C0 Arlecchino is CRAZY! 3★ Weapon Showcase! Genshin Impact
Summary
TLDRThe video script provides an in-depth analysis of the character Arlino, a Grim Reaper figure in a game, showcasing her unique abilities and playstyle. Arlino is described as a pyro DPS character with a distinctive playstyle that involves managing a 'Bond of Life' mechanic, which enhances her attacks and provides self-healing at the cost of vulnerability to damage. The script discusses her elemental skill, 'All is Ash,' which applies pyro damage over time and can be absorbed for a significant health boost. Her elemental burst, 'Bale Moon Rising,' heals her but also removes her Bond of Life. Arlino is portrayed as a high-risk, high-reward character with a flexible team composition. The video also compares her to other pyro DPS characters and explores different team strategies, including 'Frappachino,' 'VAP aino,' and 'Comfy Kino' teams, each offering different levels of damage output and survivability. The script concludes with the presenter's enthusiasm for Arlino's potential in the player base and her status as a powerful and enjoyable character to play.
Takeaways
- 🎮 The character Aro is featured in a gaming video showcasing her abilities in a game.
- 🗡️ Aro wields the 'White Tassel', a three-star weapon, and is at Constellation Zero throughout the video.
- 💥 Aro's basic attacks deal physical damage and are not very effective as a disciplinary tool but still deal a decent amount of damage.
- 🔥 Her Elemental Skill, 'All is Ash', generates particles that apply 'Blood Debt' to enemies, dealing Pyro damage over time and providing Aro with a 'Bond of Life' upon absorption.
- 🛡️ At 30% Bond of Life or higher, Aro gains 'Mask of Red Death', enhancing her basic attack multiplier significantly.
- ⚔️ Aro's Elemental Burst, 'Bale Moon Rising', heals her by the amount of Bond of Life she has and deals damage, but also removes all Bond of Life.
- 🚫 Aro cannot be healed by allies in combat, making her a high-risk, high-reward character.
- 🛡️ She has a defensive passive that provides up to 20% damage mitigation at 3,000 attack.
- 🤝 Aro is shown to be flexible in team building, working well with various team compositions like Overloaded, Vape, and comfy teams.
- 💣 Aro's damage output is impressive even with a low base attack weapon, and she can deal massive damage with a high Bond of Life.
- 😄 The video concludes that Aro is a powerful and fun Pyro DPS character to play, with a unique playstyle and set of strengths and weaknesses.
Q & A
What is the name of the character featured in the video?
-The character featured in the video is named 'AR Lino'.
What type of weapon does AR Lino use?
-AR Lino uses the 'white tassel', a three-star weapon.
What is the term used to describe the pyro damage enhancement AR Lino receives when her Bond of Life reaches a certain threshold?
-The term used is 'Mask of Red Death'.
How does AR Lino's Elemental Skill work?
-AR Lino's Elemental Skill, 'All is Ash', generates five particles that apply the 'Blood Debt' debuff to nearby enemies, dealing pyro damage over time. After 5 seconds, the debuff turns into a 'Blood Debt Do', which can be absorbed by AR Lino to gain a Bond of Life.
What is the maximum Bond of Life AR Lino can achieve in a single use of her Elemental Skill?
-AR Lino can achieve a maximum of 145% Bond of Life in a single use of her Elemental Skill.
How does killing an enemy marked by Blood Debt benefit AR Lino?
-Killing an enemy marked by Blood Debt immediately provides AR Lino with 130% Bond of Life, which contributes to her maximum Bond of Life capacity.
What is the cooldown of AR Lino's Elemental Skill?
-AR Lino's Elemental Skill has a 30-second cooldown.
How does AR Lino's Bond of Life affect her damage output?
-AR Lino's damage output is significantly increased when she is in the 'Mask of Red Death' state, which is activated when her Bond of Life reaches 30% or higher. Each hit from her basic attack reduces the skill's cooldown and increases her basic attack multiplier.
What is the name of AR Lino's Elemental Burst?
-AR Lino's Elemental Burst is called 'Bale Moon Rising'.
How does AR Lino's passive ability affect her combat?
-AR Lino gains 40% pyro damage bonus upon entering combat and cannot be healed by her allies during combat. Her burst is her only means of healing, but it also removes all her Bond of Life.
What are some of the team compositions tested in the video?
-The video tests AR Lino in various team compositions, including an 'overloaded Chev' team, a 'vapo' team relying on Vaporeano, and a 'comfy Kino' team with Bennett and Shang Lan for pure pyro damage.
What is the significance of AR Lino's flexibility in team building?
-AR Lino's flexibility in team building allows her to fit well in different team compositions, such as overloaded, vape, and shield teams, making her a versatile character in various gameplay scenarios.
Outlines
🎮 Introduction to Arino's Gameplay and Abilities
The video begins with an introduction to the character Arino, a character with a Grim Reaper theme, who is showcased using a three-star weapon called the White Tassel. The character's background is humorously touched upon, with a mention of an animated short that reminds the viewer of an anime that hasn't been released yet. Arino's combat abilities are explored, including her basic attacks, charge attack, Elemental Skill (All is Ash), and how it interacts with her Bond of Life mechanic to enhance her power. The video also discusses her Elemental Burst (Bale Moon Rising) and its healing capabilities, along with her passive abilities that increase her damage and provide damage mitigation.
🔥 Arino's Combat Mechanics and Strategy
This paragraph delves deeper into Arino's combat mechanics, explaining the intricacies of her Bond of Life and how it affects her abilities. The cooldown of her skill is mentioned, along with how it can be reduced by her basic attacks. The narrative describes the effects of her 'Mask of Red Death' state, which enhances her pyro damage and attack multiplier. The limitations of her healing abilities are also discussed, highlighting her reliance on her burst for healing and the trade-offs involved. The paragraph concludes with a demonstration of Arino's raw pyro damage and a look at her performance with different team compositions in various combat scenarios.
🤼 Team Synergy and Arino's Flexibility
The video script discusses Arino's performance in team settings, starting with a full party composition that includes characters like Chev and Bennett. It mentions the high damage output of Arino's team and the importance of Bennett's attack buff. The script also explores different team builds, such as the 'Frappachino' and 'Vapo' teams, and how they affect Arino's combat style. It touches upon the risks and rewards of using Arino in these teams, emphasizing her squishiness and the need for careful play. The paragraph ends with a comparison of Arino's flexibility in team building and how it compares to other characters.
🌟 Conclusion and Final Thoughts on Arino
The final paragraph wraps up the video with a summary of Arino's strengths and weaknesses. It addresses the question of whether Arino is superior to other pyro DPS characters, acknowledging that a definitive answer cannot be given but sharing the presenter's personal enjoyment of playing Arino. The video emphasizes Arino's flexibility with rotations, her unique gameplay mechanics, and the creative playstyles she enables. It concludes with an appreciation for the viewers and a sign-off from the presenter.
Mindmap
Keywords
💡Gaming
💡Constellation Zero
💡White Tassel
💡Grim Reaper
💡Elemental Skill
💡Bond of Life
💡Mask of Red Death
💡Elemental Burst
💡Pyro Damage
💡Rotations
💡Team Building
Highlights
Arino, a character from the game, is showcased with her unique abilities and playstyle.
Arino is equipped with a three-star weapon, the White Tassel, demonstrating its effectiveness.
The Grim Reaper, also known as Arino, balances her roles as a disciplinarian and a caretaker.
Arino's basic attacks deal physical damage, showcasing her combat capabilities.
Her Elemental Skill, 'All Is Ash', generates particles that apply Pyro damage over time and can absorb for increased Bond of Life.
Arino's Bond of Life mechanic is explained, detailing how it enhances her abilities and damage output.
The 'Mask of Red Death' state is introduced, which significantly boosts Arino's basic attack multiplier.
Arino's Elemental Burst, 'Bale Moon Rising', is showcased for its healing and damage potential.
Arino's passive abilities are discussed, including her increased Pyro damage and the trade-off of not being healable.
The video demonstrates Arino's effectiveness against a challenging opponent, the Robot Chicken.
Different team compositions are tested with Arino, including 'Frappuccino', 'Vapo', and 'Comfy Kino' teams.
Arino's flexibility in team building is highlighted, showing her compatibility with various playstyles.
The video presents Arino's performance in the Abyss, a challenging in-game environment.
Arino's high-risk, high-reward playstyle is discussed, emphasizing the need for strategic gameplay.
The video concludes with the presenter's positive impression of Arino as a powerful and fun Pyro DPS character.
Arino's unique mechanics, such as her Bond of Life and healing limitations, lead to interesting gameplay dynamics.
The video provides a comprehensive overview of Arino's abilities and how they can be utilized effectively in combat.
Transcripts
hello and welcome to my channel I wi to
lose gaming arino is coming and so am I
to show you how a constellation zero
arlino disciplines her enemies with the
free-to-play friendly weapon the white
tassel we'll see just how incredible the
Nave can be with a three star weapon
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the Grim Reaper known as death itself
ready to reap the souls out of any
insolent mortal is also a father and
babysitter to a group of runcu kids now
don't worry no geriatric hamsters were
harmed in the making of this video just
pigeons and my wallet after realizing
she has a scythe and a demon Wing Hoover
took off the kid gloves for her we got
the usual promotional content and even
an animated short that was so well made
that it reminded me about that genjin
impact anime that still hasn't come out
yet anyway traum makino's traumatic
childhood aside we're here to see what
makes the Nave worthy of being the
fourth pouille Harbinger in actual
gameplay ARA daddy will be using the
four-piece Gladiators finale for the
Showcase know that the new fragment of
harmonic Whimsy artifact set can
increase her damage by about 4 to 8% but
rest assured the Gladiators is a great
alternative in the meantime she'll be
using the white tassel for most of this
video and of course she's at
constellation zero throughout and her
talents are fitting for our father Kino
at 109 and
N we'll start as we always do by
disciplining our runcu Regis fine with
aro's uninfused basic attacks invitation
to a
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beheading Dage
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right out of the box her basic attacks
just deal physical damage and are not
that effective as a disciplinary tool
although they surprisingly still chunk
the Regis find for a decent amount of
Health as for her charge attack you can
actually use it to zoom around and it's
surprisingly fast and long lasting as
well
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finish now it does come with the
unfortunate side effect of draining your
stamina which could earn the Grim Reaper
a sudden date with the actual Grim
Reaper next is aro's Elemental skill all
is
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Ash her skill generates five particles
and applies the blood dead directly Ive
onto nearby enemies which deals a bit of
pyro damage every 5 Seconds more
importantly after 5 Seconds the blood
debt directive turns into a blood debt
do which is indicated by this shinier
icon on the enemy if arino uses a
Charged attack she'll then absorb the
blood dead directives and blood dead
does near
her absorbing a blood debt directive
will give her 65% Bond of Life whereas
absorbing the enhanced blood debt do
provides arlino with 130% Bond of
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life so why does this Bond of life even
matter at 30% Bond of life or higher she
gains mask of red
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death yep we've just started showcasing
her kit and the reges find is already
properly disciplined AKA dead if there
are multiple enemies she can absorb up
to a maximum of 145% bond of life
through a single use of her skill okay
so this next part is a bit confusing but
try to bear with me the bond of life to
health bar ratio is 2:1 with 130% Bond
of life it takes up 65% of her health
bar visually speaking AR Lino can also
go up to a maximum of 200% Bond of life
to to fill up the bar but this requires
two Elemental skill uses to achieve
since each Elemental skill can only add
up to 145% bond of life let me know if
that made sense to you down in the
comments below and finally killing an
enemy marked by blood debt will
immediately provide arlino with 130%
Bond of life and that will of course
count towards the 145% maximum that each
skill can provide her this is so if you
accidentally kill the enemy with the
blood debt Mark AR Lino still gains Bond
of life and isn't dead weight for 30
seconds 30 seconds you say yeah her
skill has an outrageous 30second
cooldown fortunately every hit from her
basic attack while in the mask of the
Red Death state will reduce her skills
cool down by 0.8 seconds and her burst
also resets its cool down during the
mask of red death the screen gets dark
and she gains pyro infusion and her
basic attack multiplier increases
significantly for the math nerds like me
out there her current Bond of life is
multiplied with this mask of red death
multiplier listed in her basic attack
and then this is added to her normal
attack multiplier so in this example her
first N1 here has a very impressive
multiplier of
43.3% this is a normal attack multiplier
by the way every hit during mask of red
death causes her bond of life to go down
by 7.5% of her current Bond of life when
she hits an enemy so as she hits the
enemy with more attacks her multipliers
go down along with her bond of Life once
her bond of life goes under 30% of her
HP she loses her pyro infusion and
becomes much less of a terrifying
father as for her AOE while it's
certainly no power washer it's large for
a Melee character it is even able to
slightly pull in smaller enemies which
really makes it feel like you're using a
scythe up next we have our Elemental
burst Bale Moon Rising
[Music]
Lino shushes her children and then deals
a decent amount of damage but more
importantly it absorbs all nearby blood
debts and heals Lino by the amount of
bond of life that she has plus some of
her attack stat unfortunately it also
removes all the bond of life from arlino
herself basically it's mainly an
emergency healing button although it
also does a bit of damage and it can
also be used to reset her ease cool down
surely she can't be so good at
disciplining her enemies and have no
caveats right well with this passive she
also gains 40% pyro damage the moment
she enters combat all right and her
caveat she can't be
healed yep her allies can't heal her in
combat her burst is the only way for her
to heal in actual
combat fortunately to mitigate this a
little bit she decided to replace her
exploration passive with a defensive
passive which provides her up to 20%
damage mitigation at 3,000 attack her
not being able to be healed is crucial
for her kit since otherwise her bond of
life would be removed by fellow healers
but her not being able to be healed also
makes it much more punishing for when
she actually does take damage
fortunately though she can be healed
outside of combat in the Overworld
although it will remove her bond of life
as well anyway let's see how her full
kit does against a much stronger and
more runcu orphan the Robot
Chicken k
[Music]
now her kit might seem complicated but
in practice a wise philosopher once said
use skill waight for shiny X charge
attack to absorb shiny X swing big fire
stick ouchies if in pain use sh as we
can see aro's raw pyro damage even with
just the white tassel is already very
impressive and just for fun let's see
what she can do if she starts off with
200 Bond of life
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yep she's even more insane if she can
priesta some Bond of life which is
actually quite practical in the
Overworld her first N1 heres with 200%
Bond of life has a multiplier of
569 yeah this is a mindblowing number
for a normal attack multiplier although
getting 200 Bond of life without a
signature weapon is not very practical
in the
[Music]
abyss let's next see how father does in
a full party starting with an overloaded
Chev
team
for this unsurprisingly effortlessly
comfortably and oppressively single
cycled our Robot Chicken friend but full
disclosure my Chev and Bennett are both
at Consolation 6 which provides her with
a significant amount of bonus damage
however trust me bro this Frapp fucino
team is still amazing get it cuz her
team is overloaded like if you had too
much Frappuccino coffee for more amazing
jokes like that one subscribe and like
the video
Ha next we have a vape full party Keo
[Music]
whale alert my Kaza and yilan are both
at Consolation 6 so I did this rotation
so that way they're functionally at
constellation zero also my yilan is
built to do almost no damage this team
is entirely reliant on Vape Pino's
damage and she did an incredible job
here dealing over 100,000 damage Vapes
now while testing this the icds were
really wonky sometimes my first normal
attack wouldn't vape and other times
they would Vape
[Music]
prematurely but regardless VAP aino is
still a strong play style for her but
admittingly both frappucino and vapo
teams should also be called squishy Kino
because she is extremely Squishy in
these teams fortunately we can solve the
squishy Kino team with the comfy Kino
team
dealing Mega PP damage AKA pure pyro
damage this team combines comfort with
archaic J Lee while still outputting
great damage with Bennett and Shang Lan
granted this still suffers from Circle
impact because of Bennett but as we can
start to see arlino is actually
surprisingly flexible with her
teams and as per usual I wi to fashion
let's take arlino out for a n showcase
this time with sapwood Bennett
instructor diona thrilling tal sucros
and with an em build on
[Music]
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arlino
78,2 54 damage from just a single and
one this looks really comical to me
because it looks just like a tiny little
poke from arino looks like arino is
perfect for disciplining rebellious Edge
Lords like
[Music]
scaramucci but why stop here I took all
three of these teams into the bottom
half of abys 12 for literally a single
run of each and here are my results and
well they all crushed it now please do
not take this this as conclusive
evidence that any of these teams are
better than the others because massive
amounts of RNG went into these runs like
for example I had a great PMA cycle with
the frappucino team anyway all these
teams were able to comfortably NSTAR
Abyss 12 with plenty of time to spare
and all of these runs can be improved
drastically like for the VAP aino run I
learned a lot more about her Vape
rotations which I didn't Implement
properly throughout the entire run
anyway one thing's for certain both the
Frappachino and VAP Pino teams were a
very high octane teams where every time
I got hit it was one step closer to
losing a lot of DPS when arlino uses her
burst to heal herself she loses a
significant amount of damage for her
next rotation since she needs to spend a
lot more Field Time and she loses the
remaining 30-ish per of bond of life for
the next rotation in other words she's a
highrisk high reward character in The
Frappachino and vapo team regardless
comfy Kino still felt great to use and
was well very comfy with Jung Le being
so damn thick harino doesn't have to
worry about taking damage nearly as much
granted everyone knows that zong Lee is
usually a sheet DPS loss I still think
he is incredible with arlino because of
the comfort and lack of needing to dodge
aro's inability to be healed leads to
some really interesting Dynamics and a
unique set of strengths and weaknesses
against scripted boss fights it's it's
pretty reasonable to use her with
Squishy kinot teams however once you
start fighting aggressive dangerous and
multiple enemies where it's impossible
to practically Dodge everything while
still outputting near maximum damage
that's where squishy Kino teams start to
suffer fortunately arino is quite
flexible when it comes to team building
being great with overloaded vape and
with shields as well now you might be a
bit dismayed that I've been running her
with Bennett this entire time and
frankly with a white tassel Bennett is
highly recommended the flat attack buff
that benett provides is magnitudes
better with a low base attack three star
weapon like the white tassel another
great trait about arino is that she is
surprisingly flexible with her rotations
much like how flexible we'll need to be
when she's stepping on us her bond of
life isn't timed or anything unlike
pretty much every single other infusion
character she can swap on and off freely
and also find Opportunities to squeeze
out extra Bond of Life which can be
dispensed whenever she needs them this
will lead to some very unique creative
play from the player base and I
personally can't wait to see what people
come up with now I did want to address
the question is she better than hoow or
other pyro DPS characters frankly I
cannot provide a definitive answer in
this video to me though she feels better
to play not being Shackled to the water
boy or water girl and not needing to
frantically input charge attacks with
jump from Dash cancels arlino is able to
just mash the normal attack button and
then you can focus more on dodging stuff
than inputting perfectly timed charge
attacks also another neat detail about
her is her poor compatibility with
furina I've always been a fan of when
lore accuracy is implemented into a
character's gameplay not only does
furina make her even squishier since she
cannot be healed by her teammates this
is a major source of fanfare generation
that cannot be utilized without large
opportunity costs such as using aro's
burst to heal granted this might not be
ideal for players that wanted to use her
with furina speaking of aro's burst it's
also a really interesting design that
her burst is actually a net DPS loss
because of the fact that it removes
whatever Bond of life she has this means
that the next rotation won't actually
have the leftover Bond of life and thus
arino will do a lot less damage still
the burst is far from useless as it is
her only way of healing one thing's for
sure though after using her for a while
now I think she's an incredibly powerful
and most importantly incredibly fun pyro
DPS character as always I appreciate
every single one of you this is I went
to lose signing
[Music]
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out for
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5.0 / 5 (0 votes)
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