Where Did Fallout 3's Bombs Actually Hit?
Summary
TLDRIn this video, the host embarks on a quest to uncover the mystery of nuclear bomb locations in the post-apocalyptic world of the 2008 video game Fallout 3. They explore the Capital Wasteland, searching for signs of nuclear Armageddon such as radioactive craters and remnants of infrastructure. The investigation includes both obvious sites intentionally placed by game developers and subtle environmental clues that suggest a nuclear strike. By examining in-game evidence, consulting fan forums, and applying the game's scale to real-world geography, the host deduces that there were likely 12 nuclear strikes and two unexploded bombs, scaled to the game's representation of Washington DC.
Takeaways
- ð¹ïž The video discusses the curiosity about the number and locations of nuclear explosions in the game Fallout 3.
- ð The creator embarks on a virtual exploration of the game's Capital Wasteland to identify nuclear impact sites.
- ð¥ The video categorizes sites into two types: obvious nuclear explosion sites and those with subtle signs of a nuclear strike.
- ðºïž The exploration includes well-known locations like Megaton, the White House, and Fort Banister, which are explicitly designed to appear as nuclear impact sites.
- ð The creator uses online forums and community input to find less obvious potential nuclear strike locations.
- ðïž The German Town Police Headquarters and the top of 10 Peny Tower are mentioned as places with possible airburst nuclear explosions.
- ð§ The video notes that not all suspected impact sites have explicit in-game confirmation, requiring players to pay close attention to environmental details.
- ð³ The creator speculates on the scale of Fallout 3's game world compared to the real Washington DC, suggesting a rough 1 to 8 scale.
- ð£ The video concludes that there are 12 confirmed nuclear strike sites and two unexploded nuclear bombs within the game.
- ð® The creator reflects on the artistic license and game design choices that shape the player's perception of the post-apocalyptic world in Fallout 3.
Q & A
What is the main topic of the video script?
-The main topic of the video script is exploring the post-apocalyptic world of the video game Fallout 3, specifically investigating the locations of nuclear explosions within the game's setting.
What is the purpose of the investigation in the video script?
-The purpose of the investigation is to determine where exactly the nuclear bombs dropped in Fallout 3's Capital Wasteland and to understand how Bethesda, the game's developer, chose to represent the past in a fictional setting.
What are the two categories of places the video script discusses regarding nuclear explosions?
-The two categories are: 1) Sites that are obviously nuclear explosion sites, intentionally placed by the developers for players to discover, and 2) Places with telltale signs of a nuclear strike but without explicit recognition by the game.
What is the significance of Megaton in the video script?
-Megaton is significant because it is a city with a literal unexploded nuclear bomb, which serves as a clear example of a nuclear explosion site in the game.
How does the video script address the White House in Fallout 3?
-The script discusses the White House as an obvious site of a nuclear explosion, with a large crater and radioactivity, suggesting a 300-ton bomb was used based on a simulator.
What is the role of fan forums in the video script's investigation?
-Fan forums play a role in the investigation by providing additional locations that players have discussed, which may indicate nuclear explosions not explicitly mentioned by the game.
What is the scale of Fallout 3 compared to the real Washington DC, according to the video script?
-The video script suggests that Fallout 3 is roughly on a 1 to 8 scale compared to the real Washington DC, based on various online discussions and personal analysis.
How many nuclear strike sites and unexploded bombs were identified in the video script?
-The script identified 12 nuclear strike sites and two unexploded nuclear bombs within the game.
What is the significance of air bursts in the context of the video script?
-Air bursts are significant because they explain the lack of numerous craters across the landscape; they spread damage without necessarily creating craters, which aligns with the general destruction seen in the game.
How does the video script compare the nuclear devastation in Fallout 3 to real-world examples?
-The script compares the in-game devastation to real-world examples like World War I battlefields and discusses the possibility of crater lakes, similar to Crater Lake in Oregon, as a result of nuclear explosions.
Outlines
ð¹ïž Exploring Fallout 3's Nuclear Devastation
The speaker begins their exploration of the video game Fallout 3's post-apocalyptic setting, curious about the specific locations of nuclear explosions within the game world. They plan to investigate the Capital Wasteland for signs of nuclear devastation, such as radioactive craters and damaged infrastructure, with the goal of understanding how the game developers, Bethesda, chose to represent the past through environmental storytelling. The speaker categorizes the sites of interest into obvious nuclear explosion sites, those with subtle signs, and locations with unexploded nuclear bombs.
ðºïž Mapping Out the Nuclear Explosion Sites
The speaker discusses their findings from online forums and personal exploration within the game, identifying specific locations that suggest nuclear explosions. They mention places like the German Town Police Headquarters, 10 Peny Tower, and Vernon Square, evaluating the evidence for nuclear detonations at these sites. The speaker also shares their own discoveries, such as a suspicious crater northwest of Rock Breakers and an open field near the Jury Street Metro Station, suggesting possible airburst explosions. They reflect on the game's attention to detail and the mix of intended lore and accidental environmental design that contributes to the game's post-apocalyptic atmosphere.
ð Community Contributions and Speculations
The speaker incorporates insights from the game's community, who suggested additional locations for investigation, such as Isabella Proud's Camp, Arlington National Cemetery, and areas near the Potomac River. They also consider the possibility of airbursts as an explanation for the relatively few visible craters, acknowledging the artistic license taken by Bethesda. The speaker wraps up their findings with a count of 12 confirmed nuclear strike sites and two unexploded bombs within the game, scaled to the game's representation of the Washington DC area.
ð Scaling Fallout 3's Devastation to Reality
In the final paragraph, the speaker attempts to reconcile the in-game devastation with the lore that suggests hundreds of nuclear bombs hit Washington DC. They propose a scaling factor based on discussions from a forum, suggesting that the game world is roughly 1/8th the size of the real area it represents. By applying this scale to the number of confirmed nuclear sites, they estimate a more believable number of strikes. The speaker also humorously compares the targeting of Washington DC to that of Las Vegas from the game's lore, highlighting the game's creative choices and their impact on the player's perception of the game world.
Mindmap
Keywords
ð¡Post-apocalyptic
ð¡Fallout 3
ð¡Nuclear bombs
ð¡Capital Wasteland
ð¡Nuclear Armageddon
ð¡Radioactive craters
ð¡Megaton
ð¡White House
ð¡Fort Banister
ð¡Vault 87
ð¡Airburst
Highlights
Exploration of the post-apocalyptic world of Fallout 3 to identify the locations of nuclear explosions.
Investigation of the game's environment for signs of nuclear Armageddon, including radioactive craters and knocked-over infrastructure.
Discussion on the authenticity of the game's depiction of a nuclear fallout, questioning the number of visible nuclear craters.
Introduction of three types of places in the game that suggest nuclear explosions: obvious developer-placed sites, subtle environmental hints, and unexploded bombs.
Analysis of Megaton City with its Giant Bomb, an unexploded nuclear device central to the game's narrative.
Debate on the plausibility of an unexploded nuclear bomb and historical references to such incidents.
Examination of the White House location, suggesting a 300-kiloton bomb impact based on the game's environment.
Investigation of Fort Banister and the surrounding landscape, identifying multiple small and one large nuclear crater.
Discovery of Vault 87, an underground vault with a nuclear explosion site marked by extreme radiation levels.
Finding of a radioactive crater in downtown DC with an airplane containing an unexploded nuclear bomb.
Search for additional nuclear strike sites using fan forums and community input to expand the investigation.
Analysis of German Town Police Headquarters for signs of an airburst nuclear explosion based on environmental damage.
Community-contributed findings, including potential nuclear strike sites like Isabella Proud's Camp and Arlington National Cemetery.
Discussion on the artistic license and scale of the game world, comparing it to real-world scenarios and the game's lore.
Final tally of identified nuclear strike sites and unexploded bombs, applying the game's scale to estimate the total number of strikes.
Reflection on the game's environmental storytelling and the player's ability to generate mini stories about the game world's past.
Consideration of the game's scientific accuracy regarding airbursts and their impact on the landscape.
Conclusion summarizing the findings and the estimated number of nuclear strikes in Fallout 3's game world.
Transcripts
I'm standing here in the
post-apocalyptic streets of the hit 2008
video game Fallout 3 and I have a
question does this look like a place
ravaged by hundreds of nuclear
explosions to you now obviously the
answer to that is yes but while playing
Fallout 3 for the first time over these
past couple of weeks I started to get
curious where exactly did all of these
nuclear bombs drop and I mean where
exactly did they drop down to the square
foot because I feel like I remember
seeing some obvious nuclear craters
while playing through the game but not
that many did I just miss them well I'm
going to figure it out and you're coming
with me if you want to we're going to be
scouring the capital Wasteland looking
for signs of nuclear Armageddon
including radioactive craters knocked
over electrical infrastructure and in
some cases literal nuclear bombs
anything that might be able to help us
pinpoint where this nuclear Fiesta
actually occurred and how many bombs
actually hit the ground in other words
we want to know how Bethesda chose to
fake the past in a place that doesn't
really have one
the types of places that we're going to
be looking at today really come in two
categories some of them are spots that
are very obviously sites of nuclear
explosions you know places that were put
there by the developer with the
intention that the player would stumble
upon them and go oh a nuclear bomb
exploded here maybe it has references in
the lore or maybe it's just really
obviously a radioactive crater the
second type of place we're going to look
at are places with the telltale signs of
a nuclear strike but no explicit
recognition by the game through
conversations or audio logs or whatever
places that we really have to pay
attention to the environment rather than
just being told by the game and then
technically there's also a third type I
guess which is places with uh literal
nuclear bombs in them that just didn't
explode so obviously this is a pretty
easy one this is the city of Megaton and
you can tell that a giant bomb fell here
on account of the Giant Bomb that's here
now this first one technically wasn't an
explosion so we'll use a little
unexploded icon on the map here you're
welcome now I know there's some debate
in the lore about whether this bomb
actually like fell here or if it was
brought here I'm sorry but these
malnourished post-apocalyptic weirdos
would not be able to drag a bomb there
and if they did why would they set it up
so that it looks like it crashed nose
first into the ground and made some kind
of impact crater we'll probably talk
more later about what the uh lower
communicates about the gamespace versus
what the environment communicates about
the gamespace uh but that is too boring
for the first half of a YouTube video we
have nuclear bombs to find and for those
you saying that a nuclear bomb never
could have fallen from an airplane and
impacted the ground without exploding
guess what yes it could have it happened
in North Carolina once twice I guess
technically here's a picture of it in
the little crater that it created
another place where there has obviously
been a gigantic nuclear explosion is
right here the White House now I know
what you're thinking wow it looks just
like the photographs with one small
difference this gigantic hole in the
ground big hole in the ground plus
radioactivity equals probably it was was
bombed by a nuclear explosion device out
of curiosity I went to that um nuclear
bomb simulator website in order to try
and figure out what size bomb actually
fell on the White House it looks like it
was most likely a 300 ton bomb which is
currently the smallest bomb in the
United States Arsenal Jesus Christ if I
had a 300 ton nuclear bomb and I had to
pick a target for it you know what I
would pick a very large empty field with
nothing in it in the middle of a desert
but if I was in The Fallout Universe I
would probably pick a military base
which is why the next place we're going
is Fort Banister the first thing that
you notice when you come here is all of
these tiny little craters dotting the
landscape almost like a bunch of little
nuclear weapons exploded all around but
then there's also this large crater and
actually with this big crater you can
see it if you look on the pit boy map
that's how big it
is a little further west of Fort
Banister is a place called vault 87 this
is an underground Vault outside of which
a nuclear bomb exploded you can't get
within 100 ft of the place without dying
of radiation poisoning so that's good
enough for me Mark it down aside from
all those the only other place that is
an obvious candidate for this is a
gigantic crater in downtown DC this
gigantic crater is radioactive and in
the bottom of it there looks to be some
sort of missile sounds promising but
upon closer inspection it's not a
missile it's an airplane with an
unexploded nuclear bomb on it so it's an
interesting site for sure but it's more
in line with what we saw in Megaton uh
than an actual nuclear crater so we use
this icon again and and that's really it
for places in the game that seem to have
been made with the intention of a player
stumbling upon them and thinking that
they are a nuclear bomb site so what we
need to do now is look for places that
have indications that they were probably
hit by one of these nuclear bombs even
if it's not explicitly stated by the
game now obviously I could just
personally walk around this whole map
for days at a time in order to find
these spots but I figured there's
probably an easier way which is to go on
Google and find old Fallout fan forums
and see if anyone has uh asked this
question before which lo and behold they
have so I perused all of these threads
and collected any places that people
brought up frequently that we didn't
already cover the first one of those
places is a place called the German Town
Police Headquarters this came up on a
couple of different forums that I read I
don't remember there being any explicit
evidence of a nuclear detonation here
but let's take a closer look and see
what we can't find out that's the police
headquarters there you see behind it all
of these wooden buildings now the thing
with nuclear bombs is that they are
quite warm so they do tend to burn
things up so the existence of these wood
buildings does kind of indicate that if
there was a nuclear explosion around
here it either wasn't directly on the
ground or was a little bit further away
we do have the whole backside of the
building totally torn off and a large
chunk of it literally pushed in this way
you do have a train that was blown
completely off its tracks going that way
so if we were to draw two lines from
both of those points in the opposite
direction that the force was applied you
would end up with something kind of like
this so I do think there is a
possibility that there was an airburst
nuclear explosion right here quite a
long time ago and if I had to pinpoint
the spot I'd say it was probably right
about there now two other places that
were referenced on a lot of these fan
forums were number one on the top of 10
peny Tower apparently if you look South
you will see a nuclear crater and then
number two a couple different people
referenced there being an explosion in
Vernon Square now upon further
investigation I think the Vernon Square
One was actually just people
misremembering where that uh crashed
airplane was so that one's out but if
you go to the top of 10 peny Tower and
you look
South look at that looks an awful lot
like a nuclear crater to me this crater
is off the uh bottom of the map once
again you can see it on the pit boy but
if you get close enough you'll also
notice that the trees surrounding it are
knocked away uh in the direction that
the blast would have come from so as far
as I'm concern it's good enough mark it
down now this is where things get a
little bit trickier cuz as of now we've
marked off every place that is uh
obvious we've marked off all the places
that aren't obvious that people have
mentioned which really only leaves all
the places that aren't obvious that
people haven't mentioned and so far we
only have five actual possible locations
of an explosion uh which doesn't seem
like very many it's definitely a far cry
from the hundreds that allegedly fell on
this area so now what well I pretended a
moment ago that I wasn't going to just
wander around the DC Wasteland and look
for craters myself but that's exactly
what I'm going to do the question is did
I find anything yes I did take a look so
one candidate that I located was just a
little bit Northwest of rock Breakers
last gas and it is this big pit with
this hole there's actually kind of a
faint almost crater like look to this
whole area could it just be kind of an
eroded old mine definitely one of the
things I do like about this as an option
is it reminds me of something that
craters do in real life on planet name
of Earth uh which is they form Lakes
sometimes Crater Lake in Oregon is
probably the most famous example of this
at least in the United States but
there's also this one in Estonia that
kind of reminds me of things that you
might see in Fallout so that's pretty
cool none of the ones in real life were
made by nuclear devices of course they
were all uh created by asteroids or
volcanic eruptions but
still aside from that I was also
wandering around the I I it was the jury
Street Metro Station and I stumbled
across this this is a large empty open
field almost no trees and the trees that
are there are all knocked over in a
suspicious Direction it's subtle but the
details are there you can also see this
little cut in the ground here with this
rock up here I almost wonder if
something maybe exploded and forced this
rock to wedge itself up there also up
kind of near Fort Banister and this
Metro station is this spot it's things
like this that really Tickle My Fancy
because on one hand you can see this and
think to yourself wow what detail they
really put the work in to have evidence
of a nuclear explosion in the past but
on the other hand I would any of this
even actually survive a nuclear bomb
like I'm not even sure if a steel pylon
would survive 200 years not being
affected by a nuclear device much less
having been exploded by one but I kind
of think that's cool they put details
like this in the game to communicate to
us that this is postnuclear apocalyptic
even though the detail itself isn't
realistically postnuclear apocalyptic
you know it kind of reminds me of how
when people saw the movie Apollo 13 they
said this is ridiculous this is just a
bunch of Hollywood mumbo jumbo trash
even though it was all very accurate or
sort of like how Spotify had to program
their Shuffle not to actually randomly
Shuffle the songs cuz when it did people
didn't think it was randomly shuffling
the songs so they had to program it to
not actually randomly Shuffle the songs
so people would think it was randomly
shuffling the songs now I think there's
another argument to be made that maybe
things like this is just sort of dumbing
us down in a way Bethesda is just using
like the bottom of the barrel lowest
common denominator way to communicate
this particular aesthetic and maybe it
would be cooler if they were more
thoughtful about what life in a
post-apocalypse might look like maybe we
would get more interesting human stories
which is why Fallout New Vegas is good
but that the sort of constant argument
uh between three versus New Vegas I
think people do Totally Miss what things
three has that New Vegas doesn't because
they're so preoccupied with what New
Vegas has the three doesn't that's just
my opinion and I didn't play Fallout 3
when I was young this is not a Nostalgia
problem so don't you try and throw that
against me you New Vegas heads even
though you are completely right
obviously anyway where were we show me
the
map all right perfect there's also an
unmarked spot on the map east of WTI
station that has a gigantic radioactive
crater so it's kind of funny that that a
doesn't have its own map marker but B
nobody online mentioned it cuz it's
seems very obviously a candidate for
this and I actually do kind of love that
there's not a map marker for it I think
that's kind of neat games now have too
many map markers too many we need to
restrict fast travel it's a whole other
video so at this point we have found
eight Nuclear Strike sites and two
unexploded nuclear bombs the lore of
Fallout 3 implies that DC was hit by
hundreds of nuclear bombs so what gives
well first of all I'm pretty sure we can
actually find a few more uh potential
Nuclear Strike sites we'll get to that
in a minute but secondly there actually
might be a pretty good explanation for
this and it has to do with scale I feel
like I recall reading a quote from Todd
Howard or maybe somebody else at
Bethesda where they were talking about
how the Elder Scrolls uh isn't
necessarily meant to be a literal fa
simile of the world of Tamriel that
Skyrim is really more more of an
artist's rendition of the world with
kind of like a wonky sense of scale some
flexibility with the specifics of the
lore and a very loose grasp of realistic
unemployment numbers I couldn't actually
find the quote so if somebody knows it
please uh post it down below so I can
find it and if it's not a real quote if
I just made it up well post it down
below anyway so people don't know but if
we were to take the size scale of
Fallout 3 meaning the way that it
compares to the real size of that area
in Washington DC on Earth and apply that
scale to the number of nule clear
strikes that we found where would that
put us the only problem is there's a lot
of debate online as to the exact scale
of Fallout 3 you know we don't know
exactly how big stuff is we don't know
exactly how fast player characters are
walking and it's also a real mishmash of
locations rather than being an exact
scale model of a part of DC but the best
discussion of the topic I could find was
on a forum called No mutants allowed
back in 2009 and they also could not
agree at all but using all the
information that they provided on that
forum as well as spending some time
drawing squares on Google Maps I feel
pretty comfortable saying that the game
is roughly a 1 to8 scale of the area
that it represents so if we take that
scale and apply it to the number of uh
Nuclear Strike sites that we found so
far you end up with I'm going to tell
you in a minute because I have one more
idea about how we might be able to find
some more places that bombs have dropped
see I've already looked in the lore I've
already read the wikis the forums I've
already uh used my own mind but the one
set of people that I haven't talked to
are the smartest people in the world you
guys I put the call out on my Community
page a few days ago asking if any of you
knew of some potential places that we
could investigate and lo and behold you
came through so here's everything that
you guys came up with number one
Isabella proud's Camp behind the Tacoma
Industrial Park this is first of all
just an awesome place if you've never
been here I wish I could uh tell you how
to get here without giving it away but
it's just a really great location and
it's also very likely that this is the
site of a nuclear strike you have a
giant crater it's filled with water
there's radioactive ghouls that's a shoe
in as far as I'm concerned the next
place I saw somebody bring up was the
Arlington National Cemetery and if you
go there you won't immediately see any
signs of nuclear destruction but head
just a little bit north of it and this
is what you find this one looks a lot
like the ones that we found in Fort
Banister so I feel very comfortable
counting it somebody else brought up the
uh Pennsylvania Avenue to Georgetown
Metro station I don't know if I see it
obviously the train tunnels are all
collapsed which I think is what the
person was thinking the idea that well
how would they have collapsed if not for
a nuclear strike but this metro line is
really close to the White House so I
feel like it's probably a result of that
same uh Nuclear Strike so I'm not going
to count that one then someone else told
me that if I went to Oasis and looked
East off the edge of the map I would see
some kind of nuclear crater I looked all
the way from east to west and I was not
able to see it then there were two more
places and these two places might be my
favorite of them all first up you have a
place that's north of spring Vil but
south of the bomac river when you come
here you won't actually notice it right
away but pay close attention and what do
you see this little section of the river
looks an awful lot like a a sort of
decayed nuclear crater like something
that was caused by a nuclear explosion a
long time ago but has since eroded just
a little bit so the details are a little
subtler there's some good signs of
Destruction all around it as well and
then the other place is just south of
Fort Banister now obviously this is
pretty close to fortan canister so
whatever this is was probably caused by
the same bombardment bombardment but
it's far enough away that I want to
count it as a separate place and I also
just want to point out how relatively
subtle the details of this one are
there's an electrical pylon a little
ways away that got blown away in the
direction of the blast there's also a
mound in the middle of the crater here
which does happen sometimes if like an
asteroid smashes into the Earth really
hard sometimes it can hit it so hard
that it actually bounces a little bit
back up and pulls some of the land up
with it which can cause these little
Islands to form and some of these lakes
that are made of craters like we talked
about earlier now I know that a lot of
these details are probably an accident
and that Bethesda probably didn't really
think about each individual piece of
rebar kind of like how they probably
didn't really think about the fact that
in Skyrim these generating waterfalls
could be explained by something uh
hydrologically uh realistic but I do
think it's neat how this combination of
intended lore and uh Happy accident
environmental design can cause you the
player to almost generate these little
mini stories about what may have gone on
in these places so those are all great
cand Cates and I really feel like it
helps flesh out the map that we've put
together so far but one thing that kept
bugging me was that even with all these
marks down it just seems weird that
there's not that many craters everywhere
you know this was a nuclear war this was
everybody uh shooting off every single
bomb they had you would think that the
land would just be a waste land of
craters like um if you ever see that
footage of Old World War I battlefields
it's just like pounded with artillery
but also there is a little bit of a
scientific explanation or whatever you
want to say a lot of people brought this
up when I posted about Fallout 3 they
said most of the bombs were Air Bursts
which means they don't create craters
necessarily and air burst explosions
also spread the damage out which kind of
explains how there's just like a general
destruction across the whole landscape
rather than like these specific points
of Destruction there's great arguments
going either way you could just say
artistic license you can say it's an air
burst whatever you want to do I'm
interested in what the game environment
is actually communicating to us which is
why for good measure I did one final lap
around the whole map and I didn't see
anything else well kind of probably one
more thing that might be worth
considering is that all of these little
nuclear puddles around could be signs of
smaller uh nuclear bombs hitting the
Wasteland but most of these places where
you find these uh nuclear puddles and
whatnot don't have a ton of other
environmental evidence going for them so
I don't believe that's the case you can
make that argument if you want but I'm
not doing it that's not for me that
means that the actual for real face
value total of nuclear explosions in
Fallout 3 is
12 and also the two Duds obviously now
the neat thing is if we take that amount
and we apply that uh 1 to8 scale that we
know Fallout 3 is probably built at we
do get 96 nuclear strikes which you know
it's a far cry from hundreds but it's
definitely enough you know it's
definitely sufficient to level an entire
metropolitan area the only slightly
amusing thing about that is that we know
for a fact that Las Vegas was targeted
by 77 nuclear bombs so this would sort
of imply that they saw the capital of
the United States as only a marginally
more important Target than Sin City but
you know maybe they were worried about
what Mr House was up to I you don't I
can't blame him he's a conniving freak
okay that's it if you support me on
patreon you're one of the greatest
people I know we'll see you in the next
video
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