College Football 25 Official Features Revealed!
Summary
TLDRThe video provides an update on 'College Football 25', sponsored by EA, showcasing a cinematic trailer emphasizing school traditions and improved lighting technology. It highlights dynamic weather effects, player names on jerseys for the first time, and unique playbooks for each team. The commentary focuses on authenticity, with unique fight songs and audio cues for each school. Features include Team Builder's return, an expanded online dynasty mode, and a new 'Road to the College Football Playoff' mode. Gameplay mechanics, such as wear and tear on players and pre-snap recognition, are teased, promising an immersive college football experience without a PC version initially.
Takeaways
- 🎮 EA Sports has sponsored the video, giving early access to details about 'College Football 25'.
- 📽️ A cinematic trailer was released showcasing updated lighting technology and a focus on school traditions.
- 🏈 The game emphasizes pageantry and traditions from all schools, not just the well-known ones, with Wyoming getting significant screen time.
- ❄️ Dynamic weather effects are featured in the trailer, including snow, rain, and varying times of day.
- 👕 Jerseys will have player names on them, marking a first in NCAA history without needing fan-made rosters.
- 🤔 Concerns about player models persist, with offensive linemen's proportions still appearing off.
- 🔄 Some animations appear similar to those in Madden, suggesting a reuse of existing animations.
- 📚 Every team will have a unique playbook, allowing for varied offensive strategies.
- 🎉 The crowd and atmosphere are highlighted as a priority, with unique fight songs and audio cues for each school.
- 🏆 'Team Builder' is returning, allowing for community-created teams and logos, but only for offline play.
- 🌐 Online dynasty mode can support up to 32 teams, but there's no cross-platform play at launch.
- 🏈 New gameplay and rating systems will fluctuate throughout the game, possibly tied to player performance.
- 🎮 'Road to the College Football Playoff' is a new online head-to-head mode, similar to FIFA Seasons.
- 🎲 The game introduces a wear and tear system where player fatigue can lead to on-field mistakes.
- 🤔 'Pre-Snap recognition' is mentioned but not detailed, suggesting strategic elements to gameplay.
- 🏟️ Home field advantage and mascots are returning features, with improved visuals for the latter.
- 🎵 Unique commentary and broadcast teams are confirmed, with multiple teams for different game sizes.
- 🏆 'Road to Glory' mode lets players live the life of a student-athlete, managing weekly schedules, GPA, and image.
- 🤔 Dynasty mode details are limited, but it includes recruiting and managing a coaching staff.
- 💻 There will be no PC version of 'College Football 25', with the game only available on PlayStation 5 and Xbox Series X.
- 🛍️ Pre-order options include a deluxe edition with 3-day early access and an MVP bundle combining deluxe versions of Madden and NCAA for a premium price.
Q & A
What is the main focus of the video?
-The main focus of the video is to provide an update on the new details of 'College Football 25', highlighting features and improvements based on a recently released trailer and article.
Who sponsored the video?
-The video was sponsored by EA, who allowed the content creator to see some information early to share it with the audience as quickly as possible.
What improvements were made to the lighting technology in the game?
-The lighting technology has been updated to make the colors more dynamic and the shadows more realistic, which is considered the best seen in a football game so far.
How does the game emphasize the importance of each team?
-The game emphasizes the importance of each team by giving every team, including less well-known ones like Wyoming, significant screen time and unique details in the trailer, reflecting the idea that every team is someone's favorite.
What new feature regarding player names is highlighted in the trailer?
-The trailer highlights that player names will appear on the back of the jerseys for the first time in NCAA history, eliminating the need for fan-made rosters on day one.
What are some of the animations that seem to be similar to 'Madden'?
-Some animations, such as a tackle on Jayen Milro, appear to be similar to those in 'Madden', which is not surprising given the shared use of the Frostbite engine.
How does the game plan to create a more open gameplay experience?
-The game plans to create a more open gameplay experience by allowing for a variety of strategies, such as option offenses and deep vertical passing offenses, and by giving every team a unique playbook.
What is the significance of the crowd in the game?
-The crowd is significant as it contributes to the atmosphere of the college game, with the game developers focusing on making it feel authentic and prioritizing it more than in previous football games.
What is the 'Team Builder' feature and how does it work?
-The 'Team Builder' feature allows players to create their own teams by uploading logos and downloading community-made teams and logos from a website. It is only available in offline dynasties and offline play.
What are the pre-order options for 'College Football 25'?
-The pre-order options include a Deluxe Edition, which offers 3-day early access to the game, and an MVP bundle that includes Deluxe versions of both 'Madden' and 'NCAA' with early access for both games.
Will 'College Football 25' be available on PC?
-No, 'College Football 25' will not have a PC version and will only be available on PlayStation 5 and Xbox Series X.
Outlines
🎮 College Football 25 Updates and EA Partnership
The video script introduces updates on College Football 25, highlighting a partnership with EA, which allowed for early access to new details. The video discusses a recently released cinematic trailer featuring enhanced lighting technology, dynamic weather, and the inclusion of player names on jerseys, marking a significant change from previous NCAA games. The script also mentions the game's focus on the pageantry and traditions of various schools, not just the well-known ones, and the importance of giving each team unique details. Concerns about player models and animations are addressed, with the hope that gameplay improvements will compensate for any visual shortcomings.
🏈 In-Depth Features and Gameplay Enhancements
This paragraph delves into the specific features of College Football 25, starting with the Team Builder's return, which allows for community-made teams and logos, and is accessible only in offline modes. The script mentions the increase in online dynasty teams and the lack of cross-platform support at launch. New gameplay elements such as fluctuating player ratings, team tiers, wear and tear system, and pre-snap recognition are introduced. The importance of managing player fatigue and the potential impact on gameplay is emphasized. Additionally, the script discusses the game's commitment to authenticity, with unique commentary, broadcast teams, and a focus on creating an immersive atmosphere.
🏆 Game Modes and Pre-Order Options
The final paragraph outlines the game modes available in College Football 25, including Road to Glory, which simulates the life of a student-athlete, and Dynasty, where players can create and manage a coaching career. The script also touches on the transfer portal feature, which reflects a current trend in college football. Pre-order options are detailed, offering early access and bundled packages with Madden. The absence of a PC version and the game's availability only on PlayStation 5 and Xbox Series X are noted. The script concludes with the creator's excitement for the game and the positive outlook for his channel's future content.
Mindmap
Keywords
💡College Football 25
💡EA Sports
💡Cinematic Trailer
💡Pageantry and Traditions
💡Dynamic Weather
💡Player Models
💡Team Builder
💡Online Dynasty
💡Wear and Tear System
💡Home Field Advantage
💡Road to Glory
Highlights
EA sponsorship allowed early access to details about college football 25.
A cinematic trailer was released showcasing updated lighting technology and player models.
Emphasis on school traditions and pageantry, with Wyoming receiving significant trailer screen time.
Dynamic weather effects and time-of-day changes are featured in the trailer.
Player names on the back of jerseys for the first time in NCAA history.
Concerns about player models, particularly offensive linemen, looking disproportionate.
Similar animations to Madden, suggesting a shared animation library.
Each team has a unique playbook, allowing for diverse offensive strategies.
Crowd atmosphere and fight songs are emphasized for authenticity.
Team Builder mode is returning, allowing for community-created teams.
Online dynasty mode supports up to 32 teams, larger than NCAA 14's 12 teams.
No cross-platform play at release, but potential for future updates.
New gameplay and rating systems will fluctuate throughout the game.
Wear and tear system affects player performance and injury risk.
Pre-snap recognition and Home Field Advantage features are returning.
High-quality mascots and bands depicted in the game.
Unique commentary and broadcast teams for different game tiers.
Road to Glory mode includes managing weekly schedules, GPA, and image.
Dynasty mode allows creating a coach, recruiting players, and building a program.
No PC version of college football 25; only available on PlayStation 5 and Xbox Series X.
Pre-order options include deluxe editions and early access.
Transcripts
college football 25 is looking pretty
good now I'm not really a news channel
but I wanted to update everyone about
the new details that we know about
college football 25 because it's
important and I'm excited I need to let
you know that this video is sponsored by
EA I am an EA partner and basically what
they did is they let me see some of this
information early so I could get it out
as fast as possible so thank you EA for
sponsoring this video they just released
a trailer as well as an article
detailing the features that we know are
confirmed I'll start off talking about
the trailer then I'll go into the
features here in a little bit so this
trailer was just a cinematic trailer but
I tell you it made me want to run
through a wall they played Welcome to
the Jungle in the background you get to
see a lot of traditions from these
schools the lighting in this looks very
very cool it says they did update their
lighting technology so it's going to be
a lot different from Madden or maybe
Madden borrowed it from this one because
this is probably the best I've ever seen
the shadows and stuff look in a football
game so far another thing that strikes
me from the trailer right away is it
seems like they're really honing in on
the pageantry and the Traditions from
all of the school in the country and
it's not just like the bigname schools
Wyoming got a lot of screen time in this
trailer which really proves the point
every team in the game is at least one
person's favorite team they really took
that to heart and they're giving every
team the time it deserves and the unique
details to each school which seems to be
appreciated there also seems to be like
Dynamic weather in this trailer like
there's a lot of shots of like snow rain
sun and different spots at the time of
day so the Shadows are casted at
different spots just interesting little
notes and another thing you'll see from
the trailer that like longtime NCAA fans
will notice is what we actually have the
names on the back of the jerseys now
it's no more generic QB number three
it's Quinn ERS at Texas it's going to be
the first time in NCAA history you're
not going to have to download a fan-made
roster on day one it used to be a
tradition Vikes fan 22 had historic
numbers back in the day from what I
remember I am gushing over the lighting
aspects that does make the colors look a
little bit more Dynamic and the Shadows
make it feel more realistic however I do
still have a problem with the player
models I think that's more of an issue
with the engine that they're forced to
use on the frostbite engine they still
look like Madden like everyone says and
I think the biggest issue is probably
with the offensive lineman it's like
their arms are never proportionate to
their body but I can get past the goofy
looking models if the game play is good
some people notice that there are some
similar animations here like this tackle
on jayen milro they think they pulled
straight from Madden which to be honest
is not really a surprise you already
have this backlog of years and years for
Madden animations which I know is not
everyone's favorite but it's a starting
point they can add in their own and
everything's going to be tuned
differently from this game compared to
Madden I imagine it's going to be way
more wide open like you're going to see
more big plays running backs are going
to have a higher yards per carry that
kind of thing they already said every
single team in the game has a unique
Playbook so hypothetically you would
think that an option offense can work as
well as like a deep vertical passing
offense or Pro style whatever you want
to use there's going to be options there
in incaa 14 there were a lot of
different strategies you could use to
attack the defense offense there were
still some meta plays but I like being
able to use the option offense and I
also like using a lot of pass heavy
offenses as well I'm excited to see the
crowd in this game too usually crowd is
an afterthought in football games but if
we look at this like shot of the Texas
A&M crowd maybe if you zoomed in on
every person individually it doesn't
look that great but as a mass as a whole
way they're twirling those like towels
in the air it looks awesome and that's
what the college game should be like the
atmosphere should be a priority it's
what put NCAA ahead had in a lot of
respects compared to Madden and EA's
already really said they wanted to focus
on making the game feel authentic to
each school so they're going to have a
lot of unique fight songs different
audio cues for each school and I know
specifically they're hyping up the audio
which we haven't heard much in-game
audio yet we only get a little slice of
like Chris Fowler giving like a a hype
up speech which was kind of Epic with
like the helicopters in the air I do
expect the atmosphere and audio of this
game to blow out recent Madden audio all
their talks about committing to
authenticity leads me to believe that
this could be the best crowd atmosphere
audio wise we've ever heard with this
just being a cinematic trailer though we
didn't see any actual gameplay just a
few moves that you've probably seen
before like this little step back Juke
stiff arms those kind of things what was
visually pretty was like these turnover
celebrations like the Bama belt thing
they got the pit dunk here is awesome we
also get to see a lot of the equipment
in the game players like this Pinn State
one has the untucked shirt underneath
you've got the knee pads which seem to
be optional to where they can be above
the knee or below like traditionally
which I think is the first time we've
ever seen that in the blog post they
mentioned the feature I was holding out
for the most team Builder is making a
return in college football 25 so you
know what that means the next ugf panda
style series for me is in the works and
it will be returning not ugf Panda
specifically a brand new team but I'll
probably make ugf just so the community
can play around with it so the way this
team Builder will work is Sim ilar to
how it worked in years past you can go
to a website upload logos download
Community made teams and logos as well
creatives can use Photoshop and stuff
and upload your files there I feel like
every time there's been an in-game
Creative Suite it's been a little rough
around the edges so I'm glad they went
this method I know it's annoying for the
average person to use these websites but
this is the best way to get the most
highquality designs out there one
downside of it is it's only available in
offline dynasties and offline play now
so unfortunately you can't challenge
your friends with your custommade team
and online dynasties you're not going to
be seeing my created team versus
anothers unless we physically travel and
play each other offline and alongside
with online dynasty they did confirm
that there's up to 32 teams for online
dynasty which is way larger than what
NCAA 14 had at about 12 teams I think so
that should be really fun to explore
that's like multiple conferences of
teams the downside with this though
there is no crossplatform at release but
I imagine it will get updated later but
I think Madden had this issue at one
point as well which they did end up
updating that however there is
crossplatform on other modes like play
now and a new Mode called road to the
college football playoff which I think
is an online head-to-head mode similar
to like FIFA Seasons I think that's
mainly for competitive stuff not really
rebuilding teams or anything the blog
post also mentioned things about new
gameplay and rating systems says it's
going to fluctuate throughout the game
so I wonder if that's tied to like
composure or like they're hot and cold
rating similar to ncaa14 which was kind
of happening in the background but I
wonder if this will be much more upfront
like if your quarterback misses like
five passes in a row and gets cold does
that mean his ratings are going to dip
for a little bit or if he makes a couple
of big catches in a row is that going to
build like a momentum thing I'm not
entirely sure or maybe it's like
randomized to where like maybe a
player's sick that day I don't know I'm
kind of speculating at this point but
intrigued to see how this works out they
also mentioned something about team tear
I mean we all know that Alabama and Ohio
State and a complete completely
different tier than like Eastern
michigans of the world but how does that
affect ingame we shall see they also
said there's new in-game passing
mechanics they did not really go into
any more depth in this blog post but I
imagine they'll mention it later in like
a Gameplay trailer they also said
there's a wear and tear system so as the
hits add up players wear down so you're
going to have to kind of like manage how
many reps each players get like if a
running back if you gave him 30 carries
he's going to be at a huge injury risk
so make sure you switch players out out
keep them fresh which if done right I
think could be a cool feature and I
think this naturally lets you test out
other players on your team instead of
just always feeding like the best player
on your team giving him a million
touches and having no like negative
effects but I think what is interesting
here is like when the fatigue lowers and
you've given them more and more more
reps it says there could be potential
for onfield mistakes so does their
overall kind of dip if they're way too
fatigued not sure if you're super
fatigued you're going to be playing much
worse it's just how human beings work
one feature I am a little confused on
pre- Snap recognition the description
talks about trusting in high skill
seniors versus like untested freshmen is
this just simple as like you check
before the snap like is a higher rated
wide receiver going to be more likely to
beat a lower rated corner I don't know
is this a pre- snap recognition for like
an option play like here's the main read
to know when you're supposed to pull the
ball is it an RPO kind of thing we don't
really know yet there was not a lot of
description here and HomeField Advantage
is returning for this game they did
steal some of these features from ncaa14
and put them in Madden in the recent
years I imagine it's going to look a lot
similar to that the squiggly lines
composure dips confidence things like if
you're a low-level team on the road at
Alabama and Tuscaloosa you're going to
be hitting your composure a little bit
and your confidence if you're like a
freshman quarterback for Eastern
Michigan or something like we've all
seen that that one video of the Oklahoma
State quarterback his hand shaking when
they're getting whooped in a game it's a
small feature but the mascots look
looked pretty good so far almost not
used to seeing the mascots look this
good they were a little bit Derpy in
ncaa14 but that game is also 11 years
old I think an underrated feature that
no one's really talked about is the
bands look pretty good in this game like
when you have all these run outs at the
beginning of games they're on the field
with the teams as well as like these
smoke screens and Pyro Technics and all
this Jazz they even have a screenshot of
the national championship trophy and you
can even see like little fingerprints on
it which is like a small little detail
to add a little more realism which I
thought was neat you can even see the
Heisman Trophy in another screenshot
which looks really nice I wonder if
we're actually going to get a Heisman
Trophy like presentation or of some sort
because you actually see it on the
pedestal over here with a backdrop so I
think bare minimum you're going to be
getting a picture with the Heisman
Trophy winner which would be cool to see
they've mentioned this in the past but
just to confirm it they have unique
commentary and broadcast teams so they
have a set of two here Chris Fowler and
Kirk KB Street will be like the premier
team for big games for smaller matchups
you'll be getting ree Davis Jesse Palmer
and David Pollock and I wonder if they
in Dynasty if they'll even have it to
where like if your game is not televised
will there even be a commentary team I
don't really know for sure but I feel
like that would be a cool little tidbit
and I really expect it to all be ESP and
branded I would highly doubt if there's
Fox CBS or anything like that this is
the first time we've seen multiple
broadcast teams in an EA video game
since NCAA basketball 10 I'm excited to
see this in action it seems like the
commentators themselves are very excited
to be in this game Road to Glory is also
in this game of course the way they're
describing this sounds a lot like the
NCAA 11 kind of Road to Glory which is
one of my favorites it says live the
life of a student athlete with your
creative player take home the Heisman as
you build an unforgettable college
football Legacy but the biggest thing
here is managing your weekly schedule
GPA and your image which is probably nil
related which is something we've never
had in the road to glory experience
before can to earn coach trust to get
more playing time which is something we
saw on ncaa14 thankfully in this game
you can use the transfer portal to get
the time and Glory you deserve which has
become way more common in the modern
college football era fun doing the
little weekly schedule GPA stuff so I'm
glad that they're choosing to focus on
this but everyone's favorite mode in
this of course is Dynasty and the
description they have here create a
coach take control upgrade their
abilities and build a Powerhouse college
football program establish your coaching
staff and then work to recruit the best
talent either from high school or direct
from the transfer portal I am curious to
see how they balance the recruiting in
this game now more than ever the
transfer portal has become a bigger
piece of the players coming into each
program they have not said anything
about a coach Carousel either but I
imagine naturally if you like get fired
or something you're going to have to be
able to get to a new job so I feel like
there has to be some sort of system like
that but there's been no specific
mention of it yet I'm not going to
mention anything about Ultimate Team
here I do not care about that game mode
but it is in the game the pre-order
options are like you can get the deluxe
edition which will give you 3-day Early
Access so you can play the game on July
16th instead of the release date of July
19th you can also get an MVP bundle is
what they're calling it to where you get
Madden and NCAA for their Deluxe
versions so you'll get Early Access for
both of those games it's an exorbitant
cost at $150 though but I believe the
base game is like 60 70 bucks like the
standard games cost these days so you
decide if those pre-orders are worth it
for you another downside is there is
going to be no PC version for college
football 25 at least right now so the
game's only going to be available on
PlayStation 5 and Xbox series X but all
in all I am super happy with what
they've announced like team Builder
Dynasty Road to Glory it's all looking
good on paper right now excited to hear
more specific details about each mode
and how the game play is going to work
on the field and I cannot wait to make
another team Builder Dynasty it's my
favorite gaming experience my channel
has a purpose again anyways that's all I
got for this video I hope you guys are
excited for college football 25 you guys
are all legends of my book and as for me
I am Drew Morris big old dusi not the
expert and I'll see you guys in my next
video peace
5.0 / 5 (0 votes)
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