The Lore of Elden Ring is Cursed

VaatiVidya
11 Mar 202470:49

Summary

TLDRThe video delves into the lore of Elden Ring, focusing on the DLC's new location, the Mohgwyn Palace, and its connection to the character Miquella. It explores the backstory of Mohg, one of the oldest demigods, and his relationship with the Formless Mother, an outer god. The video discusses the concept of The Omen, beings born with cursed traits, and how Mohg's blood and lineage play into his ambitions for a new dynasty. The narrative speculates on Miquella's intentions and the potential consequences of his abduction by Mohg, hinting at the forthcoming Land of Shadow and its significance in the game's expanding universe.

Takeaways

  • 📜 The DLC entrance is located in Mohgwyn Palace before Miquella's withered arm, suggesting a connection to Miquella's death and Mohg's role in it.
  • 👶 Mohg, one of the oldest demigods, was born of the union between Queen Marika and Lord Godfrey, the first Elden Lord, and has a twin, Morgott, both considered cursed as Omen.
  • 🌿 The Omen are individuals born with grotesque horns, vestiges of the primordial crucible, which is a melting pot of life that existed before the Erdtree.
  • 🔥 The crucible's energies became the Erdtree, and aspects like horns were once considered divine, but over time, the Golden Order moved away from chaos and the crucible, scorning such features.
  • 🛡️ The Crucible Knights, who served Lord Godfrey and fought with aspects of the crucible, were abandoned by Queen Marika's Golden Order and came to be looked upon with scorn.
  • 🦌 The Omen and the Misbegotten, creatures born with aspects of the crucible, were once seen as divine but later became contemptible, and their horns were often cut off by the Omen killers.
  • 🧝‍♂️ Mohg, being an Omen, has features like wings and a horn, and his connection to the primordial crucible is further emphasized by his meeting with the Formless Mother, an outer god.
  • 🌌 The Formless Mother, also known as the Mother of Truth, is an outer god whose essence is blood flame, and she bestows power upon the accursed, possibly because she prefers to act through those unfairly cursed.
  • 🏰 Mohg aims to establish a new dynasty named Mohgwyn, building it on the remains of an ancient civilization, and seeks to share his accursed blood with others to gain legitimacy and power.
  • 🔪 The war surgeons, known as the White Masks, were abducted by Mohg to see if they could tame the accursed blood, and Varre is the only one known to have succeeded in this endeavor.

Q & A

  • What is the significance of the DLC entrance being located in Mohgwyn Palace before Miquella's withered arm?

    -The significance lies in understanding the circumstances of Miquella's death and the role Mohg plays in the story, as the entrance may hint at the connection between Miquella and Mohg, as well as foreshadow the events and lore explored in the DLC.

  • What is the background of Mohg in relation to the Erdtree and his siblings?

    -Mohg was born of the Union between Queen Marika and Lord Godfrey, the first Elden Lord, making him one of the oldest demigods alongside his siblings Morgott and Godwyn. Mohg and Morgott were twins, born as Omen, which contrasts with their brother Godwyn, who was considered the golden child.

  • What are the Omen and how do they relate to the primordial crucible?

    -The Omen are individuals born by chance with grotesque horns, which are vestiges of the primordial crucible. The crucible is a melting pot of life that existed before the Erdtree, and its energies became the Erdtree. The Omen are considered cursed, but they bear aspects that were once considered divine and connected to the crucible.

  • How did the perception of the Crucible Knights and those with crucible aspects change over time?

    -Initially, the aspects like horns were considered signifiers of the divine due to their origin from the crucible. However, over time, Queen Marika's Golden Order abandoned them, and these knights and their aspects came to be looked upon with scorn, as they resembled chaos, and the era moved towards fundamentalism instead of chaos and the crucible.

  • What is the role of the Formless Mother in Mohg's life and powers?

    -The Formless Mother is an outer god who Mohg stood before deep underground. She is described as craving wounds and having a blood flame essence. Mohg's accursed blood erupted with fire in her presence, suggesting she may have played a role in empowering Mohg's blood and his subsequent abilities.

  • How does the concept of 'accursed blood' tie into the theme of curses in the game?

    -The concept of 'accursed blood' is central to the theme of curses in the game. Curses are often unfair and heavy-handed, delivered by the gods, and associated with the Omen. Characters like Mohg and the Dung Eater turn their curse into their strength, reflecting a consistent theme where characters overcome and utilize their given curse.

  • What is the significance of the Omen Bairn and the Regal Omen Bairn items, and what do they represent?

    -The Omen Bairn and the Regal Omen Bairn items are dolls fashioned to memorialize Omen children who have died or might as well be dead due to the excision of their horns. The Omen Bairn represents the tragic fate of common Omen children, while the Regal Omen Bairn signifies the special treatment of royal Omen children, who are kept hidden but not mutilated.

  • How does Mohg's half-blindness relate to the trend of blind characters in Fromsoftware games?

    -Mohg's half-blindness is part of a trend in Fromsoftware games where blinded characters are ironically able to perceive things that sighted individuals cannot. This trend suggests a thematic element where physical impairment leads to a different kind of insight or understanding, often related to the supernatural or the truth hidden from the sighted.

  • What is the significance of the blood flame in the context of the Formless Mother and Mohg?

    -The blood flame is a significant aspect of the Formless Mother and Mohg. It is suggested that the Formless Mother's essence is blood flame, and this is transferred to Mohg, who is described as having blood that erupted with fire upon meeting her. This blood flame is a sign of their power and their connection to the Formless Mother.

  • What is the significance of the title 'Mother of Truth' for the Formless Mother, and how might it relate to her actions and preferences?

    -The title 'Mother of Truth' is a complex one, possibly suggesting a connection to truths that are hidden or obscured. The Formless Mother appears to act through Mohg, who is unfairly cursed, suggesting that the 'truth' she represents might be related to the unfairness of divine curses and a preference for those who are unfairly cursed or accursed.

  • What is the role of the White Masks in the story, and why were they abducted by Mohg?

    -The White Masks are war surgeons who were abducted by Mohg because of their potential to control or tame the accursed blood. Mohg was searching for individuals who could accept and wield the power of his accursed blood, and the White Masks, particularly Varre, were those who managed to do so, becoming his loyal followers and invasive forces against other characters in the game.

Outlines

00:00

🔍 Unveiling the DLC: Mohgwyn Palace and Miquella's Mystery

The paragraph delves into the recent revelations about the DLC, focusing on the entrance located in Mohgwyn Palace and the significance of Miquella's death. It explores the backstory of Mohg, his birth from the union of Queen Marika and Lord Godfrey, and his connection to the Omen. The discussion highlights the concept of the primordial crucible and its vestiges, such as the horns of the Omen, which are considered cursed. The paragraph also touches on the history of the Crucible Knights and their fall from grace due to Queen Marika's Golden Order, as well as the treatment of the Omen and the Misbegotten in the Lands Between.

05:06

🎭 The Omen and the Misbegotten: A Tale of Two Fates

This section contrasts the fates of the Omen and the Misbegotten, emphasizing the Omen's defining characteristic of horns and brute strength. It discusses the dark items associated with the Omen children, the Omen Bairn and the Regal Omen Bairn, and their significance. The paragraph also explores the role of Mohg and Morgott in the Golden Lineage and the special treatment of royal Omen children. It delves into the theme of blindness and sight in Elden Ring and other Fromsoftware games, suggesting a deeper connection between sight and understanding of the world.

10:09

🌌 The Formless Mother and Mohg's Cosmic Connection

The paragraph examines the Formless Mother, her essence as blood flame, and her role as the Mother of Truth. It discusses the theory that the Formless Mother may have a preference for those unfairly cursed and explores the idea of gods' curses being unfair. The text also considers the possibility that the Formless Mother has influenced Mohg and Morgott, granting them blood flame abilities, and suggests that Mohg embraced this power while Morgott did not. The paragraph concludes with a reflection on the Formless Mother's desires and goals, and how they intertwine with Mohg's ambitions.

15:10

🏰 Mohg's Ambition and the Dynasty of Blood

This section focuses on Mohg's ambition to establish his own dynasty in the ruins of an ancient civilization, now a blood-soaked land ruled by him as the Lord of Blood. It discusses the transformation of the ancient civilization and the establishment of Mohgwyn Palace. The paragraph explores the concept of the new dynasty, its differences from the old, and the inhabitants of this realm, including the Albinaurics and their adaptation to the environment. It also touches on the role of the war surgeons, known as the White Masks, and their connection to Mohg's plans.

20:14

🩸 The Blood Pact: Varre and the Taming of the Accursed Blood

The paragraph delves into the character of Varre, a war surgeon who has tamed the accursed blood as per Mohg's desire. It discusses the abduction of the war surgeons by Mohg and his search for individuals who can control the accursed blood. The text explores the concept of 'taming the accursed blood' and its implications, as well as Varre's loyalty to Mohg and his unique abilities. The paragraph also examines the role of the bloody fingers in Mohg's plans and the potential consequences of accepting the blood pact.

25:18

👑 Miquella's Dual Nature and the Path to Godhood

This section explores the duality of Miquella, both as a benevolent figure helping his sister resist the Scarlet Rot and as Saint Trina, a mysterious entity with powers over sleep and dreams. It discusses the disappearance of Saint Trina and the various theories surrounding it, including the possibility that Miquella's death was a form of deep sleep. The text also considers the potential implications of Miquella's ascension to godhood and the involvement of the Formless Mother in this process. The paragraph concludes with speculation on whether Miquella anticipated his abduction and the potential outcomes of Mohg's ritual.

30:23

🌙 The Land of Shadow and Miquella's Final Resting Place

The paragraph discusses the Land of Shadow, a mysterious realm that Miquella chose to enter by divesting himself of his flesh and grace. It explores the idea that Miquella's death and defiling might have been a deliberate act to achieve a state of sublime slumber and complete divestiture of grace. The text also considers the potential benefits for Miquella in being in the Land of Shadow and the implications of his actions on the world of the Lands Between. The paragraph ends with a reflection on the uncertainty surrounding Miquella's fate and the anticipation of the upcoming DLC.

35:24

🎮 Enotria: A Soulslike Adventure Inspired by Italian Folklore

The final paragraph shifts focus to introduce Enotria, a soulslike game inspired by Italian folklore and history. It highlights the game's unique setting, vertical level design, and the central role of masks in the gameplay. The text mentions the game's features, such as skill trees, spells, buffs, passives, and Chainable Parries, and expresses excitement for the game's potential. The paragraph concludes with an invitation to follow Enotria's pages or pre-order the game for those interested.

Mindmap

Keywords

💡DLC

DLC stands for Downloadable Content, which refers to additional content that can be downloaded and added to a released video game. In the context of the video, it is used to refer to the new content being introduced to the game, which expands the game's story and gameplay.

💡Mohg

Mohg is a character from the game's lore, described as one of the oldest demigods and a twin, born alongside Morgott. He is associated with the Omen, beings considered cursed due to their grotesque horns and other features that are vestiges of the primordial crucible.

💡Omen

The Omen are individuals born with certain physiological aspects, such as horns, that are remnants of the primordial crucible. These features are seen as cursed and set them apart from other beings in the game's world.

💡Crucible

The Crucible is described as a melting pot of life that existed before the Erdtree. It represents a time when many creatures' physiological aspects were blended together, including those that would later be seen as signs of the divine or cursed in the game's world.

💡Erdtree

The Erdtree is a central concept in the game's lore, symbolizing a tree of life that is born from the energies of the Crucible. It represents the progression of the age in the game's world and is connected to the divine and the cursed.

💡Golden Order

The Golden Order is a system or ideology established by Queen Marika, which is characterized by a move away from chaos and the crucible towards fundamentalism. It has led to the scorn and abandonment of those associated with the Crucible Knights and the Omen.

💡Formless Mother

The Formless Mother is an outer god, a cosmic Lovecraftian entity with immense power but limited influence over the game's world. She is associated with blood and blood flame, which are her essence and the source of her power.

💡Miquella

Miquella is a character who is both an Empyrean and Saint Trina, with powers relating to sleep and dreams. He is associated with the Land of Shadow and is central to the plot of the upcoming DLC, where his abduction by Mohg is a key event.

💡Mohgwyn Palace

Mohgwyn Palace is a location in the game that serves as the seat of Mohg's emerging dynasty. It is described as being built on the remains of an ancient civilization and is drenched in blood, symbolizing the power and ambition of Mohg.

💡Blood Boon

Blood Boon is an incantation associated with Mohg, which involves thrusting one's arm into the body of the Formless Mother and scattering the blood flame. It symbolizes the communion with the outer god and the power bestowed upon Mohg.

💡Two Fingers

The Two Fingers is a group or faction in the game that has its own plans and intentions for the Tarnished, the player characters. They are contrasted with Mohg, who is said to have love for the Tarnished, unlike the Two Fingers.

Highlights

The DLC entrance is located in Mohgwyn Palace before Miquella's withered arm, suggesting a deep connection between the DLC content and Miquella's character.

Mohg, one of the oldest demigods, has a complex background as a twin and Omen, which sets him apart from his golden child brother, Godfrey.

The Omen are considered cursed, born with grotesque horns that are vestiges of the primordial crucible, a concept that blends many creatures' physiological aspects.

The crucible is a melting pot of life that existed before the Erdtree, and its energies became the Erdtree, influencing the creation of the Omen and Misbegotten.

Crucible Knights, once knighted and serving Lord Godfrey, have fallen into disarray and are scattered across the Lands Between, fighting for various causes.

The Golden Order, led by Queen Marika, has abandoned the Crucible Knights and moved away from chaos and the crucible, towards fundamentalism.

The Omen and Misbegotten have suffered due to their cursed status, with the Omen killers hunting and mutilating them for their horns.

Mohg's defining Omen characteristic, his horns, have caused him to be half-blind, reflecting a trend of blinded characters in Fromsoftware games who gain unique insights.

The Formless Mother, an Outer God, has a significant influence on Mohg, with whom she shares a deep connection through their shared experience of being cursed and defiled.

The Mother of Truth is believed to bestow power upon the accursed, potentially because she represents a truth that challenges the unfairness of the gods' curses.

Mohg's ambition to establish his own dynasty, Mohgwyn, is fueled by his desire to gain legitimacy and power beyond his Omen status.

The Albinaurics, particularly the Red Albinaurics, may have been affected by Mohg's accursed blood, leading to the growth of Omen horns and a weaponization of blood.

War surgeons, known as the White Masks, were abducted by Mohg due to their potential to control the accursed blood, reflecting Mohg's desire to share and spread his power.

The Sanguine Nobles serve the Lord of Blood and are aggressive missionaries for the accursed blood, indicating a structured effort to establish Mohg's dynasty.

The Land of Shadow, where Miquella's body resides, is a mysterious realm veiled by Queen Marika, hinting at a deeper connection to the world's history and Miquella's role.

Miquella's duality as both a benevolent figure and a potentially ominous entity with manipulative abilities adds complexity to his character and intentions.

The theory that Miquella may have foreseen his own death and the events surrounding it, possibly using Mohg for his own ascension to godhood, raises questions about his true motives.

Transcripts

00:00

Up until last week, we didn't know much about  the DLC. In fact, we knew (NIHIL) But now we  

00:09

know that the DLC entrance is here in Mohgwyn  Palace before Miquella's withered arm. I think  

00:16

it could be important to understand the  circumstances of Miquella's death here at  

00:21

the hands of Mohg. So let's dive in. As the age  of the Erdtree began, Mohg was born of the Union  

00:38

between Queen Marika and Lord Godfrey. Godfrey  was the first Elden Lord, and as such, Mohg is  

00:45

one of the oldest demigods alongside his siblings  who were Morgott and Godwyn. Mohg and Morgott were  

00:53

twins. Born together and born as Omen, placing  them in stark contrast to their brother Godwyn,  

01:00

who was the golden child, so to speak. Omen,  like Mohg and Morgott, on the other hand, were  

01:07

considered to be cursed. But what are the Omen?  Skip this chapter if you've heard it all before.  

01:13

But I think The Omen are born by chance, sprouting  these grotesque horns that are vestiges of the  

01:21

primordial crucible. So what is the crucible? The  crucible is a melting pot of life that existed  

01:29

before the Erdtree and its energies are actually  what became the Erdtree. It's here that there  

01:36

was this blending of many creatures, physiological  aspects like feathers, tail, knot, scale, fang and  

01:45

horn. What's truly noteworthy about these aspects  is that they would sometimes come to grow on  

01:52

creatures that weren't supposed to have them. For  example, kill a deer or sheep or even an ancestral  

01:58

follower in the Lands Between. And there's a  tiny chance that you'll receive a budding horn,  

02:05

which I think are not unlike the horns of the  Omen. The budding horn reads "This horn began  

02:12

to sprout on a beast that typically bears no  horn. Perhaps it is a vestige of the primordial  

02:18

crucible." According to the Crucible talismans.  There was a time when these aspects like horns  

02:25

were once considered signifiers of the divine. And  that makes some sense because these aspects stem  

02:32

from the crucible which did become the Erdtree. So  why wouldn't they be considered holy? And so it's  

02:39

during this time that we have to assume that the  ancient warriors known as the Crucible Knights,  

02:45

were knighted, serving Lord Godfrey and fighting  with many aspects of the crucible, including horn,  

02:53

tail, breath and even wing. But fast forward to  the current age and the Crucible Knights are lost,  

03:00

scattered all over the Lands Between fighting for  different causes or for no cause at all. That's  

03:07

because Queen Marika's Golden Order abandoned  them. The Crucible Gantlets reveal that "in time,  

03:13

the strength shown by these knights and even their  appearance came to be looked upon with scorn for  

03:20

having such close resemblance to chaos." This  matches a wider trend in Marika's Golden Order,  

03:27

where things were moving away from chaos and  the crucible and even the Erdtree and towards  

03:34

fundamentalism instead, as the age of the Erdtree  progressed, but the Crucible Knights got off easy  

03:41

All things considered. Take these creatures, for  example. Previously, they were seen as divine for  

03:48

having aspects of the crucible at birth. But  eventually they came to be called misbegotten  

03:54

instead. A word that really sends the vibe that  these were now seen as contemptible creatures  

04:00

bearing ill gotten gains. The misbegotten  became seen as impure, a fact revealed by  

04:08

the Spirit Ashes of Perfumer Tricia, who was  a healer who dedicated her efforts to treating  

04:14

misbegotten and The Omen as well. The Omen and the  Misbegotten certainly needed treatment, as many of  

04:22

them suffered these grievous wounds as a result  of their horns being cut off. Those responsible  

04:29

for these wounds in particular were the Omen  killers, a sect of Leyndell butchers, who had  

04:35

full authority to hunt the Omen and amputate the  horns. So, in my opinion, the tradition of cutting  

04:43

off omen horns would have begun because horns are  the offending part of The Omen as they represent  

04:51

their link to the primordial crucible, which is  something that became this accursed concept. And  

04:59

omen do bear more aspects of the crucible than  just horns. Mohg has a set of wings just like the  

05:06

Misbegotten and Morgott might as well, though the  only really raked in his animation files. Instead,  

05:14

Morgott has a tale just like The Crucible Knights.  All that said, the defining aspect of The Omen are  

05:21

definitely the horns. That and their brute  strength were enough to label them as omen,  

05:27

distinct from the Misbegotten, but still by  chance. Though many Omen were apparently born  

05:33

directly from the Erdtree's royal line, two of the  darkest items in the game are The Omen Bairn and  

05:41

the Regal Omen Bairn. The word bairn means child,  and these items are dolls, their fetishes that  

05:49

were fashioned to memorialize Omen children who  are dead or who might as well be. The Omen Bairn's  

05:57

description reads "Omen babies have all their  horns excised, causing most to perish," and those  

06:03

that survive live alongside those memorialized  by the Regal Omen Bairn, which reads "Omen Babies  

06:10

born of royalty do not have their horns excised,  but instead are kept underground. Unbeknownst  

06:17

to anyone imprisoned for eternity." So some  concessions were made for omen as opposed to the  

06:24

misbegotten. Two Omen children Mohg and Morgott  were, after all, a part of the Golden Lineage,  

06:31

So the royal omens weren't mutilated as long  as their horns were out of mind and out of  

06:38

sight. And speaking of sight, a horn seems to be  responsible for Mohg literally being half blind,  

06:47

as it has grown relentlessly into his eye socket.  Incidentally, there's a bit of a trend with blind  

06:54

characters in Elden Ring and in other Fromsoftware  games as well, and it's that those blinded are  

07:01

ironically able to see what sighted folk cannot.  For example, in Elden Ring it was the exiled  

07:09

prophets who accurately foresaw the Flame of Ruin  burning down the Erdtree, and it was the guilty,  

07:16

their eyes gouged by thorns, who glimpsed an Outer  God in the darkness. There are lots of examples.  

07:23

So I guess coincidentally or not, Mohg, half  blind and wounded, eventually did come to stand  

07:30

before an Outer God of his own as well, and he met  her deep underground. This outer God was called  

07:38

the Formless Mother and the Mother of Truth, a  fitting choice for The Omen, whose true mother  

07:46

had abandoned him we've talked about outer gods  in other videos. But long story short, that these  

08:01

cosmic Lovecraftian entities that are at once  extremely powerful but also strangely limited  

08:08

in how they could influence events in the Lands  Between instead of getting involved directly,  

08:14

they will often commune through envoys or  vessels. And in the case of the Formless Mother,  

08:21

her subject of communion, one of them at least,  was Mohg. The Blood Boon incantation describes  

08:28

Mohg's meeting with this outer god. It reads  "The Mother of Truth craves wounds. When Mohg  

08:35

stood before her deep underground, his accursed  blood erupted with fire and he was besotted with  

08:42

the defilement that he was born into." The text  also describes what happens when you cast this  

08:49

incantation. You "thrust your arm into the body of  the Formless Mother, then scatter the bloodflame  

08:56

to set the area ablaze." So there's a lot to break  down with this one description. But let's start  

09:04

with the fact that this outer god is at once both  the Formless Mother and the Mother of Truth. So  

09:12

what exactly do these titles mean? Let's start  with the Formless Mother, because I feel like  

09:17

that title is easier to rationalize. She is likely  "formless" because Liquid blood is her essence.  

09:25

And incidentally, the word formless is also used  to describe the Dragon Communion seal in Elden  

09:32

Ring, which is also made of blood. But let's cast  our net beyond Elden ring to Bloodborne, where an  

09:39

extremely relevant parallel to the Formless Mother  exists in the character of Formless Oedon, which  

09:47

is also an outer god of sorts. The Oedon Caryll  Rune states that "blood is the essence of the  

09:55

formless great one" Oedon. And while I absolutely  think that the universe is of Bloodborne and Elden  

10:02

Ring are separate, I'm confident that Fromsoftware  are reusing a concept from Bloodborne here in  

10:09

Elden Ring. So it is that I'm confident that blood  is also the essence of the Formless Mother. That  

10:17

said, the Formless Mother still has a body of  sorts. We thrust our arm cross dimensionally into  

10:23

it when we cast Bloodboon and when we rip our arms  out, we scatter not just blood, but blood flame.  

10:33

Thus, while I think the Formless Mother absolutely  has an affinity for any blood, I think her essence  

10:40

is more accurately blood flame. And she's not the  only outer god with a flame of her own. The Fell  

10:48

God has giants flame. Death has black flame  and ghost flame. Frenzy has Frenzy Flame. And  

10:55

you could even theorize that the Greater Will  has the golden fire that spews from the mouth  

11:00

of the Elden Beast and Placidusax. So flame is  commonly a sign of an outer god's essence. And  

11:08

I think the Formless Mother is no different with  a blood flame that continues to threaten rupture  

11:15

on those afflicted long after it touches their  flesh. The Formless Mother's other title is The  

11:21

Mother of Truth, and this title is a lot harder to  interpret. The Mother of Truth... What truth? The  

11:30

only character that we know of that the Mother  of Truth has appeared before, is Mohg. So we're  

11:37

kind of forced to judge her character through  his. And while I guess it's possible that the  

11:43

Mother of Truth venerates the absolute truth, a  broader truth, the fact that she chooses to act  

11:50

through Mohg is at least a little bit telling. We  know that she bestows power upon accursed blood,  

11:58

and I think this preference for accursed blood  might be a part of the truth that she represents.  

12:05

I think she might prefer to act through those who  are unfairly cursed. Like The Omen, like Mohg,  

12:13

and I say unfairly cursed because that's kind  of what curses are always in fromsoftware games.  

12:21

Curses are always the domain of the gods, and  they're always delivered pretty heavy handedly.  

12:28

Take Dark Souls, for example, where Gwyn, a  god, refused to relinquish his age of fire,  

12:35

opting instead to curse humanity with undeath.  So that they might fuel his fire until the world  

12:42

turns to ash. Pretty over the top, right? And  Queen Marika is actually very similar to Gwyn in  

12:49

that she's a God who arrogantly thinks her order  is perfect to the point where she'll do anything  

12:55

to try and preserve it. Her hubris is alluded to  in the Mending Rune of Perfect Order description,  

13:03

which states that "the current imperfection of  the Golden Order or instability of ideology,  

13:09

can be blamed upon the fickleness of the gods no  better than men." And it's the same hubris that  

13:16

led to the scorn of the Crucible and I think the  curse upon The Omen as well. To make things even  

13:24

more unfair for the Omen. Their curse appears  to largely be one of perception. Ff hate. The  

13:32

Omen Bairn description conflates these two things  and speaks from the perspective of an Omen child  

13:38

who pleads "Please don't hate me, or curse me.  Please." I also think this notion of curses being  

13:46

unfair is explored further in the Dung Eaters  questline where the Dung Eater goes around  

13:52

defiling others and spreading the Omen curse. He  calls this defilement his cursed blessing because  

14:01

if he defiles everyone, in the end everyone will  be cursed and therefore no one will be. Thus,  

14:09

in his ending, a sort of cursed justice is  restored to the world. Elden Ring has this  

14:16

consistent theme where characters turn their  curse into their strength. And I think the Dung  

14:21

Eater and Mohg are perfect examples of that.  And this is just my theory, but I think the  

14:26

Mother of Truth might bestow power upon the  accursed, because the truth is that curses  

14:32

of the gods are unfairly given. There should be  nothing wrong with being born with omen horns,  

14:39

Right? It's just this genetic trait, a vestige  of the primordial crucible that was once even  

14:46

considered divine. But thanks to the Golden Order,  these creatures are now considered omens instead,  

14:54

So I'd like to argue that this unfairness is why  the Mother of Truth bestows power upon accursed  

15:02

blood. But of course, this is just my theory, and  I welcome any challenges to it in the comments. I  

15:09

think challenging each other respectfully is how  we can get a bit closer to the truth. Speaking of,  

15:17

I saw arguments ages ago that stated that the  Formless Mother is responsible for the curse of  

15:25

the Omen. But I'd like to challenge that idea. I'm  not sure it can be correct. For one, it's stated  

15:31

that Mohg first stood before the Formless Mother  underground, and he was only down here because he  

15:38

was already banished here for being omen. So he  must have been omen before this meeting. What's  

15:45

more, when he did stand before her, it's stated  that his accursed blood erupted with fire. Thus,  

15:53

his blood was already accursed when it erupted  with fire. Finally, it says Mohg was besotted with  

16:01

the defilement that he was born into. Thus, he  was born omen, like all of the other Omen children  

16:08

born to be shunned in a wretched mire underground.  But I think there's a reason that people argue  

16:15

that the Formless Mother created The Omen. And  I think one of the arguments is that Morgott,  

16:21

Mohg's brother, also has blood flame attacks just  like his brother. So I think people reason that  

16:28

blood flame is therefore synonymous with having  accursed blood and that all omen have it. But  

16:35

that's not true because only Mohg and Morgott  seem to have blood that was set ablaze. It's  

16:42

clear Mohg's was set ablaze in item descriptions,  and it's clear Morgott weaponized his own flaming  

16:49

blood by recanting it. But no other omen fight  with blood flame. So I reckon they both received  

16:58

this blood flame from the Formless Mother. I think  the Formless Mother appeared before not just Mohg,  

17:04

but Morgott as well, even though that's never  mentioned. Only difference was Mohg embraced  

17:10

this power and Morgott spurned it. Indeed, Morgott  only uses blood flame against us in his boss fight  

17:17

as a last resort. Morgott's blood flame became a  curses sword that reads "Weapon of shifting hue  

17:25

used by Morgott, The Omen King. The accursed  blood that Morgott recanted and sealed away,  

17:31

reformed into this blade." For him to have this  I think, proves that it wasn't just Mohg that  

17:38

was approached by the Formless Mother. It was  Morgott as well. They were both underground,  

17:44

assumedly sealed in the same place after all.  So I think both of them had their accursed blood  

17:50

set aflame. I think the Mother of Truth,  like so many other outer gods, attempted  

17:56

to influence a demigod. And I think they failed  with Morgott, but succeeded with Mohg. In the end,  

18:04

both Mohg and Morgott weaponised their trauma.  For Mohg, We can look at the Cursed Blood Pot,  

18:11

for example, which you "throw at enemies to douse  them in accursed blood, causing someone's spirits  

18:17

to assail them with a rabid fervor." A childhood  memory of the Lord of Blood. It's basically saying  

18:24

that Mohg remembers being attacked for his  accursed blood as a child, and considering the  

18:31

blood specifically motivates spirits to attack.  It might be referencing Mohg's experience of  

18:38

being haunted by evil spirits. According to the  Omensmirk mask. Evil spirits haunt the Omen in  

18:46

their nightmares. So with this cursed blood pot  now, Mohg could give others a similar experience.  

18:54

The Mother of Truth craves wounds. She desires  bloodshed. Swarm of Flies, Bloodboon, Bloodflame.  

19:02

Everything to do with her is designed to let the  blood flow. So the Mother of Truth's base desires  

19:09

are quite simple. But does she want more? Where  do her goals end? And where do Mohg's begin? Well,  

19:19

beyond specifically wanting to empower the  accursed and beyond craving bloodshed, the  

19:26

Mother of Truth doesn't seem to want much. Take  Mohg's sacred spear, for example. It's called an  

19:33

"instrument of communion with an outer God." And  all it seems to do is pierce the Formless Mother  

19:40

coating the blade in her blood flame. That's it.  That's the communion. What's more, this sacred  

19:46

spear is a design that will come to symbolize his  dynasty, not the Formless Mother's dynasty. Mohg's  

19:54

Dynasty. The Formless Mother might enable this,  but at the end of the day, she is behind Mohg's  

20:00

dynasty, But she's not the face of it. So the most  you could say, I think, is that she has ambition,  

20:07

Yes, but she's not interested in being this god  That's worshiped. I think that's very fitting for  

20:14

an outer god, actually. Instead, it's Mohg's  ambition that we should talk about. And it's  

20:20

Mohg's ambition that led him to leave the sewers  long ago. Probably as soon as he could overpower  

20:26

the shackles that bound him here. This battle  you have down here with Mohg is actually with  

20:33

an omen illusion, not unlike the fight that you  have with Morgott's illusion. Omen Have this  

20:39

ability to conjure illusions. We can sort of infer  that from the soundtrack, which calls them omen  

20:46

illusions. Morgott uses his illusion to hinder  the tarnished. His is pretty easy to understand,  

20:54

but it's kind of hard to understand why Mohg's  illusion is down here in the sewers. Mohg's  

21:01

true location is a bit of a mystery, so maybe he  put the illusion here to throw trackers off the  

21:08

scent and sort of pretend that he was still in the  sewers. Or did he leave it here to prevent access  

21:15

to the Frenzied flame because his brother Morgott  does something similar down here. After all,  

21:22

this illusion of Mohg might even be conjured up  by Morgott, because I just noticed that it seems  

21:28

to erupt into golden particles when it's defeated.  Still, it's impossible to know for sure. Anyway,  

21:35

Nearby you can find an Omen Shackle. These  shackles have lost most of their power now.  

21:42

And indeed, Mohg has long escaped the sewers. And  not even the all-knowing knows where to find him.  

21:50

But he's here somewhere underneath the land of  Caelid, a so-called "Lord of Blood" who rules  

21:57

in the ruins of an ancient civilization, which  he has decided will be the seat of his coming  

22:04

dynasty. This place is drenched in blood, swarming  with Mohg's servants, and the crumbling palace  

22:20

itself is awash with the Formless Mother's blood  flame. But it was not always this way. The map of  

22:27

Mohgwyn Palace reads "In the lightless depths lies  the cave of an ancient civilization. It is here,  

22:34

Mohg, The Lord of Blood, is building his palace to  be the seat of his coming dynasty named Mohgwyn."  

22:42

So this ancient civilization existed long before  Mohg. What was this place? This ancient dynasty  

22:50

isn't given a name, but everything here should  look very familiar. The underground woodland  

22:56

evokes the one found in Siofra. The statues depict  the same bearded figure as the statues in Uld and  

23:04

Uhl. These are the remains of an ancient dynasty  that can be found all over the Lands Between. And  

23:11

Mohg has very intentionally started to build his  dynasty on the remains of their own. Mohg calling  

23:19

his rule a dynasty is intentionally evocative of  the ancient dynasty. We know about this ancient  

23:27

dynasty because of the Oracle bubbles, which  are the sorceries of the claymen who served as  

23:34

priests in the ancient dynasty. The description  goes on to state the claymen searched for lost  

23:40

oracles within their bubbles. and theres a whole  video to be had on this topic, So I won't go too  

23:48

deep into this for now. Especially since their  culture doesn't really seem relevant to Mohg  

23:54

at all. Because I don't think Mohg is intent on  reviving the old dynasty or continuing it. Rather,  

24:03

item descriptions stress that his is a new dynasty  and if there's anything from the old dynasty that  

24:11

he does use, like the architectural remains of the  palace or even possibly the antiquated Latin that  

24:20

he speaks, I feel he might be trying to evoke  the old dynasty because he might have envied  

24:27

how widespread the old dynasty was. And I think he  wants his dynasty to have this heir of legitimacy,  

24:35

something it sorely lacks at the moment. Mohg's  new dynasty is very different from the old. The  

24:42

Swarm of Flies Incantation sums it up well and  reads "the new palace of the Lord of Blood lies  

24:49

in a swamp of festering blood." These flies can be  cast as a blood oath incantation, which are spells  

24:56

directly linked to Mohg's own power. But aside  from the incantation, these flies also spawn from  

25:02

the blood tainted excrement that you can loot in  this area, which contain "dense colonies of tiny  

25:10

eggs of unknown but assuredly revolting origin."  The roped fly pot elaborates, stating "the maggots  

25:18

found in waste feed on blood and turn into vicious  flies that are pitiably short lived. Their fangs  

25:25

inflicts countless lacerations on the victim  while the grating sound of their wings assails  

25:31

their sanity." And specifically, these flies  spawn from the excrement of carnivorous beasts,  

25:38

of which there are now many in the new dynasty,  all festering with these bloody pustules and being  

25:45

even tougher than their kin on the surface.  So, yeah, not a great place. And yet many  

25:52

disenfranchised beings still seem to choose to  reside here. Soaking in the festering blood swamp.  

26:00

Which brings us to the Albinaurics here. In a way,  the Albinaurics themselves have accursed blood.  

26:08

Not unlike The Omen. The Albinauric Bloodclot  reads "Albinaurics are lifeforms made by human  

26:15

hands. Thus many believe them to live impure  lives untouched by the Erdtree's grace." Now,  

26:22

this is just my own speculation, but we know that  the Formless Mother bestows power upon a cursed  

26:29

blood. So do you think maybe it's fitting that of  all the creatures in this blood soaked land, many  

26:36

of the Albinaurics have found a way to weaponize  the blood. I think they've accepted Mohg's tainted  

26:43

blood quite well. The Red Albinaurics stand apart  from their silver kin, who sit dejectedly upon  

26:50

the cliff face. The red ones patrol the area and  fight with attacks that are actually unique from  

26:56

every other Albinauric in the game. Even their  model is a little bit unique beyond just being  

27:02

red. Look at their heads and you'll see these  tiny little omen horns sprouting. Personally,  

27:09

I believe this is because they've been soaking in  blood. Specifically, I think they've been tainted  

27:16

by Mohgs omen blood. We know from the seedbed  curse icon and the dung eater questline that  

27:23

it's possible to spread omen horns, or at least  that horns are an aspect of a defilement that can  

27:32

be spread. So I think that explains why they're  sprouting horns here. And there is also evidence  

27:38

that reveals Mohg was attempting to share his  accursed blood with others. This leads us to Varre  

27:45

and the war surgeons who were abducted by Mohg,  who wanted to see if they could tame the accursed  

27:54

blood as you enter the Mohgwyn Palace Grounds.  Three white robed invaders assail you, one after  

28:10

the other. These are the nameless White Masks and  the kind of have fascinating lore to speak of. The  

28:17

White Masks wear the War Surgeon Gown, which marks  them as war surgeons who were effectively mercy  

28:24

killers. The dagger talisman elaborates, stating  that "the white garbed field surgeons come to the  

28:31

aid of friend and foe alike, by dealing a final  deadly thrust to spare them from the prolonged  

28:38

agony of a mortal wound." So their name is  a bit misleading as there isn't really any  

28:44

surgery occurring here that could save someone's  life. Their favored weapon is the Miséricorde,  

28:50

a dagger with a name that translates to mercy. And  it reads" Dagger favored by military physicians  

28:58

in white. medicine is mercy, and mercy upon the  battlefield is ruthless." The White Mask's weapon  

29:06

is found in a storage quarter of Stormveil and the  Talisman is found in Volcano Manor. So it's kind  

29:12

of difficult to say which faction they served, if  any. After all, they delivered death equally to  

29:18

friend and foe, so they were probably a common  sight on the battlefields of the shattering,  

29:24

regardless of their allegiance. Their choice  of white clothing is curious as well. In war,  

29:30

white is the color of truce, which is appropriate  for these somewhat neutral characters. And  

29:37

incidentally, I think white also shows bloodstains  a lot more starkly. And maybe that's why the color  

29:42

was chosen as well. These characters definitely  got their hands dirty as they delivered their  

29:48

mercy, but constantly delivering mercy would  eventually cause them to turn depraved. The dagger  

29:56

talisman ends with the line, "a sense of mercy  is a catalyst for bloodlust," and the weapon,  

30:02

warns one, to "beware the killers clothed as men  of compassion." So the war surgeons inevitably  

30:10

developed this taste for blood, and it was  this very fact that eventually led to them  

30:15

being targeted and abducted by Mohg. The war  surgeon gown reads "of the surgeons that were  

30:22

abducted by the Lord of Blood. None were able to  tame the accursed blood. None but Varre. That is;  

30:30

though he was an exception" therefore the war  surgeons, These nameless white masks that assail  

30:36

you in Mohgwyn Palace, ended up here because  they were unexpectedly abducted by the Lord  

30:42

of Blood. This reveals that Mohg was searching  for potentates who might be able to control the  

30:49

accursed blood that he had been graced with.  It's more proof that he was looking to share  

30:55

his accursed blood with others and considering  these surgeons now invade on behalf of Mohg,  

31:01

it seems clear that they were happy on some  level to have this new violent outlet for  

31:07

their bloodlust. Though only one of their number  actually manages to tame the accursed blood as  

31:13

Mohg desired. And that's Varre. But what does that  really mean? To tame the accursed blood? Well,  

31:20

earlier we speculated that the Albinaurics are  growing horns because they've been doused not just  

31:25

in blood, but in Mohg's accursed omen blood. And  I really do think that there's a lot of evidence  

31:33

that Mohg is trying to find worthy recipients  who can tame his essence. Because instead of  

31:40

the phrase tame the accursed blood, the original  Japanese actually says something a bit closer to  

31:46

accept the accursed blood. Which brings me to this  interaction with Varre, where he gives you a wound  

31:54

and you accept what is assumedly Mohg's noble  blood. "Give me your finger. This noble blood will  

32:03

be an immutable badge of honor. Once it settles  inside of you. good heavens. Clench your teeth or  

32:14

something." The bloody finger item, which is your  finger, I might add, reads Glistening blood has  

32:23

been siphoned into the nail of this finger. Its  sickly pale skin feels nothing now, but the nail  

32:30

still aches with the sweetest pain. "Never forget  that feeling of agony, for it is what binds you  

32:38

to luminary Mohg. to all of us." And with a fresh  infusion of this accursed, noble blood, you can  

32:49

invade other tarnished and sate your bloodlust  materializing out of blood in other worlds,  

32:56

just like Mohg does. But that's not the only way  that you can invade with what is assumedly Mohg's  

33:02

blood. You can also do so with a festering bloody  finger. These are consumable items and their not  

33:10

your finger This time. And three of them are given  to you by Varre and he gives them to you as a test  

33:17

of sorts. "I have a gift for you. Something fit  only for the wise. A means for circumventing the  

33:27

draw of the Two Fingers. Give it a try, won't  you?" Varre is hoping that you'll use these to  

33:35

fuel a blood lust of your own, thereby distracting  you from the allure of the Two Fingers. Who have  

33:41

other plans for you as a tarnished. And  if you prove this blood lust to Varre,  

33:47

you'll be inducted into the order and you'll have  blood infused into you. Perhaps as he and other  

33:53

war surgeons once received. "I knew it from the  very start. You have a taste for noble blood" as  

34:04

opposed to the bloody finger. You can receive  these consumable, festering bloody fingers are  

34:10

blackened with blood congestion. And if you look  closely, what look like omen horns appear to be  

34:18

writhing at the end, reinforcing the idea again,  that it's Mohg's accursed blood that had been  

34:23

injected into these fingers before they were cut  off. The description goes on to state that these  

34:30

festering fingers "have been chopped off rather  unceremoniously." The lack of ceremony indicates  

34:38

a measure of disappointment with the owner of  these fingers, I think. And that's why I think  

34:44

these fingers once belonged to other inductees.  Just like the nameless war surgeons who failed  

34:52

to accept the infusion of Mohg's blood. Note  this dialogue from Varre. If you deny him,  

35:00

"you will die nameless without ceremony." So the  nameless war surgeons are likely also those whose  

35:08

fingers were unceremoniously chopped off It seems.  They're a warning of what could happen to you if  

35:15

you listen to Varre's speech, which is enticing  in its splendor but full of deadly consequence.  

35:24

Despite this harsh treatment of his subjects,  Mohg is different to the Two Fingers, according  

35:29

to Varre at least. And one of the key differences  apparently is love. In his dialogue, Varre  

35:37

laments that the Two Fingers have no love for the  Tarnished, but Mohg does, He says. incidentally,  

35:44

the Tarnished are kind of related to Mohg via  Godfrey In a way. We're all of the same bloodline,  

35:51

So I guess it is true that we are at least  somewhat alike, Varre really is very loyal Mohg.  

35:59

And indeed amongst all the war surgeons, Varre is  actually the only one that's capable of incanting  

36:06

bloodflame blade. The spell that coats his weapon  with what we know is the essence of the Formless  

36:13

Mother. Varre has been granted strength beyond any  other character in Mohg's dynasty, it seems, and  

36:20

Varre is no doubt eventually very disappointed in  you when you teleport to the palace early before  

36:28

the new dynasty has even begun. This is what leads  to an optional confrontation with Varre and his  

36:36

death. "Oh... Luminary Mohg Please grant the  strength you promised. I have given everything"  

36:53

you can teleport to Mohgwyn Palace early with the  Pure Blood Knights medal, which is something Varre  

36:59

gives you If you prove yourself to him. "I've  gone out of my way to provide one to you. But  

37:06

you mustn't use it just yet. The meeting must wait  until the Mohgwyn Dynasty commences. Luminary Mohg  

37:15

yet slumbers beside the divinity." Now that  we've been inducted, we start to see Mohg's  

37:22

Luminary Vision and can learn how Mohgwyn Dynasty  is supposed to come about. The Lord of Blood's  

37:29

exultation Talisman explains Reading "Render up  your offerings of blood to your Lord. Drench my  

37:36

consort's chamber. slake his cocoons thirst. His  awakening shall herald the dawn of our dynasty."  

37:43

So he's specifically saying that others should  make offerings to Miquella. And I think the ones  

37:50

he's telling to make the offerings would be his  bloody fingers. By invading and killing I think  

37:57

we might just be making offerings of others. And  I think also these offerings would be made by the  

38:05

sanguine nobles who are just as aggressive as  the bloody fingers are If you find them out in  

38:11

the open world. for example, this is one of many  sanguine nobles and you fight them here at the  

38:17

Rose Church in Liurnia. It's likely named after  the Blood Rose, which is an item deeply related  

38:25

to all things bloody. And the building itself is  a sort of parish. It's a church that operates in  

38:33

a foreign land. And it's no coincidence that it's  here that Varre attempts to recruit you. In fact,  

38:40

the enemy inside the church is supposedly a  recruiter as well, although I kind of question  

38:47

their recruiting techniques. The sanguine noble  hood is" worn by nobles who serve the Lord of  

38:53

Blood" and Reeds, "known to strike from pools of  blood. These assassins are missionaries come to  

38:59

share the gospel of accursed blood." just like  the red Albinaurics, the sanguine nobles have  

39:06

started to grow omen horns, and their rank  seems to exceed that of the Albinaurics As  

39:13

can be inferred by the Noble in Mohgwyn Palace,  who stands before a crowd of Ablinaurics. Again,  

39:21

rather than being true omen, I think this is  another instance where being infused with Mohg's  

39:28

accursed blood has led to their horns growing a  cursed blessing as The Dung Eater would say. The  

39:36

robes go on to read "The grand metallic pattern on  the shoulder is a signifier of the noble rank they  

39:43

intend to claim upon the advent of the new dynasty  they are working to install," and their weapons  

39:50

are designed to "rip the flesh with sickening  efficacy," suggesting that they really are working  

39:57

to install this new dynasty via the blood loss of  others. Making offerings for Miquella's cocoon.  

40:06

And again, I think the bloody fingers are the same  way. Yura calls the bloody fingers "tarnished held  

40:12

in thrall by excess blood zealots who stalk their  own." "If it isn't Nerijus, the bloody finger. The  

40:22

end is nigh for you." Yura is familiar with many  such bloody fingers. None more so than Eleanora,  

40:32

who is the one he loves. And she's the one who  he considers to be the deadliest bloody finger  

40:38

of all. I'm dying to see "Eleanora violent bloody  finger." In the end, though, Eleanora kills Yara  

40:50

here at the Second Church of Marika. And this  church is interesting because despite being a  

40:57

church of Marika, there's clearly been an attempt  by Mohg's adherence to usurp it. Note the blood  

41:04

roses, the sanguine noble who appears here, the  hound here festering with blood. And of course,  

41:12

Eleanora herself. Eleanora is one of Mohg's bloody  fingers, the most dangerous of them all if Yura is  

41:21

to be believed. Perhaps it's for this reason that  Mohg might have entrusted her with the purifying  

41:27

crystal tear an item that can nullify the effect  of Mohg's right of blood attack. Either that or  

41:35

she has somehow procured this purifying crystal  here because she has a secret plan to attack Mohg.  

41:43

You could definitely speculate in that direction  as well. I think if you wanted to. Eleanora wields  

41:50

a twin Naginata a weapon that's forged in the land  of Reeds, which is a place "locked in civil war  

41:58

that has become alienated from the culture of  its neighbors. Little Wonder. It is said that  

42:05

the entire nation has succumbed to blood soaked  madness." It's on this note that I'd again like  

42:11

to return to the description of formless Oedon  in Bloodborne, specifically the part that says  

42:18

"both Oedon and Oedon's inadvertent worshippers  surreptitiously seek the precious blood." Earlier,  

42:25

we established that Oedon and the Formless  Mother clearly have some overlap, and I speculate  

42:32

that this overlap could extend to Oedon's  inadvertent worshippers as well. Inadvertent  

42:38

means unintentional or accidental worship, In  this context. and I think that the Formless  

42:45

Mother might have many, many children because I  think you can make a good case for her having many  

42:53

inadvertent worshippers of her own. After all,  the blood soaked madness of the Land of Reeds  

43:00

has led more than one of their number directly  to Mohg, introducing Okina, who is a demon of a  

43:08

swordsman. His blood lust led him into combat with  Mohg himself, and his sword tells of this story,  

43:15

stating, When Mohg, the Lord of Blood, first  felt Okina's sword and madness upon his flesh,  

43:22

he had a proposal to offer Okina the life of a  demon whose thirst would never go unsated. So it  

43:29

was that Okina became a bloody finger of Mohg,  cutting down his enemies with rivers of blood,  

43:37

a cursed sword which has felled countless men.  Weapons like these are really powerful when paired  

43:44

with the Lord of Blood's exaltation Talisman,  which gives you an attack boost if blood loss is  

43:51

triggered in the vicinity. And one amazing little  detail is that this captain of Godrick actually  

43:58

gets the attack power buff whenever there's blood  loss nearby, hinting that he's actually carrying  

44:05

the Lord of Blood's Exaltation talisman and that  he is thus and adherent of Mohg. The weapon art  

44:12

he uses, Bloody Slash, also suggests as much, as  it is a "blood oath skill granted by the Lord of  

44:20

Blood." So it seems this Stormveil captain has  either defected or is secretly loyal to Mohg,  

44:29

or he has a dual allegiance. I love that it's  left open to your interpretation. The talisman  

44:35

itself is dropped by Esgar, a priest of blood  found in the catacombs below. Leyndell, the same  

44:42

place where Mohg first met the Mother of Truth.  He wears the robes of an adherent of Mohg, except  

44:49

for his great hood, which reads "a burial shroud  of sorts for those who discover at long last the  

44:55

truth they sought." I think this could be hinting  that Esgar found the Mother of Truth here below,  

45:03

but it's hard to say for sure. Speaking of which,  it's unclear if Mohg has ever shared the fact that  

45:11

he communes with the Formless Mother at all. Most  worship of her appears to be really indirect and  

45:18

bloodshed for the sake of bloodshed seems reason  enough for her and those that perform it as well.  

45:26

Perhaps it's for this reason that the all-knowing  casts doubt on Mohg's title, calling him the  

45:33

"so-called Lord of Blood." "so that's where the  so-called Lord of Blood was hiding himself."  

45:41

Perhaps this lack of clarity about Mohg's rule  is why even item descriptions cast doubt on Mohg,  

45:48

Who is "the reigning and high rank of the coming  dynasty of Mohgwyn. Or perhaps a raving lunatic"  

45:56

After all, can blood offerings really lead to  the awakening of Miquella? The Remembrance of  

46:02

the Blood Lord Does state that "no matter how  much of his bloody bedchamber he tried to share,  

46:09

he received no response from the young Empyrean."  But Mohg needs Miquella to awaken because Mohg  

46:17

doesn't just want to be a ruler. He wants  legitimacy in the eyes of the world. And since  

46:23

Miquella is an Empyrean eligible to be the God  of this world, he could give Mohgwyn a legitimacy  

46:32

that might match even the Golden Order, which is  structured in a similar way. It has a Lord and a  

46:39

God at the forefront. So it's time to finally  talk about Miquella. For if he does awaken,  

46:47

then it's very likely that this will lead to  the coming dynasty named Mohgwyn and whatever  

46:53

nightmares that may bring whatever nightmares  that may bring is an extremely ominous line,  

47:08

especially considering Miquella has a dreaming  alter ego. So to explain that quickly. Like many  

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other characters in the game, Miquella has a  duality to his character. On one hand you have  

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Miquella, the unalloyed who helped his sister  resist the effects of the Scarlet Rot, who grew  

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a home for the low and the meek, and who is cursed  with eternal youth. But then, on the other hand,  

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Miquella is also Saint Trina, a mysterious  character that has powers relating to sleep