Stable Diffusion AnimateDiff For SDXL Released Beta! Here Is What You Need (Tutorial Guide)

AI How To With Benji
20 Nov 202308:32

TLDRThe video provides an exciting tutorial on the new AnimateDiff SDXL Beta model for AI animation using Stable Diffusion 1.5 models. The host guides viewers through the process of downloading and integrating the SDXL V10 Beta model into Comfy UI, comparing it with the Hot Shot XL model. The tutorial covers the setup, including downloading the necessary models and configuring the checkpoint loader and AnimateDiff loader. The results of the tests are shared, with the AnimateDiff SDXL Beta model showing flicker-free body movements and a smooth animation workflow. The video concludes with the presenter's enthusiasm for the potential of AI animation and an invitation to join their Patreon community for more in-depth exploration.

Takeaways

  • 🎉 The AnimateDiff custom node in Comfy UI now supports the SDXL model, which is an exciting update for anime-style AI animations.
  • 🚀 The SDXL V10 beta model is a new addition to the AnimateDiff lineup, offering improved animation capabilities compared to the previous 16fps model.
  • 📥 To get started, download the SDXL V10 beta model and the SDV5 V2 model (if you don't have the original Stable Diffusion 1.5 model) from Hugging Face and save them in the appropriate folders within Comfy UI.
  • 🔄 After downloading the models, refresh Comfy UI to see the new SDXL V10 beta model available for use.
  • 📁 Ensure that the checkpoint loader is configured to use the SDXL model and the AnimateDiff SDXL beta schedule within the AnimateDiff group.
  • 🔍 The tutorial also covers downloading and setting up the Diffusers EXL line art model for additional control over the animation process.
  • 🔗 The process involves reconnecting nodes using the VAE checkpoint model for the SDXL model specifically.
  • 📊 The control net strength is kept within the range of 0.5 to 0.55 for optimal results.
  • 🔧 Configuring the checkpoint loader and AnimateDiff loader in Conf UI is necessary to switch between different models like Hot Shot XL and SD 1.5.
  • 📈 Enabling the 'apply V2 models' option in the AnimateDiff loader can lead to better performance.
  • 🎥 The AnimateDiff SDXL beta model is preferred for smoother animations and flicker-free body movements over the Hot Shot XL model.
  • 🚀 The SD 1.5 model with AnimateDiff settings provides incredibly smooth animations, showcasing the potential of AI in creating detailed and realistic animations.

Q & A

  • What is the new update in the anime diff custom node in Comi?

    -The new update in the anime diff custom node in Comi supports the SDXL model, which is a significant enhancement from the previous Hot Shot XL FPS 16 version model.

  • What is the name of the new animation model from Animate Diff Hugging Face for SDXL?

    -The new animation model from Animate Diff Hugging Face for SDXL is called the SDXL V10 beta model.

  • How does one download the Animate Diff SDXL beta model?

    -The Animate Diff SDXL beta model can be downloaded from the provided link in the video description. The user should save the model files into the Animate Diff folder inside the Comi UI custom nodes and specifically in the models subfolder.

  • What is the process to check for updates in Comi UI?

    -To check for updates in Comi UI, one should navigate to the interface and hit the refresh button to see the newly downloaded models, such as the SDXL V10 beta.

  • What is the importance of selecting the correct checkpoint model in the Animate Diff loader?

    -Selecting the correct checkpoint model, specifically the SDXL model, is crucial as the beta schedule is tailored for line art Animate Diff SDXL. It ensures compatibility and optimal performance with the VAE checkpoint model.

  • What is the role of the Control Net model in the workflow?

    -The Control Net model is used for line art and is essential for generating flicker-free animations. It works in conjunction with the Animate Diff SDXL model to produce clean and smooth animations.

  • How does the Animate Diff loader's 'apply V2 models' option affect performance?

    -Enabling the 'apply V2 models' option in the Animate Diff loader has been found to improve performance in the user's experience, potentially offering better results in animation generation.

  • What are the user's preferences between the Animate Diff SDXL beta model and the Hot Shot XL model?

    -The user prefers the Animate Diff SDXL beta model over the Hot Shot XL model due to the smoother and flicker-free body movements in the generated animations.

  • What are the limitations of the Hot Shot XL model according to the user's experience?

    -The Hot Shot XL model, while usable, did not impress the user as much as the Animate Diff SDXL beta model. The user found the animations created with the Hot Shot XL model to be less detailed and not as smooth.

  • What is the user's opinion on the SD 1.5 model with Animate Diff settings?

    -The user finds the SD 1.5 model with Animate Diff settings to produce incredibly smooth animations, likening the motion to 'butter', and is excited about the potential of future updates to the Animate Diff SDXL model.

  • What are the system requirements for creating flicker-free AI animations with this workflow?

    -To handle the greater processing demands of creating flicker-free AI animations, a high-end graphics card is necessary.

  • How can interested users learn more about and try out this workflow?

    -Interested users can check out the workflow and create flicker-free AI animations by joining the Patreon community mentioned by the user.

Outlines

00:00

🚀 Introduction to the New Animate Diff SDXL Beta Model

The video begins with an introduction to an update for the Animate Diff custom node in Comi, which now supports the SDXL model. The presenter discusses the transition from the previously discussed Hot Shot XL FPS 16 model, which did not meet expectations, to the new animation model from Animate Diff hugging face currently in beta. The presenter shares their excitement about trying out the new model and guides viewers through the process of downloading and setting up the SDXL V10 beta model. The video provides a link to the hugging face page for the model download and offers a step-by-step guide on how to integrate the new model into the Comi UI, including downloading additional required models and configuring the checkpoint loader.

05:08

🎬 Testing the New Models and Comparing Their Performance

The presenter moves on to testing the new SDXL beta model and the Hot Shot XL model using the Comi UI animate diff custom node. They discuss the process of switching between models and the importance of configuring the checkpoint loader and animate diff loader accordingly. The video highlights the use of the 'apply V2 models' option in the animate diff loader, which is reported to enhance performance. The presenter shares their findings from the tests, comparing the results of the SDXL beta model and the Hot Shot XL model. They express a preference for the SDXL beta model, noting its flicker-free body movements and smooth animations. The video concludes with a discussion about the SD 1.5 model and its capabilities, emphasizing the potential for creating longer animations and the need for a high-end graphics card for more processing power. The presenter invites viewers to join their Patreon community for more information on creating flicker-free AI animations and ends the video on a positive note, encouraging happy animating.

Mindmap

Keywords

💡Stable Diffusion

Stable Diffusion is an AI model used for generating images from textual descriptions. In the context of the video, it is the foundational technology for creating anime-style animations. The video discusses an update to the model that now supports the SDXL (Stable Diffusion XL) model, which is significant for enhancing the capabilities of AI-generated animations.

💡AnimateDiff

AnimateDiff refers to a custom node or feature within the Comfy UI that allows for the animation of images using AI models. The video highlights a new update to AnimateDiff that supports the SDXL model, which is a significant advancement for creating smoother and more detailed animations.

💡SDXL Model

SDXL stands for Stable Diffusion XL and represents an expanded or enhanced version of the original Stable Diffusion model. The SDXL model is currently in beta, as mentioned in the video, and is used to create higher quality animations. It is a key component in the video's tutorial for generating anime-style animations.

💡Comfy UI

Comfy UI is a user interface for interacting with AI models like Stable Diffusion. The video script describes using Comfy UI to access and utilize the AnimateDiff custom node for creating animations. It is the platform where users can download models, adjust settings, and generate animations.

💡Checkpoint Loader

In the context of the video, the Checkpoint Loader is a feature within the Comfy UI that allows users to select and load specific AI model checkpoints. It is crucial for setting up the correct model to generate animations, as the video demonstrates the process of selecting the SDXL model for animation.

💡Control Net Model

The Control Net Model is a component used in the animation process that helps to refine the output, ensuring that the generated animations are coherent and free from artifacts like flickering. The video mentions downloading and using a Control Net Model to enhance the quality of the animations produced with AnimateDiff.

💡Line Art

Line Art refers to the outline or drawing style commonly used in anime and comics. In the video, the term is used to describe a type of model that is optimized for creating clean and defined animations. The script mentions a 'line art animate diff sdxl' which is used to improve the quality of the animations.

💡Beta Version

A Beta Version is a pre-release version of a software or model that is made available for testing purposes. The video discusses the SDXL V10 beta model, indicating that it is a work-in-progress and may still be subject to updates and improvements. Users are encouraged to test and provide feedback on the beta version.

💡FPS (Frames Per Second)

FPS stands for Frames Per Second and is a measure of how many individual frames are displayed in one second of video. The video script mentions a previous model that operated at 16 FPS, which was not satisfactory. The new SDXL model aims to provide smoother animations, implying an improvement in FPS.

💡High-End Graphics Card

A high-end graphics card is a type of computer hardware that is capable of rendering high-quality images and animations. The video suggests that to handle the increased processing demands of generating longer and more detailed animations, a high-end graphics card is necessary.

💡Patreon Community

The Patreon Community mentioned in the video refers to a group of supporters on the Patreon platform who may have access to exclusive content, tutorials, or resources related to AI animation. The video encourages interested viewers to join this community for more in-depth exploration of the workflow and techniques discussed.

Highlights

The Anime Diff custom node in Comi UI has been updated to support the SDXL model.

The new SDXL model from Animate Diff is currently in beta.

The previous 16fps model did not meet expectations, but the new SDXL model is a significant improvement.

The download process for the SDXL V10 beta model is straightforward.

The SD 1.5 V2 model is recommended to be saved in the Animate Diff folder for compatibility.

After downloading, refreshing the Comi UI will display the SDXL V10 beta model.

The Checkpoint Loader and Animate Diff Loader in Conf UI need to be configured for the new model.

The Diffusers EXL line art model is also required for the workflow.

The beta schedule within the Animate Diff group is designed for line art animation.

The SDXL model specifically requires the VAE checkpoint model for reconnection in the node.

The 'apply V2 models' option in the Animate Diff loader has been found to improve performance.

The Animate Diff SDXL beta model is preferred over the Hot Shot XL model for its flicker-free body movements.

The SD 1.5 model with Animate Diff settings provides incredibly smooth animations.

The upcoming update for the Animate Diff SDXL model is anticipated to improve image frame resolution and realism.

High-end graphics cards are recommended for handling the greater processing demands of longer animation videos.

The custom node allows for the creation of longer animation videos, expanding the possibilities in AI animation.

The Patreon community offers more information on creating flicker-free AI animations with this workflow.