Splitting Steel Juggernaut... Could It Be A Viable League Starter Build for 3.25?
TLDRIn this video, the host tests a Splitting Steel Juggernaut build for the upcoming Path of Exile 3.25 league. Despite initial struggles, the build proves viable on Hardcore SSF, but requires some gear adjustments to meet trade league standards. The host recommends playing it on the Champion with a perseverance hybrid for better performance. The build shows potential but has limitations, suggesting it might be better as a second build rather than a league starter.
Takeaways
- 😀 The video discusses testing a 'Splitting Steel Juggernaut' build for the upcoming 3.25 league start.
- 🛡️ The build is designed to be super tanky and slow, suitable for Hardcore Self-Found (SSF) players.
- 💥 The character managed to progress through the campaign with some bottlenecks but overall performed well.
- 🚀 For a league starter, the build requires specific early-game support gems like 'Bleed Chance Support' to get started.
- ⏱️ It took approximately 7 to 7.5 hours of playtime to gear up the character from scratch without any leveling gear.
- 🗺️ The build had difficulties with damage output and survivability, especially when trying to reach higher-tier maps.
- 🛑 The player experienced deaths frequently, which was not preferred for a build intended for a league start.
- 🏆 The build is suggested to be better suited for the Champion class with a 'perseverance hybrid' configuration.
- 🔄 A trickster build with 'Femoral Edge' is recommended for those who want to maximize tankiness and damage output.
- 💰 The video creator found an alternative build that achieves low-life armor stacking but noted it as expensive.
- 🔄 The creator plans to rework and test a 'Shield Crush' build for the next league start, addressing previous issues and enhancing tank ability.
Q & A
What is the main topic of the video script?
-The main topic of the video script is testing a 'Splitting Steel Juggernaut' build as a potential league starter for the upcoming 3.25 version of the game.
Why did the author decide to create a Splitting Steel Juggernaut build?
-The author wanted to see if the Splitting Steel Juggernaut build could work as a league starter and to test its viability in terms of tankiness and damage output.
What are the challenges faced when starting with the Splitting Steel build from level one?
-The challenges include needing to mule a jeweler to get the 'Splitting Steel' gem and 'Bleed Chance Support' gem from level one, as the build doesn't work with 'Ruthless Support' gem on the Marauder.
How did the build perform during the campaign?
-The build performed well during the campaign, with some bottlenecks in Act 4, Act 6, and Act 8, but it caught up in the proceeding acts with better gearing and power.
What was the total playtime to gear up the build from start to finish?
-The total playtime to gear up the build from start to finish was about 7 to 7 and 1/2 hours.
What are the author's concerns regarding the build for a league starter?
-The author's concerns include the build hitting a damage plateau too early, not feeling tanky enough, and dying a lot, which is not preferred for a league starter.
Why is the author not recommending the Juggernaut build for a league start?
-The author is not recommending the Juggernaut build for a league start because it didn't feel tanky, it was dying a lot, and there are better league starters available on the Juggernaut.
What alternative build does the author suggest for the Champion?
-The author suggests playing the build on the Champion with a 'perseverance hybrid configuration' which is designed for the champion and makes more sense.
What is the author's plan after testing the Splitting Steel Juggernaut build?
-The author plans to rework the 'Shield Crush' build from previous leagues and test it as the next league starter, as it was viable and has been improved with a new tree for better tank ability.
How can viewers suggest other builds for the author to test for league starters?
-Viewers can suggest other builds or things they want the author to look at in the description below the video.
Outlines
🛡️ Splitting Steel Juggernaut League Starter Review
The speaker discusses testing a Splitting Steel Juggernaut build for a league start in an upcoming patch 3.25. The build is designed for a tanky and slow playstyle, suitable for Hardcore SSF. Despite initial struggles with gear and damage output, the build eventually performs well in campaign mode, hitting T10 Maps with basic gear and further improved with replica dream feathers. However, the speaker expresses mixed feelings about the build's performance, noting it's okay but not great. The campaign had some bottlenecks but became easier with better gear. The speaker faced challenges starting the build, suggesting muling a jeweler for early access to key gems. The overall playtime to gear up from scratch was 7 to 7.5 hours, and the speaker died multiple times, indicating the build might not meet personal preferences for tankiness and survivability.
💥 Critique and Alternatives for the Splitting Steel Build
In this paragraph, the speaker critically examines the Splitting Steel Juggernaut build, identifying issues with survivability and damage output, especially when compared to personal preferences for tanky builds. The speaker suggests the build performs better on the champion with a perseverance hybrid configuration. Additionally, the speaker recommends using a Trickster for a more effective end-game build, utilizing the ES stack from Trickster to enhance Splitting Steel's damage. The speaker also addresses the unrealistic expectations set for a league starter, admitting to pushing the build harder than necessary and not reaching full potential with the given level and gear. The speaker concludes by recommending against the Juggernaut for a league start but endorses the champion as a viable option, providing a link to further information on the build.
🔨 Future Plans and Community Engagement
The speaker wraps up by sharing future plans to rework and test a Shield Crush build for the next league start, expressing confidence in its viability. They invite the community to suggest builds for testing or troubleshooting, showing readiness to experiment with non-meta builds. The speaker also mentions an intention to clean up the channel's format, reducing profanity and enhancing professionalism, while maintaining the same stream style. They encourage viewers to like, subscribe, and follow the Twitch channel, signaling a commitment to ongoing content creation and community interaction.
Mindmap
Keywords
💡Splitting Steel
💡Juggernaut
💡League Starter Build
💡Hardcore SSF
💡Tanking
💡Bottlenecks
💡Mule
💡Gearing Up
💡Replica Dream Feathers
💡Champion
💡Perserverance Hybrid Configuration
💡Femoral Edge
💡Unstoppable
💡T14 Maps
💡Shield Crush
Highlights
The build works on Hardcore SSF, designed to be super tanky and slow.
Achieved T10 maps with relatively average gear.
Faced bottlenecks in acts 4, 6, and 8, but progressed with better gear.
Required muling a Duelist to get Splitting Steel and Bleed Chance support.
Alternately, could start with Smite and Ruthless support, switching to Splitting Steel in act 3.
Leveled from 1 to mapping in about 7.5 hours with no leveling gear.
Had issues with dying and off-screen attacks due to unbalanced defenses.
Better suited for the Champion class, specifically in a perseverance hybrid configuration.
The Trickster class with es stack performs better in the endgame.
Reached T14 maps at level 67 but struggled without the fourth ascendancy.
Dual replica Dream Feathers allowed progression to T16 maps but not significantly impressive.
The build is more viable as a second build due to dying frustrations.
Identified that better Juggernaut league starters exist.
Next league start test will focus on reworking the Shield Crush build.
Requesting community feedback for other build tests and troubleshooting.