DRAGON BALL: Sparking! ZERO - Gameplay Showcase [BUDOKAI TENKAICHI Series]

Bandai Namco Entertainment America
20 Mar 202412:47

Summary

TLDRDRAGON BALL: Sparking! ZERO, a sequel to the Budokai Tenkaichi series, is set to thrill fans with its dynamic 3D-action battles. The game preserves the essence of the series with enhanced mechanics like Dragon Dash and Impact Action, while introducing new features like Skill Count-based actions, Revenge Counter, Super Perception, and Vanishing Assaults for a more strategic and immersive DRAGON BALL experience. A new trailer reveals a diverse roster of characters, promising an electrifying battle experience for both fans and newcomers alike.

Takeaways

  • 🎮 **New Sequel Announcement**: DRAGON BALL: Sparking! ZERO was announced in December at the Game Awards, continuing the Sparking series also known as Budokai Tenkaichi in the West.
  • 🔥 **Exciting Fan Response**: The game's announcement and trailers have been met with enthusiasm and excitement from fans worldwide.
  • 🎬 **Gameplay Footage Reveal**: Exclusive gameplay footage was showcased, highlighting unique mechanics and the dynamic battle experience.
  • 💥 **Iconic Rivalry Focus**: The second trailer emphasized the rivalry between Goku and Vegeta, two iconic characters from the DRAGON BALL series.
  • 🛠️ **Preserved Core Mechanics**: The game maintains the essence of the Budokai Tenkaichi series with close-range attacks, rush attacks, combos, Dragon Dash, counter system, and Impact Action.
  • 🌟 **Enhanced Graphics**: Ultimate Blast is referenced for stunning effects, showcasing the capabilities of current generation consoles.
  • 🚀 **Improved Movement Speed**: Normal movement has been boosted to match the dash speed of previous titles, allowing for lightning-fast actions.
  • 🥊 **New 'Skill Count' Actions**: The game introduces 'Revenge Counter' and 'Super Perception' actions, adding strategic elements and enhancing the DRAGON BALL experience.
  • 🌐 **Vanishing Assaults**: A new Ki-based action allows for instant approach and swooping attacks, adding depth to mid-range combat.
  • 👥 **Expanded Character Roster**: The game includes a mix of familiar and new characters, with additions from the anime 'Dragon Ball Super'.
  • 📢 **Upcoming News**: Fans are encouraged to stay tuned for more updates on DRAGON BALL: Sparking! ZERO.

Q & A

  • Who is the producer of DRAGON BALL: Sparking! ZERO?

    -Jun Furutani is the producer of DRAGON BALL: Sparking! ZERO.

  • When was DRAGON BALL: Sparking! ZERO officially announced?

    -DRAGON BALL: Sparking! ZERO was officially announced in December at the Game Awards.

  • What was the focus of the second trailer revealed at DRAGON BALL Games Battle Hour 2024?

    -The second trailer focused on the rivalry between Goku and Vegeta.

  • What is the significance of Sparking! ZERO in the DRAGON BALL game series?

    -Sparking! ZERO is a new sequel to the long-awaited Sparking series, also known as Budokai Tenkaichi in the West.

  • What are some of the core battle systems retained in Sparking! ZERO?

    -The core battle systems retained include close-range attacks with rush attacks and combos, Dragon Dash for high-speed movement, the iconic counter system, and Impact Action for intense exchanges.

  • How does the game enhance the visual experience of battles?

    -The game enhances the visual experience with stunning effects, achievable only on the current generation of consoles, making the battles enjoyable to watch as well as challenging to play.

  • What are some of the new features added to the battle mechanics in Sparking! ZERO?

    -New features include boosted normal movement, Revenge Counter, Super Perception, and Vanishing Assaults, all aimed at making battles more dynamic and strategic.

  • How does the 'Skill Count' system work in Sparking! ZERO?

    -The 'Skill Count' builds up over time during battle and is used to perform special actions like Revenge Counter and Super Perception.

  • What is the 'Vanishing Assaults' action in Sparking! ZERO?

    -Vanishing Assaults is a new action using Ki that allows players to approach an opponent instantly and swoop in for a mid-range attack.

  • How does the game balance the interests of both long-time fans and newcomers?

    -The game preserves the essence of the Budokai Tenkaichi series for fans while introducing new features and characters from 'Dragon Ball Super' to attract newcomers.

  • What can players expect from the character roster in Sparking! ZERO?

    -Players can expect a wide range of characters, including both familiar faces and new characters from the anime 'Dragon Ball Super'.

Outlines

00:00

🎮 Introduction to DRAGON BALL: Sparking! ZERO

Jun Furutani, the producer, introduces the video and the game DRAGON BALL: Sparking! ZERO, which was announced at the Game Awards. The game is a sequel to the Budokai Tenkaichi series, known as Sparking in the West. He expresses gratitude to fans and teases exclusive gameplay footage showcasing Goku and Vegeta's iconic rivalry. The video aims to demonstrate the unique mechanics of Sparking! ZERO, promising an epic experience for fans.

05:38

🛠️ Evolution and New Features of DRAGON BALL: Sparking! ZERO

The game preserves the essence of the Budokai Tenkaichi series, offering a dynamic 3D-action battle experience. It retains core battle systems like Dragon Dash, counter system, and Impact Action, while enhancing graphics for a more immersive experience. New features include boosted normal movement, Skill Count-based actions like Revenge Counter and Super Perception, and Vanishing Assaults using Ki. These additions aim to make battles more strategic and true to the DRAGON BALL universe, appealing to both fans and newcomers.

Mindmap

Keywords

💡DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO is the title of the new game being discussed in the video. It is a sequel to the Sparking series, also known as Budokai Tenkaichi in the West. The game is designed to capture the essence of the DRAGON BALL series through dynamic 3D-action battles and is a follow-up to the previously announced title revealed at the Game Awards.

💡Gameplay Mechanics

Gameplay Mechanics refer to the specific rules and methods that players use to interact with and play the game. In the context of DRAGON BALL: Sparking! ZERO, these mechanics include movement, combat, and special abilities that are unique to the DRAGON BALL universe. The game aims to provide an enjoyable and dynamic experience that captures the essence of the series.

💡Goku and Vegeta

Goku and Vegeta are two iconic characters from the DRAGON BALL series who are often depicted as rivals. In the context of DRAGON BALL: Sparking! ZERO, the game highlights their rivalry through gameplay and promotional materials, showcasing their intense battles and unique abilities.

💡Dragon Dash

Dragon Dash is a battle system in the game that allows for high-speed movement, enabling players to quickly traverse the battlefield and engage in combat. It is a core element of the gameplay mechanics that adds to the dynamic and fast-paced nature of the battles.

💡Impact Action

Impact Action is a feature in the game that allows for intense close combat, including fisticuffs or the exchange of energy blasts. It is designed to capture the high-energy and dramatic confrontations that are characteristic of DRAGON BALL battles.

💡Ultimate Blast

Ultimate Blast refers to the high-quality visual effects in the game, which are made possible by the capabilities of current-generation consoles. These effects contribute to the immersive and visually stunning experience of the game, enhancing the overall enjoyment of the battles.

💡Skill Count

Skill Count is a new feature in DRAGON BALL: Sparking! ZERO that builds up over time during battle. It allows players to perform special actions, such as the 'Revenge Counter' and 'Super Perception,' which add depth and strategy to the gameplay, reflecting the unique elements of DRAGON BALL's combat.

💡Revenge Counter

Revenge Counter is a gameplay action that enables players to strike back while absorbing an opponent's attack. This feature is inspired by the high-speed attack and defense seen in the DRAGON BALL original story, where characters can launch an attack even while being hit, adding a layer of complexity and authenticity to the game's combat.

💡Super Perception

Super Perception is a counter command in the game that allows players to anticipate and counter various attacks, including Ki Wave type blasts. This feature is designed to enhance the strategic aspect of the gameplay, providing players with more choices during combat and enabling them to enjoy the distinctive elements from DRAGON BALL.

💡Vanishing Assaults

Vanishing Assaults is a new action in the game that uses Ki to approach an opponent instantly and swoop in for an attack. This feature adds a new dimension to mid-range combat, offering players a strategic option between long-range and close-quarters engagements.

💡Characters

Characters are the individual personalities and fighters that players can choose to play in the game. The video script mentions the inclusion of both familiar faces from previous DRAGON BALL series and new characters from the anime 'Dragon Ball Super,' emphasizing the game's commitment to providing an electrifying and intense battle experience with a diverse roster.

Highlights

DRAGON BALL: Sparking! ZERO was announced at the Game Awards last December.

A second trailer focusing on Goku and Vegeta's rivalry was revealed at DRAGON BALL Games Battle Hour 2024.

The game is a sequel to the Sparking series, also known as Budokai Tenkaichi in the West.

The game aims to preserve the essence of the Budokai Tenkaichi series with an enjoyable, dynamic 3D-action battle experience.

Key battle systems like Dragon Dash, counter system, and Impact Action are retained for a familiar experience.

Ultimate Blast is referenced for its stunning effects achievable on current generation consoles.

The game introduces new features to express high-speed and authentic DRAGON BALL action.

Normal movement has been boosted to be as fast as the dash from the previous title.

Skill Count is a new mechanic that allows for unique actions like Revenge Counter and Super Perception.

Revenge Counter enables striking back while absorbing an opponent’s attack.

Super Perception lets players counterattack in anticipation of various attacks.

Vanishing Assaults is a new action using Ki that allows for instant approach and swooping in on an opponent.

The game features both familiar faces and new characters from the anime 'Dragon Ball Super'.

The developers aim to create an electrifying and intense battle experience.

The game is designed to appeal to both fans of the Budokai Tenkaichi series and newcomers looking for a flashy DRAGON BALL 3D battle game.

Transcripts

01:05

Hello everyone, I’m Jun Furutani, the producer of DRAGON BALL: Sparking! ZERO.

01:10

I am very glad to host this video today!

01:13

We officially announced DRAGON BALL: Sparking! ZERO last December at the Game Awards,

01:19

and the trailer we just saw together was from that announcement!

01:23

At DRAGON BALL Games Battle Hour 2024 in January

01:26

we revealed our second trailer focusing on the rivarly between Goku and Vegeta,

01:32

have a look at it on our Youtube if you missed it.

01:37

The fans have shown a lot of enthusiasm and excitement,

01:41

so I would like to seize this opportunity to thank all our fans around the world.

01:47

Sparking! ZERO isn’t just a new game; it’s a new sequel to the long-awaited Sparking series,

01:51

also known as Budokai Tenkaichi in the West.

01:59

Today, we would like to go into an exclusive glimpse into gameplay footage unveiling Sparking! ZERO's unique mechanics.

02:09

So brace yourselves - it’s time to dive headfirst into an epic confrontation between two iconic rival characters - GOKU and VEGETA!

05:38

I hope you liked the video!

05:40

Because this game is a genuine sequel and evolution of the series,

05:44

one of our goals was to preserve the essence of what made the Budokai Tenkaichi series so popular:

05:49

an enjoyable, dynamic 3D-action battle experience that deeply captures the elements of DRAGON BALL.

05:55

To do so, in addition to close-range attacks with rush attacks and combos,

05:59

we kept battle systems such as the Dragon Dash, which enables high-speed movement, the iconic counter system that fans know and love,

06:06

as well as the "Impact Action," which allows intense fisticuffs or the exchange of energy blasts.

06:12

We have also paid attention to the graphic aspects so that you can enjoy not only the challenge of

06:16

the battles themselves but also the fun of just watching battles.

06:20

Ultimate Blast is one of the references in terms of stunning effects that can only be achieved on the current generation of consoles.

06:28

I hope you will feel as stunned as I am by the dynamism and intensity of the DRAGON BALL-like battles we have created in this game.

06:36

So far, I've been talking about the elements that we value in the series, but I'd like to take this opportunity to go a bit more into detail on the new features as well.

06:47

As I said before, the game keeps the core mechanics of the series, but after some considerations, we’ve tweaked some and added

06:53

new ones to better express the high-speed and authentic battles unique to the DRAGON BALL action.

07:03

Let's break down four of them in details using the battle video shown earlier.

07:10

One of the biggest changes was to boost the normal movement, making it as fast as the dash in the previous title,

07:17

and to allow a short dash that lets you move at lightning speed with a button that used to be for dashing.

07:24

This change opens up more possibilities for movement, attacks on the go, and even more complex actions.

07:31

In fact, you can perform various actions to suit your style, such as dodging an opponent’s attack with a short dash,

07:37

unleashing a charged attack or even a Ki Blast while moving, or linking to a dragon dash to pull off a huge move in one go.

07:44

Besides the basic actions, this new entry also introduces actions using “Skill Count” that builds up over time during battle.

07:52

“Revenge Counter,” which lets you strike back while absorbing an opponent’s attack,

07:55

is an action that enables high-speed attack and defense that are unique to DRAGON BALL, as seen in the original story,

08:01

where characters launch an attack even while being hit.

08:04

“Super Perception,” a counter command that lets you counterattack in anticipation of various attacks - even Ki Wave type of blasts.

08:09

Both can only be triggered when you have enough “Skill Count” and this new element expands

08:18

the choices you have in the fight and makes the game more fun, while enjoying the distinctive elements from DRAGON BALL.

08:27

Last but not least, we’ve added a new action using Ki called “Vanishing Assaults” that lets you approach an opponent instantly and swoop in.

08:33

I’m sure you’ll love this new option at mid-range, where it’s hard to choose whether to attack from afar or get up close and personal.

08:45

We believe that these new features will make the battles more DRAGON BALL-like and more strategic.

08:52

I hope this demonstration answers most of the questions coming from Budokai Tenkaichi fans.

09:01

But I also wish to have captured the interest from the newcomers to the series who were looking for a flashy and impressive DRAGON BALL 3D Battle game.

09:12

Beyond the battle system, there’s another pivotal aspect I want to emphasize today: The Characters!

09:19

In our previous trailers, we unveiled a plethora of both familiar and new faces.

09:24

New faces including characters from the anime "Dragon Ball Super."

09:29

And now, we’re thrilled to introduce a new trailer showcasing a wide range of characters joining the roster.

09:35

We have been dedicated to developing an electrifying and intense battle experience!

09:41

Stay tuned for further news on DRAGON BALL: Sparking! ZERO

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DRAGON BALLSparking! ZEROGameplayGokuVegetaNew Mechanics3D BattleAnime AdaptationAction AdventureFan Engagement
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