.

Highlights

The player attempts a Nuzlocke challenge with only 12 lives in Super Mario Wonder, adding an extra layer of difficulty to the game.

The game features a unique mechanic where purple coins can be used to obtain rare and ultra rare standies for the player's roster.

The player expresses concern about the potential for losing invincible characters, adding to the high stakes of the challenge.

An AFK Journey advertisement discusses the new season, Song of Strife, featuring a war song festival and new characters.

The player encounters various power-ups like fire Mario and elephant Mario, which provide new abilities and gameplay options.

The game's levels are described as feeling new and distinct from traditional Mario games, providing a fresh experience.

The player utilizes characters like Red Yoshi and Daisy to navigate the challenging levels and avoid losing lives.

The player expresses frustration and stress when narrowly avoiding death, highlighting the high stakes and tension of the Nuzlocke challenge.

The game features a variety of unique and trippy visuals, with the player commenting on the hallucinogenic-like effects.

The player encounters a challenging auto-scrolling level that tests their reflexes and adds to the overall difficulty.

The player expresses sadness and disappointment when losing characters, emphasizing the emotional investment in the challenge.

The final level is described as intense and stressful, with the player down to their last life and facing a gauntlet of obstacles.

The player ultimately fails the challenge, with Princess Peach being the last character standing, and reflects on the experience.

The transcript showcases the player's humorous and expressive commentary throughout the gameplay, providing an entertaining narrative.

The player's commentary reflects on the potential real-world implications and messages of the game's mechanics and themes.

The player's emotional reactions and engagement with the game serve as a testament to the immersive and impactful nature of video games.

The transcript provides a detailed, moment-by-moment account of the player's experience, offering readers a comprehensive view of the gameplay.

Transcripts

00:00

when Super Mario Wonder came out I

00:01

wanted to change the rating and make

00:03

this game even harder by turning it into

00:06

a Nuzlocke normally in Pokémon you just

00:08

keep going until you wipe but since this

00:10

game has a limited roster of its own my

00:12

challenge is to beat the entire game on

00:14

a blind playthrough with only 12 lives

00:17

starting with the man himself I sure do

00:19

hope nothing bad happens right about

00:23

[Music]

00:25

now and now we get this which is uh

00:29

interesting

00:31

it really does feel like a 2006 video of

00:34

what what if Mario was on a

00:37

drugs and that's our first W seed wait

00:40

wait I I got to go high I know Mario

00:41

games they want me to grab the top of

00:43

the flag pole otherwise I'm going to

00:44

have to do it again oh fire Mario okay

00:47

God so expressive I don't want to kill

00:49

them I just want them to live a very

00:51

happy fruitful and fulfilling life I'm

00:54

blending in I think he should be

00:55

playable come on what would it Hur this

00:58

flower feels like we're having a rer

01:00

strike okay let's get some drugs what is

01:02

this one what do you got to say for

01:03

yourself oh he's stressing out bro he is

01:09

[Music]

01:14

tripping I think I'm past the point of

01:16

joking about how these are supposed to

01:18

be drugs cuz I've had a very similar

01:20

experience to this you don't see that

01:22

every day he's Marvel quippy like it's

01:24

not even a joke you don't see that every

01:26

day I guess I guess he's righto

01:30

when they introduced elephant Mario I

01:32

was terrified because I was like I hope

01:34

this doesn't mean elephant Peach because

01:36

we all know what that means in the the

01:38

bigger picture of things uh sure enough

01:41

they did oh my God wa I didn't know he

01:43

could Crouch jump why ises he look so so

01:46

like a that's a creature that is that is

01:48

a sleep paralysis demon right there wa

01:51

dude look at Mario look at him that is

01:53

all from the thighs right there elephant

01:55

Mario holds the shell oh my God okay

01:58

well uh do you guys remember how he

02:00

looked when he was holding it it was

02:01

pretty funny here let me get this to

02:02

make sure I don't die in the most

02:03

embarrassing way possible oh wow Mario

02:05

would have died a very sad unfortunate

02:08

death if that's what happened why why

02:11

why why is that the picture we want to

02:12

remember no no

02:15

stop oh oh oh wonderful thank you thank

02:19

you Mario I earned that ow ow okay CH

02:22

okay chill oh oh my God the Precision of

02:25

like being able to move around with the

02:27

hat and everything it's it makes the

02:31

so cute oh that's so cute oh high

02:34

piranha plants okay so that's 14 W

02:37

seeds uh I guess I'm pretty incentivized

02:40

to not play every level if I want to

02:42

stay alive oh fourstar difficulty no sir

02:47

yeah let's go for the baby two star for

02:49

for now at

02:50

least okay bet no we got this actually

02:53

so I gave in they convinced me to try

02:55

the harder level and hopefully I can

02:56

convince you to try today's sponsor AFK

02:58

Journey they're back with once again

03:00

with exciting news there's a new season

03:02

called song of strife with a beautiful

03:04

can't miss story of the war song

03:06

festival along with this new update that

03:07

lets you travel into the land of Asperia

03:09

you will also be able to obtain at least

03:11

two new characters to experience the new

03:13

story like there is so much you can do

03:15

in The Season's update one of the new

03:17

favorites being battle modes like honor

03:18

duel that you can try out with new

03:20

characters you know just something fun

03:21

and fresh if you want to take a break

03:23

from exploring and doing the puzzles all

03:24

scattered through

03:26

Hisperia uh did you really think that

03:27

was going to work mm-m no I'm going to

03:29

need you to sit down and listen because

03:31

an AFK Journey you can Venture into the

03:33

new maps and take on the boss set your

03:35

game to Auto battling mode and go take a

03:37

nap and then you'll wake up to being

03:38

like 10 level stronger revitalized to

03:40

continue on with all the new characters

03:43

story lines Maps bosses and ways to

03:45

level what are you waiting for

03:47

especially if you fell for my little

03:48

trick give it a chance and install AFK

03:50

Journey today and experience the song of

03:52

strife okay now we can watch the

03:54

video okay I'm waiting for the

03:57

challenge I'm sure it will come okay

03:59

that wasn't the my best move W oh this

04:02

feels like a Mario Maker level

04:05

honestly

04:10

Mario unfortunately for Mario he did not

04:14

even make it past the first world and

04:16

instead died on an entirely optional

04:19

level I thought I could jump through

04:21

this I couldn't see it's just a learning

04:23

curve yeah see we're so fine you can

04:25

Crouch under here uh you crouch under

04:28

there jump over him that was it that was

04:31

honestly the only thing was that the end

04:33

of the level okay it's time for yellow

04:36

toe to take wait I only got one Wonder

04:38

nut Wonder seed e ew yeah uh what power

04:41

do I get here it's toad l oh that dude

04:45

is diped up oh

04:47

oh yellow tot almost just got squished

04:50

oh oh oh my God I thought it was going

04:51

to get squished again who the [ __ ] oh oh

04:54

he shot a guy at me that wasn't very

04:56

cool yeah I'm going to wait that was a

04:59

death TR C through and through dear God

05:04

huh oh no T posing Bowser junor he's on

05:07

the offense this [ __ ] looks so cool

05:09

though big toad big teabag and

05:13

Toad no way no way the little guy got me

05:16

okay now we're fire oh we burn what oh

05:18

my [ __ ] god he's got moves why can't

05:20

I catch him why can't I [ __ ] catch

05:22

him maybe I got to throw a little more

05:23

oomph in it cuz I'm tiny I think the

05:26

power of the Nuzlocke it's true in any

05:29

game you can put arbitrary rules on

05:31

where it just makes the stakes feel so

05:33

much higher and makes you play so much

05:35

worse so my surprise Mario Wonder

05:38

introduced a gacha mechanic with purple

05:40

coins to show off some common rare and

05:42

even ultra rare standies for our future

05:44

graveyard of a roster but that's not

05:46

important I just think it's funny oh

05:47

that bubble toad okay there's the vine

05:50

wa wa I could not agree well that was

05:52

something bro oh wait drugs uh-oh uhoh

05:55

the guys are back oh now they shoot fun

05:57

little bubbles oh wait let me grab all

05:59

this oh oh

06:00

wait okay okay I got scared for a second

06:03

ooh pretty and a little ice here and

06:05

there which is okay a Fluff Puff Peaks

06:08

okay what are

06:10

these oh this is sick actually you can

06:13

make getting over it with this so easily

06:16

oh my God only up in Mario Wonder would

06:17

go

06:19

crazy oh this game has so much to offer

06:23

and look how happy yellow toad is look

06:25

at him go I don't want to be with them

06:27

Goomba though

06:30

did you see his face he looked like he

06:32

knew his life was

06:34

over oh that's a fun

06:36

one so supportive

06:40

wa that looked terrifying it it was I

06:43

know he's Marvel quippy but I I'm kind

06:45

of growing on the flower anything

06:47

unusual that is the same thing as he's

06:50

right behind me isn't he for the record

06:52

let's see how he wants to experiment

06:54

today wao I didn't realize the

06:56

perspective could do so much no wait do

06:58

I have to get him to come in got it

07:02

okay oh that person it looks so

07:04

incorrect okay this ship does look

07:06

pretty sick though uh just I don't know

07:09

why but this is

07:11

hilarious dude fireworks on acid would

07:14

be terrifying it it would look like this

07:17

it would legitimately just look like

07:18

this uh okay free coins oh now we going

07:21

okay I think like we've had a lot of

07:23

good trips that was a bad trip I think

07:25

we can all agree oh happy face huh we

07:29

learned something new I don't have a

07:31

backup item going into this boss fight

07:33

which feels a little

07:39

scary my ass almost just died do I have

07:42

to have the bomb go in his mouth no I I

07:45

guess I just hit the

07:47

switch oh and that was it huh uh okay

07:52

let's try and solve more issues that

07:53

aren't issues but find solutions for

07:55

them

07:56

anyways I think that's a that's how I

07:58

would Su oh

08:00

[Music]

08:01

in my defense this looks like you should

08:04

be able to stand on it right no just me

08:07

okay since we're already down two

08:09

characters I decided to break out one of

08:11

the essentially Invincible ones like red

08:13

Yoshi because if I find a way to kill

08:16

these characters then we'll really have

08:18

a problem in case you're curious the

08:21

only things that can truly kill navit

08:22

and the Yoshi's would be falling in a

08:24

pit burning in lava or getting squished

08:27

just focus wait wait

08:30

[Music]

08:33

yeah and uh we got squished so they're

08:35

not fully Invincible right and that's

08:37

why we don't ban them cuz it's so much

08:39

more embarrassing when they lose at this

08:41

point of the run I started to get a bit

08:43

worried since I was even capable of

08:45

letting unkillable characters get killed

08:48

it was time for Daisy to hopefully steal

08:50

the show this level is terrifying holy

08:53

[ __ ]

08:54

H

08:56

Daisy that [ __ ] that level is so scary

09:00

oh my

09:01

godive oh my

09:03

god oh all right uh who asked for this

09:07

be honest reveal yourself let's take

09:10

that before we trip cuz you want to be

09:13

as prepared as you possibly

09:16

can I was not I was not Thunder oh my

09:21

God this is an awful trip this is a

09:22

nightmare scenario uh it's all over okay

09:25

whatever chat has he lost any lives yet

09:28

nope again

09:31

I think the game's too easy to lose

09:32

lives especially like you have five

09:33

Invincible characters could you imagine

09:35

losing an invincible character in this

09:37

game I could not

09:40

personally

09:42

oo they've done a really good job of

09:44

making the worlds feel new and not like

09:47

something that you've seen in other

09:48

Mario games oh God okay so they do hop I

09:52

see that makes sense they're nothing to

09:53

be scared of cop you yeah I figured that

09:56

out do they do more spawn I guess I got

09:58

to be very cognizant of like where

10:01

they how was I supposed to know that

10:03

like like honestly how how this is a

10:05

metal gear solid Mission oh I was scared

10:08

one was going to come out from the pit

10:09

all right these are going down this is

10:10

much

10:11

easier oh oh wait they can give me a new

10:14

item wait wait wait wait

10:16

wait I don't know if I can handle this

10:18

right

10:19

now oh I'm going to die oh my God it

10:23

hold right hold right hold right hold

10:24

right hold right oh no they

10:26

disappear I was I was stressed wow zoi

10:30

woe zoi what the [ __ ] that was not woe

10:33

zoi at all I did not I I

10:35

disagree yay oh [ __ ] I got jump scared

10:39

by the W seed there the final trial zip

10:41

track

10:42

Dash uh oh it's a race oh no it's a race

10:47

uhoh drugs oh I don't know if I should

10:50

be driving right now oh no what I'm

10:53

trying to process I'm just going to let

10:55

things happen at this point I'm just

10:57

here for a good time not aone time go go

11:01

go go go oh that's anxiety

11:03

inducing

11:05

oh is that good did we do

11:10

it we did it oh Royal seed Mansion do

11:13

they just give me the final nut wait did

11:14

he get kid

11:17

wait no what's the

11:20

catch I don't believe it really oh okay

11:24

it was just uh some trials hey hey hey

11:27

that was a deathless World okay so we

11:30

got the drill

11:33

Daisy drill Daisy I said drill Daisy and

11:37

saw someone in chat say God I wish I can

11:40

probably go under here okay gotcha I

11:42

understand the drill date I I understand

11:45

the drill is what I'm trying to

11:47

say what do the drugs look like here are

11:51

we

11:53

just oh okay okay I thought I was dead I

11:56

thought I was 100% dead oh oh Jesus

12:00

Christ that was scary I feel like I

12:01

should have died I'm like shocked I

12:07

didn't oh JY grab it she didn't do it is

12:11

there anything in here oh oh oh look at

12:16

the

12:20

nin so I just have to time it it's a

12:23

this is a rhythm game

12:29

what I did it

12:31

huh just

12:33

just that was crazy I look I go full

12:37

Rhythm mode like my shit's a metronome

12:39

mode like I cannot talk while doing that

12:41

part okay so what's in

12:43

here uh rolling ball

12:47

Hall oh there's a hidden pipe

12:50

too huh Captain Toad

12:54

hello hello how are you 50 fly we're

12:58

going to gamble to day

13:01

boys

13:04

w w every wonderf flower in this game

13:08

can be associated with a different type

13:10

of drug and be like incredibly

13:13

correct even in slow motion huh Daisy I

13:17

think has been alive the

13:18

longest now yeah right I don't know

13:21

girls got death

13:24

Flags oh I love that I love the movement

13:26

you get from the cap it's so so sick oh

13:30

it's this game's good who whoa whoa whoa

13:32

waa bro chill I'm going to sit right

13:35

here for a second just to give me some

13:37

space oh uh I guess we just grab it

13:41

what's this

13:42

though oh so the fruit only appears

13:44

right there wait I can just do

13:46

this yeah I do not have to play these

13:49

levels okay so oh this is what's going

13:51

to teach me how to kill these characters

13:53

let's unravel him God that's such a oh

14:00

I don't feel good about that I oh that

14:04

was so sad all right time for drugs I

14:08

just don't want to kill him oh what is

14:10

going on though

14:12

Intruder oh oh oh Intruder oh we're like

14:15

in like a pyramid oh I see think you're

14:17

going to make oh my God they're talking

14:19

[ __ ] these flowers want me dead oh we

14:21

did it though oh that's cool everything

14:24

about this game is so

14:26

cool oh what's there uh-oh

14:30

uh-oh let's see where the Knight takes

14:32

us wo

14:34

W okay I keep telling you like it's not

14:37

all hallucinogenics this this is uh

14:40

something else entirely anyone else just

14:42

have like so much energy suddenly is it

14:44

is it just me guys anyone else just like

14:46

like like honestly like this this City

14:48

is Ours like the Knight belongs to us

14:51

you know what I mean you know what I'm

14:51

saying like I I I feel like we can do

14:53

anything we want like what if we turn

14:55

into like a giant [ __ ] elephant just

14:56

storm the desert just storm the desert

14:58

what if we looted what if we looted a

14:59

pyramid oh my God could you I feel like

15:01

we Oceans 11 could have been like

15:03

written about us you know what I mean

15:05

you know what I'm saying you know you

15:06

know what I mean

15:08

[Music]

15:10

okay you know the come down from the

15:12

level wasn't too bad I think it's so

15:14

easy to die in the castles we could

15:17

bring in a Yoshi for

15:20

this but I don't want to put daisy on

15:22

the bench while she's hot you know oh

15:24

wait these are bad

15:25

trips oh gu guys

15:30

anyone see that the wall is kind of

15:31

talking you any anyone see anyone have

15:32

that voice inside your head that's just

15:34

telling you that you are capable of

15:36

anything what you could probably survive

15:39

jumping off the no no no no no no no oh

15:42

my God oh my God oh oh [ __ ] okay okay we

15:44

got it this time hey wait what if I just

15:46

go this way oh this is a bad trip dude

15:49

I'm stressing out over

15:52

this oh my god oh this game's stressful

15:55

oh my

15:57

God this game

16:00

Daisy you clutched up oh this is going

16:03

to be a little hard actually oh oh is he

16:05

getting big is he getting what wa wait

16:08

this is crazy oh he's going to pop out

16:10

any second now yeah yeah yes sir wao The

16:13

Mask has a mind of its own I'm staying

16:14

this one little water bottle or one

16:16

little water bubble he can't hit me here

16:17

I'm coming what what oh oh Daisy twoo CL

16:21

what can I

16:22

say huh dude I just have an army a wall

16:25

of bubbles okay oh I oh

16:31

what this Airship drug okay yeah yeah

16:34

that makes sense okay so watch out for

16:35

this fire the fire the fire oh all right

16:39

every Wonder section is so stressful I

16:42

do remember though from the other time

16:45

we did the Bowser levels uh let's watch

16:47

out for the giant hydraulic press is it

16:50

coming no we're safe it's just the fire

16:53

this time got it uh there's not a phase

16:56

two we learned that there's this very

16:58

specific feeling I get in my chest and

17:00

it usually only happens during like

17:01

Pokemon nuzlock where I act I think I'm

17:05

just describing Stress and Anxiety uh I

17:08

don't think I feel it often but I do in

17:10

crucial moments and stuff like this it's

17:12

a little spooky but it's cool does it it

17:15

probably hurts me hey okay well that was

17:19

for science don't leave me oh

17:22

no he's so sad yeah this is also a

17:25

Celeste level wa oh [ __ ] this is a Sonic

17:28

level

17:29

I don't want to hurt

17:31

anyone Daisy

17:35

dance okay okay I'm good I'm back I'm

17:38

back no they made Daisy goop let me go

17:41

goop that flower real quick I don't need

17:43

normal

17:47

coins okay reset

17:49

[Music]

17:53

momentum

17:56

tasty that I feel like I was sexually

18:00

harassed in that level am I turning into

18:03

one of them no whoo whoa whoa whoa whoa

18:05

whoa oh it's all it's all slippery and

18:07

goopy so I don't think I want to step on

18:10

those at all oh okay I did not know

18:12

there was any floor I got scared I

18:14

thought that was it oh no okay there's a

18:17

checkpoint oh my

18:19

I oh no I'm scared I'm scared I'm

18:24

scared oh oh no no no no not worth not

18:27

worth holy [ __ ] it I didn't not know it

18:29

was still Rising it's not worth

18:33

it

18:35

no no

18:37

Daisy Daisy was going strong for most of

18:40

the run but this death hurt more than

18:42

some actual Nuzlocke runs so in hopes of

18:45

avenging her yeah it was time to break

18:47

out another Yoshi sitting in the Yoshi

18:49

after losing someone else it just

18:53

feels it just feels like I'm so defeated

18:56

okay so this is where I died last time

18:59

uh yeah you just got to I Really thread

19:01

the needle on that one too it was really

19:04

just unfortunate wait is this the

19:11

last

19:13

[Music]

19:17

what is there still more they put a fake

19:20

gold there

19:23

[Music]

19:24

why I feel like I barely got over that

19:27

do we just keep going no Okay can

19:30

everyone make that jump what wait what

19:32

the hell's going on yeah of course that

19:36

that's on me yeah I should have had a

19:38

sensor though whoa goopy Yoshi what do

19:40

what the [ __ ] do I do about this Koopa

19:41

oh oh oh I see I see I'm also uh Yoshi I

19:44

can probably just take the hit sure we

19:47

move

19:49

okay so sorry I thought I was going to

19:51

come back and squish

19:53

me okay whoa whoa okay let's grab that

19:56

actually who W ha no no no no it should

19:59

not be the stressful it should not be

20:01

the stressful I think when you have a

20:02

limited number of lives it becomes that

20:04

stressful though no no see it's just

20:08

like you when you don't know where

20:09

shit's going to go it's it's terrifying

20:12

okay and then you get the [ __ ] solar

20:13

system gravitational pull this game's

20:16

crazy but Jesus now we're just Yoshi

20:19

again maybe this is an anti-drug PSA

20:22

it's like yeah sometimes it hits but

20:24

sometimes uh the trips are terrifying

20:27

drugs can be scary that's the

20:30

PSA God look at Yoshi panting like a

20:32

goddamn

20:35

dog he's the cater is like yeah this

20:38

weird Greening rodent I found helped me

20:42

who the [ __ ] is

20:44

that does he eat

20:47

me does he eat

20:50

me does he eat me does he one shot me I

20:53

like I want to know but it's not worth

20:55

losing another Invincible character for

20:58

wonder what goas taste

21:00

[Music]

21:03

like say that [ __ ] again wait bring it

21:05

back I wonder what goba taste

21:11

like yo I wonder what tast flow's just

21:16

straight up saying intrusive thoughts

21:19

now on one hand I am swiftly approaching

21:22

the end of the game with only four out

21:23

of 12 lives lost and zero successful

21:26

gambling attempts however the Deep magma

21:28

bog was about to become a graveyard for

21:30

the rest of our roster and since Yoshi

21:32

couldn't even beat some of these

21:33

missions they got benched as Luigi came

21:36

out solved one single puzzle and met an

21:39

immediately unfortunate

21:40

[Music]

21:44

end go for it well that was fast yeah so

21:49

uh let's hand it on back over to Yoshi

21:51

[Music]

21:54

huh I I got I I thought he threw he has

21:58

to go through both

22:01

[Music]

22:09

flutters oh my God he lived holy [ __ ]

22:16

us I thought he was dead I thought he

22:20

died

22:21

[Music]

22:25

too it just ends I just got a [ __ ]

22:29

[Music]

22:31

jump how was I supposed to know oh this

22:33

is it's moving okay well if I miss the

22:36

first purple flower yeah I'm I'm going

22:37

to miss all the others yeah that's

22:39

unfortunate that is that was just

22:41

unfortunate I missed the purple flower

22:43

cuz oh oh yeah I forgot that that won't

22:45

kill me the platforms will always spawn

22:48

but Jesus Christ is this nerve-wracking

22:51

oh no okay what do they have me doing

22:53

yeah

22:54

that no okay let's have that animation

22:58

looks really smooth by the way almost

23:00

got

23:02

squished she lives she lives somehow she

23:08

lives oh my God toad almost died thank

23:12

God she got

23:13

little

23:14

oh

23:16

oh all right grappling

23:19

Vine I feel like there's a timeline

23:21

where she just died instantly oh this

23:23

isn't too bad this one's not too bad I

23:26

think that's I think actually I think I

23:28

I miss I die never mind oh

23:33

[Music]

23:35

[ __ ] okay so I went back through the

23:38

death frame by frame and huh sure

23:40

toadette's dead I get it but huh Yellow

23:42

Yoshi is up to bad he clutches up maybe

23:45

but

23:46

uh it's scary it's scary when you can't

23:48

react to

23:50

[ __ ] oh my God that that is so tiny oh

23:54

like I know Toadette did not have to die

23:56

there but that is a

23:59

it's

24:00

scary how is this though I feel like

24:02

this level's already kind of scary oh

24:04

okay yeah yeah yeah yeah know that makes

24:05

sense I like I know I cannot get hit but

24:08

I think I'm doing a good job of not

24:09

getting hit

24:12

anyways

24:17

oh why do I say things and now the run

24:21

is scary sure we have the rest of the

24:23

magma World ahead of us but then we also

24:24

have to do whatever Bowser's cooking

24:26

after that and with only four Heroes

24:29

remaining it was time to play like their

24:31

lives depended on it yeah and their

24:33

lives did depend on it I realized nabit

24:35

is like even more Invincible than the

24:38

Yoshis like he doesn't even take

24:39

knockback when he gets hit you know the

24:41

Yoshi's do take knockback they are not

24:43

fully Invincible like our boy navit

24:45

right here this is the strongest life

24:47

form see look if I just had a better

24:49

seed you know just like just on a better

24:51

route right there yellow Yoshi would oh

24:53

my God I could have just jumped over it

24:56

Yoshi could have okay all the deaths

24:59

when they could have been so easily

25:00

avoidable feels so bad uh I'm going to

25:03

save navit nait's the first character

25:05

I'm going to put back on the bench it's

25:07

time for Blue Toad baby you get to see

25:09

toad look up at the screen as

25:11

like oh hell no

25:14

uh-uh no no no no he's like no no no no

25:17

no no please no no no no no no no no no

25:19

no I don't think I want to go for that

25:21

one I'll be honest I think I'm too late

25:23

in the run to feel like I have to start

25:25

going for [ __ ] like that who whoa whoa

25:28

okay the floor disappears good wao w w w

25:30

w w wo okay wo W what the [ __ ] no no no

25:35

no don't want to go for it don't want to

25:36

go for it no no no no no just that's it

25:39

oh wait that I I skipped the drugs

25:41

didn't I uh honestly at this point who

25:43

gives a [ __ ] oh I forget it's that's not

25:47

even the right actual boss yet Bowser

25:48

Jun [ __ ] knows Shadow clone Jutsu Now

25:51

The Hills Have Eyes here oh I don't know

25:53

which one's which I think it's the one

25:54

on the right the far right now yeah yeah

25:57

oh you can see in the map got it this

25:59

last world ruined us and since it's a

26:03

Mario game it's not actually the last

26:06

World now to face Bowser something's

26:12

wrong oh I'm not ready with going into

26:16

any last Mario world is always like hell

26:18

yeah let's get this [ __ ] done but when

26:20

you're like we got four lives to do it I

26:23

don't know missile Meg Mayhem okay so

26:27

sounds I think might start handing

26:29

things off you know I I think Yoshi

26:31

would be good on this I feel good about

26:33

the Yosh pick

26:36

here oh my God oh my God oh [ __ ] okay oh

26:41

all right not as scary as I thought but

26:43

it it's it's decently scary uh we'll

26:46

take that just for the one purple coin

26:48

I'm going to jump on the middle one for

26:50

this

26:56

[Music]

26:59

okay so now it's up to Blue

27:01

Toad is this a good idea is this a good

27:07

idea um I'm going to believe in it are

27:10

they falling no okay they're separating

27:12

though I'm going to get on the top

27:14

one all right not too scary toad don't

27:18

don't do anything stupid don't nothing

27:20

crazy I don't have a lot to say because

27:22

I am like pretty stressed out beating

27:24

this game with 12 lives is uh a bit

27:27

harder oh my God

27:29

damn it I almost got the wonderful I

27:31

almost got it okay whatever stay cool

27:33

stay cool this isn't uh I I I guess I

27:36

don't want to say this is an easy level

27:39

it's easy to dodge everything when you

27:41

have a [ __ ] Army of bubbles in front

27:42

of you but it's still it's very

27:44

nerve-wracking I will say that yeah all

27:46

right what oh electrc toad what the am I

27:51

just Invincible here I'm so heavy oh and

27:56

now I'm elephant electric toad what I do

27:58

with all this power The Surge and threw

28:01

me I'm still Invincible right yeah it

28:04

just hurts it just it's just painful on

28:06

the insides hey no deaths on that level

28:09

which at this point I'm kind of happy to

28:11

go deathless which isn't a great feeling

28:14

to have in a like a Max 11 death run

28:18

okay oh God oh

28:20

God oh [ __ ] what no did you see that

28:24

[ __ ] he

28:26

took no that that was the most

28:29

unreasonable death yet that was so I got

28:33

scammed yeah and now we only have two

28:36

left okay we're back though we're so

28:38

back okay I wish I got that just a frame

28:40

earlier okay hit the checkpoint that

28:42

does not matter okay we're back to

28:43

elephan

28:45

thing dude dude why put him hit him why

28:50

we're good but like Jesus dude we run

28:54

actually here yeah we are hauling ass

28:56

yeah no jumps that was

29:03

uh that's still incredible I know I'm

29:05

skipping uh some of the drugs the W

29:07

seeds but oh this is

29:10

stressful ah

29:12

sure I don't think we need to do this is

29:16

it

29:19

fun what the hell is this jump okay got

29:24

that uh uh oh I'm holding

29:28

I think I'm safe here oh

29:31

no

29:35

no no no no no no get me out get me out

29:37

get me out I could not be more sincere

29:40

uh none of this is exaggerated this is

29:43

all real fear this is the most stress I

29:46

have felt in a video game going into new

29:48

Mario Blind with limited lives

29:52

knowing knowing full well that you got

29:55

two lives left and then it was time for

29:57

the final level where Peach stood strong

30:00

with the brutal cutcenes and set off to

30:03

make a miracle happen I see the Indiana

30:05

Jones Spike fall oh okay and now we're

30:07

going to tilt the whole camera

30:10

uh-oh oh no

30:12

[Music]

30:13

what it instant kills you well now we're

30:17

down to one and it's all up to nabit we

30:22

want to hide right here uh I don't know

30:24

if more spike balls are going to come oh

30:27

[ __ ] oh what the [ __ ] is

30:29

[Music]

30:32

this hi yes it is

30:34

[Music]

30:41

me yep that's it uh sorry not all

30:44

stories have Happy Endings so subscribe

30:45

for more tragedies