We Played Hide And Seek Across Switzerland - Ep 2
Summary
TLDRIn the second episode of the four-day game of hide-and-seek in Switzerland, the Seekers strategize to narrow down Hider Ben's location through a series of clever questions and purchases of information. Despite initial confidence in their deductions, they encounter unexpected challenges and must adapt their approach as new evidence comes to light, questioning their focus on the Zug area and considering alternative locations. Meanwhile, Ben cunningly uses the game's mechanics to mislead the Seekers, aiming to outsmart them and extend his hiding time beyond Adam's record.
Takeaways
- 🎮 The game involves Seekers trying to find the Hider's location in Switzerland by purchasing information.
- 🕵️♂️ The Hider can slow down the Seekers by buying curses using coins earned from providing truthful answers.
- 🏆 The winner is the player with the longest single hiding run after four days.
- 🕒 Ben has two and a half hours to find a hiding spot before the Seekers start their search.
- 🚂 Ben's starting location is remote, limiting his options and travel time.
- 🤔 The Seekers use strategic questions to narrow down the Hider's location, such as asking for words that rhyme with town names.
- 🗺️ Political party affiliations of cantons help the Seekers to further narrow down the Hider's possible locations.
- 📸 The Seekers request photos of landmarks to confirm their suspicions about the Hider's location.
- 🏨 Ben hints at his location by mentioning there's only one hotel in his town.
- 🛤️ The Seekers' journey leads them to various towns, including Zug and Steinen, as they try to deduce the Hider's position.
- 🕵️♀️ The game ends with the Seekers potentially closing in on Ben, but the outcome remains uncertain.
Q & A
What is the main objective of the game being played in the transcript?
-The main objective of the game is for the Seekers to find the Hider's location in Switzerland by buying information from the Hider. The Hider earns coins for truthful answers which can be used to buy curses to slow down the Seekers. The player with the longest single hiding run wins after four days.
How does the Hider earn coins in the game?
-The Hider earns coins by providing truthful answers to the Seekers' questions.
What can the Hider use the coins for in the game?
-The Hider can use the coins to buy curses that slow down the Seekers.
What happened to Adam in the last episode of the game?
-In the last episode, Adam was found in a castle in the mountain town of Hospental after hiding for just over four and a half hours.
How much time does Ben have to get to a hiding spot before his clock starts and the Seekers begin searching for him?
-Ben has two and a half hours to get to a hiding spot before his clock starts and the Seekers begin their search.
What was the first question the Seekers asked Ben in the game?
-The first question the Seekers asked Ben was to send them five words, one of which had to rhyme with his town.
What does the Hider's 'Hiding Zone' refer to in the game?
-The Hiding Zone refers to the area within which the Hider must stay during the game. The Hider cannot go more than half a mile from the spot they were when their official time started.
What is the significance of the train station in the Hider's Hiding Zone?
-The train station is significant because it is a required feature within the Hiding Zone and it serves as a potential landmark or clue for the Seekers.
What is the strategy behind the Seekers asking for a photo of the Hider's town hall?
-The strategy behind asking for a photo of the town hall is to help confirm the Hider's location once they get to the suspected area. If the town hall in the photo matches the one in the area, it would indicate they are close to the Hider.
What does the Seekers' request for a Strava trace of the streets indicate?
-The request for a Strava trace of the streets is an attempt to narrow down the Hider's location based on the distinctive pattern of the streets. The Seekers hope that the pattern will match the roads in the area they suspect the Hider to be in.
What mistake did the Seekers make regarding the 'lake' in Steinen?
-The Seekers made a mistake by assuming a shadow in Steinen was a lake. They later realized it was not a body of water but a shadow, which led to confusion and a delay in their search for the Hider.
Outlines
🔍 Hiding and Seeking in Switzerland
The video script introduces the second episode of a four-day game of hide-and-seek in Switzerland. The Seekers must locate the Hider by purchasing information, and the Hider can use coins to buy curses to slow the Seekers down. The game's outcome is determined by the longest single hiding run. The previous episode ended with Adam being found in Hospental after a short hiding period, and now Ben has limited time to find a hiding spot before the Seekers start hunting him down.
🤔 Strategic Questions and Deductions
The Seekers, Adam and Sam, strategize by asking the Hider, Ben, if his canton voted for the same political party as theirs in the last election, which helps them narrow down his location. They also discuss the potential for Ben to be in Zug, given the rhyming words he provided. The Seekers continue to analyze the clues, such as the photo of the lake and the town's name, to deduce Ben's hiding place, while also dealing with transportation challenges and the need to purchase more information.
🏨 Hiding in Plain Sight
Ben, the Hider, reveals his strategy of misleading the Seekers towards Zug while he hides in a smaller town. He discusses the challenges of finding a suitable hiding spot and the importance of not giving away too much information. Ben also contemplates the risks of his strategy and the potential consequences if the Seekers figure out his deception.
🚂 Confusion at the Train Station
The Seekers encounter confusion at the train station, realizing they need to press a button for the train to stop. This delay forces them to reconsider their strategy and wait for the next train. Meanwhile, they continue to analyze the clues, such as the photo of the lake and the town's name, to confirm their suspicions about Ben's location. They also discuss the possibility of Ben being in a smaller town within the Zug area.
🏞️ Exploring the Zug Area
The Seekers explore the Zug area, visiting various train stations and towns in search of Ben. They request photos of the town hall and train station from Ben to compare with the locations they visit. However, they find discrepancies between the photos Ben sent and the places they're investigating, leading them to question their assumptions and consider alternative locations.
🗺️ Reevaluating the Search
The Seekers reevaluate their search strategy after realizing that the photo of the train station and the Strava map provided by Ben do not match the Zug area. They consider the possibility that Ben could be in a different location, such as Steinen, and discuss the need to broaden their search. Meanwhile, Ben continues to hide, trying to find a suitable location while dealing with the challenge of hunger and the potential risk of being discovered.
🎥 The Nebula Ad Break
The video script includes an advertisement for Nebula, a creator-owned streaming platform. The ad features a humorous conversation between the hosts, Adam and Ben, discussing the benefits of subscribing to Nebula, such as early access to episodes, exclusive content, and a low annual subscription cost. They emphasize the use of a special code, nebula.tv/jetlag, to support the show and ensure the platform knows the subscribers came from their show.
Mindmap
Keywords
💡Hide-and-Seek
💡Switzerland
💡Information Trading
💡Curses
💡Hiding Zone
💡Strategic Deception
💡Train Stations
💡Political Parties
💡Strava
💡Lake
Highlights
The game involves Seekers trying to locate the Hider by purchasing information.
Hider can use coins obtained from truthful answers to buy curses to slow down Seekers.
The winner is the player with the longest single hiding run after four days.
In the previous episode, Adam was found in Hospental after hiding for just over four and a half hours.
Ben has two and a half hours to find a hiding spot before the Seekers start searching for him.
Ben's limited starting time and remote location restrict his hiding options.
Seekers use strategic questioning to narrow down the Hider's location.
The Seekers ask the Hider to send five words, one of which must rhyme with the name of the town they're in.
The word 'Rug' is received, rhyming with 'Zug', a potential hiding location.
Political party voting patterns are used as a strategy to further narrow down the Hider's location.
The Hider's canton voted for a different party than the Seekers' canton, excluding the western region.
The Seekers request a photo of the Hider's biggest body of water to confirm the northern location.
The Hider sends a nondescript photo of a lake to mislead the Seekers.
The Seekers end up in Göschenen while the Hider stays in an undisclosed location, preparing for the next day.
The game pauses at 5:30 pm for players to rest, resuming at 7:30 am the following day.
The Hider's strategy involves misdirecting the Seekers to a different lake.
The Seekers request a photo of the town hall to confirm the Hider's location, but the Hider claims there isn't one in his zone.
The Hider moves to a walking trail as a potential hiding spot, considering it a smart choice.
The Seekers consider the possibility of the Hider being in a smaller town without a town hall, altering their search strategy.
The Hider's tracing of streets using Strava does not match the streets of Zug, leading the Seekers to question their assumptions.
The Seekers realize they might have focused too much on the Zug area and consider other potential locations.
The Hider feels confident about his hiding spot, but discovers it's on private property, forcing a last-minute change.
Transcripts
Welcome to episode two
of our four-day game of hide-and-seek across Switzerland.
In this game, the Seekers must determine the Hider's location
by buying information from them.
In exchange for truthful answers,
the Hider receives coins that they can use
to buy curses that will slow the Seekers down.
At the end of four days,
the player with the longest single hiding run wins.
Last episode, Adam was found in a castle
in the mountain town of Hospental
after hiding for just over four and a half hours.
Now, it's up to Ben to see if he can beat that time.
He's got two and a half hours
to get to a hiding spot before his clock starts
and the Seekers start coming after him.
There you go.
Alright, two hours and thirty minutes starts now.
Oh! Good bye.
Hello, and welcome to my hiding zone.
Which will remain a mystery.
Until they figure it out. Or you figure it out.
You'll probably figure it out before them.
You guys are smart.
I did not have as much time getting out of Hospental.
I was starting from a pretty remote spot.
There also wasn't a train for a while,
so I really only had about an hour, forty-five
of actual train time.
And that cut down my options a lot.
Also, I had to get down from that freakin' castle.
We are s-s-so back.
We're back!
I really did not want to
have to climb up this thing again, but we did do it.
Oh, it's time, it's time.
Okay so, Ben could have gone...
Yes. East, west, north, or south.
The main directions, yeah.
So seemingly, there's...
one line west. Yeah.
There's one line south,
but then it gets complicated at the end.
Yeah. There's a line east that does
some complication at the end of that.
Or, what I think would be the smartest move
would be to go north. Yeah.
Back towards Lucerne,
because then you have a lot more optionality.
There's certainly the most optionality,
is by him having gone north or south.
We all keep talking about Ben's limited options,
so just to clarify:
because Ben had to start his two and a half hour hiding period
from Adam's very out of the way hiding place,
he was pretty restricted in how far he could get.
Adam and I don't necessarily know the limits precisely,
but we can be pretty confident
he's somewhere within this rough blob.
That's bad news for Ben,
and things are about to get even worse,
because we have a pretty sinister idea
for our first question.
We were discussing during our break,
and we had an idea.
There is an oddball question, which is:
Send us five words.
One of them has to rhyme with your town.
If you ask that at the beginning...
then they have to cover all their bases.
So Ben will have to send us stuff
from the north, the east, the south, the west.
Because he's gonna send stuff
that rhymes with plausible towns, most likely.
Yeah, but then once we narrow it down,
there will probably be only
one, two, maybe three towns
that rhyme with whatever it is.
So I think it makes sense to start with that.
Let's hit him with that Let's hit him with that
and let's talk about the rest of the questions
while we start walking to the station.
Alright, let's go. Let's go.
Okay.
We have got our first purchase.
It's an interesting one.
It makes me feel like they're probably pretty confident.
(grunts)
(sneezes) Ugh.
Oh, we got an answer.
Rug.
Rug, so that rhymes with Zug, which we know.
Yeah, that's interesting.
Awaken.
Boxcar, Again, and Clam.
It's interesting that...
Zug[zoog] or Zug[zuhg] or whatever that town is called.
Yeah.
That is a prime candidate.
I do agree, Zug[zuwg] is a highly attractive...
It's almost just too obvious.
Yeah, that's the only thing.
Makes me think it's the red herring,
because it's like...
It's pretty much exactly as far as he could get that way.
Right.
Although, Sam, I think we need to ask a relative question ASAP
if we want to be able to ask another one
before we get to that decision.
Yeah, what one would we want to ask?
I think that we should do political party.
Yeah.
I mean, it's pretty useful geography, I agree.
Yeah, we can explain why in a minute,
but I think we need to ask it now.
Okay, do you want to go for that?
Yeah, I think so.
Okay, can you text it or should I?
I'm texting right now.
Alright.
Just real quick, this question asked Ben if his canton
– cantons are like regions of Switzerland –
voted for the same party as our canton in the last election.
Given the voting map and the blob geography we're dealing with,
this should roughly cut Ben's options in half.
A yes would mean he's somewhere in here,
and a no would mean he's somewhere in here.
Okay, they have asked another question.
They have asked if my canton voted for
the same political party as their canton.
That is gonna, I think,
sort of slice down the possible map in two.
Smart question.
It's fine.
Ooh.
His canton voted for a different party.
So that pushes towards—
So that excludes all of the west.
This is east or south then, I think.
Wait, so it couldn't be north?
Let me confirm.
Would Zug be a different party?
Zug is different.
Is Zug different? Yeah, it's green.
Whoa, okay.
Here, once we get to the station,
let's do some more research.
Yeah.
Okay, so we have...
13 minutes. Okay.
So we need to decide, basically,
what we do when we get to Andermatt.
Yeah.
Let's look into it.
I mean, for what it's worth,
on the line going east,
I don't see stuff that cleanly rhymes.
It doesn't, okay.
What's 'boxcar' trying to do?
We should look at the weird ones.
What's he trying to do with 'boxcar'?
What's 'clam' also?
'Cause here's what I'm saying. Something has to end in—
Cham.
Cham rhymes with 'clam'.
Which makes me think even more he might be in Zug.
Look...
Merzingen, 'again'.
Mhm.
Cham, 'clam'.
Zug, 'rug'.
If there's a 'boxcar'...
Baar, 'boxcar'.
Mhm. He's gotta be up there.
I mean, it would be a real big brain move
to give us four things
that weirdly rhyme with stuff in that area.
I mean, I guess you could do it
to really try to throw us off, and maybe it'll work.
I just realized I still have this apple.
I gotta get rid of this.
Well, I think it certainly makes sense to
– prevailing theory – head towards there, right?
Yeah.
Oh (bleep), we need to get outside.
Oh.
Oh, will it not stop if we're not outside?
No.
Oh, (bleep).
(train approaches rapidly)
Is it not gonna stop at all?
We'll see.
For real?
Okay...
Adam and Sam still seem to be in Hospental.
Which...
means to the best of my knowledge,
they...
cannot get on a train...
until 4:41, in half an hour.
More than a half an hour.
Which means that they won't even leave Hospental until...
an hour into my run, which...
I mean, is a good start!
Okay, so to explain what happened...
what we just learned is that to make the train stop here,
you have to press the little button.
And if you don't press the button,
the train does not stop.
So now we have to wait, what,
a half hour for the next train?
Yes.
Awesome.
Anyway. It's okay.
It's ultimately not a huge deal.
It's just annoying.
Yes, and our fault.
And for sure our fault.
That's how the jets lag.
That is how the jets lag.
Okay, it's fine, it's fine.
I think he's gotta be there.
It's a little bit of a risk, though.
It is a bit of a risk. If he's (bleep)-ing with us.
It certainly is a bit of a risk.
Well, let's see. Could we ask other stuff?
Aren't all of these (bleep) towns on the water?
Pretty much, I think.
Couldn't we ask for a picture of a lake?
I guess that's— wait.
Photo questions are relatively cheap, right?
They're what, 20, 15? 15, yeah.
I guess, yeah, it could be useful.
And we can ask it now, yeah?
Yeah, yeah.
Whew, well...
Adam and Sam have requested a photo
of my biggest body of water.
Which is a pretty obvious one.
It's this lake here.
We're gonna use our best photography skills to...
be vague about this.
Let's see here.
I've taken a photo of the lake.
I do think that I've done a pretty good job
of including no defining features.
It is probably pretty clear that it's a lake.
Although maybe it's not even that clear.
It's kind of hard to tell.
The photo just looks like water.
Oh, we got a photo.
Well, that looks like a lake.
It looks like a lake to me.
'Cause it has to be 100+ feet.
So that's definitely not a river.
No, that's not a river.
So it seems to confirm north.
I mean, everything is pointing north.
He's in the Zug area for sure.
I mean, I think we've narrowed it down to...
frankly, a pretty tight area.
If we're right. If we're right.
I think we're right.
Probably.
Here's one thing I gotta do.
I gotta get a place to sleep here.
Because here's a little hint that I'm gonna give you guys.
There is only one hotel in this town.
Okay, I found the hotel.
It's kind of unbearably cute.
(softly) Look how Christmassy it is.
Okay well, Adam and Sam are still in Hospental.
How does it feel, Adam?
In the end having spent the entire game day
except for one hour in this tiny town?
Look, I love...
I forgot what it's called.
He's stopping!
Oh, Ben.
I mean, here's the thing.
Ben was put in a very unfortunate position
by having to start here. That's true.
And that is part of the strat, you know?
I mean, look, it was not-not part of why I went here.
But also, I will remind you
that last time we were overconfident
about Ben having potentially
made himself too easy... It's true, the last time
we were overconfident...
He, spoiler alert...
He absolutely got us. He won the game.
We did get absolutely got by Ben.
Yes.
They're never gonna find me.
Fun fact, this is the bridge where Ben and I knocked apples.
Alright.
Well, this is as far as we can get.
Yeah.
There's nothing more we can do.
There is nothing more we can do.
It's 5:05.
The game day ends at 5:30,
but we can't get any further.
And I don't think we want to buy any more information.
No, I think we want to wait until we're closer
to ask any more questions.
We don't want to give him the potential to
curse us, you know,
in a way that could be really disruptive.
But I think that's probably it for today.
I think that's it.
Here, do a funny stand.
You gotta do a funny...
Oh, do an awesome pose?
Yeah, do an awesome pose that you're gonna do in the morning.
Is that awesome? Uh-huh.
Alright, now wave good night.
And if you say good night.
Good night!
Good night.
Okay, well, it seems that Sam and Adam have
ended the day in Göschenen.
And I have ended the day here, in my hotel room.
I've set up my strategy...
and now we just have to see if it works.
We'll just see what happens.
Now it's time for the first rest period.
Each day at 5:30 pm,
the game pauses so that players can eat and sleep
and not be in the freezing cold for a bit.
We'll restart the next day at 7:30 am,
exactly where we left off.
Good morning!
We are so frickin' back.
We're back, baby!
Our train towards Zug doesn't leave for, what,
25-30 minutes? 25 minutes or so.
Not the best. Not the best.
Anyway, let's do some strategy.
So...
We think we're going to the right place.
Look, here's the thing.
Either Ben did an absolutely nuts, big brain move...
Which he has in the past.
And he's done it in the past.
Or...
we know basically the region where he is.
And probably have it narrowed down to two towns.
What I would say is,
assuming that we do know where he is...
he both was unlucky
that he was in a place with unique names
that don't rhyme with a lot.
And I would also argue that he made a tactical error
by giving specific—
words that only specifically rhymed with
weird places that were right there.
Yes, I mean, the one variable is,
what if he did that specifically to send us to that place
that kind of seems pretty obvious as a place for him to go,
based on the timing where he left from?
But we don't think so.
(slower) We don't think so.
We don't think so.
W e d o n ' t t h i n k s o .
Okay. This is a very interesting first one.
They've asked for five words.
One of which has to rhyme with the name of my town.
Here's the thing, I kind of want to...
send them up towards Zug.
So I'm gonna try that.
Oh, we got an answer.
Rug. Rug.
So that rhymes with Zug[zuhg], which we know.
Yeah, that's interesting.
I do agree Zug[zuug] is a highly attractive...
That would be a pretty big...
big brain gamer move.
But the lake! But what about the lake?
(slower) What about the lake?
What about the lake?
W h a t a b o u t t h e l a k e ?
Adam and Sam have requested
a photo of my biggest body of water.
I'm trying to send them to towns
that are on a different lake than the lake that I'm on.
So I just need to make this lake feel fairly nondescript.
Oh, we got a photo.
Well, that looks like a lake.
It looks like a lake to me.
It seems to confirm north.
I mean, everything is pointing north.
He's in the Zug area, for sure.
That's a good point. I admit, that's a good point.
We'll see.
Alright, let's get on the train.
Good morning.
I'm back here in my hotel room.
And we have just gotta keep hiding.
And hopefully...
they go to the wrong lake this morning.
That's...
If they go to the wrong lake, then...
then I'll be happy with my strategy.
If they go to the wrong lake,
then I will have done at least one smart thing on this run.
And that's kind of my standard...