[PoE 3.24] 1000 MAPS # 1-100 - Curation Barrels on Fortress (cumulative 1 divines per hour)
TLDRIn this video, the host embarks on a 1,000 map journey exploring the new tier 17 Fortress layout in Path of Exile 3.24. Utilizing a curation divination Scarab and well strategy, the aim is to achieve at least one divine per hour. Despite initial currency loss in a previous session, the host is motivated to gather data on this high-risk, high-reward strategy. The video will track sacred orbs, core locks, and mirrors, while also considering the impact of Abyss all Flames on divination card drops. The host anticipates making a significant currency and will share the results and insights gained from this extensive mapping endeavor.
Takeaways
- 🌟 The video is part of a new series featuring 1,000 maps on the tier 17 Fortress layout in Path of Exile.
- 🔍 The series introduces new curation divination Scarabs and wells, along with a new curation and go strategy.
- 🎲 Despite previous 100 map sessions, the creator believes there's value in doing 1,000 maps due to the significant core changes in the game.
- 📈 The creator aims to make at least 100 divination cards per hour and will track sacred orbs, core locks, and mirrors.
- 💰 The investment for the maps includes 1,160 divination cards, with an extra 100 added for the cost of rolling the maps.
- 🗺️ The strategy involves running Abyss all Flames to block out bad mob types and using breach all Flames for potential increased divination card drops.
- 🚫 The creator has removed the Inventor and Union cards from the loot filter to streamline the process and maintain sanity.
- 📉 The first 100 map session resulted in a loss, with only 9 divination cards made per hour, which is less than expected.
- 🛍️ The curation Scarab's value fluctuated, going up and down during the session, affecting the overall profitability.
- 🎰 The creator experienced very bad RNG, particularly with the seven years bad luck card, receiving only three instead of the expected over 100.
- 🔄 The next 100 map set will include breach all Flames as planned, based on the belief that it contributes positively to the results.
Q & A
What is the main topic of the video series?
-The main topic of the video series is a 1,000 map run on the new tier 17 Fortress layout in the game Path of Exile (PoE), focusing on the new curation divination Scarab and well strategy for the 3.24 update.
Why is the player undertaking a 1,000 map run?
-The player is undertaking a 1,000 map run to gather solid data and provide insights into the new curation barrel and go strategy, as well as to see if the strategy is profitable and effective over a large sample size.
What are the new features in PoE 3.24 update mentioned in the script?
-The new features in the PoE 3.24 update mentioned include new curation divination Scarabs, a new curation and go strategy, and changes to the endgame mapping experience.
What is the player's goal regarding currency gain in this 1,000 map run?
-The player's goal is to make at least 100 divine orbs per hour over the course of the 1,000 map run.
What is the significance of the 'breach all flame' in the strategy?
-The 'breach all flame' is used to block out bad mob types that normally spawn on the map, and the player hypothesizes that it may contribute to the divination card drops.
What is the player's strategy for map rolling?
-The player aims for map rolls with at least 140% quantity, a barrel roll of at least 33 barrels, and at least one currency roll to increase the chances of getting valuable drops.
What is the player's approach to tracking progress during the 1,000 map run?
-The player will track sacred orbs, core locks, and mirrors, and will also monitor the normalized results at the end of the run to assess the profitability and effectiveness of the strategy.
What is the player's view on the current meta for endgame mapping?
-The player believes that the curation barrel and go strategy is currently the best strategy for endgame mapping, despite being high risk and requiring a high investment.
How does the player plan to deal with the RNG aspect of the game during the 1,000 map run?
-The player acknowledges the RNG aspect and plans to provide uncut Twitch VODs to back up the data, allowing for a more accurate representation of the results over the large sample size.
What is the player's expectation for the curation Scarab's market price?
-The player has noticed the curation Scarab's price fluctuating and plans to keep buying them as needed during the run, adjusting the strategy as the market dictates.
Outlines
🕹️ Introduction to the 1,000 Maps Series
The video introduces a new series focusing on the tier 17 Fortress layout in a game, exploring the impact of new divination scarabs and strategies for the game's economy. The host shares their motivation for undertaking this extensive mapping challenge, citing significant core changes in the game and the desire to gather data on the current state of high-level mapping. The goal is to run 1,000 maps using a specific strategy involving curation, barrel and go, and to track the results meticulously. The host emphasizes the importance of this large sample size for obtaining reliable data and invites viewers to watch the process live on Twitch.
🎯 Strategy and Setup Overview
This paragraph delves into the specifics of the mapping strategy, which revolves around maximizing the use of divination cards, curation scarabs, and the barrel and go mechanic. The host details the investment made into the maps, the desired map rolls, and the importance of tracking various in-game currencies and items. The strategy is described as high-risk and high-reward, with the host aiming to make at least 100 divination points per hour. The video will include highlights and a summary without extensive editing to maintain the natural flow of gameplay.
📉 Initial Results and RNG Discussion
The host presents the initial results of their mapping strategy, which unfortunately did not yield the expected profits. They discuss the RNG (random number generation) aspect of the game, which greatly affects the outcome of the maps. Despite the lack of desired divination card stacks, such as 'Seven Years Bad Luck', the host remains optimistic about the strategy's potential. They also mention the fluctuating market value of the curation scarab and their decision to continue buying them as the series progresses.
🔄 Adjusting Strategy and Continuing the Farm
After analyzing the initial results, the host decides to adjust their strategy by incorporating breach all flames instead of all flames to potentially increase the yield of wrath cards. They share their findings from the first 100 maps, including the number of various cards obtained and the overall profit. The host also discusses the possibility of the current meta not persisting into the next league, indicating the need for adaptability in gameplay.
🛒 Managing Inventory and Preparing for the Next Set
In this paragraph, the host talks about managing their inventory and preparing for the next set of 100 maps. They mention the need to liquidate certain items creatively due to the financial setback from the previous mapping session. The host also discusses the RNG aspect of obtaining 'Adorned' jewels and their plan to gamble one unrequited love card for a full stack in hopes of a significant payout. The video ends with the host expressing hope for better results in the upcoming mapping sessions.
Mindmap
Keywords
💡PoE 3.24
💡Maps
💡Curation Barrels
💡Fortress
💡Divination Scarab
💡Divination Well
💡Sample Size
💡Twitch VODs
💡Breach All Flames
💡Investment Cost
💡Risk
Highlights
Introduction of a new series of 1,000 maps on the tier 17 Fortress layout.
Use of new curation divination Scarab and well for the 3.24 update.
Explanation of the decision to undertake 1,000 maps to gather data on the new strategy.
Discussion of major core changes in the game and their impact on mapping strategies.
Introduction of the curation barrel and go strategy, and its skepticism within the community.
The goal of making at least 100 divination cards per hour.
Investment details, including the cost of rolling the maps and the expected return.
Tracking of sacred orbs, C Core locks, and mirrors during the map runs.
Comparison between using Abyss all Flames and breach all Flames for map runs.
Expectation that 80% of valuable loot will come from barrels rather than monsters.
Belief that the current strategy might not hold for the next league.
Details on the character build and its minor changes for the map runs.
Use of Back to Basics strategy in conjunction with the curation barrel and go.
Focus on increasing effect modifiers and Scarab drops for better loot.
Decision to remove certain cards from the loot filter for efficiency.
Results and analysis of the first 100 map set, including RNG and profit.
Gambling a single unrequited love card to a full stack or bust as a challenge.
Summary of the first 100 map set and anticipation for the next set's performance.