[TF2] How to Trolldier: The Hybrid Gardener

SoundSmith
27 Apr 202419:40

Summary

TLDRThe video script narrates a humorous and informative exploration of the 'hybrid trer' playstyle in the game Team Fortress 2. The host humorously describes waking up to a beautiful day, only to ignore it in favor of gaming. The discussion dives into the strategy of using a combination of the Soldier's rocket launcher and rocket jumping abilities, enhanced by the Market Gardener and Gunboats to create a versatile playstyle. The script humorously touches on the perils of public Wi-Fi and the benefits of using NordVPN, before delving into the specifics of various rocket launchers and their synergy with the hybrid trer setup. The video concludes with the host's personal enjoyment of the hybrid trer playstyle and a teaser about their second channel, which features a variety of gaming content.

Takeaways

  • 🎮 The video discusses a hybrid playstyle in Team Fortress 2, combining elements of the Soldier class with the Rocket Jumper strategy.
  • 🔄 The hybrid Soldier swaps out the Rocket Jumper for a damaging primary weapon while retaining some mobility through the use of Gunboats.
  • 💥 Gunboats reduce self-inflicted damage from rocket jumps by 60%, allowing the Soldier to maintain higher health during combat.
  • 🚀 The primary weapon is swapped back to a damaging weapon, and the secondary to Gunboats, to achieve the hybrid playstyle.
  • 🧲 The Market Gardener is used to deal damage at the end of a bomb run or to pick off important classes from a group.
  • 🚨 Gunboats' damage reduction only applies if a rocket jump damages an enemy player, not for point-blank shots.
  • 💣 The Soldier has a natural resistance to self-inflicted blast damage from rocket jumps, which stacks with the resistance from Gunboats.
  • 🚀 The Liberty Launcher offers increased projectile speed and resistance to blast jumps, but at the cost of a 25% damage penalty.
  • 🎯 The Direct Hit is ideal for 1v1 situations and can counter mini sentries effectively, but is less suited for crowd control.
  • 🛫 The Air Strike is a versatile hybrid weapon with increased firing speed and blast jumping resistance, but has a damage penalty and reduced explosion radius.
  • 🤑 The video humorously mentions a scheme to steal personal information but is thwarted by the use of NordVPN, which is advertised as protecting user data.

Q & A

  • What is the main theme of the video?

    -The main theme of the video is discussing the concept of a hybrid Soldier character in Team Fortress 2, focusing on the balance between dealing damage and maintaining mobility through rocket jumping.

  • Why does the video mention NordVPN?

    -The video mentions NordVPN as a sponsor, highlighting its features such as threat protection, ad blocking, and the ability to mask one's location with thousands of servers worldwide.

  • What is the purpose of Gunboats in the context of the video?

    -Gunboats is an item in Team Fortress 2 that reduces self-inflicted damage from rocket jumps by 60%, allowing the Soldier to jump more frequently without taking as much damage.

  • What is the 'silly Spectrum' mentioned in the video?

    -The 'silly Spectrum' is a concept used in the video to categorize different Soldier primary weapons based on their effectiveness and play style when used in conjunction with a Market Gardener and Gunboats.

  • Why does the video suggest not using the Black Box with a Market Gardener play style?

    -The Black Box is suggested as not ideal for a Market Gardener play style because it has only three rockets in the clip, which can lead to a shortage of rockets for effective bombing and 1v1 situations.

  • What are the unique characteristics of the Liberty Launcher?

    -The Liberty Launcher has increased projectile speed, an extra rocket in the clip, and increased resistance to blast jumps, but at the cost of a 25% damage penalty.

  • How does the Air Strike differ from other rocket launchers?

    -The Air Strike has a damage penalty and a reduced explosion radius, but it gains up to eight rockets in the clip as the player gets kills, making it suitable for a jump-heavy play style.

  • What is the significance of the Beggar's Bazooka in the video?

    -The Beggar's Bazooka is highlighted as a unique weapon that synergizes well with the Market Gardener, offering a different play style that focuses on mobility and the use of the shovel.

  • What is the video's stance on the Rocket Jumper's mobility?

    -The video acknowledges that while the Rocket Jumper offers great mobility, the hybrid Soldier play style discussed provides a balance between damage and mobility, making it a viable alternative.

  • What is the role of the Market Gardener in the hybrid Soldier setup?

    -The Market Gardener is used as an alternative way of dealing damage, allowing the Soldier to perform actions like jumping on enemies or capturing control points with the shovel while maintaining some damage capabilities.

  • Why does the video recommend caution when using the Liberty Launcher?

    -The video recommends caution with the Liberty Launcher because if a player accidentally hits another player with a rocket jump, they will take significantly more damage than normal, which can be detrimental in combat situations.

Outlines

00:00

🎮 Gaming and Cybersecurity

The first paragraph introduces the viewer to a lazy Saturday morning spent gaming, where the protagonist chooses to play Team Fortress 2. The narrative humorously describes the player's transition from casual gaming to becoming a target for the opposing team. It then transitions into a discussion about the need for a hybrid loadout that balances damage and mobility. The paragraph concludes with a twist, revealing a cybersecurity subplot where the protagonist's personal information is at risk due to unsecured Wi-Fi, but is saved by the use of NordVPN.

05:00

🔍 Analyzing Hybrid Soldier Loadouts

The second paragraph delves into the specifics of a hybrid Soldier loadout in Team Fortress 2, focusing on the Market Gardener strategy. It discusses the trade-offs between different Soldier primary weapons and how they fit into a playstyle that balances damage and mobility. The paragraph evaluates various rocket launchers, such as the Stock Launcher and the Direct Hit, and their effectiveness in conjunction with the Market Gardener and Gunboats to create a versatile playstyle.

10:01

🚀 Advanced Rocket Jumping and Weapon Synergies

The third paragraph explores advanced rocket jumping techniques and the synergy between the Market Gardener, Gunboats, and various rocket launchers. It discusses the unique attributes of the Liberty Launcher and Beggar's Bazooka, and how they affect gameplay. The paragraph also touches on the peculiarities of the Beggar's Bazooka and its distinct playstyle, setting it apart as a unique choice on the 'silly spectrum' of Soldier loadouts.

15:03

💣 Air Strike Launcher and Its Hybrid Appeal

The fourth and final paragraph discusses the Air Strike launcher, highlighting its blend of attributes from other launchers and its appeal as a hybrid option. It emphasizes the Air Strike's flexibility and the fun factor it adds to the game, despite its damage penalty. The paragraph concludes with the presenter's personal preference for the Air Strike in a hybrid setup and a brief mention of their secondary channel, where they plan to post a variety of gaming content.

Mindmap

Keywords

💡Hybrid TRER

Hybrid TRER refers to a playstyle in the game Team Fortress 2 where a player combines elements of the Soldier class's Rocket Jumper (TRER) with a damaging primary weapon. This approach allows for a balance between mobility and damage output. In the video, the concept is explored as a solution to the problem of being too easily targeted when having fun with a TRER setup.

💡Gunboats

Gunboats are a secondary weapon in Team Fortress 2 that reduces the self-inflicted damage from rocket jumping by 60%. They are crucial to the hybrid TRER setup as they allow the Soldier to maintain a higher level of health after performing rocket jumps, thus enhancing survivability in combat. The video discusses how Gunboats fundamentally change the Soldier's playstyle.

💡Market Gardener

The Market Gardener is a cosmetic item in Team Fortress 2 that is often used in conjunction with rocket jumping strategies. It provides a visual effect but does not offer any gameplay advantages. In the context of the video, it is mentioned as a part of the hybrid TRER loadout, where it serves an aesthetic purpose rather than a functional one.

💡Rocket Jumping

Rocket Jumping is a mechanic in Team Fortress 2 that allows the Soldier class to use the explosive force of their rockets to propel themselves into the air, increasing mobility. The video discusses how different primary weapons affect the Soldier's ability to rocket jump and how the hybrid TRER setup impacts this mechanic.

💡NordVPN

NordVPN is a virtual private network (VPN) service provider that is mentioned in the video as a sponsor. It is advertised as offering threat protection, privacy, and security features such as preventing personal information from being stolen and protecting against malicious downloads and shady links. The mention of NordVPN serves as a humorous aside, contrasting with the main gaming content.

💡Silly Spectrum

The 'Silly Spectrum' is a term coined in the video to describe a range of playstyles for the hybrid TRER Soldier, based on the effectiveness of different primary weapons when combined with the Market Gardener and Gunboats. It is a conceptual tool used to categorize and discuss the various strategies available to players within the game.

💡Direct Hit

The Direct Hit is a primary weapon for the Soldier class in Team Fortress 2, known for its increased projectile speed and accuracy. In the video, it is discussed in the context of the hybrid TRER setup, where its fast rockets and ability to deal with sentries make it a strong choice for players who prefer a more aggressive playstyle.

💡Liberty Launcher

The Liberty Launcher is a primary weapon that offers increased resistance to self-inflicted blast damage from rocket jumping, similar to Gunboats. The video explores how the Liberty Launcher's characteristics make it suitable for a hybrid TRER playstyle, despite its reduced damage output due to its smaller blast radius.

💡Beggar's Bazooka

The Beggar's Bazooka is a unique rocket launcher that allows for 'overload jumping,' a mechanic that provides extraordinary mobility at the cost of control. In the video, it is positioned as a distinct and powerful option for hybrid TRER players, offering a different playstyle that is highly mobile and synergizes well with the Market Gardener.

💡Air Strike

The Air Strike is a primary weapon that increases in power as the player gets kills, offering up to eight rockets in the clip. It is described in the video as an ideal hybrid launcher, combining the benefits of various other launchers but with a damage penalty. It is favored for its flexibility and increased firing speed, making it fun and effective in the right hands.

💡Second Channel

The mention of a 'second channel' refers to the video creator's decision to重新开始 (restart) or use an additional YouTube channel for a different type of content, such as variety gaming or other entertainment. This is a common practice among content creators to diversify their content offerings and engage different segments of their audience. In the video, the creator announces the relaunch of their second channel with a new focus on variety content.

Highlights

The concept of hybrid trer is introduced, combining elements of subass and main class to create a blend of the two.

Gunboats are identified as the key item that makes the hybrid trer concept function, reducing self-damage from rocket jumps by 60%.

The video discusses the effectiveness of different Soldier primary weapons in conjunction with the Market Gardener and gunboats.

Rocket launcher and gunboats combination allows for a unique play style that balances damage and mobility.

The Direct Hit is highlighted as a weapon that synergizes well with a Gardener-centric play style, offering advantages in 1v1 situations.

The Liberty Launcher is discussed for its increased projectile speed and resistance to blast jumps, although it has a downside of reduced damage.

The Beggar's Bazooka is positioned as a unique weapon that offers a different play style, with overload jumping that synergizes exceptionally with the Market Gardener.

The Air Strike is described as the perfect definition of a hybrid launcher, with increased firing speed and blast jumping resistance.

The video covers the use of the Air Strike with gunboats, providing a high resistance to self-inflicted blast damage and increased mobility.

The hybrid trer play style is found to be enjoyable and offers a different experience compared to the rocket jumper and man Treads.

The video mentions the use of a second channel for variety content, including sound bites and gameplay from other games.

The importance of adjusting to the projectile speed changes when using different rocket launchers is emphasized for effective rocket jumping.

The Black Box is noted for its health on hit, but it's not ideal for hybrid trer due to the scarcity of rockets for effective bombing and 1v1s.

The Cow Mangler, while similar to the stock launcher, offers infinite ammo which can be advantageous in maps with fewer ammo packs.

The video provides a detailed analysis of the 'silly spectrum' of rocket launchers in relation to the hybrid trer play style.

The potential downsides of the Liberty Launcher are discussed, including the increased damage taken if hitting another player during a rocket jump.

The Air Strike's flexibility and increased firing speed make it a favorite for the hybrid trer play style, despite its damage penalty.

Transcripts

00:00

[Music]

00:01

you wake up late on a Saturday morning

00:04

birds are chirping outside sunlight

00:06

filters in through the window it's a

00:08

beautiful day and you've got it all to

00:11

yourself so of course you ignore the

00:13

gorgeous weather because you're looking

00:14

to do some video gaming on your personal

00:16

computer so you do what any aspiring

00:18

trer does and immediately load into a

00:19

high tower server you equip your

00:21

favorite items and you get the trr and

00:23

things go pretty well right out the gate

00:25

you land a garden man the subass is

00:27

great you're having fun but

00:29

unfortunately that's the problem because

00:31

the other team noticed that too wait a

00:33

minute hey everyone this guy's having

00:36

fun playing a video game one moment the

00:38

server is classic high tower nonsense

00:40

and the next

00:41

[Music]

00:52

it's well you blew it you made it too

00:55

obvious that you were having fun in Team

00:56

Fortress 2 and now the entire enemy team

00:59

has dedicated them El to making sure

01:00

that can't happen if you want to stand a

01:02

chance against the enemy team you'll

01:04

need some kind of range damage and that

01:06

means no more rocket jumper no more man

01:08

Treads you're going to have to give up

01:09

your trer dreams to play regular

01:14

Soldier unless there was a load out that

01:17

let you do both what you know something

01:20

in between shooting your feet to win and

01:22

giving up all range damage for some

01:24

extra movement and the funny Would you

01:26

be surprised if I told you that there's

01:27

a single item that functions as a

01:29

perfect solution to this problem

01:43

yes this video is about hybrid

01:47

trer I'm in that's great man but you

01:50

don't have to say that every time what

01:52

do you mean that's the best part I mean

01:53

I'd say the best part is probably all

01:55

the money we're about to make off this

01:56

loser look at him he has no idea we're

01:58

about to steal all of his personal

01:59

information

02:04

nothing whatever let's just finish this

02:06

and get out of here go ahead and do it

02:07

you got

02:09

it hang on what ow I don't understand

02:13

what happened he was connected to

02:14

unsecured public Wi-Fi that should have

02:16

been easy I think I know what might be

02:18

going on that guy must have been using

02:20

this video sponsor nordvpn.com

02:23

soundsmith wait nordvpn.com soundsmith

02:26

what's that oh man it's the worst thanks

02:28

to nordvpn's threat protection feature

02:30

his browsing data is safe from People

02:32

Like Us who want to grab it and sell it

02:33

it protects him from malicious downloads

02:35

Shady links it's even an ad blocker well

02:38

hey I mean actually that sounds pretty

02:39

cool shut up there's got to be another

02:41

way

02:42

H wait maybe n man we don't have his

02:45

data he must have gotten a huge discount

02:47

at nor vpn.com

02:49

soundsmith with that limited time deal

02:51

where you get a four extra mons for free

02:52

when you purchase a 2year plan it's even

02:55

got a 30-day money back guarantee we can

02:57

never get data back from our customers

02:58

that use nor VP PN it's really annoying

03:01

God damn it ow man who would have

03:04

thought that kicking a helmet like that

03:06

would break one of your toes it's two

03:08

toes actually I guess we could just

03:10

kidnap him and get some Ransom money ah

03:12

the old tried and true sure let me just

03:13

track him down and wait it says he's in

03:16

the UK wait how he was just here in

03:18

Union City oh wait now it says he's in

03:20

Germany and now he's in Japan how is he

03:22

so fast it's like I've been tracking his

03:24

after image this whole time damn it he

03:26

must be using nordvpn.com soundsmith

03:28

again nordvpn has thousands of servers

03:30

worldwide that you can connect to at

03:32

anytime which masks your location

03:33

protects you from dos attacks and even

03:35

lets you access region blocked content

03:37

oh man just think about all the great

03:39

shows he's probably watching right now

03:40

and I'm stuck here watching this stupid

03:42

soundsmith video wait soundsmith oh man

03:44

I love stereotypes the funny

03:50

cello thanks to nordvpn for sponsoring

03:52

this video use the link in the

03:54

description to get that exclusive deal

03:55

and get 4 months free with the purchase

03:57

of a 2-year plan and protect yourself

03:59

from thieves like me stupid [ __ ]

04:02

nordvpn.com

04:07

shmith hybrid trer is a little bit like

04:09

hybrid Demonite in that it takes some

04:11

elements of both the subass and the main

04:13

class to create a blend of the two

04:15

hybrid Knight achieves this by only

04:16

changing one item swapping your booties

04:18

back to a grenade launcher but hybrid

04:20

trer swaps two the primary gets swapped

04:22

back to something that can actually deal

04:23

damage just like hybrid Knight but if we

04:25

stopped there we'd run into some issues

04:27

pretty

04:28

quickly to function most effectively

04:30

hybrid trer also swaps the secondary to

04:32

something very specific the one item

04:34

that makes this entire concept function

04:38

knock knock it's gunboats yes the

04:40

gunboats the simplest possible weapon to

04:42

fundamentally change how a class plays

04:44

literally all it does is make the wearer

04:45

take 60% less self damage from Rocket

04:47

jumps that's it no other gimmicks no

04:49

other downsides just straight up more

04:51

effective HP to rocket jump with hybrid

04:53

charer essentially has the damage of a

04:55

rocket launcher and still maintains a

04:57

decent amount of the mobility of a

04:58

rocket jumper you do lose the funny

05:00

stomp though which is honestly pretty

05:02

tragic right so your boots change from

05:03

Steel Toad to Steel everything but what

05:05

about the primary earlier I said

05:06

basically you swap from the rocket

05:08

jumper to a damaging primary but you

05:10

might have noticed that that statement

05:11

refers to uh literally every other

05:14

Soldier primary so which one do you pick

05:16

well when used in conjunction with the

05:18

market Gardener I think almost all of

05:19

solders primaries can be placed on what

05:21

I call the silly Spectrum you've got

05:23

stuff ranging from basically regular old

05:25

RoR soldier that also uses the gardener

05:27

sometimes to basically trer but with a

05:29

tiny bit of extra damage thrown in there

05:31

and options for pretty much everything

05:32

in between and that's going to be most

05:34

of what I talk about in this video where

05:35

each primary lands on the silly Spectrum

05:37

how it synergizes with the market

05:38

Gardener and what style of play I found

05:41

the most success with when using it so I

05:43

guess let's just start by getting back

05:44

to

05:46

basics right so this is what I meant

05:48

when I said basically regular RoR

05:50

soldier that also Gardens sometimes it's

05:52

just a rocket launcher deals anywhere

05:54

from 24 to 112 damage depending on

05:56

Splash and ramp up it can be used to

05:57

rocket jump for the Hefty price of

05:58

around 12 to to 30 HP with gunboats and

06:01

has your standard four rockets in the

06:02

clip so both of these launchers land

06:04

squarely in the regular Soldier Side of

06:06

the silly Spectrum when using them as

06:08

hybrid trer you can't really do those

06:09

crazy four Rocket jumps that trouers

06:11

often do with the rocket jumper well I

06:13

mean you can but even if you hit the

06:14

garden now you're standing way out of

06:16

position with no rockets and like 40

06:18

Health at that point your options are

06:20

pretty

06:23

limited instead your Market Gardener

06:25

essentially serves as an alternative way

06:27

of dealing damage at the end of a bomb

06:29

you just jump somebody when you normally

06:30

would as a roaming gunboat Soldier but

06:32

instead of firing a rocket as you close

06:34

in you could instead go for a shovel CP

06:36

this tends to work best when you're

06:37

bombing a single Target or if you're

06:38

looking to pick off a more important

06:40

class from a group of people it's a

06:41

really nice option because it lets you

06:42

save a rocket which you could then use

06:44

to deal more damage or try and Escape

06:46

escapes can be a little tricky with

06:47

these though stock and original mostly

06:49

lock you out of the standard trer play

06:51

style of jump in Garden one person and

06:53

jump away see here's the thing with

06:54

gunboats they reduce self-inflicted

06:56

blast damage by 60% but only if it's a

06:59

rocket jump you can't just run up to

07:00

somebody shoot them Point Blank and

07:02

expect to get the damage reduction

07:03

because then it doesn't apply and you

07:04

blow yourself up the way the game tells

07:06

this is by checking to see if your

07:07

rocket damaged an enemy player before

07:09

applying the reduction so even if you're

07:11

not aiming at somebody intentionally as

07:13

long as your rocket damages someone

07:15

beside you you take more damage Soldier

07:17

also actually has a natural resistance

07:19

to self-inflicted blast damage from

07:20

Rocket jumps and that stacks on top of

07:22

the resistance you get from the gun

07:23

boats but that one determines if you're

07:24

rocket jumping by just checking to see

07:26

if you're in the air regardless you're

07:27

actually losing out on one or both of

07:29

those resistances depending on the

07:31

situation and if you lose both so you

07:33

accidentally hit someone while trying to

07:34

rocket jump and you don't press space at

07:36

the right time and you end up being on

07:37

the ground you could take up to like 89

07:40

damage just from the jump I should

07:41

mention that this also applies to every

07:43

other damaging launcher but I wanted to

07:44

talk about it here first since stock is

07:46

the launcher that suffers the most from

07:47

it basically you're incentivized to

07:49

stand your ground and fight rather than

07:50

just jumping away and that moves you

07:51

more towards this side of the silly

07:53

Spectrum just play soier with a bit more

07:55

rocket jumping than usual and if you see

07:56

an opportunity for a garden go for it

07:58

you know every so often

08:00

[Music]

08:02

right okay so this is one of the few

08:04

primaries that I'm not going to be

08:06

placing on the silly spectrum because

08:07

it's just not very good for hybrid

08:10

shoulder rocket jumping a lot means

08:11

you're usually starved for rockets and

08:13

only having three in your clip makes

08:15

bombing and 1 v1's really tough the

08:17

health on hit is nice don't get me wrong

08:18

but it's not really worth it when you're

08:20

going for a gardener Centric play style

08:21

plus if you're playing on high tower you

08:23

can just jump to a health pack because

08:24

they're everywhere anyway black box is

08:26

fine it has its place but that place is

08:28

usually in more passive play Styles

08:30

which doesn't really fit for hybrid trer

08:32

we're just going to like place it over

08:36

here the cow Mangler is functionally

08:38

very similar to the stock launcher the

08:40

Rockets might look different but they do

08:42

the same damage have the same blast

08:43

radius and travel at the same speed

08:45

unless you right click but that's not

08:46

really practical for Rocket jumping

08:47

really funny though anyway it's so

08:49

similar to stock that I'm just going to

08:50

like put it right over here on the silly

08:51

Spectrum pretty much the same as what I

08:53

talked about there just with a few key

08:54

differences specifically these two stats

08:56

right here first infinite ammo look not

08:58

having to worry about ammo is really

09:00

nice but like high tower also has a ton

09:02

of ammo packs so it's not quite as good

09:04

in that situation I don't think I've

09:06

ever actually run out of ammo when using

09:08

the stock launcher on that map that

09:09

being said if unlike me you're normal

09:11

and play a variety of maps there are

09:13

definitely places where you can take

09:14

advantage of it my first thought is

09:16

somewhere like Brazil or Lakeside you

09:17

know decently High Sky boxes fun jumping

09:19

opportunities but really few ammo packs

09:21

you could probably get more use out of

09:22

the stat there on the other hand you got

09:24

this stat and that means you're giving

09:26

up the capability to deal with one of

09:27

trer biggest counters centries well

09:30

technically you could charge shot but

09:31

then you have to reload your entire clip

09:32

and it just it has a few issues but if

09:35

centuries are your problem then uh might

09:37

I recommend

09:41

the the Direct Hit is usually seen as

09:43

the weapon of choice for the sweatiest

09:45

tryhards and I may have contributed to

09:49

that sentiment a little bit and like

09:50

yeah in 2017 sound Smith's defense it's

09:53

tailor made for 1 v1s specializes in air

09:55

shot and can absolutely ruin the day of

09:57

every other trer in the server if you're

09:59

good with it so you might be wondering

10:00

why I'm placing it here on the silly

10:02

Spectrum well to put it simply this just

10:04

synergizes with a funny spoon Centric

10:06

play style a little bit better than

10:07

stock and that's because it makes it way

10:09

easier to deal with one of trer hard

10:10

counters this [ __ ] guy there's a

10:12

certain comfort in knowing you can

10:13

freely Jump Around the map and take out

10:15

any mini sentry with a single left click

10:16

or a level three in two clicks that

10:18

faster projectile speed also makes it a

10:20

lot easier to hit direct Rockets

10:22

shocking I know but you got to hit them

10:23

in order to do any significant damage

10:25

it's also worth noting that the smaller

10:26

blast radius makes it less likely for

10:28

you to accidentally damage damage

10:29

somebody when you're jumping and that

10:30

means you're less likely to lose out on

10:32

that damage resistance from the gunboat

10:33

so you've got a bit more freedom of

10:35

Mobility when it comes to basic Rocket

10:36

jumps overall you're better at 1 v1s but

10:38

worse against crowds really

10:39

revolutionary commentary there I know as

10:41

far as Rocket jumping and gardening goes

10:43

though the Direct Hit is still pretty

10:44

similar to stock see when it's

10:45

calculating self damage TF2 uses the

10:47

same base damage and blast radius as

10:50

stock Rockets this makes jumping a bit

10:51

more consistent across all the launchers

10:53

and it also means that you're not

10:54

actually taking more damage by rocket

10:56

jumping with the direct H that's pretty

10:57

nice but the big difference you need to

10:59

get used to is the faster projectile

11:00

speed that does change across some

11:02

rocket launchers and it'll change up the

11:04

timing for Rocket jumping just a little

11:05

bit it's not so different that it

11:07

requires you to change up your entire

11:08

play style but there is a small

11:10

adjustment period especially for stuff

11:11

like

11:13

[Music]

11:15

pogos moving on the Liberty launcher is

11:18

a bit of a weird case as a rocket

11:20

launcher it's kind of bad like at first

11:22

it seems all right it's got an extra

11:24

rocket on the clip it's got increased

11:25

projectile speed which makes Hing your

11:26

Rockets easier you even get increased

11:28

resistance to blast jumps and that

11:29

Stacks with the gun boats that's pretty

11:31

cool it seems perfect for hybrid trer so

11:33

what does that come at the cost

11:36

of it's the biggest piece of dog [ __ ] I

11:39

know 25% doesn't sound like that much on

11:41

paper but like if you pick this thing up

11:43

yourself the first rocket you hit you'll

11:45

just be like oh brother this guy stinks

11:49

there's kind of no getting around it the

11:50

Liberty launcher is pretty dog [ __ ] but

11:52

if you're willing to put up with a

11:53

severe downgrade for some extra mobility

11:55

and if you're watching this video I'm

11:56

pretty sure you are then this has a

11:57

solid place right over here on the silly

11:59

Spectrum see that 25% resistance to

12:02

Rocket jumping damage stacks on top of

12:04

the 40% innate resistance and the 60%

12:07

gunbas resistance and they stack

12:08

multiplicatively so that means you're

12:09

ending up at an 82% resistance to

12:12

self-inflicted blast damage in other

12:14

words you're taking a maximum of 16.2

12:17

damage on any Rocket Jump in practice

12:19

it's really more like 12 to 14 this plus

12:21

that extra rocket in the clip gives you

12:23

a ton more mobility and way more freedom

12:25

to go for market Gardens it's not

12:27

without its problems though the big

12:28

downside that this has for Rocket

12:29

jumping is that increased projectile

12:31

speed like the Direct Hit the Rockets

12:32

moving faster means the timing for your

12:34

inputs on a rocket jump changed ever so

12:36

slightly I'm sure if you put a lot of

12:38

time into jumping with this thing you

12:39

could get to the point where it's as

12:41

effective as stock but for me personally

12:43

I like swapping between hybrid trer and

12:44

full trer and that adjustment period is

12:46

just really annoying to get used to oh

12:48

also you remember how I was talking

12:49

about the gunboats not counting the

12:51

damage resistance if you hit another

12:52

player that's how it works on the

12:54

Liberty launcher too so if you

12:55

accidentally tag someone with your

12:56

Rocket Jump you're taking more than

12:58

three times the damage than you normally

13:00

would and if you really mess up and take