Skarner - New Abilities + Gameplay (Skarner Rework)

Vandiril
18 Mar 202403:37

Summary

TLDRRiot Games has reworked Sion, transforming him into a versatile champion with a mix of AD and tank builds. His new abilities focus on crowd control, with three of them offering AOE effects. Sion's passive, Fray of Vibration, deals percentage Max HP damage over time. Shattered Earth Upheaval allows him to empower his attacks with bonus damage, range, and attack speed. His W, Seismic Slam, provides a shield and a ground slam for damage and slow. Impale is his ultimate, capturing enemies and carrying them with him. Sion's rework promises to enhance team fight dynamics and offers a fun, engaging playstyle.

Takeaways

  • 🌟 Riot Games is introducing a rework for Scarner with a new set of abilities and gameplay mechanics.
  • 🛡️ Scarner will maintain his role as an AD fighter or tank, but AP does not seem to be a viable option in this rework.
  • 🥊 The reworked Scarner will have a strong focus on crowd control (CC) with all four abilities having CC effects, three of which are area of effect (AOE).
  • 🔥 Scarner's passive, 'Fras of Vibration', applies a stacking debuff that deals percentage max HP damage over time.
  • 🏹 His Q ability, 'Shattered Earth Upheaval', allows Scarner to empower his attacks with bonus damage, range, and attack speed, and can be recast to throw a rock as a projectile.
  • 🛡️+🏆 Scarner's W, 'Say MC Basan', provides him with a shield and creates a shockwave that damages and slows enemies.
  • 🚀 Scarner's E, 'Is's Impact', lets him charge and grab the first enemy champion or large monster, carrying them a short distance and stunning them.
  • 🔄 Scarner's R, 'Impale', has been changed to suppress and carry enemy champions, attaching them to him and granting bonus movement speed.
  • 🌳 Scarner's E ability allows for sneaky engages and catching enemies off guard, as it can go through walls.
  • 🚫 Enemies will see an indicator for Scarner's E ability, similar to Kai'Sa's W, and he can be interrupted by crowd control.
  • 🎉 The reworked Scarner is expected to be fun to play and excel at controlling team fights with his unique engage and crowd control abilities.

Q & A

  • What is the main theme of the reworked Scarner?

    -The reworked Scarner is designed to be an AD or tank fighter with a focus on crowd control (CC) abilities, making him an excellent team fighter.

  • Is AP a viable option for the reworked Scarner?

    -No, AP does not seem to be a viable option for the reworked Scarner, as his abilities and playstyle are focused on AD or tank builds.

  • How many crowd control abilities does the reworked Scarner have?

    -The reworked Scarner has four abilities, all of which are crowd control, with three of them being AOE (Area of Effect).

  • What is the new passive ability of Scarner called?

    -The new passive ability is called 'Fras of Vibration', which applies quaking to enemies, causing them to take percentage Max HP damage over time when they have three stacks.

  • How does Scarner's Q ability, 'Shattered Earth Upheaval', function?

    -Scarner rips a rock out of the ground to empower his next free attacks with bonus damage, range, and attack speed. The third attack slams the rock into the target for significant bonus damage and slows the target.

  • Can Scarner's Q ability be recast?

    -Yes, Scarner can recast his Q to throw the rock as a projectile that explodes on the first enemy hit, dealing the same damage and slow.

  • What is Scarner's W ability called and what does it do?

    -The W ability is called 'Say MC Basan'. Scarner gains a shield and slams into the ground, creating a shock wave that damages and slows nearby enemies.

  • How does Scarner's E ability, 'Is's Impact', work?

    -Scarner charges forward, ignoring terrain, and grabs the first enemy champion or large monster he collides with, carrying them a short distance and damaging and stunning them upon collision with terrain.

  • Can Scarner use his E or Q abilities while carrying enemies with his ultimate?

    -No, Scarner cannot use his E or Q abilities while carrying enemies with his ultimate. The only ability he can use in this state is his W.

  • What is Scarner's ultimate ability called and what happens when it is activated?

    -Scarner's ultimate is called 'Impale'. He impales up to three enemy champions, damaging and suppressing them. He gains bonus movement speed and carries them with him until the end of the effect.

  • How does the reworked Scarner's engage ability differ from the old version?

    -The reworked Scarner's engage ability allows for sneaky engages into the backline or catching people off guard, as it can go through walls and enemies will see an indicator of his approach.

Outlines

00:00

🌟 Scarner Rework Overview

The video script introduces an upcoming rework for the champion Scarner, highlighting his new abilities and gameplay. It mentions that the rework will be released to PBE (Public Beta Environment) soon. The rework aims to keep Scarner's role as an AD fighter or tank, with a focus on crowd control (CC) in his abilities. The script also suggests that AP may not be a viable option for the reworked Scarner, emphasizing his potential to disrupt team fights with his new kit.

Mindmap

Keywords

💡Riot

Riot refers to Riot Games, the company behind popular games like League of Legends. In the context of the video, Riot is the developer responsible for the rework of the champion Scarner, providing new abilities and gameplay mechanics.

💡Scarner

Scarner is a champion in the online multiplayer game League of Legends. The video script details a rework of this character, including changes to his abilities and playstyle, making him a versatile choice for either AD (Attack Damage) or tank builds.

💡Rework

A rework in gaming refers to the process of redesigning or redeveloping a game element, such as a character or mechanic, to improve gameplay or balance. In this case, Scarner's rework involves altering his abilities and playstyle to offer new strategic options for players.

💡AD Fighter/Tank

AD Fighter and Tank are roles in MOBA games like League of Legends. An AD Fighter is a champion that deals physical damage and is typically more offensive, while a Tank is a champion designed to absorb damage and protect allies. The video suggests that the reworked Scarner can be built and played as either, offering flexibility in his gameplay.

💡Crowd Control (CC)

Crowd Control (CC) in games refers to abilities that restrict or control the movement and actions of enemy players. The reworked Scarner is said to have significant CC capabilities, which will make him valuable in team fights for disrupting the enemy's positioning and actions.

💡Jungler

A Jungler in MOBA games is a role focused on clearing jungle camps for experience and gold, and assisting other lanes through ganks. The video indicates that Scarner's primary role remains as a jungler, but he may also be viable in the top lane.

💡Top Lane

Top Lane refers to one of the three lanes in MOBA games, typically occupied by a solo champion who is more durable or has strong wave-clear abilities. The video suggests that the reworked Scarner could potentially be played in the top lane, expanding his versatility.

💡Passive - Fras of Vibration

The new passive ability for Scarner called 'Fras of Vibration' allows him to apply a stacking debuff called 'quaking' to enemies with his basic attacks and abilities. When enemies have three stacks, they take percentage Max HP damage over time.

💡Q - Shattered Earth Upheaval

Scarner's Q ability, 'Shattered Earth Upheaval,' involves ripping a rock from the ground to empower his next basic attacks with bonus damage, range, and attack speed. The third empowered attack slows and deals significant bonus damage. Scarner can also recast this ability to throw the rock as a projectile that explodes on the first enemy hit, dealing damage and a slow.

💡W - Seismic Basan

Scarner's W ability, 'Seismic Basan,' grants him a shield and allows him to slam into the ground, creating a shock wave that damages and slows nearby enemies. This ability serves as a straightforward form of crowd control and damage in team fights.

💡E - Tectonic Impact

Scarner's E ability, 'Tectonic Impact,' enables him to charge forward, ignoring terrain, and grab the first enemy champion or large monster he collides with. He then carries them a short distance, damaging and stunning them upon collision with terrain. This ability is useful for initiating fights and has a stealthy, wall-penetrating engage.

💡Ultimate - Impale

Scarner's ultimate ability, 'Impale,' allows him to impale up to three enemy champions, damaging and suppressing them. He gains bonus movement speed for a short time and carries the impaled enemies with him until the end of the effect. Unlike the old version, enemies are attached to Scarner and cannot be repositioned, and he can pull them through walls.

Highlights

Riot invited to look at Scarner, a rework with a reward coming to PB.

Scarner's rework is described as insane, retaining the AD or tank build options, but not AP.

Scarner's abilities have been revamped, with a focus on crowd control (CC) and three of them being AOE.

Scarner's main role remains a jungler, but top lane playability is a possibility.

New passive, 'Fras of Vibration', applies quaking to enemies, dealing percentage Max HP damage over time.

Q ability, 'Shattered Earth Upheaval', empowers Scarner's attacks with bonus damage, range, and attack speed.

Scarner can throw his empowered rock as a projectile that can go through walls, dealing damage and slow.

W ability, 'Say MC Basan', grants Scarner a shield and creates a shock wave for damage and slow.

E ability, 'Is's Impact', allows Scarner to charge forward, grab an enemy champion or large monster, and carry them.

Scarner's E ability can go through walls and enemies will see an indicator of his approach.

Scarner's ultimate, 'Impale', impales up to three enemy champions, damaging and suppressing them.

In his old flashing, Scarner can only use his W ability for crowd control.

Scarner's rework excels at controlling team fights with his unique engage and crowd control.

Scarner's rework should be fun to play, offering a new playstyle and strategic options.

The reworked Scarner is expected to be strong in disrupting team fights and catching enemies off guard.

Scarner's abilities have been designed to provide a combination of damage, tankiness, and crowd control.

The rework removes the 180° turn and old flashing mechanics, streamlining Scarner's gameplay.

Scarner's rework introduces a new level of strategic depth, with the ability to adapt to different roles and builds.

Transcripts

00:00

RI invited me to have a look at scarner

00:02

reward that should be coming to PB

00:04

tomorrow I'll show you all abilities

00:06

gameplay and provide some extra

00:08

information that I got from Riot spoiler

00:12

this rework is

00:14

insane scarner roll is going to remain

00:16

similar he going to be an ad fighter or

00:19

tank you can either build ad build tank

00:22

or a combination of both but it doesn't

00:24

seem like AP will be a viable option

00:27

this version of scarner has even more CC

00:30

all four of his abilities are crowd

00:32

control and three of them are even AOE

00:35

he's going to be amazing at disrupting

00:36

the team fights his main role is still

00:39

going to be a jungler but it's possible

00:41

that scarner is going to be playable in

00:43

the Top Lane although it definitely

00:45

isn't Riot's priority let's get started

00:47

with his abilities new scarner passive

00:50

is called fras of vibration scarner

00:52

attacks his SK and his Al apply quaking

00:56

to enemies enemies with three stacks of

00:58

quaking take percentage Max HP damage

01:01

over time his skill is called shattered

01:04

Earth upheaval scarner rips a rock out

01:08

of the ground and uses it to empower his

01:10

next free attacks with bonus damage

01:13

range and attack speed his third attack

01:15

slams The Rock into his Target slowing

01:18

and dealing significant bonus damage

01:21

scarner May recast uphil to throw the

01:24

rock as a projectile it will explode on

01:27

the first enemy hit dealing the same

01:29

damage and slow

01:30

based on this clip I'm also guessing

01:33

that this rock throw can go through

01:35

walls his W is called say MC basan

01:39

scarner gains a shield and slams into

01:41

the ground creating a shock wave that

01:43

damages and slow nearby enemies as

01:46

straightforward as it gets scanner's e

01:49

is called is's impact scarner charges

01:52

forward ignoring terrain and grabs the

01:55

first enemy Champion or a large monster

01:58

he collides with he made them carry them

02:00

a short distance damaging and stunning

02:03

them if they collide with terrain this

02:05

ability is similar to Nuno W or cion Al

02:08

but it goes through walls you can only

02:11

grab one target with this ability you

02:14

should know that enemies will see an

02:17

indicator as to where scarner is coming

02:19

from similar to Kane you can stop

02:22

scarner e with some crowd control for

02:24

example with a stun scarner Al is called

02:28

impale scarner impales up to three enemy

02:31

Champions damaging and suppressing them

02:34

all scarner gains bonus movement speed

02:37

for a short time and carries them with

02:39

him until the end of the effect but

02:42

unlike with old scarner Al in this case

02:44

enemies are pretty much attached to him

02:46

you cannot do 180° turn to change their

02:49

position like you were able to do before

02:52

and yes scarner enemies can be pulled

02:54

through walls but as you can see by the

02:56

clips he cannot use his e or Q while he

02:59

is's in his old flashing during your old

03:02

is also not possible so the only ability

03:05

you can use in your old is your W so all

03:08

in all scarner is definitely going to

03:10

excel at controlling team fights with

03:12

his amazing crowd control he also has a

03:15

very unique engage thanks to his e so

03:17

you can definitely try some sneaky

03:19

engages into the back line or catch

03:21

people of guard with it I wouldn't want

03:23

to play an immobile carry into this

03:25

scner one thing can be said for sure he

03:28

should be really fun to play what do you

03:31

guys think about the scarner work let me

03:33

know in the comments thanks for watching

03:35

and cheers