SQUATTING POSE & BENT KNEE Leg Mapping (How To Draw)

mikeymegamega
21 Jul 202228:48

Summary

TLDRIn this tutorial, artist Mikey demonstrates how to draw anime and manga characters in squatting positions using basic shapes to construct the anatomy. He emphasizes the importance of weight distribution, particularly through the heels, and provides a step-by-step guide on drawing the torso, hips, legs, and feet. Mikey also discusses the squishing and bulging of muscles in such poses, offering tips for achieving a natural and dynamic look. The tutorial is part one of a series and aims to be both educational and safe for work, with more complex poses to be explored in future videos.

Takeaways

  • 🎨 The tutorial focuses on drawing anime and manga characters in a squatting position using basic shapes for structure and simplicity.
  • ✏️ The artist, Mikey, uses a disposable mechanical pencil on printer paper to demonstrate the drawing process.
  • 🏋️ The concept of weight distribution is emphasized, particularly how it affects the character's squatting posture and anatomy.
  • 🧘 The tutorial covers closed leg squats and kneeling positions, with a plan to address wider splits in a future tutorial.
  • 👥 Character safety and appropriateness for all audiences are considered when demonstrating squatting poses.
  • 🔍 The importance of using basic shapes and building blocks to construct the character's body is highlighted for clarity and ease of learning.
  • 💃 The application of anatomy and weight distribution extends beyond anime and manga, making it useful for life study and general illustration.
  • 🎥 A time-lapse section is included to show the cleanup and refinement process of the initial sketch.
  • 📚 References and photoshop files used in the tutorial are available for patrons on Mikey's Patreon page.
  • 🎨 The tutorial also briefly touches on how to draw the legs and feet in relation to the squatting pose.
  • 💌 Mikey expresses gratitude to patrons for their support, which enables the creation of free drawing tutorials.

Q & A

  • What is the main focus of the tutorial?

    -The main focus of the tutorial is to teach how to draw anime and manga characters in a squatting position using basic shapes and considering body weight distribution.

  • What type of paper and pencil does the artist use for the tutorial?

    -The artist uses printer paper with a number of sheets and a super cheap, disposable mechanical pencil.

  • How does the artist approach the weight of the character in a squatting position?

    -The artist approaches the weight by imagining it sitting down through the headline and going all the way down to the feet, especially when the character is resting on the back of their heels.

  • What is the significance of the character's knees being together in the tutorial?

    -The character's knees being together ensures that the content is safe for work and appropriate, possibly for a two-part tutorial series where the artist will cover more complex squatting positions in the future.

  • What is the purpose of the basic shapes used in the tutorial?

    -The basic shapes are used to construct the character's anatomy and posture without making the drawing overly complicated, while still achieving a correct representation of the squatting position.

  • How does the artist handle the depiction of the legs in a squatting position?

    -The artist focuses on the weight line going down the middle of the character, imagining the weight resting on the back of the heels, and uses cylinders and teardrop shapes to represent the thighs and calves, respectively.

  • What additional resources does the artist provide for learning how to draw legs?

    -The artist refers to a previous in-depth tutorial on how to draw legs, including the musculature and structure, which is available with a pop-up on the screen.

  • What is the artist's approach to cleaning up the sketch?

    -The artist uses a time-lapse to tidy up the lines, focusing on clarifying the construction and ensuring the anatomy is correct, while keeping the sketch relatively loose for exploration.

  • How does the artist address the depiction of the character's feet?

    -The artist acknowledges that the depiction of the feet is not perfect but provides enough guidance to give an idea of what's going on, using basic shapes to represent the heels and toes.

  • What is the artist's advice for those who are new to drawing?

    -The artist encourages new learners to try drawing as it can be therapeutic and a way to take one's mind off life struggles, suggesting that even if they don't end up loving it, the experience is worth trying.

  • How can viewers access the artist's full pack of references and tutorials?

    -Viewers can access the full pack of references and tutorials by becoming a patron on Patreon for just a dollar, as mentioned by the artist.

Outlines

00:00

🎨 Introduction to Drawing Anime Characters in Squatting Positions

The video begins with an introduction to a tutorial on drawing anime and manga characters in squatting positions. The artist, Mikey, explains that the focus will be on using basic shapes to construct the character's anatomy accurately without overcomplicating the process. He emphasizes the importance of understanding weight distribution in a squatting pose, particularly how the character's weight sits through the heels. The artist uses a disposable mechanical pencil on printer paper to demonstrate the technique and mentions that the tutorial might be part one of a two-part series. He also references previous tutorials on drawing legs and promises to make all reference materials available to patrons on Patreon.

05:02

📐 Constructing the Character's Anatomy and Weight Distribution

In this paragraph, the artist delves into the specifics of constructing the character's anatomy, starting with the spine's curve and the torso's shape. He discusses the importance of considering the weight distribution when drawing a character squatting, noting how the body weight affects the positioning of the legs and feet. The artist uses basic shapes to build the character's legs, focusing on the knees, calves, and feet. He explains the concept of using 'building blocks' to create the legs and emphasizes the need to adjust the shapes to reflect the character's weight and pose. The artist also mentions that the tutorial will cover different squatting positions, including closed legs and wider splits, and encourages viewers to explore these variations in their own drawings.

10:02

🖌️ Drawing the Hip and Leg Structure

The artist continues the tutorial by focusing on the hip and leg structure of the character. He explains how to draw the hip area using an elliptical shape and how the weight of the character affects the shape of the bum and the positioning of the feet. The artist uses a combination of straight lines and curves to create the hip and leg structure, emphasizing the importance of maintaining the character's balance and weight distribution. He also discusses the interaction between the leg muscles and how they change when the character is squatting, including the bulging and squishing of muscles. The artist encourages viewers to use these guidelines to create their own squatting poses, with a focus on achieving a natural and balanced look.

15:04

🌟 Squatting Poses: Front and Open Angles

In this section, the artist shifts the focus to drawing the character from a front and open angle, explaining how to use basic shapes to create a natural-looking squatting pose. He discusses the positioning of the hips, the shape of the bum, and the interaction between the legs and the rest of the body. The artist emphasizes the importance of considering the weight distribution and how it affects the shape of the character's body. He also talks about the use of guidelines to help with the construction of the pose and how to adjust these guidelines as the drawing progresses. The artist encourages viewers to practice drawing squatting poses from different angles and to experiment with various leg positions to gain a better understanding of the character's anatomy and weight distribution.

20:05

📊 Squatting Poses: Squashed Cylinders and Leg Anatomy

The artist continues to elaborate on the anatomy of the legs and the concept of squashed cylinders in the context of drawing squatting poses. He explains how to visualize the thigh and calf muscles as cylinders that change shape according to the character's pose. The artist discusses the knee joint as a hinge and how the leg muscles bulge and flatten in response to the character's weight distribution. He provides detailed instructions on how to draw the calves, emphasizing the squishing effect that occurs when the legs are pressed together. The artist also touches on the importance of considering the character's posture and how it affects the overall appearance of the squatting pose.

25:06

🎨 Finalizing the Squatting Pose and Upcoming Tutorials

The artist concludes the tutorial by demonstrating how to finalize the squatting pose, focusing on the details of the knees, calves, and feet. He explains how to adjust the shapes to accurately represent the weight distribution and the interaction between the legs. The artist also provides a quick example of a squatting pose from the front, highlighting the importance of maintaining the character's balance and weight distribution. He mentions upcoming tutorials that will cover more complex squatting positions, such as wide splayed leg squats and splits, and encourages viewers to subscribe to catch these future lessons. The artist expresses gratitude to his patrons on Patreon, who support the creation of free drawing tutorials, and invites viewers to suggest what to draw next in the comments section.

Mindmap

Keywords

💡Anime and Manga Characters

Anime and Manga Characters refer to the stylized figures originating from Japanese comics and animations. In the context of the video, the artist is teaching viewers how to draw these characters in a squatting position, emphasizing the use of basic shapes and anatomy for accurate representation.

💡Squatting Position

A squatting position refers to a posture where an individual's hips are lowered towards their feet, with knees bent at a significant angle. In the video, the artist explains how to depict characters in this position, focusing on the distribution of body weight and the interaction of various body parts in this pose.

💡Basic Shapes

Basic shapes are simple geometric forms like circles, rectangles, and triangles that are used as a foundation for creating more complex drawings. In the video, the artist uses basic shapes to construct the anime and manga characters, making the drawing process accessible and straightforward for beginners.

💡Weight Distribution

Weight distribution refers to how the mass or weight of an object, or in this case, a character, is spread across its support base. In the video, the artist explains that when a character is squatting, their weight is primarily distributed through the heels and the posture affects the way the body's weight is visually represented.

💡Anatomy

Anatomy is the study of the structure of living organisms, including the human body. In the context of the video, the artist uses knowledge of human anatomy to accurately depict the muscles, bones, and joints in a character's squatting pose, ensuring that the drawing is both aesthetically pleasing and anatomically correct.

💡Reference Sheets

Reference sheets are visual aids that provide detailed information or examples for artists to use as guides when drawing. In the video, the artist mentions that reference sheets for drawing are available on their Patreon, suggesting that these resources can help viewers improve their drawing skills by providing accurate anatomical and pose references.

💡Patreon

Patreon is a platform that allows creators to receive financial support from fans or patrons in exchange for exclusive content or perks. In the video, the artist promotes their Patreon page as a way for viewers to access additional resources, such as reference sheets and Photoshop files, to support their drawing practice.

💡Tutorial Series

A tutorial series is a collection of instructional videos or lessons that cover a specific topic or skill set. The artist in the video mentions that the current lesson on drawing squatting characters is part of a larger series, with future tutorials planned to cover more complex poses and anatomy.

💡Character Proportions

Character proportions refer to the relative sizes and lengths of different body parts in a character's design. The artist in the video discusses the importance of maintaining accurate proportions when drawing characters, especially in dynamic poses like squatting, to ensure that the characters look natural and believable.

💡Musculature

Musculature refers to the muscles of the body. In the context of the video, the artist discusses the representation of musculature in the legs and hips of the characters, particularly how the muscles change shape and interact when the character is in a squatting position.

Highlights

The tutorial focuses on drawing anime and manga characters in a squatting position using basic shapes.

The importance of understanding weight distribution in a character's pose is emphasized, particularly when squatting.

The tutorial suggests using a cheap, disposable mechanical pencil and printer paper for practicing.

The process of drawing starts with a rough line to represent the weight and balance of the character.

The character's body weight should be depicted as sitting through the heels when squatting.

The tutorial covers the anatomy and structure of legs in a squatting position, including the knees and thighs.

The artist uses basic shapes to construct the torso and hips, focusing on the spine's curve and the hip's bucket area.

The tutorial provides a step-by-step approach to drawing the legs, emphasizing the importance of the knee joint and calf muscles.

The artist explains how to depict the interaction between different parts of the leg when in a squatting position.

The tutorial includes a time-lapse segment to demonstrate the cleaning up of sketch lines and finalizing the drawing.

The artist provides examples of drawing squatting characters from the front and from different angles.

The tutorial discusses the concept of 'squish' and 'squeeze' in the depiction of muscles and body parts in a squatting pose.

The artist emphasizes the therapeutic benefits of drawing and encourages viewers to try it out.

The tutorial mentions the availability of reference sheets and photoshop files for patrons on Patreon.

The artist plans to cover more complex squatting positions, such as wide splayed leg squats and splits, in future tutorials.

The tutorial concludes with a call to action for viewers to subscribe and comment on what they would like to see in future drawing tutorials.

Transcripts

00:00

artwork critiques photoshop files and

00:02

reference sheets are all available on my

00:04

patreon hey there guys and girls i hope

00:06

you're doing well my name's mikey

00:08

welcome back to my room it's time for

00:10

another tutorial and today we're going

00:13

to be taking a look at how to draw your

00:15

own anime and manga characters down low

00:18

in a squatting position we're going to

00:20

use some basic shapes to put this

00:21

together just enough that it's going to

00:23

look correct without being overly

00:25

complicated but because this is

00:27

essentially structuring anatomy this is

00:30

also going to be useful for any forms of

00:32

life study or general illustration so

00:34

i'm just going to go ahead and get

00:36

cracking with a spare piece of paper to

00:37

rest my hand on and a super cheap

00:39

disposable mechanical pencil i'm just

00:41

using printer paper here with a number

00:42

of sheets and the very first thing that

00:45

i just want to talk through is going to

00:47

be weight that is when you've got a

00:49

character who's squatting down low their

00:51

body weight is essentially going to be

00:53

sitting down through the headline

00:55

and if they're resting down on the back

00:58

of their heels that's going to go all

01:00

the way down to the feet so i'm just

01:02

doing a very vague rough line here i'm

01:04

going to essentially start working a lot

01:07

more firmly than i usually do and i'm

01:09

going to try to keep things

01:11

relatively quick but it does mean they

01:13

might come out relatively rough as well

01:16

and we're going to start off with a

01:17

character where we're looking just a

01:18

little bit behind but i just want to

01:20

show you how i think about that body

01:22

weight now this is going to be

01:25

essentially part one perhaps of a

01:26

two-part tutorial series where we talk

01:29

about squatting characters in this

01:30

example i'm going to be keeping uh the

01:33

knees together the legs essentially

01:36

closed in low squats and kneeling

01:38

positions just so that everything is

01:40

relatively safe for work feeling and

01:42

we'll take a look at wider splits and

01:43

what's going on with the anatomy on the

01:45

inside of the flies and so on in another

01:48

tutorial further down the line

01:50

not to mention as well we've already

01:52

covered uh a in-depth how to draw legs

01:55

tutorial where we actually go over the

01:57

musculature and the structure of what's

02:00

going on around the legs especially how

02:02

to break things down and keep it simple

02:04

for the knees of your characters that's

02:06

available probably with a little pop-up

02:08

in the corner of your screen there so

02:10

i'm going to assume that you know a

02:12

little bit of that just so that we can

02:14

break down the rest of what's going on

02:16

into hopefully a relatively easy process

02:19

so what i'm going to do here is i'm

02:20

going gonna think about the curve of the

02:22

spine and sweep a little bit in

02:24

just here as i come down from my

02:25

neckline and then i'm gonna pop out

02:27

relatively generously as we go into the

02:30

lower part of the torso

02:31

and i'm still using some very quick

02:34

simple basic building blocks for this as

02:36

we look just behind this character's

02:39

shoulder line again when it comes to the

02:41

building blocks of torsos and how to

02:44

break down how to draw bodies in nice

02:46

big simple shapes we've covered all of

02:48

this before in a whole load of tutorials

02:50

playlist hopefully available somewhere

02:53

on the right and of course everything

02:54

that we do here today i will make a copy

02:57

of everything we draw available over for

02:59

the patrons on patreon where you can get

03:02

the entire pack of all the references

03:04

for just a dollar

03:05

so here i've got

03:07

a very basic back situation i might

03:10

imagine that we've got a bit of bum

03:11

curve going down around about here

03:14

into this part of the hip bucket area

03:17

and the middle of the spine just going

03:18

to adjust that to go a little bit

03:20

further up there and then the shoulder

03:22

line that's going to be popping one

03:24

circle off around about there

03:27

this shoulder circle is going to be

03:29

sitting a bit more forward

03:31

somewhere

03:32

over here i'm going to be focusing

03:34

really around the legs hips all the way

03:36

down to the feet because that's the area

03:38

that's doing some very interesting

03:39

things when we draw our characters

03:42

squatting down especially if you're

03:43

trying to

03:44

maybe depict an anime or manga character

03:47

who is out on the dance floor or maybe

03:50

with a partner doing something more

03:51

private in a bedroom and they're really

03:53

just bringing all of that business all

03:55

right down and low on the whole

03:57

situation so let's just kind of work out

03:59

what's going there i'm just going to get

04:01

some very basic arms out of the way as

04:03

well i go down to around about the

04:05

bottom of the

04:07

chest sphere that we're kind of working

04:09

on that elliptical shape to bring it all

04:11

together

04:12

but i just want to focus on these legs

04:15

now i've got this weight line now that

04:17

goes down the middle of this character

04:19

and i want that weight to sit on the

04:21

back of the heels so i'm going to

04:24

imagine that we've got

04:25

a very vague circle here or one of the

04:28

feet the heel part of that might just be

04:31

sectioned off loosely here again i'm

04:33

working a little bit more firmly than i

04:35

usually do

04:36

usually i'd work very lightly when it

04:38

comes to these slightly more interesting

04:39

poses because we like to explore with

04:42

some test lines all over the place and

04:45

then you can firm up for ones that seem

04:46

to be working get rid of ones that don't

04:48

seem to be doing the job

04:50

i'm also just going to show here the

04:52

side

04:52

of the bucket of the hips as we come

04:55

down there just slowly building up and

04:58

adding to the definition of these shapes

05:00

there we go and with this foot here i'm

05:02

just going to come down and imagine that

05:03

it's balancing on the toes on the front

05:06

so although we might have this large

05:08

generous vaguely triangular shape that

05:10

comes down here it's actually just going

05:13

to pop at about 90 degrees

05:15

if you've got the toe section going off

05:17

there this isn't how to draw feet

05:18

tutorial which is my excuse for saying

05:20

this will not be perfect but hopefully

05:23

it's going to be just right enough to

05:24

give you an idea of what's going on so

05:26

i've got that weight resting down on

05:28

that foot haven't even worried about the

05:30

legs yet i'm going to go ahead and just

05:32

get another one right about here as well

05:36

coming down on that edge let's just make

05:38

that the under part of the heel now

05:40

whether you're drawing shoes or this is

05:42

going to be bare feet use these building

05:44

blocks as a starting point and you can

05:46

build up from there to see what you like

05:48

and now if i imagine that right we've

05:50

got our level character level shoulders

05:52

there's not much contrapostel going on

05:54

they've got level hips as well and the

05:57

joint's going to come out of this kind

05:58

of bucket hip area and pop out for the

06:01

legs

06:02

now depending on how you kind of measure

06:04

out the legs for your character and so

06:06

on i just like to make sure that the

06:08

entire leg section is going to be at

06:10

least about the entire body section so i

06:12

might just imagine that halfway we'll

06:14

take things from about the middle of the

06:16

hip and we'll work our way down and

06:17

around so at half of this distance going

06:20

up here might be how far i'm going to

06:22

pop out here but i'm going to fall

06:24

shorten it a little bit i'm going to go

06:25

about this far out

06:27

and then i'm going to just take it easy

06:28

from there because we're going to block

06:30

everything back

06:32

and i've got a straight line here to

06:35

indicate the direction of the leg and i

06:37

usually drop a circle right on the end

06:39

for that to be our kneecap but when legs

06:41

bend and again do check out my how to

06:43

draw strong legs tutorial we talk all

06:45

about this um things start to move

06:47

around so my kneecap circle

06:49

is actually going to be around about

06:51

here i've gone lower and then when i

06:54

come and follow a line back to this part

06:56

of the leg i'm coming off the bottom of

06:58

that circle line instead of meeting both

07:00

of them perfectly in the middle

07:03

now i'm still thinking about a big

07:05

generous cylindrical shape that's going

07:07

to be the top part of the legs and the

07:09

thighs and so on but i'm going to

07:11

squeeze it a little bit as well so it's

07:14

starting to flatten out so let's start

07:16

off with a big cylinder that's coming

07:18

forward here just a guideline simple

07:20

basic shape that's going out over the

07:23

calf muscles quite nicely before

07:26

sweeping down depending on how generous

07:28

you're making your characters i might

07:30

just come in a little bit lower in fact

07:33

and again don't be scared to have loads

07:35

of test lines until you find out what

07:37

you do and don't like don't be overly

07:39

beholden to any of your initial guides

07:42

they're here to help you not here to

07:44

hinder you or lock you into place i'm

07:46

going to sweep down towards that knee

07:48

area

07:49

and then just generously curve out

07:51

because it's a cylinder remember

07:53

and then i might just have a line that's

07:55

just a guide

07:56

very lightly coming up there because

07:58

we're gonna change that shape in just a

08:00

moment then in a very similar way okay

08:03

let's come up from here we've got the

08:05

hard shin bone

08:06

it should take us to the bottom of this

08:08

circle round about there

08:10

but actually i'm going to imagine that

08:12

the calf muscle which we often draw is a

08:15

kind of teardrop coming down or this is

08:17

getting really squeezed now

08:19

so i'm going to

08:20

draw this kind of

08:22

big

08:24

squeezing slightly eggish lump around

08:27

about here just like so and i'm not

08:29

coming all the way down the leg i'm just

08:31

bringing it to around about there and

08:33

i'm going to now imagine that okay

08:36

because this part of the muscle is

08:37

popping up and squeezing here

08:39

we're following this line to show how

08:41

these two sections of the leg interact

08:44

as they meet back on each other and then

08:46

maybe that's going to squeeze down and

08:48

the top part of the leg that sits on top

08:51

is going to cover a bit more of this

08:53

area especially as the bum

08:55

sinks down

08:57

over the back of that foot

08:59

so i've got a curve here where i'm

09:01

actually bumping up into that area to

09:03

represent that section of the calf then

09:05

i can just firm my way up along this

09:08

line here and you'll notice i'm rotating

09:10

my hand all the way around the place if

09:13

it helps to give me a gentler better

09:15

curving line but i'm enjoying a bit more

09:17

to get a smooth flow of things

09:20

and then as we go up to the knee here

09:22

you can kind of imagine because of the

09:24

way the muscles are bulging and we're

09:25

going to talk about this

09:27

a little bit more on the side of the

09:28

knee i'm actually just imagining a faint

09:31

squeeze there

09:32

and then the kneecap almost separately

09:35

with its own series of ligaments and

09:37

bits and interesting shapes that are

09:39

going on is then popping out beyond that

09:41

with a slightly flatter tip

09:43

just like so

09:45

so i might not draw this line shape here

09:47

depending on how i'm shading but i'm

09:49

going to certainly show that things are

09:51

projecting

09:52

out past there just like that and in

09:55

terms of this torso and top area well

09:57

we've covered that a lot before i will

09:58

come in on a little bit of time lapse

10:00

and clean all of that up in just a

10:02

moment but let's focus on what's going

10:04

on down here this is where the action

10:06

seems to be we've got then the rest of

10:09

our bum area here i'm going to sweep

10:10

around for the other cheek which is

10:13

a bit like a golden ratio we start off

10:16

shallow and then we get that curve going

10:18

tighter and tighter before we squeeze

10:20

into the underside of the bum

10:23

just like so

10:24

and then again down onto those feet or

10:27

heels or depending what's going on with

10:29

shoes or barefoot so that's what i'm

10:33

imagining here just imagine for that

10:34

squeezing away from us

10:37

just like so and the musculature

10:39

is squeezing out the side so i'm just

10:42

putting this little surface line show it

10:44

as a second bit of extra bump there

10:46

and then squeezing out on that calf

10:49

muscle there

10:50

before we aim back down towards the shin

10:53

line

10:54

so that's what's going on in terms of

10:56

how i like to think about the weight i

10:58

like to actually go right through the

10:59

spine line and then sink things right

11:02

over the feet if this character is

11:04

putting all of their body weight down on

11:06

the feet accordingly

11:07

and let's take a look at a slightly more

11:09

sort of front and open angle and this is

11:12

where we're kind of going to enter into

11:14

the territory where we're using these

11:16

basic shapes but also working around

11:18

these forms and trying to get these nice

11:21

organic squeezes and squishy feelings in

11:23

certain areas but hopefully we can break

11:25

that down i'm going to start off with a

11:28

line then or the hips let's go

11:31

across

11:32

here

11:34

like so

11:35

and then if you imagine that this is my

11:37

hip line i've just got that kind of

11:39

elliptical shape on its side that helps

11:41

me very loosely guide out what's going

11:44

to be the bucket area of the hips

11:45

themselves again i'm trying to go quick

11:48

and firmly

11:50

also guys whilst we are putting this

11:51

together thank you so much as ever for

11:53

subscribing to the channel and i said

11:56

we'd do this a while ago we certainly

11:58

will be i'm going to do a proper thank

11:59

you video for over a million subscribers

12:01

it's absolutely amazing and i really do

12:03

appreciate it but i do just love the

12:05

fact that um you guys are trying to get

12:07

into drawing now we're doing closed leg

12:10

uh squatting positions today i will do a

12:12

further video on wide leg stuff uh which

12:14

is a little bit less salubrious but this

12:17

is just going to be nice and family

12:18

friendly for the moment um but yeah i'm

12:20

not afraid to use boobs to try to

12:22

convince you guys to get into drawing

12:24

because i find it very therapeutic it

12:26

can take your mind off of life struggles

12:28

you don't have to love it but i do want

12:30

you to try it because you might really

12:32

like it so there you go thank you very

12:34

much for following along

12:35

now

12:36

i'm just going to imagine right i've got

12:38

the bone of the hip here and i'm going

12:41

to bring this a little bit further out

12:43

on this side as well

12:45

and then the front center line might be

12:47

just the lower part of the abdominal

12:49

wall we've got a little bit of front

12:50

tummy there

12:51

maybe we've got the belly button

12:53

somewhere in his cross zone now i'm just

12:55

going to come out and sweep down

12:57

before popping down to the bottom part

12:59

of the torso and private sphere and then

13:01

i'm just going to sweep in just about

13:03

the arc that we like to do and again

13:06

this is all just part of my guide to

13:07

help me in just a moment where i come

13:09

down here and inversely with a more

13:12

concave line pop up over on this side as

13:15

well so these are our bony areas of the

13:18

hips here which aren't going to flex

13:20

just up here

13:21

and just over here everything else might

13:24

be squishing around and having a lot

13:26

more fun

13:27

so if i want to kind of work out how to

13:29

evenly keep things going i've got my

13:32

line that's going right across here and

13:34

i'm going to keep things at that lateral

13:36

feeling so i might have my legs popping

13:38

out

13:39

right over to here if the knee is

13:40

sticking out accordingly but that line

13:42

is still

13:44

parallel to this one

13:46

and i could just draw a little

13:48

box shape to help guide how i'm just

13:51

filling in that particular zone but

13:53

remember everything's going to come back

13:55

right down on this center line of weight

13:57

so i know if i'm going to be popping the

13:59

feet somewhere vaguely around about here