Hermitcraft 10: Episode 16 - WHAT DOING?

Grian
15 May 202436:54

Summary

TLDRIn episode 16 of Hermitcraft, the focus is on organization and building. The video opens with a humorous task of relocating two pork pies to the shopping district, symbolizing a new beginning. The characters Scar and Skizz are highlighted as the server's most competent officers, ready to enforce rules in the shopping district. Throughout the episode, there's a playful tone as they prepare for their roles, including a wardrobe change and receiving a citation book and hat. The main project involves managing the shopping district, with a future plan for a 'pop-up purge' to encourage permanent shops. The episode also features a tour of the server, interactions with other players, and a discussion about the mysterious 'pre-murder diamonds.' Grian, the main character, spends significant time tidying up his storage area and building a new storage facility. The episode concludes with Grian expressing satisfaction with his organizational progress and the transformation of his once cluttered space into a tidy, efficient storage system. There's also a fun challenge to find the fastest way to descend from a height, which results in an unexpected discovery that simply using the riptide enchantment and falling is the quickest method.

Takeaways

  • ๐Ÿ—๏ธ The episode starts with a focus on construction and organization, highlighting the need to build and manage the shopping district effectively.
  • ๐Ÿท Grian moves two pork pies to the shopping district, indicating a shift in the server's dynamics and the introduction of new roles for characters Scar and Skizz.
  • ๐Ÿ›๏ธ Scar and Skizz are assigned as officers for the shopping district, with the task of enforcing rules and ensuring that all shops are in compliance.
  • ๐Ÿ‘ฎโ€โ™‚๏ธ There's a humorous emphasis on the lack of actual policing power that Scar and Skizz possess, adding a layer of comedy to their roles.
  • ๐Ÿ‘• The officers are given a wardrobe change to reflect their new positions, showcasing the importance of appearance in their authority.
  • ๐Ÿšซ Grian discusses the upcoming 'pop-up purge', indicating a shift from temporary shops to more permanent structures, which will be a significant change for the server.
  • ๐Ÿงฑ The construction of an officers' headquarters is mandated, emphasizing the need for a base of operations and a symbol of authority.
  • ๐Ÿ›ต Officers are provided with pigs as transportation, adding a fun and thematic element to their roles within the server.
  • ๐Ÿ›’ Grian's storage system is in need of organization, and he decides to build a storage facility to manage the increasing clutter.
  • ๐Ÿ”ฅ There's a discovery of a shulker box filled with pre-murder diamonds in Grian's shop, leading to intrigue and speculation about the item's origin.
  • โ“ Grian expresses his frustration with in-game communication tools like horns, which can be confusing and unclear.
  • ๐ŸŒฑ The episode ends with Grian's contentment over his cleaned-up base and the progress made, indicating a sense of accomplishment and order.

Q & A

  • What is the first task that needs to be done in the episode?

    -The first task is to move two pork pies to the shopping district to give them a new lease of life.

  • Who are the two competent officers mentioned in the script?

    -The two competent officers mentioned are Scar and Skizz.

  • Why does Grian appreciate his elytra more during the walk through the server?

    -Grian appreciates his elytra more because he has forgotten how long it takes to travel to the shopping district without it.

  • What is the purpose of the officers' visit to the shopping district?

    -The officers are visiting the shopping district to enforce rules, ensure that everyone does what they need to do, and to prepare for the upcoming pop-up purge.

  • What does Grian instruct Scar and Skizz to do before starting their duties?

    -Grian instructs Scar and Skizz to build an officers' headquarters to represent their authority and to have a base for their operations.

  • What is the name of the game that Grian plays to check what other players are doing on the server?

    -The game is called 'What Doing?'

  • Why does Grian decide to build a storage facility in the location where he always stores his items?

    -Grian decides to build a storage facility there because it's where he naturally stores his items and he wants to be self-aware about how he interacts with the world in the game.

  • What does Grian think about the pre-murder diamonds he finds in his shop?

    -Grian is confused and concerned about the pre-murder diamonds, questioning who is responsible and why they were renamed.

  • What is the outcome of the experiment to find the fastest way to descend?

    -The outcome of the experiment is that just using the riptide enchantment and then falling is the fastest way to descend.

  • Why does Grian decide to tidy up his storage area?

    -Grian decides to tidy up his storage area because it has become messy and unorganized, and he wants to make it more efficient and aesthetically pleasing.

  • What is the final state of Grian's storage area after tidying up?

    -After tidying up, Grian's storage area is clean, organized, and everything fits in its designated place.

Outlines

00:00

๐Ÿญ Introduction to Shopping District Management

The episode begins with the host returning to Hermitcraft and immediately diving into the day's tasks. The primary focus is on moving two pork pies to the shopping district, where they will be managed by two competent officers, Scar and Skizz. The host humorously acknowledges getting lost on the server and expresses newfound appreciation for the elytra, a flying aid in the game. Upon arrival at the shopping district, the host leaves the pigs and engages in a playful interaction with Scar and Skizz, who are being introduced to their new roles. The segment ends with a lighthearted discussion about their responsibilities and a wardrobe change for the officers.

05:01

๐Ÿ›’ Preparing for the Pop-Up Purge

Grian outlines the plan for managing the shopping district, emphasizing the need to warn pop-up shops and eventually close them down if they do not comply with the rules. There's a humorous exchange where Scar, one of the officers, suggests burning the shops, but Grian clarifies that they will simply be closed. The officers are tasked with building an officers' headquarters to represent their authority. Grian also introduces the officers to their new vehicle, a pig, for official duty. The segment concludes with Grian reflecting on his own storage situation and planning to build a storage facility.

10:02

๐Ÿ”จ Building a Storage Facility and a Game of 'What Doing?'

Grian begins constructing a new building to serve as his storage facility, discussing the process of freehand building and the importance of negative space in design. He then transitions to a game called 'What Doing?', where he visits other players on the server to see what they are up to. During this segment, he interacts with Cubfan, who shows off a firework design, and discusses the possibility of a permanent structure created by snail mining. The paragraph ends with Grian considering how to passively farm ink sacs and the escape of the snails from their mining area.

15:03

๐ŸŽจ Texturing and Designing the New Building

Grian continues to work on his new building, focusing on texturing and design. He discusses the use of a color field tool from the Axiom mod to create a gradient of colors for the building's exterior. After experimenting with different textures and colors, Grian is satisfied with the building's appearance and considers it a success. He then shifts his attention to restocking his shop and contemplates the mysterious 'pre-murder diamonds' he finds in his shulker box.

20:03

๐Ÿ—๏ธ Exploring the Server and Engaging with Other Players

Grian explores the server, engaging with other players in a humorous game of 'What Doing?'. He interacts with Pearl, who is playing with horns, and Cleo, who is creating a dramatic mineshaft with a monster reveal planned for the end of the season. Grian also speaks with Impulse, who is streaming, about the mysterious pre-murder diamonds. The segment showcases the social and collaborative aspects of the game, as well as the creativity of the players.

25:04

๐Ÿงช Minecraft Science: Fastest Descent Experiment

Grian and other players participate in an experiment to determine the fastest way to descend from a height in the game. Various methods are proposed, including using elytra, rockets, and the riptide enchantment. After several attempts and a review of the footage, it is discovered that using the riptide enchantment followed by free-falling provides the quickest descent. The experiment concludes with a demonstration and discussion of the results.

30:06

๐Ÿงน Tidying Up and Reflecting on Progress

The episode concludes with Grian tidying up his in-game bedroom, which he notes has taken several hours. He expresses satisfaction with the organized space and the progress made during the episode. Grian shares his plans for the future, including creating a field with rose bushes and developing a tree design for his dockyard-inspired area. He reflects on the significance of the day's achievements, both mentally and physically, and looks forward to showing his organized space to others who will appreciate the effort.

Mindmap

Keywords

๐Ÿ’กHermitcraft

Hermitcraft is a private, whitelisted Minecraft server that is home to a community of content creators and streamers. In the context of this video script, it is the setting where all the events and interactions take place. The players engage in various builds and activities, creating a narrative that is unique to Hermitcraft's community.

๐Ÿ’กElytra

An Elytra is a mechanical apparatus in Minecraft that, when equipped, allows the player to glide through the air. In the video, the speaker appreciates the Elytra more and more due to the long distances they have to travel within the game, highlighting its utility for navigation and exploration.

๐Ÿ’กShopping District

The Shopping District appears to be an area within the Hermitcraft server where players can engage in trade and commerce. It is mentioned as a location where the speaker plans to introduce two characters, Scar and Skizz, to their new roles, indicating its significance as a social and economic hub.

๐Ÿ’กPermits

Permits in this context are a form of in-game governance tool used to regulate building and other activities within the Hermitcraft server. The speaker, Grian, discusses the enforcement of rules and the need for a supervisor to handle permit-related issues, showcasing the server's system of order and management.

๐Ÿ’กStorage Facility

A Storage Facility in the video is a dedicated space for organizing and storing items within the game world. The speaker talks about building a storage facility to manage their expanding inventory, reflecting the importance of organization and resource management in gameplay.

๐Ÿ’กPop-up Purge

The term 'Pop-up Purge' refers to a planned event within the Hermitcraft server where temporary or unauthorized shops, referred to as 'pop-up shops', will be removed. This concept is part of the server's urban planning and is mentioned as a task for the characters Scar and Skizz to carry out, emphasizing the theme of community development and regulation.

๐Ÿ’กIn-game Economy

The in-game economy refers to the system of trade and commerce within the game world. The script mentions the sale of various items such as prismarine and shulker boxes, indicating the presence of an economy where players can buy and sell goods, adding depth to the gameplay experience.

๐Ÿ’กMinecraft Mod

A Minecraft Mod is a modification to the base game that adds new features, changes game mechanics, or enhances the overall experience. The script references the Axiom mod, which provides a color field tool, allowing players to create gradients and select blocks for building, showcasing the role of mods in customizing gameplay.

๐Ÿ’กTexturing

Texturing in the context of Minecraft refers to the process of applying different block types to a structure to enhance its visual appearance. The speaker discusses texturing the top half of a building with various materials, highlighting the creative and aesthetic aspects of construction within the game.

๐Ÿ’กScaffolding

Scaffolding in the video is a temporary structure used to support the construction of a building. The speaker uses dirt blocks as a form of scaffolding while experimenting with building shapes, illustrating the practical aspects of construction and the strategic use of in-game resources.

๐Ÿ’กTidying Up

Tidying Up refers to the act of organizing and arranging items to create a neat and orderly space. In the script, the speaker expresses satisfaction after tidying up their in-game storage and living space, reflecting the importance of spatial organization and the sense of accomplishment it brings to the player.

Highlights

Hermitcraft episode 16 begins with a focus on building and managing the shopping district.

Two pigs are relocated to the shopping district to be introduced to their new roles.

Scar and Skizz are revealed as the most competent officers on the server, starting their duties in the shopping district.

Grian emphasizes the importance of enforcing rules in the shopping district without actual police power.

A humorous moment where Grian, Scar, and Skizz discuss the size of their official hats.

Grian instructs Scar and Skizz to build an officers' headquarters as a symbol of authority.

Pig-me-up Scotty and Neil Hamstrong are introduced as the official vehicles for the officers.

Grian plays a game called 'What Doing?' where he asks various players about their current activities.

Cubfan shows Grian a firework design that looks like a waffle, seeking approval to sell it in his shop.

Grian discusses his storage system and the need for ink sacs, considering different methods to obtain them.

Grian builds a unique storage facility with a peculiar square shape and a turtle shell-like roof.

A creative use of dirt scaffolding is demonstrated while constructing the new building.

Grian explores the use of a color field tool from the Axiom mod to create a gradient texture for his build.

An unexpected discovery of pre-murder diamonds in Grian's shop raises questions about their origin.

Grian restocked his shop, addressing the lack of dark prismarine and using the situation to help Etho with his building project.

A challenge to find the fastest way to descend is proposed, with various methods tested by Grian and his friends.

Joe wins the descent challenge by using the riptide enchantment on a trident followed by free-falling.

Grian successfully tidies up his in-game bedroom, showcasing a significant personal achievement and progress.

Grian expresses his satisfaction with the day's progress, including building, organizing, and planning future projects.

Transcripts

00:00

Welcome back to episode 16

00:02

of Hermitcraft.

00:03

We're straight back into the action.

00:05

We've got a bunch of builds that we want doing today

00:08

but the first thing that needs to be done

00:10

is we need to shift over

00:12

these two little pork pies right here.

00:15

We're gonna take these guys over to the shopping district

00:18

because they have a new lease of life.

00:21

Our two very competent officers

00:23

have finally decided it's time to do their job

00:26

so we're gonna head over-

00:28

I've already lost a pig.

00:29

We're gonna head over to the shopping district

00:31

and introduce them

00:33

to the job.

00:34

And if you don't know who the most competent men on the server are,

00:37

they both begin with "S".

00:38

It's Scar and Skizz.

00:40

This has been a delightful walk through the server.

00:42

I'm actually starting to get a bit lost.

00:44

I've been flying so I-

00:46

I definitely appreciate my elytra more and more.

00:49

I've forgot just how long it takes

00:51

to get all the way over there.

00:53

And there's not a single person in sight.

00:56

And not a single-

00:58

They-

00:59

They told me that they needed

01:01

prismarine so badly

01:03

and yet not a single sale.

01:05

Alright, we're gonna meet them here.

01:07

I've left the pigs over at the shopping district.

01:13

Er- Eh.

01:14

Oh I've got to fix- I've got to fix that.

01:16

[SKIZZ laughs]

01:18

[SCAR] That's my secret entrance!

01:20

I showed Skizziewizzies.

01:21

[GRIAN] Alright fellas, let me turn on the lights.

01:24

[SCAR] Skizz, have you seen the portraits?

01:26

Look at the kitty, he's hanging in there.

01:28

[SKIZZ] I know, I love it!

01:29

[GRIAN] He's gonna get more and more buff

01:31

as the season goes on

01:32

because he's been hanging in there for so long.

01:34

[laughing]

01:35

[GRIAN] Alright guys. [SCAR] We're here.

01:37

[SCAR] We've been requested to come.

01:38

[GRIAN] About- [laughs] I think I've put in that request

01:41

a month ago?

01:42

Which is good because it means you're the right fellas for the job.

01:44

You've got the heart of the permit office

01:47

beating within your chest.

01:49

I'm just the permit guy,

01:51

I'm the permit office guy.

01:53

I'm afraid you're going to need

01:55

a supervisor

01:57

and that means

01:58

taking this one step above me.

02:00

You're gonna have to talk to my manager.

02:02

[SCAR] Dude, he's got an official vest!

02:05

[SKIZZ] That is official.

02:06

[GRIAN] Fresh out of training.

02:08

You've had your training, right?

02:10

Oh geez, what did corporate sending me to deal with?

02:11

[SCAR] Yes!

02:13

[GRIAN] Right okay. [SCAR] Chest bump.

02:15

[GRIAN] So the first things first guys,

02:16

you are going to be managing

02:18

the shopping district on the ground floor.

02:21

You're gonna be on the ground, you're gonna be

02:22

making sure that the rules are kept, okay?

02:26

But I cannot stress this enough.

02:29

You are not

02:31

police officers.

02:32

You have no power.

02:34

You just need to enforce the rules

02:36

and make sure that everyone does what they need to do

02:39

or they get shut down, does that make sense?

02:41

[SKIZZ] Let's just keep that between us.

02:43

[GRIAN] Oh yeah, they don't need to know that.

02:45

[GRIAN] They don't need to know that. [SKIZZ] Yeah, yeah okay.

02:46

[GRIAN] But I'm afraid neither of you can wear what you're wearing

02:50

so I hope Scar's done his thing.

02:52

[SCAR] Oh yeah! I did do that!

02:54

I have done something.

02:55

I have!

02:57

Hold on!

02:58

Like just like Grian's wardrobe change. Woohee!

03:01

[GRIAN laughs]

03:03

You know their wardrobe change

03:06

is a lot longer than mine.

03:08

Manager Grian was ready to go.

03:10

[SCAR] Kazam!

03:12

[GRIAN] Kaza- Yeah! That took so long, Scar.

03:15

[SCAR] What happened to him?

03:16

[GRIAN] Yeah he's even slower- [laughs]

03:19

[laughs] The moustache!

03:21

[SCAR laughs]

03:23

[GRIAN] Oh and the short shorts!

03:25

Put your diamond armour back on there fella.

03:28

[SKIZZ] I- [laughs]

03:29

[SCAR] You'll catch a sunburn, man.

03:31

It gets better, it gets better boys.

03:33

It gets better.

03:34

Skizz.

03:35

Your very own citation book.

03:38

and there's a hat in there.

03:39

[SKIZZ] Ohhh! Let's go! [GRIAN] Oh okay well you're prepared.

03:42

[GRIAN] Ohhh noo.

03:43

[SCAR] I've told you I'd been excited and waiting.

03:45

[GRIAN] No way!

03:47

Give us one, give us one. Let's have a look.

03:49

[SCAR] Put it on, Grian, put it on. [GRIAN] Wow!

03:52

[GRIAN] Look at the size of that!

03:54

It's bigger than you!

03:55

These officers have big heads.

03:57

[SKIZZ] Yes we do!

03:58

[SCAR] [laughs] You can see, look!

03:59

Look, you can see a pixel of his eye.

04:01

[GRIAN] Yeah my eye is hanging out on the bottom.

04:04

I'm not sure...

04:05

[SCAR] He's got a little drippy eye.

04:06

[GRIAN] Not sure it works on me.

04:08

Well you look the part, that's the main thing.

04:10

Let's head over to the shopping district

04:11

so I can tell you what you actually need to do.

04:13

Hold on, I'm gonna sleep.

04:15

[SKIZZ] I see you, I see you.

04:18

[GRIAN] Great.

04:19

Good. Good! Good!

04:22

Some people are following the rules.

04:24

Other people including myself

04:26

and maybe even you, Skizz,

04:27

you might be the first on your own list.

04:30

[SCAR laughs]

04:32

[SKIZZ] What?

04:33

[GRIAN] Haven't been following the rules.

04:34

I mean, okay.

04:35

So there's a few things.

04:38

It's time to start taking this shopping district

04:40

more seriously, okay?

04:42

The time of the pop-up

04:44

is over.

04:45

In a few weeks

04:47

and I'll let you know closer to the time

04:49

we're gonna have a pop-up purge.

04:52

No more pop-up shops.

04:53

We're over that hurdle now.

04:55

There's materials, they can build a real shop now.

04:58

Am I right?

04:59

[SKIZZ] You're right!

05:01

[SCAR] I'm ready to crack some fists.

05:03

[GRIAN] So there's a lot of pop-up shops

05:05

which means you need to give them fair warning

05:09

and then when that date hits,

05:11

if they've still got their pop-ups,

05:13

[SCAR] We'll burn them.

05:14

[GRIAN] Well I was gonna say, pick them up and put them in a pile

05:16

and close them down.

05:18

[SCAR] Okay, we do that and then burn them?

05:19

[GRIAN] Not- No.

05:20

[SKIZZ laughs]

05:21

[GRIAN] This is the big one, after the pop-up purge

05:25

some time after that,

05:26

we're gonna make sure that everyone has actually

05:29

made a shop for their permits.

05:31

[SCAR] Ooo. I was gonna ask about that.

05:33

[GRIAN] That's the future one.

05:34

We're not there yet.

05:35

First is the pop-up purge.

05:38

[SCAR] If they haven't

05:39

made a shop of their permit yet,

05:41

we burn their base, right?

05:42

[GRIAN] No, definitely-

05:43

You know what? You're fired.

05:45

I can't trust you.

05:48

[SCAR] No I'm on my best behaviour.

05:49

[GRIAN] I'm getting some real red flags here.

05:52

[SKIZZ] Here, back up a little bit Scar. Here we go.

05:55

Back up- There we go.

05:57

He didn't mean any of that.

05:58

[SCAR] No, I didn't mean anything.

05:59

[SKIZZ] He wants to make the permit office proud.

06:01

He's getting a little overzealous.

06:02

[GRIAN] Right so, is that clear?

06:04

If there's any other rules you wanna make up along the way,

06:06

the permit office really doesn't care.

06:08

[SCAR gasps] [SKIZZ] Right.

06:09

[GRIAN] So basically

06:11

you do you but if this comes back to me

06:13

and you caused me a problem,

06:14

I'm gonna cause you a problem. You understand?

06:16

[SCAR] Okay, we make you proud

06:18

and not give you more work.

06:19

[GRIAN] Excellent.

06:20

[SCAR] We'll do so much good work

06:21

that you do no work.

06:23

[GRIAN] Oh! Big thing!

06:24

Before you start any of this,

06:26

before you do a single thing,

06:29

I want you

06:30

and you to build

06:33

and officers headquarters

06:34

somewhere around here.

06:36

You need a building.

06:37

You need a building of authority.

06:38

You can't be running around, telling people what to do

06:41

when you don't even have a building or an office.

06:44

What do you think I'd be without the permit office?

06:46

I'd be nothing, I'm just a man!

06:48

You need a building to represent.

06:49

[SCAR] Can we temporarily shack up in the permit office?

06:51

[GRIAN] Noo.

06:52

Noo you need your own building.

06:54

I made the permit office, that's where I live.

06:56

[SCAR] He's not letting us go in there.

06:57

[GRIAN] One last thing.

06:59

You're gonna need your vehicle.

07:00

Here you go, I'm gonna introduce you to

07:02

Pig me up Scotty and Neil Hamstrong.

07:04

You've met before, you've been to space.

07:07

These are your rides.

07:08

On official POE POE duty

07:12

you can ride these fellas.

07:14

If you wanna be taken seriously.

07:17

[SKIZZ] This is what we're riding around now.

07:18

Alright so here-

07:19

[SCAR] Hamstrong, hamland, hamstem.

07:23

Hamho-

07:24

[GRIAN] Hamhock?

07:25

[SCAR] Hambuzz. [GRIAN laughs]

07:26

[SCAR] What's his name again?

07:29

[GRIAN] Alright fellas, I think you got it from here.

07:31

Good luck with your building, good luck.

07:33

Remember, building first.

07:34

[SKIZZ] We're gonna make you proud. [SCAR] Thank you commissioner Grian.

07:36

[SCAR] Say hi to permit Grian for us.

07:38

[GRIAN] Hopefully I don't-

07:40

This doesn't blow up in my face.

07:42

[SCAR] Dude what should we blow up first?

07:44

[GRIAN] Oh for goodness sake.

07:46

I've made a monumental mistake here.

07:49

Nah I don't care!

07:50

Okay, we're back at the base

07:51

and out of uniform.

07:53

I've not been on the server in a good week.

07:57

It's been so busy

07:59

just IRL with appointments and all the rest of it.

08:01

Don't you hate it when real life gets in the way of your video gaming?

08:04

But either way, I've been thinking a lot

08:06

about what to do here.

08:07

As you can tell

08:09

the trail of destruction

08:12

that is my storage

08:13

has slowly

08:15

increasingly spread

08:16

in this direction

08:18

and it hasn't really stopped.

08:20

Believe it or not,

08:21

despite it getting bigger

08:22

this is me trying to tidy up.

08:25

Look at this, these chests actually have

08:27

one kind of block in each of them

08:30

which is a big, big step forward.

08:34

However,

08:35

this season has been a little different for me.

08:38

So

08:39

I think I've said this before, I'm not sure,

08:41

I'm reacting to how I play the season.

08:45

So instead of forcing my

08:47

storage system up there

08:49

or in that building which was my original plan,

08:51

I've just kind of-

08:53

I've tried to be self aware about how I interact with the world

08:56

and since this

08:58

is where I always have and probably always will

09:01

store my items,

09:03

I think it's probably a good idea

09:07

to store my items exactly where I've been storing them.

09:09

I'm not gonna force them in there.

09:11

I'm basically going to build a building

09:13

right here

09:14

that can be

09:16

my storage facility.

09:18

I was fishing there so I built up around here.

09:21

I wasn't up there, so that's where I've been putting my farms.

09:24

There's a Cubfan and hello Cubfan.

09:27

[CUB] Hello! How are you?

09:29

[GRIAN] I'm good, just, you know, monologuing.

09:31

Talking about mess.

09:32

[CUB] That's cool. Grian, I got a question for you.

09:35

[GRIAN] Go!

09:36

[CUB] Check out this firework.

09:38

Do you like it and if so, can I sell it in my Cuboom firework shop?

09:41

[GRIAN] Grian 1...

09:44

[CUB] And that's supposed to be a waffle by the way on the side there.

09:46

[GRIAN] Wait, is this-

09:48

Oohh okay, oh yeah it does look like a waffle.

09:50

Okay.

09:51

Is- Is-

09:52

Cub?

09:54

I need you to set my expectations.

09:57

Have you managed to make my face?

10:02

[CUB] N... Yes.

10:04

[GRIAN] What?!

10:08

That's not my face, Cub.

10:09

[laughs]

10:13

[CUB] I tried man, I tried. [GRIAN] Oh man!

10:15

[GRIAN] I'm disappointed now.

10:18

I thought that was my face!

10:20

I was- [laughs]

10:21

You know like the creeper face? I was like

10:23

I was kind of expecting something magical like that.

10:26

[CUB] Oh yeah.

10:27

Yeah that would've been nice.

10:28

[GRIAN] Those are

10:30

as close to my colours

10:32

as you can get with fireworks

10:34

and I love it.

10:35

That is a really nice firework.

10:36

For some reason I thought you just broke the game

10:39

and managed to just make face fireworks.

10:42

[CUB] It would be awesome if we could do so but no.

10:44

[GRIAN] Yeah you sell those.

10:46

You've got the permit for-

10:47

[CUB] You happy? Okay.

10:48

[GRIAN] Yeah definitely.

10:49

[CUB] Alright, you keep those.

10:51

You keep those, there's gonna be more free ones coming for you

10:53

and that's gonna be like your payment for the

10:56

allowing me to sell this in the firework shop.

10:57

[GRIAN] Nice! They're cool.

10:59

They were really cool, don't get me wrong.

11:01

I wasn't pooping on his parade.

11:03

I just for some reason

11:04

because it's Cub

11:05

I thought he just broke the game

11:07

and managed to make

11:09

impossible shapes with fireworks

11:10

and then he said he did

11:12

and so I got a little bit-

11:13

I got a little bit disappointed by that

11:15

but that is really cool.

11:16

I like

11:18

what he's doing with the explosive fireworks.

11:21

Okay so we've got a bunch of projects.

11:23

Obviously I'm midway through tidying up

11:25

and I've started doing this

11:27

because I need ink sacs.

11:30

However this is not an effective way

11:32

to get ink sacs.

11:34

I don't believe that squids spawn in the bubbles

11:37

and making a squid farm

11:39

with all this water around is unlikely

11:41

so I need to brainstorm this a little bit.

11:43

There might be a little way to passively farm it,

11:45

I just need to figure it out.

11:46

As for unfinished projects go,

11:48

at what point do we call this

11:50

an unfinished project?

11:52

Because I cannot-

11:55

When I say I...

11:56

I mean

11:57

snail squiddly diddly over here.

12:00

The two snails are still-

12:02

The-

12:03

They've been mining.

12:04

They've been mining even more.

12:06

At what point do these guys need to move on?

12:09

How long do they need to wait for Scar-

12:11

Wait question: How long are you guys waiting for Scar?

12:14

Because I bet you guys are waiting for him

12:16

to take this down for quite some time.

12:19

Maybe this is just a permanent feature.

12:21

Okay.

12:22

The snails might need

12:24

to escape

12:25

because we can't leave them in there.

12:28

I have content to make as well.

12:30

Alright.

12:31

Let's make

12:33

some headway-

12:35

Ah.

12:36

Looks like he has made a daring escape.

12:40

Right let's do something here

12:41

because this is getting out of hand

12:43

and we're going to make

12:45

just a very quick

12:47

kind of gonna match this

12:49

and that

12:50

and just cover this very peculiar

12:53

square shape

12:55

up with a roof

12:57

that's gonna be-

12:58

Again, it'd gonna have a weird

13:00

weirdly pitched roof.

13:01

I've got a basic geometry going on here.

13:04

It's pretty messy

13:05

and that's okay for the time being.

13:07

As with everything we're building

13:08

or most things that we're building this season

13:10

it's been freehand which means

13:12

quite a lot of little alterations.

13:14

Now what this building is currently screaming at me

13:17

is this bit's too small