I Used CLOCK UNITS Early!! (Toilet Tower Defense)
Summary
TLDRIn the upcoming 'Rewind' event for Toilet Tower Defense, players can expect a variety of new units and features themed around the Clock event. The video showcases four new units, including the Alarm Clock Man, Pendulum Clock Man, Large Clock Man, and Clock Woman, each with unique abilities and potential issues that need fixing before release. The event will also introduce a new clock-themed map and a 60-tier Clock Pass with units at every 20 tiers. The developer is working on scripting the remaining two units and the Magnet Toilets, which have a special yet-to-be-revealed feature. The event is anticipated to be one of the biggest, with a part two planned for later. The video also humorously notes a current bug where clicking the event button brings up the inventory instead of the event menu.
Takeaways
- 🕒 **Rewind Event**: The video discusses an upcoming event called the 'rewind' event, which will feature a lot of 'clockman' units.
- 🔄 **Clockman Units**: There will be eight or nine new clockman units added in the update, with four being showcased in the video.
- 🎮 **Gameplay Testing**: The units shown are not yet balanced, and the numbers like DPS are not final.
- 📢 **Alarm Clock Man**: One of the units, the alarm clock man, makes loud alarm sounds and will have increased range upon upgrades.
- 💣 **Pendulum Clock Man**: Another unit, the pendulum clock man, throws TNT and will have splash damage after a fix is applied.
- 🕰️ **Large Clock Man**: The large clock man has a special ability called 'strong time stop', which is more potent than the normal Titan clock man's ability.
- ⏱️ **Clock Woman**: The clock woman boosts the attack speed of nearby units and has a gun that can freeze enemies, showcasing both support and offensive capabilities.
- 🗺️ **New Map and Pass**: A new clock-themed map and a 60-tier clock pass will be introduced, with units awarded every 20 tiers.
- 🧲 **Magnet Toilets**: New types of toilets called 'magnet toilets' are mentioned, which have a special ability that is still in development.
- 🛠️ **Ongoing Development**: The video mentions that there are still two units left to be scripted and some UI elements to be changed.
- 📈 **Event Progression**: The rewards for the event have been remade, and the scripting for these is complete, indicating progress on the event's development.
- 📅 **Update Schedule**: The best-case scenario is for the update to be ready by Monday, following the completion of the remaining development tasks.
Q & A
What is the main theme of the upcoming event in the game?
-The main theme of the upcoming event is the Clock event, which will feature a significant number of Clockman units and is heavily themed around clocks.
How many new Clockman units are expected to be added in the update?
-Eight or nine new Clockman units are expected to be added in the update.
What is the issue with the Alarm Clock Man's sound in the game?
-The Alarm Clock Man's alarm sound is too loud, and the player intends to ask Evan to turn it down.
What is the Pendulum Clock Man's special ability?
-The Pendulum Clock Man's special ability is throwing TNT, and he is supposed to have splash damage after a fix is applied.
What is the issue with the Large Clock Man's attack?
-The Large Clock Man is currently punching backwards, which is not intended, and the player plans to inform Evan to correct it.
What is the Clock Woman's role in the game?
-The Clock Woman is designed to boost the attack speed of nearby units and also shoot toilets with a gun that has a 5% chance to freeze them for 3 seconds.
What is the cooldown time for the Strong Time Stop ability of the Large Clock Man?
-The Strong Time Stop ability of the Large Clock Man has a cooldown time of 200 seconds.
What are the new types of toilets being added to the game?
-The new types of toilets being added are the magnet toilets, which are expected to have a unique and cool ability.
What is the structure of the Clock Pass in terms of tiers and units?
-The Clock Pass will have 60 tiers, with every 20 tiers featuring a unit, making a total of three units on the pass.
What is the current status of the event development?
-As of the time of the script, two units are left to be scripted, and the event is expected to be ready by Monday, assuming everything goes smoothly.
What is the unique feature of the event lobby area?
-The event will have a separate event lobby area that players can teleport to, and within this area, clicking the event button will bring up the event menu.
What is the expected timeline for the update release?
-If all goes well, the update is expected to be released on Monday, following the completion of the remaining units and fixes.
Outlines
🕒 Clockman Units in Toilet Tower Defense - Rewind Event Overview
The video discusses the upcoming Rewind event in Toilet Tower Defense, featuring a focus on Clock-themed units. The speaker plans to showcase four out of eight or nine Clockman units being added, including the Alarm Clock Man with loud alarm sounds, the Pendulum Clock Man with TNT throwing capabilities, and the Large Clock Man with a time stop ability. The speaker also mentions a new map and a 60-tier Clock pass with three units as rewards. However, they note that the units are not yet balanced, and some are experiencing issues that need fixing, such as the Large Clock Man's backward punch and the lack of an explosion radius for the Pendulum Clock Man's TNT. The speaker also addresses a graphical issue with the two times coin boost icon and plans to improve it.
🚀 Upcoming Updates and Fixes for Toilet Tower Defense
The second paragraph delves into the testing and development process of the new units for the game. The speaker mentions that the Large Clock Man, despite his strong time stop ability, has limited attacks and primarily punches. They also discuss the Clock Woman's functionality, who is designed to boost the attack speed of nearby units and has a chance to freeze enemies with her gun. The speaker highlights that two out of the four units tested are working as intended. They also mention the addition of new toilet units, specifically the magnet toilets, which have a unique ability that is still under development. The video concludes with the speaker's anticipation for the completion of the remaining units and the hope for an update by Monday, emphasizing the scale of the event and teasing a part two for the update.
Mindmap
Keywords
💡Clock Tower Defense
💡Rewind Event
💡Clockman
💡Units
💡DPS (Damage Per Second)
💡Splash Damage
💡Time Stop
💡Cooldown Boost
💡Freezing
💡Magnet Toilets
💡Event Pass
Highlights
Introduction to the upcoming rewind event in the game with a focus on the Clock theme.
Mention of the addition of eight or nine new clockman units in the update.
The alarm clock man unit creates loud alarm sounds and gains more range as it's upgraded.
The pendulum clock man throws TNT and will have splash damage after a fix.
The large clock man has a time stop ability, which is stronger than the Titan clock man's.
Clock woman boosts attack speed of nearby units and has a chance to freeze enemies with her gun.
A new clock-themed map and a 60-tier clock pass with three units will be introduced.
The clock pass will take longer to complete due to its tier structure.
The strong time stop ability has a 200-second cooldown.
Introduction of new magnet toilets with a potentially unique feature.
The event will have a separate event lobby area for players to access.
The event is expected to be one of the biggest due to the number of units involved.
A part two to the event update is planned, indicating its significance.
The video creator is actively involved in testing and providing feedback for unit balancing.
A humorous bug is discovered where clicking the event button brings up the inventory.
The creator is waiting on modelers for a few small elements to complete the event.
There's a possibility of a Saturday update if all remaining tasks are completed on time.
A call to action for viewers to subscribe for updates on the event.
Transcripts
today I'm going to be using the clock
units early in toilet Tower Defense but
before we get into the video like And
subscribe or else my editor is going to
put something scary on the screen so
first let me explain some stuff about
the event this is going to be the rewind
event and they are going to be a lot of
clockman I'm just going to show four
clockman in this video but there are
like eight or nine that we adding in
this update along with the knife speaker
man from the new episode but it's going
to be mostly themed Around the Clock
event so I also o want to mention with
this event wait the units aren't showing
up in game I got to publish here too by
the way these units are not balanced yet
so the numbers you see right here like
DPS and stuff that's not accurate to
when we're actually going to release
them but I'm just going to test these
four for now so far I think like the six
out of the eight are scripted so we're
almost done but basically the alarm
clock man just makes alarm
[Music]
sounds if I turn on my sound
then then you can hear it and it's loud
I'm going to ask Evan if we can turn
that down so as you upgrade him he's
pretty much just going to get more range
he's not really too interesting this is
the legendary but he pretty much just
does AE so then we have the pendulum
clock man which this guy is a little
cooler he has TNT and he can throw it he
only has three levels but that's all he
needs to throw his TNT I'm going to sell
this guy so that he can throw his TNT
but there we go so he has wait why why
doesn't he have an explosion radius
thing it it explodes it's supposed to be
a bomb I'm going to tell Evan to fix it
so after Evan fixes it this guy is going
to have Splash damage and this one's
also not early rare this isn't one of
the cooler ones this one is only rare
well okay I said it isn't early rare but
to be fair rare is not that rare cuz
like after that is epic legendary Mythic
Godly ultimate but speaking of mythics
here is the large clockman and if we
place him down here you can see that
he why is he punching backwards anyways
um he's not supposed to punch backwards
I'm going to tell Evan to fix it I'm
glad I'm testing the units right now
because so far two of the three have
been doing something weird two of the
three is kind of crazy and why is the
icon for two times coin boost ween look
like that I'm going to get my my drawing
guy on that I'm going to tell him to
make a better
[Music]
one anyways large clockman when you
upgrade him doesn't really have any
crazy attacks right now his special
thing being strong time
[Music]
stop which does not have a particle
effect that's cool like the Titan clock
van right now so that is another thing
all get made and that'll literally take
like less than a minute to add once made
so um right now two out of three things
have been up to something weird so let's
see if the clock woman works like it is
intended to so before I place it down
before I place it down here is what the
clock woman is supposed to do so clock
woman is supposed to boost attack speed
of nearby units and also shoot toilets
with a gun that has a 5% chance to
freeze them for 3 seconds so she's not
only a booster unit but she has a cool
gun that has a chance to freeze toilets
so one of the circles here the yellow
one is the cool down boost the white one
is the gun boost I'm I'm pretty sure I'm
pretty sure let's sell this one yeah
yeah so the inner one the smaller one is
the Boost cool down and as you upgrade
her she'll also boost the cool down even
more so she also works as intended you
can see has a she has a really cool
pistol and she has like articles the
whole time so she looks pretty cool so
two of the four units have worked how
they're int to and before the update of
course we'll make sure everything is
fixed but right now we're not on the new
map there's also going to be a new clock
themed map which is pretty cool and the
clock pass which is going to be 60 tiers
and every 20 tiers is going to be a unit
so there are three units on the clock
pass so it's going to take a little
longer than most passes to get to the
end it's not going to be too much more
XP compared to leveling up from like 40
to 50 so it's not going to take that
long or be that hard but I think the
real question is why toilet City says
107 right no it's supposed to be like
that I didn't see them toilets get in
there okay anyways um I was I was
totally paying attention to that so yeah
strong time stop has 200 second cool
down so his time stop is stronger than
the upgrade or the the normal Titan
clock man cuz the normal Titan clock man
lasts less time and I mean he really
only punches though so besides being
able stop time he doesn't really do
anything too crazy I mean he's really
really strong though so he can
definitely punch really hard after I
balance him he's not going to only do
200 damage of course but out of all
these that I showed you guys there are
three clockman that are a lot cooler
than the ones I've showed you guys cuz
of course there's the upgraded Titan
clockman there's also the chief clockman
and that's just the units we also are
adding some toilets that are completely
new they are the magnet toilet toets and
they're going to be able to do something
really really cool but we with the
current way the match system is scripted
we don't know if they're going to able
to do that really cool thing so I'm not
going to explain it too much cuz we
might end up not adding that part of the
magnet
[Music]
toilets but we will see still working on
it I know it's Friday already but I
think there are only two units left that
need to be scripted and then all the UI
and stuff we've already had like event
passes before so that doesn't really
need to be rescripted just some things
need to be changed I already remade all
the rewards for the event so that script
is done like the the one that says what
you get for like the rewards for each
tier but the main thing now is just
going to be those other two units the
magnet toilets which they all pretty
much do the same cool thing so after one
of them is scripted the other ones are
not going to take too long hopefully and
then the event will be ready I'm still
waiting on the modelers for a couple
small things though something really
funny right now in the testing place if
you click the event button it it brings
up your inventory I don't know why but
this event is actually going to have
like a a separate event lobby area so if
you click this it will teleport you to
that event area and if you click the
event button again while you're inside
that area it will bring up the event
menu so that event area will have all
the things you can play to get clocks
I'm going to keep some of it a secret
there are going to be other things
besides it's just the clock mode but you
will see anyways best case scenario
right now since it's Friday maybe like
tomorrow Saturday Evan will finish the
other two units the day after that Evan
will make the magnet toilets and then
hopefully that'll mean everything is
ready by Monday so if everything goes
well Monday will be the update I'm
really hoping we can get it out soon
though I really wanted to do a Saturday
update but I mean today is literally
Friday and a lot still needs to be done
that's pretty pretty much it for the
video so this is going to be one of our
biggest events actually probably our
biggest event because of how many units
there are and there's going to be a part
two to the event update so this is going
to be a pretty big one but as always
like subscribe thank you all for
watching and I'll see you all in the
next video
[Music]
bye
5.0 / 5 (0 votes)