MORE Pokemon Moves Forgotten In Time

Woop
30 Jul 202311:30

TLDRExploring the depths of Pokémon's 25-year history reveals a trove of moves that have slipped through the cracks of time. From the rarely seen Smelling Salts of Gen 3 to the obscurity of Powder in Gen 6, this journey uncovers the peculiar tales of moves that have become nearly extinct. Highlighting the quirks of moves like Spy Cannon and Nightmare, and diving into the unique cases of Razorwind and Skull Bash, this exploration showcases how the ever-evolving world of Pokémon occasionally leaves behind forgotten gems. As the series continues to expand, with new generations and updates, some moves find themselves sidelined, showcasing an intriguing part of Pokémon's legacy that continues to fascinate fans and gamers alike.

Takeaways

  • 🔍 Pokemon moves contribute significantly to the franchise's diversity and longevity, but some moves become forgotten over time.
  • 🧨 'Smelling Salts' is a move that became outdated due to its limited applicability and the few Pokemon that could learn it, highlighting moves that fall out of favor.
  • 📊 Gen 6 and the Scarlet and Violet games had instances where no new moves of certain types were introduced, showing evolving design challenges.
  • 🌐 'Spy Cannon' and 'Barrage' are examples of Gen 1 moves with limited utility and exclusivity, leading to their obscurity.
  • 🔮 Moves like 'Curse' and 'Nightmare' demonstrate the creativity in Pokemon move design, even if some become less popular or practical over time.
  • 🎲 'Powder' is a unique but obscure move due to its exclusivity to one Pokemon, reflecting the potential unmet due to narrow distribution.
  • 🕹 Moves like 'Conversion' and 'Conversion 2' are gimmicky and limited to specific Pokemon, showing the experimental nature of move creation.
  • 🤖 'Skull Bash' represents moves that have remained underpowered or impractical despite being part of the game since early generations.
  • 📝 The removal of moves in Gen 8 sparked discussions about game balance and nostalgia, as seen with 'Razorwind' and other old moves.
  • 📚 The script underlines the importance of move diversity in Pokemon and how changes reflect Game Freak's evolving approach to game design.

Q & A

  • What are some reasons why Pokemon moves become forgotten over time?

    -Pokemon moves tend to be forgotten because they may become outdated, too gimmicky, not learned by many Pokemon, are considered ineffective, or a combination of these reasons.

  • What is unique about the move Smelling Salts and why is it rarely used?

    -Smelling Salts is unique because it deals double damage to paralyzed opponents but cures them in the process. It's rarely used due to its limited effectiveness and because it's only learned by Makuhita and Hariyama, who don't get STAB (Same Type Attack Bonus) from it.

  • Which generation did not introduce any new Dragon-type moves, and what significance does this have?

    -Generation 6 did not introduce any new Dragon-type moves, marking a notable occasion as it's one of the few instances where a generation did not add new moves for a specific type.

  • What is the main drawback of the move Spy Cannon, and why has it been forgotten?

    -Spy Cannon's main drawback is its limitation to being learned by very few Pokemon, making it a less desirable choice compared to other moves. This limited applicability has led to its obscurity.

  • How does the move Nightmare work, and why is it considered impractical?

    -Nightmare removes a quarter of the opponent's health every turn, but it requires the opponent to be asleep. Its impracticality stems from its situational use and the fact that if the opponent wakes up, the effect ends.

  • What makes the move Powder unique, and why has it remained obscure?

    -Powder is unique for being a priority move that damages opponents using fire-type moves. Its obscurity is due to being learned only by Vivillon, which has limited use for it due to poor stats.

  • What are the differences between Conversion and Conversion 2, and why are they considered gimmicky?

    -Conversion changes the user's type to match the type of one of its moves, while Conversion 2 changes the user's type to resist or be immune to the last move used by the opponent. They are considered gimmicky due to their unpredictable nature and limited strategic value.

  • Why is Skull Bash considered one of the worst moves in Pokemon history?

    -Skull Bash is considered poor because it requires two turns to execute, leaving the user vulnerable, and its added defense boost in modern games doesn't sufficiently compensate for its drawbacks.

  • What are the characteristics that make Razor Wind a largely unused move?

    -Razor Wind is a two-turn normal type move with an increased critical hit chance. Its underuse is due to its vulnerability during the first turn and the general inefficiency of two-turn moves without significant advantage.

  • How has the move pool evolved across Pokemon generations, according to the script?

    -The move pool has evolved with each generation adding new moves, though the introduction of unique moves has become more challenging due to filled niches. Some generations have even omitted new moves for certain types, reflecting a more selective approach to move creation.

Outlines

00:00

🕰️ Forgotten Pokémon Moves Through Time

The script highlights the evolution and diversity of Pokémon moves over the franchise's 25+ years, emphasizing how some moves have fallen into obscurity. Moves can become forgotten for various reasons, such as becoming outdated, being too gimmicky, not widely learned by Pokémon, or simply being ineffective. The video discusses specific moves like 'Smelling Salts', exclusive to a few Pokémon and not very useful due to its mechanics, and explores the phenomenon of entire types of moves not being added in new game generations, citing examples from Gen 6 and the absence of new Ground or Flying type moves in Scarlet and Violet. Additionally, it covers moves like 'Barrage' and 'Spike Cannon', which were limited to very few Pokémon and lacked practicality, leading to their removal from the game.

05:00

🧐 Surprisingly Obscure Pokémon Moves

This segment delves into lesser-known Pokémon moves that surprised even seasoned fans due to their obscurity or unique mechanics. It explores 'Powder', a Gen 6 move with a unique effect against Fire type moves but was limited by its exclusivity to Vivillon, resulting in its fall into obscurity. The narrative also touches on the phenomena of moves being removed from the game in Gen 8, highlighting 'Powder' as a peculiar case where its description remained despite its removal. Additionally, the script talks about 'Porygon's' unique moves, 'Sharpen' and 'Conversion', as well as 'Skull Bash', a move that despite its high power, is impractical due to its two-turn requirement. The segment reflects on the trend of removing less useful moves from the game.

10:01

👻 The Eternal Obscurity of Razorwind

The focus of this section is on 'Razorwind', a move introduced in Gen 1 that has remained largely untouched and unused by players. Despite having a decent base power and increased crit chance, its two-turn attack mechanism, combined with its initial poor accuracy in early generations, made it impractical. The move's availability and relevance have dwindled over time, with its removal in Sword and Shield being noted as unlikely to be reversed. The narrative concludes with a reflection on the fate of such moves, suggesting that 'Razorwind' and others like it are better left forgotten, symbolizing the natural evolution and refinement of Pokémon's move set over the years.

Mindmap

Keywords

💡Pokemon moves

Pokemon moves refer to the various attacks or abilities that Pokemon can use during battles. These moves are central to the game's strategy, influencing the diversity and longevity of the Pokemon series. The script highlights the vast array of attack choices available, indicating that moves play a crucial role in the game's mechanics and the strategic depth they offer to players. Examples discussed include 'Smelling Salts' and 'Razor Wind,' showcasing how some moves have become forgotten or underutilized over time.

💡Forgotten moves

Forgotten moves are those that have become less popular, unused, or removed from the Pokemon games over time. The video script focuses on these moves to explore elements of the game that have faded from prominence. Examples like 'Barrage' and 'Spy Cannon' illustrate how certain moves, despite their unique characteristics, have not maintained relevance, either due to being outclassed by other moves, limited by their availability to specific Pokemon, or rendered obsolete by game mechanics changes.

💡Smelling Salts

Smelling Salts is presented as an example of a move that, despite its unique mechanic of dealing double damage to paralyzed opponents, has seen little use. This move exemplifies how certain design choices, such as the move's effect and limited distribution among Pokemon, can lead to a move becoming forgotten. It highlights the balance between uniqueness and practicality in move design within the Pokemon series.

💡Generation updates

The script touches on how new Pokemon generations often introduce new moves, while also possibly neglecting to add moves of certain types. This process contributes to the evolving landscape of Pokemon moves, with some moves becoming outdated or forgotten as the series progresses. The mention of Generation 6 not introducing any new Dragon-type moves, and Scarlet and Violet lacking new Ground or Flying-type moves, serves as an example of how the distribution of move types can vary by generation.

💡Spy Cannon

Spy Cannon is discussed as a forgotten multi-hit move with a cool name but limited usability. Its mention underscores how the memorability of a move is not solely dependent on its effectiveness in battle but can also be influenced by its name and the limited number of Pokemon that can learn it. The move's relegation to obscurity reflects the broader theme of how some aspects of the Pokemon games fade over time.

💡Curse and Nightmare

Curse and Nightmare are highlighted as moves with interesting mechanics that have not maintained popularity. Curse, for its part, has a dual nature depending on the user's type, illustrating the game's depth. Nightmare's requirement for the opponent to be asleep showcases the conditions that can make a move impractical despite its potential. These examples serve to demonstrate the variety of strategies and conditions associated with Pokemon moves.

💡Move deletion

The script discusses the unprecedented move by Game Freak to remove certain moves from the game in Generation 8, a decision that caused uproar among fans. This act of deletion not only reflects changes in game design philosophy but also directly affects how certain moves, like 'Powder,' are perceived and remembered within the community.

💡Porygon's exclusive moves

Porygon and its evolutions' exclusive moves, such as 'Sharpen' and 'Conversion,' are cited as examples of moves that, while unique to certain Pokemon, have become less remembered or used. This focus on Porygon's moves illustrates how even distinctive moves can fade into obscurity if they don't find a place in players' strategies or if they're overshadowed by more versatile options.

💡Skull Bash

Skull Bash is used as an example of a move with a high power rating that is considered one of the worst due to its two-turn requirement and the vulnerability it introduces. This move serves as a case study in how not all powerful moves are practical or desirable, highlighting the complexity of move selection in Pokemon.

💡Razor Wind

Razor Wind is presented as a move that, despite being around since the first generation, has remained largely unused by players due to its two-turn action and low impact. It exemplifies how some moves fail to adapt or remain relevant amidst the evolving mechanics and competitive strategies of the Pokemon series.

Highlights

Introduction to the importance of Pokemon moves for the game's diversity and longevity.

Discussion on moves that have become outdated, too gimmicky, or not learned by many Pokemon.

Analysis of 'Smelling Salts', a move introduced in Gen 3, and its limitations.

Exploration of Generations where no new moves of a certain type were added, highlighting Gen 6's lack of new Dragon type moves.

Investigation into the multi-hit move 'Spike Cannon' and its limited distribution among Pokemon.

Insight into forgotten Gen 2 moves like 'Curse' and 'Nightmare', focusing on their unique but impractical mechanics.

Discovery of the obscure move 'Powder', introduced in Gen 6, and its unique effect against fire type moves.

Examination of 'Porygon's exclusive moves 'Sharpen' and 'Conversion', and their lack of practical use.

Critique of 'Skull Bash', one of the worst HM moves, and its inefficiency in battle.

Highlight on 'Razor Wind', a move present since Gen 1 but considered highly ineffective.

Mention of the removal of certain moves in Gen 8, sparking discussions among the community.

Speculation on the potential future reintroduction of moves removed in previous generations.

Overview of moves that may have been forgotten by players due to their ineffectiveness or lack of utility.

The curious case of 'Conversion 2', a move introduced after Porygon's debut with a complex and seldom useful effect.

Final thoughts on the permanence of certain moves being forgotten and removed from the game.