Minecraft 1.20.5 Snapshot 24W13A | New Enchantments, Potions & Ominous Loot!

xisumavoid
27 Mar 202415:24

Summary

TLDRThis Minecraft update video introduces Snapshot 24w 13A, a significant release that concludes the 1.21 feature series, potentially integrating new wolves and armadillo content. The highlight is the revamped Bad Omen effect, now optional via an ominous bottle, alongside the introduction of ominous events. The video explores new trial chamber mechanics, changes to raid dynamics, and the transformation of the Bad Omen effect in different contexts. New potion effects, enchantments for the mace, and adjustments to trial chambers are also covered. The update includes technical changes and enhancements to chat and network protocol, with a nod to the Hermitcraft season 9 world download.

Takeaways

  • 🛡️ The snapshot 24w 13A introduces the final 1.21 features, speculating that new wolves and armadillo content will be included in the update.
  • 🔫 Redesign of the Bad Omen effect now allows players to control when to initiate a raid with a new item, the ominous bottle, making raids optional.
  • 💎 New trial chamber vaults and ominous events are introduced, offering unique challenges and rewards.
  • ✨ Drinking the ominous bottle changes the Bad Omen status effect icon and lasts for 1 hour and 40 minutes. Drinking multiple bottles does not stack the effect.
  • ⚔️ The mechanics of raids have changed, with the raid's center now defined by the player's location upon triggering the raid omen.
  • 🔥 Trial chambers feature trial omen effects, spawners with new behaviors, and elevated challenges, including unique mob drops and sound effects.
  • 🌠 New potion effects introduced: wind charged, weaving, oozing, and infested, each with unique properties and crafting recipes.
  • 🔬 Modifications to potions include the inability to use redstone or glowstone, but allowing conversion to splash and lingering potions.
  • 🛠 Trial chambers have undergone layout tweaks, introducing new rooms and mob types, with adjustments to spawner behaviors.
  • 🌭 The mace weapon receives enchantments, including density, breach, and wind burst, enhancing combat capabilities.

Q & A

  • What is Snapshot 24w 13A known for in the Minecraft update?

    -Snapshot 24w 13A is known for being a very big snapshot, marking the final 1.21 feature exclusive to snapshots.

  • How has the Bad Omen effect been redesigned in this update?

    -The Bad Omen effect redesign includes the introduction of an optional ominous bottle that drops from the Illager Patrol Captain, allowing players to choose when to use the effect.

  • What are trial chamber vaults, and what can be found in them?

    -Trial chamber vaults are new additions where players can find the ominous bottles among other items, offering a new dimension to the ominous events.

  • How does the raid mechanic change when a player enters a village with the Bad Omen effect?

    -Upon entering a village with the Bad Omen effect, it transforms into Raid Omen, giving players 30 seconds to cancel the raid. The raid's center is defined by the player's location at the time of transformation.

  • What happens when a player enters a trial chamber with the Bad Omen effect?

    -Entering a trial chamber with the Bad Omen effect transforms it into Trial Omen, elevating the challenge significantly with tougher fights and special effects.

  • What unique features do trial spawners have in this update?

    -Trial spawners now have modifications like an increased mob spawn rate based on player count, only activate with line of sight, and have specific cooldown and activation rules for becoming ominous.

  • What are the new potion status effects introduced in this update?

    -The update introduces four new potion status effects: Wind Charged, Weaving, Oozing, and Infested, each with unique effects and particle visuals.

  • How can the new potions be brewed, and what modifications are available for them?

    -The new potions start with an Awkward Potion base and are created with specific items like the Breeze Rod, Cobweb, Slime Block, and Stone Block. They can be modified into splash or lingering potions.

  • What enchantments can be applied to the mace, and what are the new enchantments available?

    -The mace can now be enchanted with Mending, Unbreaking, Smite, Bane of Arthropods, Fire Aspect, Curse of Vanishing, and three new enchantments: Density, Breach, and Wind Burst.

  • What are the technical changes related to in this snapshot?

    -The technical changes in the snapshot relate to chat and network protocol, the introduction of new loot table types like equipment, entity tags, and new item stack components for the ominous trial content.

Outlines

00:00

🎮 Minecraft 1.21 Snapshot Overview

This video discusses the Minecraft Snapshot 24w 13A, highlighting it as a significant update and potentially the final exclusive feature snapshot for version 1.21. The snapshot introduces changes to the bad Omen effect, transforming it into an optional event with the introduction of ominous bottles dropped by illager patrol captains. These bottles can activate raids at the player's discretion, a departure from the automatic trigger upon entering a village. Additionally, the snapshot debuts trial chamber vaults with new ominous events and potions, enabling players to control the occurrence of raids with more precision. The update also modifies the raid mechanics, with the player now defining the raid's epicenter, and introduces new visual and gameplay elements such as unique particle effects and the possibility of avoiding raids using milk buckets.

05:00

🔑 New Items and Challenges in Minecraft

The second paragraph delves deeper into the gameplay changes, focusing on the ominous spawner's mechanics and the new ominous trial key. It explains how the ominous spawner transforms and introduces elevated challenges, alongside changes in mob behaviors and loot distribution. The addition of the ominous trial key, which is used to access special ominous vaults built into dungeons, signifies a significant gameplay expansion. These vaults offer unique loot, including high-level ominous bottles and exclusive enchantments. The changes to trial chambers and loot distribution are highlighted, with an emphasis on the introduction of new enchantments and items like the heavy core and smithing templates, which enrich the game's crafting and combat systems.

10:02

🧪 Introducing New Potions and Enchantments

This section covers the introduction of four new potion effects: wind charged, weaving, oozing, and infested, each with unique properties and applications. It also explains the brewing process for these potions, starting from an awkward potion base. The new enchantments for the mace, including density, breach, and wind burst, are introduced, showcasing their specific effects and the versatility they bring to combat situations. The video also touches on minor updates to trial chambers, the addition of new sounds for cobwebs, and technical changes related to chat and network protocol. This segment underscores the snapshot's focus on expanding Minecraft's combat and exploration mechanics through new items, effects, and environmental interactions.

15:02

📥 Hermitcraft Season 9 World Download

The final part of the video script transitions from snapshot details to promoting the availability of the Hermitcraft season 9 world download on the Minecraft marketplace. This section is aimed at fans of the Hermitcraft series, offering them the chance to explore the world created by their favorite content creators. It serves as a call to action, encouraging viewers to check out the detailed video on the channel for more information about the world download, thus concluding the video with a blend of informational content and community engagement.

Mindmap

Keywords

💡Snapshot 24w 13A

Snapshot 24w 13A refers to a specific pre-release version of Minecraft aimed at testing upcoming features and changes before they are officially added to the game. This snapshot is noted for being significant and likely includes a range of new content and adjustments. In the context of the video, it's highlighted as a very big update, implying that it introduces a substantial amount of new gameplay elements, adjustments, and bug fixes that could alter the game experience.

💡Bad Omen effect

The Bad Omen effect in Minecraft is a status effect triggered when a player kills a raid captain, typically a Pillager carrying an ominous banner. This effect, once activated by entering a village, initiates a raid. The video discusses a redesign of this effect, making it optional through the use of an 'ominous bottle,' allowing players more control over when to initiate raids. This change reflects a shift towards giving players more choice in how they interact with the game's mechanics.

💡Ominous bottle

Introduced in the snapshot, the ominous bottle is a new item dropped by illager patrol captains. It contains the Bad Omen effect, making the initiation of raids optional rather than automatic upon village entry. This development is highlighted in the video as a significant change, allowing players to decide when they're ready to face a raid, providing flexibility and strategic depth to gameplay.

💡Trial chamber vaults

Trial chamber vaults are new structures mentioned in the video, associated with the snapshot's content. These vaults contain challenges and loot, including ominous bottles. The introduction of such structures adds complexity and variety to the game's exploration and combat elements, offering players new environments to discover and conquer.

💡Raid Omen

Raid Omen is a transformed state of the Bad Omen effect upon entering a village, as discussed in the video. This transformation initiates a countdown, giving players a window to cancel the raid. This mechanic introduces a new layer of player decision-making related to raids, emphasizing strategic planning and preparation.

💡Trial Omen effect

The Trial Omen effect is a new status effect that transforms from the Bad Omen effect when the player enters a trial chamber. This effect, as detailed in the video, triggers a challenging encounter within the chamber, highlighting the game's expansion on dynamic player experiences and challenges.

💡Potion brewing

Potion brewing in Minecraft allows players to create various potions with different effects. The video introduces new potions related to the snapshot, such as wind charge and weaving, expanding the brewing system with new gameplay possibilities. Brewing these potions involves starting with an awkward potion and adding specific ingredients, demonstrating the game's commitment to crafting and alchemy as core gameplay elements.

💡Enchantments

Enchantments in Minecraft enhance equipment with special abilities or buffs. The video discusses new enchantments for the mace, such as density, breach, and wind burst, signifying the expansion of combat mechanics and the introduction of more depth to weapon customization. This inclusion allows players to tailor their equipment to their play style.

💡Trial Chambers

Trial Chambers are structures within Minecraft that offer players challenging encounters and rewards. The video notes tweaks and changes to their layout in the snapshot, indicating ongoing development to refine these experiences, ensuring they remain engaging and rewarding for players.

💡Hermitcraft season 9

Hermitcraft is a popular Minecraft multiplayer server played by a group of YouTubers. The mention of Hermitcraft season 9 at the end of the video, along with a world download available on the marketplace, signifies the impact of community-driven content on Minecraft's broader ecosystem. It shows the game's engagement with its community and how user-generated content contributes to its longevity and appeal.

Highlights

Snapshot 24w 13A is announced as the final 1.21 feature exclusive to snapshots.

Redesign of the Bad Omen effect, now an optional event with an ominous bottle dropped by Pillager Patrol Captains.

Introduction of ominous events, allowing players to choose when to activate the Bad Omen effect.

New potions can be found in trial chamber vaults, leading to different ominous events.

Bad Omen effect transformed into Raid Omen when entering a village, giving 30 seconds to cancel a raid.

Raid mechanics updated, with the raid center now defined by the player's location at the time of transformation.

Introduction of the Trial Omen effect, activating upon entering a trial chamber.

Enhanced challenge in trial chambers with elevated difficulty and unique mob behaviors.

Changes to trial spawners, including cooldown mechanics and new loot ejected upon defeat.

Introduction of ominous trial keys for accessing unique dungeons and obtaining rare loot.

Details on new potion status effects: Wind Charged, Weaving, Oozing, and Infested.

Unique brewing recipes for each new potion effect, starting from an Awkward Potion.

Updates to trial chambers, including layout tweaks and new mob placements.

New enchantments for the mace, including Density, Breach, and Wind Burst.

Enhancements to mace's smash attack and knockback effect.

Announcement of Hermitcraft season 9 world download availability.

Transcripts

00:00

hello everyone and welcome back to

00:01

another Minecraft update video this is

00:04

Snapshot 24w 13A and buckle up because

00:08

this is going to be a very big snapshot

00:11

and upon its announcement this article

00:13

on minecraft.net States It's the final

00:16

1.21 feature exclusive to snapshots for

00:19

now this makes me think that the new

00:21

wolves and armadillo content we've seen

00:24

recently will probably just end up

00:26

getting rolled into the 1.21 update but

00:29

that is speculation and we have a lot to

00:32

cover we're going to start this snapshot

00:34

with the redesign of the bad Omen effect

00:38

this is the status effect that you can

00:40

obtain from a raid Captain which is the

00:42

Pillager who patrols your world with the

00:45

ominous Banner on their back this act

00:47

would Grant the player with the bad Omen

00:50

status effect and then upon entering a

00:52

village we would activate a raid however

00:56

these are now described as being

00:59

optional thank to this ominous bottle

01:02

that will drop from your iller Patrol

01:04

Captain these are known as ominous

01:07

events and although you could get rid of

01:09

the status effect with a milk bucket the

01:11

fact that it's been moved over to a

01:13

potion just means you get to choose

01:14

exactly when you want to use it these

01:17

new potions can also be found in the new

01:20

trial chamber vaults and that will lead

01:23

us later in this video to the other

01:25

ominous event but now though I want to

01:27

show you a few more details about this

01:29

let's go ahead and drink one so we can

01:31

see that new status effect icon the

01:34

effect actually lasts for 1 hour and 40

01:36

minutes it's called bad Omen but it will

01:38

transform into something else if we are

01:40

to enter this Village if I drink another

01:42

one of these bottles it doesn't stack up

01:44

to the next level and you'll notice when

01:47

we drink this it gets fully consumed so

01:49

you're used to having five levels of bad

01:51

Omen that's why there's five different

01:53

potions here because it's the potion

01:55

themselves that has the bad Omen level

01:58

so I've read that when we approach a

01:59

Village it's not actually going to start

02:01

the raid immediately the status effect

02:04

has transformed into raid Omen that

02:06

gives us 30 seconds to cancel this out

02:10

so if I want to do so I can drink a

02:12

bucket and yes I've got some very fancy

02:14

new particle effects around me so when

02:16

it comes to the mechanics of how a raid

02:18

functions the raid actually has like a

02:21

center that it defines and that is now

02:23

defined by you the player when your

02:25

status effect changes to raid Omen

02:28

that's its new name and there is a

02:30

different one for when you in the trial

02:31

chamber but the moment that you get raid

02:34

Omen that creates the raid at the point

02:36

you at okay the raid has begun and we

02:39

know that this spot right here where the

02:41

hay bales is that's going to be the

02:42

target for all of the Raiders and here

02:45

they are heading towards the hay bales

02:47

it's time for me to get out of here

02:49

though so what happens when we enter a

02:51

child chamber with the bad Omen effect

02:54

well the status effect is going to

02:56

transform into a trial Omen this will

02:59

happen when you're in line of sight of

03:01

the trial

03:02

spawner okay there it is we now have the

03:06

trial Omen effect which you can see last

03:08

for 15 minutes and that spawner right

03:12

there has transformed into an onymous

03:14

spawner as you might have guessed the

03:16

challenge here is going to be elevated

03:19

greatly this is going to be a much

03:21

tougher fight you'll notice that I'm

03:23

doing absolutely fine and that's just

03:25

cuz I've got resistance max level on to

03:27

show you what's happening here so I

03:29

surrounded by these ominous particles

03:32

which again look seriously cool and we

03:34

can see some other particle effects

03:36

going on here these are potions and

03:39

projectiles that periodically spawn on

03:41

top of both unsuspecting players and

03:43

mobs okay this is a lingering potion so

03:46

if we go on and walk into it you can see

03:48

it strength so that can make our

03:50

opponent stronger but us stronger too

03:53

and yes that guy is absolutely wearing a

03:56

helmet with some trim and it's been

03:58

noted that these mobs actually drop some

04:00

of that armor trim on death and that's

04:03

actually a bug so they're not going to

04:04

drop this unique armor the trial spawner

04:07

now glows blue instead of orange and

04:10

there are also Soul Flames being emitted

04:12

from it instead of regular flames and a

04:15

whole bunch of amazing sound effects

04:17

that you've probably been hearing

04:18

through this video too so if a trial

04:21

spawner sees you the player with the

04:22

trial Omen effect it can become ominous

04:25

if it's not in a cool down or if it is

04:27

in a cooldown but it wasn't ominous last

04:30

time it was activated so making it

04:32

ominous will bypass this cool down other

04:34

changes to the trial spawner include

04:36

spawners increasing the amount of mobs

04:38

present by a half for each additional

04:41

player down from Two and baby zombie

04:44

spawners can only have two mobs present

04:46

where they used to have three these

04:49

spawners will now only activate with

04:51

line of sight too I did just test this

04:54

like crouching behind the copper grate

04:56

so it's possible that they can see you

04:58

through glass blocks okay there's

05:00

another one down the bottom here I'm

05:01

going to get deliberately close to it

05:03

and then when I turn the corner that's

05:05

when it activates also look baby zombies

05:08

with trim oh they look so cool last

05:10

details here on the ominous spawner when

05:12

it becomes ominous it despawns any

05:15

existing mobs and starts its new

05:17

challenge and it will stay ominous until

05:19

all of those ominous mobs have been

05:21

defeated but when defeated it will eject

05:23

a different set of loot to normal trial

05:26

spawners one of these is the ominous

05:28

trial key which which I actually

05:30

obtained from our encounter with the

05:32

slimes earlier these do not go in your

05:35

regular vaults but they go in ominous

05:37

vaults which are actually built into the

05:40

dungeons they're not activated by having

05:42

the status effect and this is how they

05:44

quite commonly appear as I've seen them

05:47

like over here for example I keep seeing

05:49

them sort of nestled up above the ground

05:52

with some of these copper graes and

05:53

candles in front of them now here's what

05:55

a regular Vault looks like and this is

05:58

the ominous Vault so you can can see

06:00

slightly different looking in fact we've

06:02

got the key there and then the key with

06:05

the free heads like our ominous trial

06:07

key and when we get close this one

06:09

becomes orange this one here becomes

06:11

blue let's go ahead and put our key into

06:13

here and see what we get aha some pretty

06:17

epic looking loot so these ominous

06:19

vaults eject loot very much like the

06:21

trial chamber loots they're split into

06:22

three categories and you get a

06:24

combination of those three you can get

06:27

up to this amount of these items and

06:30

over here we've got the ominous bottles

06:32

with bad Omen level three four and five

06:35

that's how you'll obtain the top levels

06:38

in the rare category you can get

06:40

enchanted diamond gear a golden apple an

06:43

enchanted crossbow as we got a moment

06:45

ago and also enchanted books with one of

06:48

these enchantments and new enchantments

06:51

right here yes we're going to come back

06:52

to those later in the video in the

06:54

unique category we have the heavy core

06:57

the banner pattern for flow the smithing

07:00

template for flow and the enchanted

07:02

golden apple so as you can imagine this

07:04

affects the regular trial chamber Loop

07:07

you can get the ominous potions level

07:09

one to two there and as you saw the flow

07:12

Banner pattern the flow armor trim and

07:14

the heavy core they're in the ominous

07:17

Loot and they're not in the regular loot

07:19

so the gusta Banner pattern and the bolt

07:21

armor trim are going to remain in the

07:23

regular Loot and instead of the heavy

07:25

core there's now a rare chance of

07:27

getting a trident they also be an

07:30

emphasis on better food from these

07:32

vaults I just got two golden carrots

07:34

from this one here and last of all the

07:37

trial spawner has a 50% chance to give

07:40

you a trial key an ominous trial spawner

07:43

only has a 30% chance to give you the

07:46

ominous trial key okay we've covered a

07:48

lot there's still a lot more to cover I

07:51

just want to take a moment to say if

07:52

you're enjoying the video leave a like

07:53

and if you're not subscribed around here

07:56

please be sure to do that and catch

07:57

future snapshots where we cover all the

07:59

changes like this next one which I'm uh

08:02

really quite excited about there are

08:04

four new potion status effects okay

08:07

you've got wind charged weaving oozing

08:10

and infested so what we will do is first

08:14

of all apply it to ourself so we can see

08:16

that cool status effect icon these also

08:18

have their own unique particle effects

08:21

which appear around the entity then we

08:23

are going to apply it to a mob so this

08:26

creeper now has it and when I Kill The

08:28

Creeper it's going to do something when

08:30

it

08:31

dies oh okay there's a little bit of a

08:33

delay there what's going on so the wind

08:36

charge effect that's what gets applied

08:38

to this mob when it dies it just seems

08:41

to be a bit of a delay and then there's

08:43

the wind charge I think the dying

08:45

animation has to conclude first yeah and

08:48

then it's kind of where you punch the

08:50

entity to that the wind charge explodes

08:53

next up is weaving let's check out those

08:56

particle effects not quite as impressive

08:59

and there's that awesome status icon too

09:02

then we'll go ahead and apply it to a

09:04

creeper and then We'll Kill The Creeper

09:06

and see what happens uh-huh a cobweb

09:11

okay I just did this again and it didn't

09:12

drop a cobweb let's see what happens

09:15

okay put one over there so like maybe

09:16

it's like random it looks for a spot to

09:18

put one and then places it down anyway

09:21

that was weaving now we want to check

09:23

out oozing so once again on ourselves

09:26

check out the particle effects and check

09:29

out called status icon this one is

09:31

related to the Slime mob and it's also

09:34

immune from its effect let's go ahead

09:37

Kill The Creeper and upon death it

09:39

creates two slimes I wonder if they can

09:42

be different sizes each time okay three

09:45

in a row okay it seems to be the medium

09:47

size each time let's do it one more

09:50

uh-huh yeah seems to always be medium

09:52

the last one here is

09:54

infested and again particle effects

09:57

looking pretty good and there's that

09:59

status icon as you might have guessed

10:02

the silverfish is immune from this

10:04

effect and I have cleared myself of

10:06

strength so that when we punch it we

10:08

actually do some damage to this guy

10:10

there's a very small percent chance that

10:13

it's going to spawn some silverfish

10:15

after I do damage to it there's got to

10:17

be a better way and here it is did we

10:20

get any no there you go there's the

10:22

silver fish uh-huh so yeah that's what

10:25

that status effect will do you damage

10:28

the opponent there's a slim chance of a

10:29

silverfish spawning so what about

10:31

Brewing these potions you can indeed

10:34

Brew them they all start with an awkward

10:37

potion which is simply made from a water

10:39

bottle and a Nether wart wind charged is

10:42

made from the breeze Rod here we go bam

10:46

then the cobwebb will make weaving the

10:49

slime block makes oozing and the stone

10:52

block will make

10:54

infested now as for modifying these

10:56

potions they all work the same way you

10:58

can't do redstone or glowstone you can

11:01

turn them into a splash potion and you

11:04

can turn it into a lingering potion with

11:06

dragon's breath a couple of minor things

11:09

trial Chambers have had quite a few

11:11

tweaks and changes to their layout the

11:14

big thing that I noticed is that the

11:16

starting room with the tree now goes

11:18

into this other room that has a

11:20

waterfall in the middle at the bottom

11:22

and then on the walls you've got mobs on

11:24

one side I found a breeze and on the

11:27

other side it was a spider so I traveled

11:30

around to a few more of these I found a

11:32

g on the wall and another one was a

11:35

Mossy skeleton aka the bogged wind

11:38

charges also no longer collide with end

11:40

crystals and the breed avoids jumping

11:42

into dangerous blocks all right next up

11:45

it's the turn of the mace and it looks

11:47

like boang have been listening cuz a lot

11:49

of people are asking for enchantments on

11:51

this thing so yes the mace can be

11:54

enchanted and it can support mending

11:57

Unbreaking Smite bavar for pods fire

11:59

aspect and curs of Vanishing it also has

12:03

free new enchantments you can get

12:05

density from Level 1 to 5 breach from 1

12:08

to 4 and wind burst from 1 to three you

12:11

can get all of these through the

12:13

enchanting table and they can be joined

12:15

together as well I actually got this

12:17

with one enchantment so that's all of

12:18

the new enchantments on a single mace so

12:21

for density the amount of damage for one

12:24

block Fallen increases by one for each

12:26

level so if you fall 10 blocks with

12:29

density five that's going to be 50

12:31

damage let's give this a well oh one hit

12:35

from 10

12:38

blocks the breach enchantment is going

12:40

to reduce the effectiveness of armor by

12:43

15% per level so that's 60% for level

12:48

four another one hit kill okay I also

12:51

had density on as well so that wasn't

12:53

too surprising now wind burst will

12:55

actually emit a wind burst effect upon a

12:58

successful St with your mace the higher

13:01

the level the bigger the wind burst okay

13:03

let's give it a try hey you can see it

13:06

being emitted there it kind of oh that

13:08

time I went straight up it probably

13:09

depends on what angle I hit it from

13:12

that's pretty cool hey look at me

13:15

bouncing around let's now try that again

13:17

with level one oh definitely feels

13:20

different yeah not as effective there

13:22

are other changes too you may have

13:24

already noticed when we attack from high

13:26

up the smash attack now has these added

13:29

particle effects if you're not in the no

13:32

this is from where you attack falling

13:34

from above one and a half blocks the

13:36

power and range of the knockback effect

13:39

has been increased too so these entities

13:41

get pushed further away and that

13:43

increases yet again if you fall from

13:46

further than five blocks and the

13:48

Baseline damage of the mace itself has

13:51

slightly been reduced I think it used to

13:53

be two hearts per block and now it's 1

13:55

and a half so that was all of the 1.21

13:58

content but as I said at the beginning

13:59

of the video I think these are going to

14:01

get rolled together so there's not much

14:03

1.2.5 stuff to talk about but it seems

14:06

like some new cobweb sounds were added

14:08

and these are all really

14:13

similar yeah there you go and here on

14:15

the website you can see there are more

14:17

sounds added for the ominous content

14:19

which we've heard throughout this video

14:20

the technical changes in this update

14:23

relate to chat and network protocol a

14:26

lot of technical stuff going on here and

14:28

when it comes to the data pack a lot of

14:30

these changes like a new loot table type

14:32

known as equipment seem to be related

14:34

mostly to the stuff that's been added

14:36

for the ominous trial for example there

14:38

are entity tags like immune to oozing

14:41

and immune to infested there's also some

14:43

new item stack components like ominous

14:46

bottle amplifier and there more loot

14:48

functions have been added too this

14:50

mostly looks like stuff that's relevant

14:52

to the map makers and the technical

14:54

minded folk out there I don't think it's

14:55

going to impact our regular gameplay

14:58

that's pretty much all of the changes

14:59

you need to know about in this snapshot

15:01

and right now I'd like to bring your

15:02

attention to the fact that the

15:03

hermitcraft season 9 well download is

15:06

available on the marketplace meaning you

15:09

can access it on Playstation Xbox

15:12

Nintendo switch Etc this video is on my

15:15

channel if you want to get all of the

15:16

details so yeah go check that video out

15:18

because this is the end of this one

15:20

thank you for watching and I'll see you

15:22

soon with another one take care bye-bye

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Tags associés
Minecraft SnapshotGame UpdateRaid MechanicsNew PotionsEnchantmentsBad Omen EffectTrial ChambersGame MechanicsMinecraft 1.21Video Game
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